116 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C#
		
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C#
		
	
	
namespace fec
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{
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    public class Snmp
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    {
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        // bytes sent from upper level
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        public int BytesSent;
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        // bytes received to upper level
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        public int BytesReceived;
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        // max number of connections ever reached
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        public int MaxConn;
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        // accumulated active open connections
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        public int ActiveOpens;
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        // accumulated passive open connections
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        public int PassiveOpens;
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        // current number of established connections
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        public int CurrEstab;
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        // UDP read errors reported from net.PacketConn
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        public int InErrs;
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        // checksum errors from CRC32
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        public int InCsumErrors;
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        // packet iput errors reported from KCP
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        public int KCPInErrors;
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        // incoming packets count
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        public int InPkts;
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        // outgoing packets count
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        public int OutPkts;
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        // incoming KCP segments
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        public int InSegs;
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        // outgoing KCP segments
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        public int OutSegs;
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        // UDP bytes received
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        public int InBytes;
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        // UDP bytes sent
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        public int OutBytes;
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        // accmulated retransmited segments
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        public int RetransSegs;
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        // accmulated fast retransmitted segments
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        public int FastRetransSegs;
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        // accmulated early retransmitted segments
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        public int EarlyRetransSegs;
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        // number of segs infered as lost
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        public int LostSegs;
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        // number of segs duplicated
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        public int RepeatSegs;
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        // correct packets recovered from FEC
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        public int FECRecovered;
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        // incorrect packets recovered from FEC
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        public int FECErrs;
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        // 收到的 Data数量
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        public int FECDataShards;
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        // 收到的 Parity数量
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        public int FECParityShards;
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        // number of data shards that's not enough for recovery
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        public int FECShortShards;
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        // number of data shards that's not enough for recovery
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        public int FECRepeatDataShards;
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        public static volatile Snmp snmp = new  Snmp();
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        public override string ToString() {
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            return "Snmp{" +
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                   "BytesSent=" + BytesSent +
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                   ", BytesReceived=" + BytesReceived +
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                   ", MaxConn=" + MaxConn +
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                   ", ActiveOpens=" + ActiveOpens +
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                   ", PassiveOpens=" + PassiveOpens +
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                   ", CurrEstab=" + CurrEstab +
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                   ", InErrs=" + InErrs +
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                   ", InCsumErrors=" + InCsumErrors +
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                   ", KCPInErrors=" + KCPInErrors +
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                   ", 收到包=" + InPkts +
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                   ", 发送包=" + OutPkts +
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                   ", InSegs=" + InSegs +
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                   ", OutSegs=" + OutSegs +
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                   ", 收到字节=" + InBytes +
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                   ", 发送字节=" + OutBytes +
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                   ", 总共重发数=" + RetransSegs +
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                   ", 快速重发数=" + FastRetransSegs +
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                   ", 空闲快速重发数=" + EarlyRetransSegs +
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                   ", 超时重发数=" + LostSegs +
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                   ", 收到重复包数量=" + RepeatSegs +
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                   ", fec恢复数=" + FECRecovered +
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                   ", fec恢复错误数=" + FECErrs +
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                   ", 收到fecData数=" + FECDataShards +
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                   ", 收到fecParity数=" + FECParityShards +
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                   ", fec缓存冗余淘汰data包数=" + FECShortShards +
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                   ", fec收到重复的数据包=" + FECRepeatDataShards +
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                   '}';
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        }
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    }
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} |