// // This file was generated by a tool; you should avoid making direct changes. // Consider using 'partial classes' to extend these types // Input: messages.proto // #region Designer generated code #pragma warning disable CS0612, CS0618, CS1591, CS3021, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192 namespace Dof { [global::ProtoBuf.ProtoContract()] public partial class ClientMessage : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"player_enter")] public PlayerEnter PlayerEnter { get => __pbn__actual.Is(1) ? ((PlayerEnter)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(1, value); } public bool ShouldSerializePlayerEnter() => __pbn__actual.Is(1); public void ResetPlayerEnter() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 1); private global::ProtoBuf.DiscriminatedUnionObject __pbn__actual; [global::ProtoBuf.ProtoMember(2, Name = @"level_prepared")] public LevelPrepared LevelPrepared { get => __pbn__actual.Is(2) ? ((LevelPrepared)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(2, value); } public bool ShouldSerializeLevelPrepared() => __pbn__actual.Is(2); public void ResetLevelPrepared() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 2); [global::ProtoBuf.ProtoMember(3, Name = @"point_found")] public PointFound PointFound { get => __pbn__actual.Is(3) ? ((PointFound)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(3, value); } public bool ShouldSerializePointFound() => __pbn__actual.Is(3); public void ResetPointFound() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 3); [global::ProtoBuf.ProtoMember(4, Name = @"level_end")] public LevelEnd LevelEnd { get => __pbn__actual.Is(4) ? ((LevelEnd)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(4, value); } public bool ShouldSerializeLevelEnd() => __pbn__actual.Is(4); public void ResetLevelEnd() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 4); [global::ProtoBuf.ProtoMember(5, Name = @"all_level_end")] public AllLevelEnd AllLevelEnd { get => __pbn__actual.Is(5) ? ((AllLevelEnd)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(5, value); } public bool ShouldSerializeAllLevelEnd() => __pbn__actual.Is(5); public void ResetAllLevelEnd() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 5); [global::ProtoBuf.ProtoMember(6, Name = @"player_leave")] public PlayerLeave PlayerLeave { get => __pbn__actual.Is(6) ? ((PlayerLeave)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(6, value); } public bool ShouldSerializePlayerLeave() => __pbn__actual.Is(6); public void ResetPlayerLeave() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 6); [global::ProtoBuf.ProtoMember(21, Name = @"heartbeat")] public Heartbeat Heartbeat { get => __pbn__actual.Is(21) ? ((Heartbeat)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(21, value); } public bool ShouldSerializeHeartbeat() => __pbn__actual.Is(21); public void ResetHeartbeat() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 21); } [global::ProtoBuf.ProtoContract()] public partial class ServerMessage : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"player_entered")] public PlayerEntered PlayerEntered { get => __pbn__actual.Is(1) ? ((PlayerEntered)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(1, value); } public bool ShouldSerializePlayerEntered() => __pbn__actual.Is(1); public void ResetPlayerEntered() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 1); private global::ProtoBuf.DiscriminatedUnionObject __pbn__actual; [global::ProtoBuf.ProtoMember(2, Name = @"game_start")] public GameStart GameStart { get => __pbn__actual.Is(2) ? ((GameStart)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(2, value); } public bool ShouldSerializeGameStart() => __pbn__actual.Is(2); public void ResetGameStart() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 2); [global::ProtoBuf.ProtoMember(3, Name = @"level_start")] public LevelStart LevelStart { get => __pbn__actual.Is(3) ? ((LevelStart)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(3, value); } public bool ShouldSerializeLevelStart() => __pbn__actual.Is(3); public void ResetLevelStart() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 3); [global::ProtoBuf.ProtoMember(4, Name = @"point_found")] public PointFound PointFound { get => __pbn__actual.Is(4) ? ((PointFound)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(4, value); } public bool ShouldSerializePointFound() => __pbn__actual.Is(4); public void ResetPointFound() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 4); [global::ProtoBuf.ProtoMember(5, Name = @"game_finish")] public GameFinish GameFinish { get => __pbn__actual.Is(5) ? ((GameFinish)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(5, value); } public bool ShouldSerializeGameFinish() => __pbn__actual.Is(5); public void ResetGameFinish() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 5); [global::ProtoBuf.ProtoMember(21, Name = @"heartbeat")] public Heartbeat Heartbeat { get => __pbn__actual.Is(21) ? ((Heartbeat)__pbn__actual.Object) : default; set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(21, value); } public bool ShouldSerializeHeartbeat() => __pbn__actual.Is(21); public void ResetHeartbeat() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 21); } [global::ProtoBuf.ProtoContract()] public partial class PlayerEnter : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"room_id")] [global::System.ComponentModel.DefaultValue("")] public string RoomId { get; set; } = ""; [global::ProtoBuf.ProtoMember(2, Name = @"uid")] [global::System.ComponentModel.DefaultValue("")] public string Uid { get; set; } = ""; [global::ProtoBuf.ProtoMember(3, Name = @"nick_name")] [global::System.ComponentModel.DefaultValue("")] public string NickName { get; set; } = ""; [global::ProtoBuf.ProtoMember(4, Name = @"country")] [global::System.ComponentModel.DefaultValue("")] public string Country { get; set; } = ""; [global::ProtoBuf.ProtoMember(5, Name = @"app_id")] [global::System.ComponentModel.DefaultValue("")] public string AppId { get; set; } = ""; [global::ProtoBuf.ProtoMember(6, Name = @"token")] [global::System.ComponentModel.DefaultValue("")] public string Token { get; set; } = ""; } [global::ProtoBuf.ProtoContract()] public partial class LevelResource : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"level_id")] [global::System.ComponentModel.DefaultValue("")] public string LevelId { get; set; } = ""; [global::ProtoBuf.ProtoMember(2, Name = @"android_generation")] [global::System.ComponentModel.DefaultValue("")] public string AndroidGeneration { get; set; } = ""; [global::ProtoBuf.ProtoMember(3, Name = @"ios_generation")] [global::System.ComponentModel.DefaultValue("")] public string IosGeneration { get; set; } = ""; [global::ProtoBuf.ProtoMember(4, Name = @"diff_count")] public int DiffCount { get; set; } } [global::ProtoBuf.ProtoContract()] public partial class PlayerEntered : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"cid")] public long Cid { get; set; } } [global::ProtoBuf.ProtoContract()] public partial class GameStart : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"level_resource")] public global::System.Collections.Generic.List LevelResources { get; } = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(2, Name = @"player_entered")] public global::System.Collections.Generic.List PlayerEntereds { get; } = new global::System.Collections.Generic.List(); } [global::ProtoBuf.ProtoContract()] public partial class LevelPrepared : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"cid")] public long Cid { get; set; } [global::ProtoBuf.ProtoMember(2, Name = @"level")] [global::System.ComponentModel.DefaultValue("")] public string Level { get; set; } = ""; } [global::ProtoBuf.ProtoContract()] public partial class LevelStart : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"level")] [global::System.ComponentModel.DefaultValue("")] public string Level { get; set; } = ""; } [global::ProtoBuf.ProtoContract()] public partial class PointFound : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"cid")] public long Cid { get; set; } [global::ProtoBuf.ProtoMember(2, Name = @"level")] [global::System.ComponentModel.DefaultValue("")] public string Level { get; set; } = ""; [global::ProtoBuf.ProtoMember(3, Name = @"point_id")] public int PointId { get; set; } [global::ProtoBuf.ProtoMember(4, Name = @"combo")] public float Combo { get; set; } } [global::ProtoBuf.ProtoContract()] public partial class LevelEnd : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"cid")] public long Cid { get; set; } [global::ProtoBuf.ProtoMember(2, Name = @"level")] [global::System.ComponentModel.DefaultValue("")] public string Level { get; set; } = ""; } [global::ProtoBuf.ProtoContract()] public partial class AllLevelEnd : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"cid")] public long Cid { get; set; } [global::ProtoBuf.ProtoMember(2, Name = @"time_spent")] public float TimeSpent { get; set; } } [global::ProtoBuf.ProtoContract()] public partial class GameScore : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"uid")] [global::System.ComponentModel.DefaultValue("")] public string Uid { get; set; } = ""; [global::ProtoBuf.ProtoMember(2, Name = @"score")] public int Score { get; set; } [global::ProtoBuf.ProtoMember(3, Name = @"rank")] public int Rank { get; set; } [global::ProtoBuf.ProtoMember(4, Name = @"award")] public int Award { get; set; } } [global::ProtoBuf.ProtoContract()] public partial class GameFinish : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"scores")] public global::System.Collections.Generic.List Scores { get; } = new global::System.Collections.Generic.List(); } [global::ProtoBuf.ProtoContract()] public partial class PlayerLeave : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"cid")] public long Cid { get; set; } } [global::ProtoBuf.ProtoContract()] public partial class Heartbeat : global::ProtoBuf.IExtensible { private global::ProtoBuf.IExtension __pbn__extensionData; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) => global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing); [global::ProtoBuf.ProtoMember(1, Name = @"timestamp")] public long Timestamp { get; set; } } } #pragma warning restore CS0612, CS0618, CS1591, CS3021, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192 #endregion