添加通过git hash来判断资源修改的方法
							parent
							
								
									6c94f5d1fd
								
							
						
					
					
						commit
						2b086a8632
					
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					@ -25,6 +25,27 @@ from optparse import OptionParser
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from ipm.wechat_alert import wechat_alert
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					from ipm.wechat_alert import wechat_alert
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alert = wechat_alert()
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					alert = wechat_alert()
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					input_old_hash = ''
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					input_new_hash = ''
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					modifyLevelStr = ''
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					if len(sys.argv) > 1:
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					    input_old_hash = sys.argv[1]
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					    if input_old_hash == 'none' or input_old_hash == '_':
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					        input_old_hash = ''
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					if len(sys.argv) > 2:
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					    input_new_hash = sys.argv[2]
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					    if input_new_hash == 'none' or input_new_hash == '_':
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					        input_new_hash = ''
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					if len(sys.argv) > 3:
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					    modifyLevelStr = sys.argv[3]
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					env = config.machine_env_config.Local_Path.value
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					workspace_path = env['workspace_path']
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					unity_install_path = env['unity_install_path']
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					art_proj_path = config.getArtProjPath(env)
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					asset_build_proj_path = config.getAssetsBuildProjPath(env)
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					unity_proj_path = config.getUnityProjPath(env)
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# 主机IP
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					# 主机IP
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IP = ""
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					IP = ""
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# Unity执行文件路径
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					# Unity执行文件路径
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					@ -46,6 +67,110 @@ def check_dir(path):
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    if not os.path.exists(path):
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					    if not os.path.exists(path):
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        os.makedirs(path)
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					        os.makedirs(path)
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					git_commit_hash_file = os.path.join(workspace_path, 'find_object_git_commit_hash.txt')
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					git_hash_change_record_file = os.path.join(workspace_path, 'find_object_git_hash_change_record.txt')
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					def isGitCommitFileExist():
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					    return os.path.exists(git_commit_hash_file)
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					def writeGitCommitLog(git_log_hash):
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					    # 写入git_commit.txt文件
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					    with open(git_commit_hash_file, 'w') as f:
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					        f.write(git_log_hash)
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					def recordNewGitHash(git_log_hash):
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					    # 文件末尾新增一行记录新的git hash
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					    with open(git_hash_change_record_file, 'a') as f:
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					        f.write(git_log_hash + '\n')
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					def isRecordGitHashFileExist():
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					    return os.path.exists(git_hash_change_record_file)
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					def getCurrentGitHash():
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					    current_commit_hash = ''
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					    if isGitCommitFileExist():
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					        with open(git_commit_hash_file, 'r') as f:
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					            current_commit_hash = f.read()
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					    print(f"current hash:{current_commit_hash}")
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					    return current_commit_hash
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					def getNewGitHash():
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					    sh1 = f"cd {art_proj_path}"
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					    sh2 = f"git log -1 --pretty=format:\"%H\""
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					    f = os.popen(f"{sh1} && {sh2}")
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					    new_commit_hash = f.read()
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					    print(f"new hash:{new_commit_hash}")
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					    return new_commit_hash
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					# endregion
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					def getModifyPic(git_dir):
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					    pass
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					    if input_old_hash != '' and input_new_hash != '':
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					        current_commit_hash = input_old_hash
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					        new_commit_hash = input_new_hash
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					    else:
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					        current_commit_hash = getCurrentGitHash()
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					        new_commit_hash = getNewGitHash()
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					    if not isGitCommitFileExist():
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					        writeGitCommitLog(new_commit_hash)
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					        current_commit_hash = new_commit_hash
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					    if not isRecordGitHashFileExist():
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					        recordNewGitHash(new_commit_hash)
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					    if current_commit_hash == new_commit_hash:
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					        config.notification_helper.append_msg("当前commit hash与新commit hash相同,不需要构建")
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					        return None
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					    sh1 = f"cd {git_dir}"
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					    sh2 = f"git log {new_commit_hash}...{current_commit_hash} --name-status"
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					    f = os.popen(f"{sh1} && {sh2}")
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					    modify_content_lines = f.readlines()
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					    return modify_content_lines
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					def getModifyIdList(modify_content_lines):
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					    assetLevelIdList = []
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					    # thumLevelIdList = []
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					    if modify_content_lines is None:
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					        return assetLevelIdList#, thumLevelIdList
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					    for line in modify_content_lines:
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					        levelId = None
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					        if line.startswith('D'):
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					            continue
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					        if '.zip' not in line:
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					            continue
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					        if '\t' in line and '\n' in line:
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					            levelId = line.split('\t')[-1].split('/')[-1].split('.')[0]
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					        else:
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					            levelId = line.split('/')[-1].split('.')[0]
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					        if levelId is None:
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					            continue
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					        if '.zip' in line and levelId not in assetLevelIdList:
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					            assetLevelIdList.append(levelId)
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					        # if '.jpg' in line and levelId not in thumLevelIdList:
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					        #     thumLevelIdList.append(levelId)
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					    return assetLevelIdList#, thumLevelIdList
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					def generateLevelIdListByGitLog():
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					    pass
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					    global _levelModifiedIdList_
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					    modify_content_lines = getModifyPic(art_proj_path)
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					    _levelModifiedIdList_ = getModifyIdList(modify_content_lines)
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					    if len(modifyLevelStr) > 0:
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					        manual_modify_level_list = modifyLevelStr.split('#')
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					        for level_id in manual_modify_level_list:
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					            # asset_file = os.path.join(art_proj_path, 'LevelPackages', f'{level_id}.unitypackage')
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					            # if not os.path.exists(asset_file):
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					            #     config.notification_helper.append_msg(f'{level_id}资源文件不存在,无法打包')
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					            if level_id not in _levelModifiedIdList_:
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					                _levelModifiedIdList_.append(level_id)
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					    print(f'资源修改列表:{str(_levelModifiedIdList_)}')
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					    config.notification_helper.append_msg(f"构建资源列表: {str(_levelModifiedIdList_)}")
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def build_package(opts, modify_files):
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					def build_package(opts, modify_files):
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    """
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					    """
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					@ -113,6 +238,7 @@ def check_params(opts):
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if __name__ == '__main__':
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					if __name__ == '__main__':
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					    # region 创建打包的命令参数
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    parser = OptionParser()
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					    parser = OptionParser()
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    # parser.add_option("-v", "--appversion", dest="appversion", help=('app版本, 显示在app详情内的'))
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					    # parser.add_option("-v", "--appversion", dest="appversion", help=('app版本, 显示在app详情内的'))
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    # parser.add_option("-r", "--resversion", dest="resversion", help=('资源版本版本'))
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					    # parser.add_option("-r", "--resversion", dest="resversion", help=('资源版本版本'))
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					@ -132,15 +258,16 @@ if __name__ == '__main__':
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    opts.buildtype = "BuildBundle"
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					    opts.buildtype = "BuildBundle"
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    # 本地自测适用
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					    # 本地自测适用
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    # opts.aab = "false"
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					    opts.aab = "false"
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    # opts.mode = "Debug"
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					    opts.mode = "Debug"
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    # opts.platform = "Android"
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					    opts.platform = "Android"
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    # opts.assets = "/Users/a0729/gogs.git/find-vertical-art"
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					    opts.assets = "/Users/a0729/gogs.git/find-vertical-art"
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    # opts.resources = "/Users/a0729/gogs.git/find-vertical-bundle-resource"
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					    opts.resources = "/Users/a0729/gogs.git/find-vertical-bundle-resource"
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    # opts.unityexe = "/Applications/Unity/Hub/Editor/2021.3.32f1/Unity.app/Contents/MacOS/Unity"
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					    opts.unityexe = "/Applications/Unity/Hub/Editor/2021.3.32f1/Unity.app/Contents/MacOS/Unity"
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    # opts.log = "log/build.log"
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					    opts.log = "log/build.log"
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    # opts.upload = "false"
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					    opts.upload = "false"
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    # opts.special = "main_30point_ws20250422_1"
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					    # opts.special = "main_30point_ws20250422_1"
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					    opts.special = "0"
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    #
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					    #
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    is_upload = True if opts.upload == "true" else False
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					    is_upload = True if opts.upload == "true" else False
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					@ -158,6 +285,7 @@ if __name__ == '__main__':
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    if opts.unityexe != "":
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					    if opts.unityexe != "":
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        UNITY_PATH = opts.unityexe
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					        UNITY_PATH = opts.unityexe
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    RESOURCE_ROOT = os.path.abspath(os.path.join(curr_dir, "../../Bundles"))
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					    RESOURCE_ROOT = os.path.abspath(os.path.join(curr_dir, "../../Bundles"))
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					    # endregion
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    mainPlayType = MainPlayType()
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					    mainPlayType = MainPlayType()
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    # region 清空各玩法软链接资源列表
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					    # region 清空各玩法软链接资源列表
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					@ -188,22 +316,30 @@ if __name__ == '__main__':
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                os.remove(os.path.join(root, file))
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					                os.remove(os.path.join(root, file))
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    # endregion
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					    # endregion
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					    # region 检索需要需要打包的关卡
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    modify_files = []
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					    modify_files = []
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    if opts.special != "0":
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					    if opts.special != "0":
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        modify_files = opts.special.split(",")
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					        modify_files = opts.special.split(",")
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    else:
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					    else:
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        # 获取最近6小时内的提交记录,用于解析psd
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					        # 获取最近6小时内的提交记录,用于解析psd
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        platform = "android" if opts.platform == "Android" else "ios"
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					        # platform = "android" if opts.platform == "Android" else "ios"
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        with open(os.path.join(opts.assets, f"git_{platform}_commit_change_files.txt"), "r") as f:
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					        # with open(os.path.join(opts.assets, f"git_{platform}_commit_change_files.txt"), "r") as f:
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            lines = f.readlines()
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					        #     lines = f.readlines()
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            for aline in lines:
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					        #     for aline in lines:
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                aline = aline.replace("\"", "").replace("\n", "").replace("\r", "")
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					        #         aline = aline.replace("\"", "").replace("\n", "").replace("\r", "")
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                if aline.endswith(".zip"):
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					        #         if aline.endswith(".zip"):
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                    base_dir = aline.split("/")[0]
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					        #             base_dir = aline.split("/")[0]
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                    file_name = os.path.basename(aline)
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					        #             file_name = os.path.basename(aline)
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                    asset_id = file_name.split(".")[0]
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					        #             asset_id = file_name.split(".")[0]
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                    if asset_id not in modify_files:
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					        #             if asset_id not in modify_files:
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                        modify_files.append(asset_id)
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					        #                 modify_files.append(asset_id)
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					        #获取git 提交来得到修改的关卡
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					        generateLevelIdListByGitLog()
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					        if len(_levelModifiedIdList_) <= 0:
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					            config.notification_helper.append_msg('没有需要构建的资源')
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					        else:
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					            modify_files = _levelModifiedIdList_
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    print(f"modify_files = {modify_files}")
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					    print(f"modify_files = {modify_files}")
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    # alert.alert(f"构建资源列表:{str(modify_files)}")
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					    # alert.alert(f"构建资源列表:{str(modify_files)}")
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    tmstp1 = time.time()
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					    tmstp1 = time.time()
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					@ -216,8 +352,9 @@ if __name__ == '__main__':
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    tmstp2 = time.time()
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					    tmstp2 = time.time()
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    print(f"{len(modify_files)}个资源, 解析psd耗时:{tmstp2 - tmstp1}")
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					    print(f"{len(modify_files)}个资源, 解析psd耗时:{tmstp2 - tmstp1}")
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    config.notification_helper.append_msg(f"解析{len(modify_files)}个psd资源耗时:{(tmstp2 - tmstp1):.0f}s")
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					    config.notification_helper.append_msg(f"解析{len(modify_files)}个psd资源耗时:{(tmstp2 - tmstp1):.0f}s")
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					    # endregion
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    # 建立需要打包的资源软连接
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					    # region 建立需要打包的资源软连接
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    metas = []
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					    metas = []
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    for asset_id in modify_files:
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					    for asset_id in modify_files:
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        asset_gameplay = None
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					        asset_gameplay = None
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					@ -254,8 +391,9 @@ if __name__ == '__main__':
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            else:
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					            else:
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                metas.append(["Thum/{}".format(asset_gameplay), dest])
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					                metas.append(["Thum/{}".format(asset_gameplay), dest])
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            print(f"{asset_gameplay}玩法,{asset_id}资源建立软链接")
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					            print(f"{asset_gameplay}玩法,{asset_id}资源建立软链接")
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					    # endregion
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    # 获取资源不同点个数
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					    # region 获取资源不同点个数
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    asset_find_num_dict = {}
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					    asset_find_num_dict = {}
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    for asset_id in modify_files:
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					    for asset_id in modify_files:
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        asset_gameplay = None
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					        asset_gameplay = None
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					@ -277,8 +415,9 @@ if __name__ == '__main__':
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                print(f"关卡资源ID asset_gameplay:{asset_gameplay},asset_id={asset_id} 不存在titem目录")
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					                print(f"关卡资源ID asset_gameplay:{asset_gameplay},asset_id={asset_id} 不存在titem目录")
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            asset_find_num_dict[asset_id] = find_num
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					            asset_find_num_dict[asset_id] = find_num
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            print(f"关卡资源ID asset_id = {asset_id}, 寻找物品个数find_num = {find_num}")
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					            print(f"关卡资源ID asset_id = {asset_id}, 寻找物品个数find_num = {find_num}")
 | 
				
			||||||
 | 
					    # endregion
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    # 开始打包
 | 
					    # region 开始打包 以及上传资源
 | 
				
			||||||
    tmBuildPackage1 = time.time()
 | 
					    tmBuildPackage1 = time.time()
 | 
				
			||||||
    is_build_success, ab_path = build_package(opts, modify_files)
 | 
					    is_build_success, ab_path = build_package(opts, modify_files)
 | 
				
			||||||
    tmBuildPackage2 = time.time()
 | 
					    tmBuildPackage2 = time.time()
 | 
				
			||||||
| 
						 | 
					@ -299,12 +438,14 @@ if __name__ == '__main__':
 | 
				
			||||||
        tmUpdateSheet2 = time.time()
 | 
					        tmUpdateSheet2 = time.time()
 | 
				
			||||||
        config.notification_helper.append_msg(f"{opts.platform}平台所有资源表更新完成!")
 | 
					        config.notification_helper.append_msg(f"{opts.platform}平台所有资源表更新完成!")
 | 
				
			||||||
        print(f"{len(modify_files)}个资源, 更新文档耗时:{tmUpdateSheet2 - tmUpdateSheet1}")
 | 
					        print(f"{len(modify_files)}个资源, 更新文档耗时:{tmUpdateSheet2 - tmUpdateSheet1}")
 | 
				
			||||||
 | 
					    # endregion
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    # 打包完成后,将meta文件保存到opts.resources
 | 
					    # region 打包完成后,将meta文件保存到opts.resources
 | 
				
			||||||
    for meta in metas:
 | 
					    for meta in metas:
 | 
				
			||||||
        print(f"meta = {meta}")
 | 
					        print(f"meta = {meta}")
 | 
				
			||||||
        print(f"copy {meta[1]} to {os.path.join(opts.resources, 'Raw', meta[0])}")
 | 
					        print(f"copy {meta[1]} to {os.path.join(opts.resources, 'Raw', meta[0])}")
 | 
				
			||||||
        shutil.copy(meta[1], os.path.join(opts.resources, 'Raw', meta[0]))
 | 
					        shutil.copy(meta[1], os.path.join(opts.resources, 'Raw', meta[0]))
 | 
				
			||||||
 | 
					    # endregion
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    config.notification_helper.append_end_msg()
 | 
					    config.notification_helper.append_end_msg()
 | 
				
			||||||
    alert.alert(config.notification_helper.get_msg(), config.notification_helper.get_people_list())
 | 
					    alert.alert(config.notification_helper.get_msg(), config.notification_helper.get_people_list())
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -71,5 +71,26 @@ meta_spriteatlas = 'spriteatlas'
 | 
				
			||||||
meta_hash = 'hash'
 | 
					meta_hash = 'hash'
 | 
				
			||||||
meta_md5 = 'md5'
 | 
					meta_md5 = 'md5'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# 机器环境配置
 | 
				
			||||||
 | 
					class machine_env_config(enum.Enum):
 | 
				
			||||||
 | 
					    # 成都MacStudio打包机
 | 
				
			||||||
 | 
					    CD_MAC_STUDIO = {
 | 
				
			||||||
 | 
					        # differences工程环境路径
 | 
				
			||||||
 | 
					        "workspace_path": "/Volumes/Predator/find-vertical",
 | 
				
			||||||
 | 
					        # unity安装路径
 | 
				
			||||||
 | 
					        "unity_install_path": "/Applications/Unity/Hub/Editor/2020.3.32f1/Unity.app/Contents/MacOS/Unity",
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    Local_Path = {
 | 
				
			||||||
 | 
					        "workspace_path": "/Users/a0729/gogs.git",
 | 
				
			||||||
 | 
					        "unity_install_path": "/Applications/Unity/Hub/Editor/2021.3.32f1/Unity.app/Contents/MacOS/Unity",
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					def getArtProjPath(env: machine_env_config):
 | 
				
			||||||
 | 
					    return env['workspace_path'] + '/find-vertical-art'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					def getAssetsBuildProjPath(env: machine_env_config):
 | 
				
			||||||
 | 
					    return env['workspace_path'] + '/find-vertical-bundle-builder'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					def getUnityProjPath(env: machine_env_config):
 | 
				
			||||||
 | 
					    return getAssetsBuildProjPath(env) + '/find-vertical-bundle-resource'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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		Reference in New Issue