119 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C#
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			119 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C#
		
	
	
		
			Executable File
		
	
 | 
						||
namespace YooAsset
 | 
						||
{
 | 
						||
	/// <summary>
 | 
						||
	/// 运行模式
 | 
						||
	/// </summary>
 | 
						||
	public enum EPlayMode
 | 
						||
	{
 | 
						||
		/// <summary>
 | 
						||
		/// 编辑器下的模拟模式
 | 
						||
		/// </summary>
 | 
						||
		EditorSimulateMode,
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 离线运行模式
 | 
						||
		/// </summary>
 | 
						||
		OfflinePlayMode,
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 联机运行模式
 | 
						||
		/// </summary>
 | 
						||
		HostPlayMode,
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// WebGL运行模式
 | 
						||
		/// </summary>
 | 
						||
		WebPlayMode,
 | 
						||
	}
 | 
						||
 | 
						||
	/// <summary>
 | 
						||
	/// 初始化参数
 | 
						||
	/// </summary>
 | 
						||
	public abstract class InitializeParameters
 | 
						||
	{
 | 
						||
		/// <summary>
 | 
						||
		/// 文件解密服务接口
 | 
						||
		/// </summary>
 | 
						||
		public IDecryptionServices DecryptionServices = null;
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 内置文件的根路径
 | 
						||
		/// 注意:当参数为空的时候会使用默认的根目录。
 | 
						||
		/// </summary>
 | 
						||
		public string BuildinRootDirectory = string.Empty;
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 沙盒文件的根路径
 | 
						||
		/// 注意:当参数为空的时候会使用默认的根目录。
 | 
						||
		/// </summary>
 | 
						||
		public string SandboxRootDirectory = string.Empty;
 | 
						||
		
 | 
						||
		/// <summary>
 | 
						||
		/// 资源加载每帧处理的最大时间片段
 | 
						||
		/// 注意:默认值为MaxValue
 | 
						||
		/// </summary>
 | 
						||
		public long LoadingMaxTimeSlice = long.MaxValue;
 | 
						||
		
 | 
						||
		/// <summary>
 | 
						||
		/// 下载失败尝试次数
 | 
						||
		/// 注意:默认值为MaxValue
 | 
						||
		/// </summary>
 | 
						||
		public int DownloadFailedTryAgain = int.MaxValue;
 | 
						||
	}
 | 
						||
 | 
						||
	/// <summary>
 | 
						||
	/// 编辑器下模拟运行模式的初始化参数
 | 
						||
	/// </summary>
 | 
						||
	public class EditorSimulateModeParameters : InitializeParameters
 | 
						||
	{
 | 
						||
		/// <summary>
 | 
						||
		/// 用于模拟运行的资源清单路径
 | 
						||
		/// </summary>
 | 
						||
		public string SimulateManifestFilePath = string.Empty;
 | 
						||
	}
 | 
						||
 | 
						||
	/// <summary>
 | 
						||
	/// 离线运行模式的初始化参数
 | 
						||
	/// </summary>
 | 
						||
	public class OfflinePlayModeParameters : InitializeParameters
 | 
						||
	{
 | 
						||
	}
 | 
						||
 | 
						||
	/// <summary>
 | 
						||
	/// 联机运行模式的初始化参数
 | 
						||
	/// </summary>
 | 
						||
	public class HostPlayModeParameters : InitializeParameters
 | 
						||
	{
 | 
						||
		/// <summary>
 | 
						||
		/// 内置资源查询服务接口
 | 
						||
		/// </summary>
 | 
						||
		public IBuildinQueryServices BuildinQueryServices = null;
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 分发资源查询服务接口
 | 
						||
		/// </summary>
 | 
						||
		public IDeliveryQueryServices DeliveryQueryServices = null;
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 远端资源地址查询服务类
 | 
						||
		/// </summary>
 | 
						||
		public IRemoteServices RemoteServices = null;
 | 
						||
	}
 | 
						||
 | 
						||
	/// <summary>
 | 
						||
	/// WebGL运行模式的初始化参数
 | 
						||
	/// </summary>
 | 
						||
	public class WebPlayModeParameters : InitializeParameters
 | 
						||
	{
 | 
						||
		/// <summary>
 | 
						||
		/// 内置资源查询服务接口
 | 
						||
		/// </summary>
 | 
						||
		public IBuildinQueryServices BuildinQueryServices = null;
 | 
						||
 | 
						||
		/// <summary>
 | 
						||
		/// 远端资源地址查询服务类
 | 
						||
		/// </summary>
 | 
						||
		public IRemoteServices RemoteServices = null;
 | 
						||
	}
 | 
						||
} |