find-object-bundle-builder/pipeline_Profile/build_profile_package/Assets/Resources/NameFontStyle.cs

49 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace GameFeatures.ProfilesFeature
{
[CreateAssetMenu(fileName = "NameFontStyle", menuName = "Custom/ProfileFeature/NameFontStyle", order = 0)]
public class NameFontStyle : ScriptableObject
{
public List<NameFontStyleItem> datas;
public bool IsContainFont(int id)
{
return datas.FindIndex(item => item.id == id) >= 0;
}
public NameFontStyleItem GetFontStyleItem(int id)
{
return datas.Find(item => item.id == id);
}
}
[Serializable]
public class NameFontStyleItem
{
public string name;
public int id;
public Color color = Color.white;
public TextOutlineSetting outlineSetting;
public TextGradientSetting gradientSetting;
public Material material;
}
[Serializable]
public class TextOutlineSetting
{
public bool enable;
public Color color;
public Vector2 distance;
}
[Serializable]
public class TextGradientSetting
{
public bool enable;
public Color topColor;
public Color bottomColor;
}
}