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6 Commits
0.1.0 ... main

9 changed files with 21 additions and 13 deletions

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@ -1,4 +1,4 @@
Version=0.1.0
Version=0.1.2
Branch=main

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@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
namespace Guru
namespace DofLibrary
{
public class GameEventMgr

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@ -70,7 +70,7 @@ namespace DofLibrary
private void ProcessMessage(ServerMessage serverMessage)
{
Debug.Log("[ProcessMessage]");
//Debug.Log("[ProcessMessage]");
if (serverMessage.PlayerEntered != null)
{
//Debug.Log("[ProcessMessage]PlayerEntered");
@ -116,7 +116,7 @@ namespace DofLibrary
if (OnConnected != null)
{
Loom.QueueOnMainThread(() =>
LoomUtil.QueueOnMainThread(() =>
{
OnConnected.Invoke();
});
@ -139,7 +139,7 @@ namespace DofLibrary
if (msg is ServerMessage server_msg)
{
Loom.QueueOnMainThread(() =>
LoomUtil.QueueOnMainThread(() =>
{
ProcessMessage(server_msg);
});
@ -169,7 +169,7 @@ namespace DofLibrary
Debug.Log("[GameKcpClient]: Connection closed");
if (OnDisConnected != null)
{
Loom.QueueOnMainThread(() =>
LoomUtil.QueueOnMainThread(() =>
{
OnDisConnected.Invoke();
});

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@ -3,17 +3,17 @@ using System.Collections.Generic;
using System.Threading;
using UnityEngine;
namespace Guru
namespace DofLibrary
{
// Loom lets you easily run code on another thread and have that other thread run code on the main game thread when it needs to.
public class Loom : MonoBehaviour
public class LoomUtil : MonoBehaviour
{
public static int maxThreads = 10;
private static int numThreads;
private static Loom _instance;
private static LoomUtil _instance;
public static Loom Instance
public static LoomUtil Instance
{
get
{
@ -39,7 +39,7 @@ namespace Guru
initialized = true;
var g = new GameObject("Loom");
DontDestroyOnLoad(g);
_instance = g.AddComponent<Loom>();
_instance = g.AddComponent<LoomUtil>();
}
}

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@ -328,6 +328,12 @@ namespace Dof
[global::ProtoBuf.ProtoMember(2, Name = @"score")]
public int Score { get; set; }
[global::ProtoBuf.ProtoMember(3, Name = @"rank")]
public int Rank { get; set; }
[global::ProtoBuf.ProtoMember(4, Name = @"award")]
public int Award { get; set; }
}
[global::ProtoBuf.ProtoContract()]

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@ -2,7 +2,7 @@
using System.IO;
using ProtoBuf.Meta;
namespace Guru
namespace DofLibrary
{
public interface ISupportInitialize
{

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@ -85,6 +85,8 @@ message AllLevelEnd {
message GameScore {
string uid = 1;
int32 score = 2;
int32 rank = 3;
int32 award = 4;
}
message GameFinish {

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@ -1,7 +1,7 @@
{
"name": "com.guru.unity.gurudoflib",
"displayName": "GuruDofLib",
"version": "0.1.0",
"version": "0.1.2",
"description": "\u57fa\u4e8eGuru kcp\u5e93\u5b9e\u73b0\u7684\u5ba2\u6237\u7aef\u63a5\u53e3\u5c01\u88c5",
"keywords": [
"unity",