find-object-bundle-builder/FindObjectBundleBuilder/Tools/build_package/upload_firebase_storage.py

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#!/usr/bin/env python
# coding:utf-8
import os
import sys
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import time
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curr_dir = os.path.split(os.path.abspath(__file__))[0]
sys.path.append(os.path.join(curr_dir, '../'))
sys.path.append(os.path.join(curr_dir, '../ipm'))
level_origin_path = os.path.join(curr_dir, "../../Assets/Bundles/Levels")
import json
import utils as utils
import config as config
from firebase.firebase_helper import FirebaseHelper
from ipm.clear_cdn import clear_cdn
from copy import deepcopy
from ipm.wechat_alert import wechat_alert
alert = wechat_alert()
clear_cdn_tool = clear_cdn(config.app_id, config.domain_list)
def upload_single_file(helper, storage_file, local_file, blob_dic, ext_meta={}):
try:
blob = None
if storage_file in blob_dic:
blob = blob_dic[storage_file]
is_same = False
if blob is not None:
local_hash = utils.calc_hash(local_file)
local_md5 = utils.calc_md5(local_file)
storage_hash = ""
if blob.metadata is not None and config.meta_hash in blob.metadata:
storage_hash = blob.metadata[config.meta_hash]
storage_md5 = ""
if blob.metadata is not None and config.meta_md5 in blob.metadata:
storage_md5 = blob.metadata[config.meta_md5]
is_same = storage_hash == local_hash and storage_md5 == local_md5
if not is_same:
print(f"{local_file} 上传中..")
helper.upload_file(storage_file, local_file, ext_meta)
else:
pass
except Exception as e:
print(local_file + " 上传失败,尝试重试,错误信息:" + repr(e))
upload_single_file(helper, storage_file, local_file, blob_dic, ext_meta)
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def upload_file_with_retry(helper, storage_file, file_path, max_retries=4):
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"""带重试机制的文件上传函数"""
for attempt in range(max_retries):
try:
print(f"{file_path} 上传中..")
helper.upload_file_no_metadata(storage_file, file_path)
return
except Exception as e:
if attempt < max_retries - 1:
print(f"{file_path} 上传失败,尝试重试 ({attempt + 1}/{max_retries}),错误信息:{repr(e)}")
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time.sleep(10) # 重试前等待2秒
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else:
print(f"{file_path} 上传失败,已达到最大重试次数,错误信息:{repr(e)}")
raise
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def get_psd_id(ab_name):
arr = ab_name.split("_")
return int(arr[len(arr) - 1].split(".")[0])
def upload_directory(helper, storage_path, local_path, filter, ext_meta={}):
hasSameFile = False
for root, dirs, files in os.walk(local_path):
for name in files:
if name.endswith(".bundle"):
storage_file = f"{storage_path}/{name}"
blob = helper.get_file(storage_file)
if blob is not None:
hasSameFile = True
break
if hasSameFile:
print(f"{storage_path} 相同md5 bundle文件已存在不重复上传")
return
print("开始上传Package资源 Local: {} Storage: {}".format(local_path, storage_path))
for root, dirs, files in os.walk(local_path):
for name in files:
file_path = os.path.join(root, name)
storage_file = f"{storage_path}/{name}"
if filter in name:
upload_single_file(helper, storage_file, file_path, {}, ext_meta)
clear_cdn_tool.appendClearFile(storage_file)
else:
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upload_file_with_retry(helper, storage_file, file_path)
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print("上传完成Package资源 Local: {} Storage: {}".format(local_path, storage_path))
def upload_package_assets(ab_path, modify_files, storage_path, asset_find_num_dict, ext_meta={}):
helper = FirebaseHelper()
for asset_id in modify_files:
if asset_id in asset_find_num_dict:
find_num = asset_find_num_dict[asset_id]
ext_meta[config.meta_find_num] = find_num
asset_gameplay = asset_id.split("_")[0]
level_asset_package_dir_path = ab_path.format(asset_id)
storage_dir_path = f"{storage_path}/Level/{asset_gameplay}/{asset_id}"
if not os.path.exists(level_asset_package_dir_path):
print(f"{asset_id}关卡资源目录不存在,{level_asset_package_dir_path}")
else:
print(f"开始上传{asset_id}关卡资源")
upload_directory(helper, storage_dir_path, level_asset_package_dir_path, ".version", ext_meta)
level_asset_thum_package_dir_path = ab_path.format(f"{asset_id}_thum")
thum_storage_dir_path = f"{storage_path}/Thum/{asset_gameplay}/{asset_id}_thum"
if not os.path.exists(level_asset_thum_package_dir_path):
print(f"{asset_id}缩略图资源目录不存在,{level_asset_thum_package_dir_path}")
else:
print(f"开始上传{asset_id}缩略图资源")
upload_directory(helper, thum_storage_dir_path, level_asset_thum_package_dir_path, ".version", ext_meta)
print(str(modify_files) + "上传成功")
clear_cdn_tool.clearCDN()
def upload_content_ab(local_path, storage_path, asset_find_num_dict, endswith=[".bundle"], ext_meta={}):
origin_ext_meta = deepcopy(ext_meta)
"""上传ab包及缩略图"""
# wx_message.wx_message("开始上传 Local: {} Storage: {}".format(local_path, storage_path))
helper = FirebaseHelper()
print(storage_path)
blobs = helper.get_files_all_versions(storage_path)
blob_dic = {}
for a_blob in blobs:
if a_blob.metadata is not None and config.meta_encryption in a_blob.metadata and config.meta_encryption in ext_meta and \
a_blob.metadata[config.meta_encryption] == ext_meta[config.meta_encryption]:
blob_dic[a_blob.name] = a_blob
for root, dirs, files in os.walk(local_path):
for name in files:
for a_ends in endswith:
tmp_ext_meta = origin_ext_meta
if name.endswith(a_ends) is False:
continue
# 上传ab包
is_success, is_thum, gameplay, asset_name = utils.parse_bundle_name(name)
fileonlyname = asset_name.replace(".bundle", "")
if fileonlyname in asset_find_num_dict:
tmp_ext_meta[config.meta_find_num] = asset_find_num_dict[fileonlyname]
if is_success:
ab_storage_file = f"{storage_path}/Thum/{gameplay}/{asset_name}" if is_thum else f"{storage_path}/Level/{gameplay}/{asset_name}"
ab_local_file = os.path.join(root, name)
upload_single_file(helper, ab_storage_file, ab_local_file, blob_dic, tmp_ext_meta)
# wx_message.wx_message("上传完成 Local: {} Storage: {}".format(local_path, storage_path))
if __name__ == "__main__":
pass
# upload_content_ab("/Users/castbox/.jenkins/workspace2/AP_unity_bundle/unity_ap_bundle/ArtPuzzleBundle/Tools/BuildPackage/../../Build/Debug/Hotupdate/Bundles/Android/v1.0.0.1", "Android/Bundles/Content", [".ab"], {})