101 lines
4.1 KiB
C#
101 lines
4.1 KiB
C#
|
|
using DotNetty.Buffers;
|
||
|
|
|
||
|
|
namespace fec
|
||
|
|
{
|
||
|
|
public class InputOutputByteBufTableCodingLoop : ByteBufCodingLoopBase
|
||
|
|
{
|
||
|
|
public void codeSomeShards(byte[][] matrixRows, IByteBuffer[] inputs, int inputCount, IByteBuffer[] outputs,
|
||
|
|
int outputCount, int offset, int byteCount)
|
||
|
|
{
|
||
|
|
byte[][] table = Galois.MULTIPLICATION_TABLE;
|
||
|
|
|
||
|
|
{
|
||
|
|
int iInput = 0;
|
||
|
|
IByteBuffer inputShard = inputs[iInput];
|
||
|
|
for (int iOutput = 0; iOutput < outputCount; iOutput++)
|
||
|
|
{
|
||
|
|
IByteBuffer outputShard = outputs[iOutput];
|
||
|
|
byte[] matrixRow = matrixRows[iOutput];
|
||
|
|
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
|
||
|
|
for (int iByte = offset; iByte < offset + byteCount; iByte++)
|
||
|
|
{
|
||
|
|
outputShard.SetByte(iByte, multTableRow[inputShard.GetByte(iByte) & 0xFF]);
|
||
|
|
//outputShard[iByte] = multTableRow[inputShard[iByte] & 0xFF];
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (int iInput = 1; iInput < inputCount; iInput++)
|
||
|
|
{
|
||
|
|
IByteBuffer inputShard = inputs[iInput];
|
||
|
|
for (int iOutput = 0; iOutput < outputCount; iOutput++)
|
||
|
|
{
|
||
|
|
IByteBuffer outputShard = outputs[iOutput];
|
||
|
|
byte[] matrixRow = matrixRows[iOutput];
|
||
|
|
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
|
||
|
|
for (int iByte = offset; iByte < offset + byteCount; iByte++)
|
||
|
|
{
|
||
|
|
byte temp = outputShard.GetByte(iByte);
|
||
|
|
temp ^= multTableRow[inputShard.GetByte(iByte) & 0xFF];
|
||
|
|
outputShard.SetByte(iByte, temp);
|
||
|
|
//outputShard[iByte] ^= multTableRow[inputShard[iByte] & 0xFF];
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
public bool checkSomeShards(
|
||
|
|
byte[][] matrixRows,
|
||
|
|
IByteBuffer[] inputs, int inputCount,
|
||
|
|
byte[][] toCheck, int checkCount,
|
||
|
|
int offset, int byteCount,
|
||
|
|
byte[] tempBuffer)
|
||
|
|
{
|
||
|
|
if (tempBuffer == null)
|
||
|
|
{
|
||
|
|
return base.checkSomeShards(matrixRows, inputs, inputCount, toCheck, checkCount, offset, byteCount,
|
||
|
|
null);
|
||
|
|
}
|
||
|
|
|
||
|
|
// This is actually the code from OutputInputByteTableCodingLoop.
|
||
|
|
// Using the loops from this class would require multiple temp
|
||
|
|
// buffers.
|
||
|
|
|
||
|
|
byte[][] table = Galois.MULTIPLICATION_TABLE;
|
||
|
|
for (int iOutput = 0; iOutput < checkCount; iOutput++)
|
||
|
|
{
|
||
|
|
byte[] outputShard = toCheck[iOutput];
|
||
|
|
byte[] matrixRow = matrixRows[iOutput];
|
||
|
|
{
|
||
|
|
int iInput = 0;
|
||
|
|
IByteBuffer inputShard = inputs[iInput];
|
||
|
|
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
|
||
|
|
for (int iByte = offset; iByte < offset + byteCount; iByte++)
|
||
|
|
{
|
||
|
|
tempBuffer[iByte] = multTableRow[inputShard.GetByte(iByte) & 0xFF];
|
||
|
|
}
|
||
|
|
}
|
||
|
|
for (int iInput = 1; iInput < inputCount; iInput++)
|
||
|
|
{
|
||
|
|
IByteBuffer inputShard = inputs[iInput];
|
||
|
|
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
|
||
|
|
for (int iByte = offset; iByte < offset + byteCount; iByte++)
|
||
|
|
{
|
||
|
|
tempBuffer[iByte] ^= multTableRow[inputShard.GetByte(iByte) & 0xFF];
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
for (int iByte = offset; iByte < offset + byteCount; iByte++)
|
||
|
|
{
|
||
|
|
if (tempBuffer[iByte] != outputShard[iByte])
|
||
|
|
{
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|