Update readme; add proto files
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bb3faf86af
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README.md
19
README.md
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@ -4,8 +4,25 @@
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## 插件介绍
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## 插件介绍
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基于upm_guru_kcp库,服务与dof项目的客户端类封装
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基于upm_guru_kcp库,服务与dof项目的客户端类封装.
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在更新了prot文件之后,需要重新生成对应的cs文件。请按以下步骤进行操作:
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## 安装 .NET 6.0 运行时(必须使用6.0版本)
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* 下载离线安装包
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https://dotnet.microsoft.com/zh-cn/download/dotnet/thank-you/runtime-6.0.21-macos-x64-installer
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* 或者使用 homebrew
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brew tap isen-ng/dotnet-sdk-versions
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brew install --cask dotnet-sdk6-0-400
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## 安装 protobuf-net.Protogen 命令行程序
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dotnet tool install --global protobuf-net.Protogen --version 3.2.12
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## 进入项目目录
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cd upm_guru_dof_lib/Runtime/ServerProtos
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## 生成 cs 文件
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~/.dotnet/tools/protogen messages.proto --csharp_out=../NetworkGen
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## 安装和接入
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## 安装和接入
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@ -1,20 +1,26 @@
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// <auto-generated>
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// This file was generated by a tool; you should avoid making direct changes.
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// This file was generated by a tool; you should avoid making direct changes.
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// Consider using 'partial classes' to extend these types
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// Consider using 'partial classes' to extend these types
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// Input: messages.proto
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// Input: messages.proto
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// </auto-generated>
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#pragma warning disable CS1591, CS0612, CS3021
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#region Designer generated code
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#pragma warning disable CS0612, CS0618, CS1591, CS3021, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
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namespace Dof
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namespace Dof
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{
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{
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class ClientMessage
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public partial class ClientMessage : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"player_enter")]
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[global::ProtoBuf.ProtoMember(1, Name = @"player_enter")]
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public PlayerEnter PlayerEnter
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public PlayerEnter PlayerEnter
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{
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{
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get { return __pbn__actual.Is(1) ? ((PlayerEnter)__pbn__actual.Object) : default(PlayerEnter); }
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get => __pbn__actual.Is(1) ? ((PlayerEnter)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(1, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(1, value);
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}
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}
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public bool ShouldSerializePlayerEnter() => __pbn__actual.Is(1);
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public bool ShouldSerializePlayerEnter() => __pbn__actual.Is(1);
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public void ResetPlayerEnter() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 1);
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public void ResetPlayerEnter() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 1);
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@ -24,8 +30,8 @@ namespace Dof
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[global::ProtoBuf.ProtoMember(2, Name = @"level_prepared")]
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[global::ProtoBuf.ProtoMember(2, Name = @"level_prepared")]
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public LevelPrepared LevelPrepared
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public LevelPrepared LevelPrepared
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{
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{
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get { return __pbn__actual.Is(2) ? ((LevelPrepared)__pbn__actual.Object) : default(LevelPrepared); }
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get => __pbn__actual.Is(2) ? ((LevelPrepared)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(2, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(2, value);
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}
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}
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public bool ShouldSerializeLevelPrepared() => __pbn__actual.Is(2);
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public bool ShouldSerializeLevelPrepared() => __pbn__actual.Is(2);
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public void ResetLevelPrepared() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 2);
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public void ResetLevelPrepared() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 2);
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@ -33,8 +39,8 @@ namespace Dof
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[global::ProtoBuf.ProtoMember(3, Name = @"point_found")]
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[global::ProtoBuf.ProtoMember(3, Name = @"point_found")]
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public PointFound PointFound
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public PointFound PointFound
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{
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{
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get { return __pbn__actual.Is(3) ? ((PointFound)__pbn__actual.Object) : default(PointFound); }
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get => __pbn__actual.Is(3) ? ((PointFound)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(3, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(3, value);
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}
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}
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public bool ShouldSerializePointFound() => __pbn__actual.Is(3);
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public bool ShouldSerializePointFound() => __pbn__actual.Is(3);
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public void ResetPointFound() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 3);
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public void ResetPointFound() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 3);
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@ -42,8 +48,8 @@ namespace Dof
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[global::ProtoBuf.ProtoMember(4, Name = @"level_end")]
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[global::ProtoBuf.ProtoMember(4, Name = @"level_end")]
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public LevelEnd LevelEnd
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public LevelEnd LevelEnd
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{
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{
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get { return __pbn__actual.Is(4) ? ((LevelEnd)__pbn__actual.Object) : default(LevelEnd); }
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get => __pbn__actual.Is(4) ? ((LevelEnd)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(4, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(4, value);
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}
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}
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public bool ShouldSerializeLevelEnd() => __pbn__actual.Is(4);
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public bool ShouldSerializeLevelEnd() => __pbn__actual.Is(4);
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public void ResetLevelEnd() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 4);
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public void ResetLevelEnd() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 4);
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@ -51,8 +57,8 @@ namespace Dof
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[global::ProtoBuf.ProtoMember(5, Name = @"all_level_end")]
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[global::ProtoBuf.ProtoMember(5, Name = @"all_level_end")]
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public AllLevelEnd AllLevelEnd
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public AllLevelEnd AllLevelEnd
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{
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{
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get { return __pbn__actual.Is(5) ? ((AllLevelEnd)__pbn__actual.Object) : default(AllLevelEnd); }
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get => __pbn__actual.Is(5) ? ((AllLevelEnd)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(5, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(5, value);
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}
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}
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public bool ShouldSerializeAllLevelEnd() => __pbn__actual.Is(5);
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public bool ShouldSerializeAllLevelEnd() => __pbn__actual.Is(5);
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public void ResetAllLevelEnd() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 5);
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public void ResetAllLevelEnd() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 5);
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@ -60,8 +66,8 @@ namespace Dof
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[global::ProtoBuf.ProtoMember(6, Name = @"player_leave")]
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[global::ProtoBuf.ProtoMember(6, Name = @"player_leave")]
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public PlayerLeave PlayerLeave
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public PlayerLeave PlayerLeave
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{
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{
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get { return __pbn__actual.Is(6) ? ((PlayerLeave)__pbn__actual.Object) : default(PlayerLeave); }
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get => __pbn__actual.Is(6) ? ((PlayerLeave)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(6, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(6, value);
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}
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}
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public bool ShouldSerializePlayerLeave() => __pbn__actual.Is(6);
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public bool ShouldSerializePlayerLeave() => __pbn__actual.Is(6);
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public void ResetPlayerLeave() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 6);
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public void ResetPlayerLeave() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 6);
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class ServerMessage
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public partial class ServerMessage : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"player_entered")]
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[global::ProtoBuf.ProtoMember(1, Name = @"player_entered")]
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public PlayerEntered PlayerEntered
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public PlayerEntered PlayerEntered
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{
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{
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get { return __pbn__actual.Is(1) ? ((PlayerEntered)__pbn__actual.Object) : default(PlayerEntered); }
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get => __pbn__actual.Is(1) ? ((PlayerEntered)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(1, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(1, value);
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}
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}
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public bool ShouldSerializePlayerEntered() => __pbn__actual.Is(1);
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public bool ShouldSerializePlayerEntered() => __pbn__actual.Is(1);
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public void ResetPlayerEntered() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 1);
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public void ResetPlayerEntered() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 1);
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[global::ProtoBuf.ProtoMember(2, Name = @"game_start")]
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[global::ProtoBuf.ProtoMember(2, Name = @"game_start")]
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public GameStart GameStart
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public GameStart GameStart
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{
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{
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get { return __pbn__actual.Is(2) ? ((GameStart)__pbn__actual.Object) : default(GameStart); }
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get => __pbn__actual.Is(2) ? ((GameStart)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(2, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(2, value);
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}
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}
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public bool ShouldSerializeGameStart() => __pbn__actual.Is(2);
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public bool ShouldSerializeGameStart() => __pbn__actual.Is(2);
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public void ResetGameStart() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 2);
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public void ResetGameStart() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 2);
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[global::ProtoBuf.ProtoMember(3, Name = @"level_start")]
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[global::ProtoBuf.ProtoMember(3, Name = @"level_start")]
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public LevelStart LevelStart
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public LevelStart LevelStart
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{
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{
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get { return __pbn__actual.Is(3) ? ((LevelStart)__pbn__actual.Object) : default(LevelStart); }
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get => __pbn__actual.Is(3) ? ((LevelStart)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(3, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(3, value);
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}
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}
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public bool ShouldSerializeLevelStart() => __pbn__actual.Is(3);
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public bool ShouldSerializeLevelStart() => __pbn__actual.Is(3);
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public void ResetLevelStart() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 3);
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public void ResetLevelStart() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 3);
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[global::ProtoBuf.ProtoMember(4, Name = @"point_found")]
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[global::ProtoBuf.ProtoMember(4, Name = @"point_found")]
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public PointFound PointFound
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public PointFound PointFound
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{
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{
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get { return __pbn__actual.Is(4) ? ((PointFound)__pbn__actual.Object) : default(PointFound); }
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get => __pbn__actual.Is(4) ? ((PointFound)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(4, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(4, value);
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}
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}
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public bool ShouldSerializePointFound() => __pbn__actual.Is(4);
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public bool ShouldSerializePointFound() => __pbn__actual.Is(4);
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public void ResetPointFound() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 4);
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public void ResetPointFound() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 4);
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[global::ProtoBuf.ProtoMember(5, Name = @"game_finish")]
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[global::ProtoBuf.ProtoMember(5, Name = @"game_finish")]
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public GameFinish GameFinish
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public GameFinish GameFinish
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{
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{
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get { return __pbn__actual.Is(5) ? ((GameFinish)__pbn__actual.Object) : default(GameFinish); }
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get => __pbn__actual.Is(5) ? ((GameFinish)__pbn__actual.Object) : default;
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set { __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(5, value); }
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set => __pbn__actual = new global::ProtoBuf.DiscriminatedUnionObject(5, value);
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}
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}
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public bool ShouldSerializeGameFinish() => __pbn__actual.Is(5);
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public bool ShouldSerializeGameFinish() => __pbn__actual.Is(5);
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public void ResetGameFinish() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 5);
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public void ResetGameFinish() => global::ProtoBuf.DiscriminatedUnionObject.Reset(ref __pbn__actual, 5);
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class PlayerEnter
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public partial class PlayerEnter : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"room_id")]
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[global::ProtoBuf.ProtoMember(1, Name = @"room_id")]
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[global::System.ComponentModel.DefaultValue("")]
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[global::System.ComponentModel.DefaultValue("")]
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public string RoomId { get; set; } = "";
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public string RoomId { get; set; } = "";
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class LevelResource
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public partial class LevelResource : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"level_id")]
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[global::ProtoBuf.ProtoMember(1, Name = @"level_id")]
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[global::System.ComponentModel.DefaultValue("")]
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[global::System.ComponentModel.DefaultValue("")]
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public string LevelId { get; set; } = "";
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public string LevelId { get; set; } = "";
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class PlayerEntered
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public partial class PlayerEntered : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
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[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
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public long Cid { get; set; }
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public long Cid { get; set; }
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class GameStart
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public partial class GameStart : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"level_resource")]
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[global::ProtoBuf.ProtoMember(1, Name = @"level_resource")]
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public global::System.Collections.Generic.List<LevelResource> LevelResources { get; } = new global::System.Collections.Generic.List<LevelResource>();
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public global::System.Collections.Generic.List<LevelResource> LevelResources { get; } = new global::System.Collections.Generic.List<LevelResource>();
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class LevelPrepared
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public partial class LevelPrepared : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
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[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
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public long Cid { get; set; }
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public long Cid { get; set; }
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@ -187,8 +217,12 @@ namespace Dof
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}
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}
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[global::ProtoBuf.ProtoContract()]
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[global::ProtoBuf.ProtoContract()]
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public partial class LevelStart
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public partial class LevelStart : global::ProtoBuf.IExtensible
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{
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{
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private global::ProtoBuf.IExtension __pbn__extensionData;
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global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
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=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
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[global::ProtoBuf.ProtoMember(1, Name = @"level")]
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[global::ProtoBuf.ProtoMember(1, Name = @"level")]
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[global::System.ComponentModel.DefaultValue("")]
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[global::System.ComponentModel.DefaultValue("")]
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public string Level { get; set; } = "";
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public string Level { get; set; } = "";
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|
|
@ -196,8 +230,12 @@ namespace Dof
|
||||||
}
|
}
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoContract()]
|
[global::ProtoBuf.ProtoContract()]
|
||||||
public partial class PointFound
|
public partial class PointFound : global::ProtoBuf.IExtensible
|
||||||
{
|
{
|
||||||
|
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||||
|
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||||
|
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
||||||
public long Cid { get; set; }
|
public long Cid { get; set; }
|
||||||
|
|
||||||
|
|
@ -211,8 +249,12 @@ namespace Dof
|
||||||
}
|
}
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoContract()]
|
[global::ProtoBuf.ProtoContract()]
|
||||||
public partial class LevelEnd
|
public partial class LevelEnd : global::ProtoBuf.IExtensible
|
||||||
{
|
{
|
||||||
|
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||||
|
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||||
|
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
||||||
public long Cid { get; set; }
|
public long Cid { get; set; }
|
||||||
|
|
||||||
|
|
@ -223,16 +265,24 @@ namespace Dof
|
||||||
}
|
}
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoContract()]
|
[global::ProtoBuf.ProtoContract()]
|
||||||
public partial class AllLevelEnd
|
public partial class AllLevelEnd : global::ProtoBuf.IExtensible
|
||||||
{
|
{
|
||||||
|
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||||
|
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||||
|
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
||||||
public long Cid { get; set; }
|
public long Cid { get; set; }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoContract()]
|
[global::ProtoBuf.ProtoContract()]
|
||||||
public partial class GameScore
|
public partial class GameScore : global::ProtoBuf.IExtensible
|
||||||
{
|
{
|
||||||
|
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||||
|
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||||
|
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoMember(1, Name = @"uid")]
|
[global::ProtoBuf.ProtoMember(1, Name = @"uid")]
|
||||||
[global::System.ComponentModel.DefaultValue("")]
|
[global::System.ComponentModel.DefaultValue("")]
|
||||||
public string Uid { get; set; } = "";
|
public string Uid { get; set; } = "";
|
||||||
|
|
@ -243,16 +293,24 @@ namespace Dof
|
||||||
}
|
}
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoContract()]
|
[global::ProtoBuf.ProtoContract()]
|
||||||
public partial class GameFinish
|
public partial class GameFinish : global::ProtoBuf.IExtensible
|
||||||
{
|
{
|
||||||
|
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||||
|
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||||
|
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoMember(1, Name = @"scores")]
|
[global::ProtoBuf.ProtoMember(1, Name = @"scores")]
|
||||||
public global::System.Collections.Generic.List<GameScore> Scores { get; } = new global::System.Collections.Generic.List<GameScore>();
|
public global::System.Collections.Generic.List<GameScore> Scores { get; } = new global::System.Collections.Generic.List<GameScore>();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoContract()]
|
[global::ProtoBuf.ProtoContract()]
|
||||||
public partial class PlayerLeave
|
public partial class PlayerLeave : global::ProtoBuf.IExtensible
|
||||||
{
|
{
|
||||||
|
private global::ProtoBuf.IExtension __pbn__extensionData;
|
||||||
|
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
|
||||||
|
=> global::ProtoBuf.Extensible.GetExtensionObject(ref __pbn__extensionData, createIfMissing);
|
||||||
|
|
||||||
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
[global::ProtoBuf.ProtoMember(1, Name = @"cid")]
|
||||||
public long Cid { get; set; }
|
public long Cid { get; set; }
|
||||||
|
|
||||||
|
|
@ -260,4 +318,5 @@ namespace Dof
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma warning restore CS1591, CS0612, CS3021
|
#pragma warning restore CS0612, CS0618, CS1591, CS3021, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
|
||||||
|
#endregion
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 12246e2263bf547dab4b44aad300edce
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -0,0 +1,86 @@
|
||||||
|
syntax = "proto3";
|
||||||
|
package dof;
|
||||||
|
option go_package = "./;pb";
|
||||||
|
|
||||||
|
// ClientMessage 客户端发送给服务端的消息类型
|
||||||
|
message ClientMessage {
|
||||||
|
oneof actual {
|
||||||
|
PlayerEnter player_enter = 1;
|
||||||
|
LevelPrepared level_prepared = 2;
|
||||||
|
PointFound point_found = 3;
|
||||||
|
LevelEnd level_end = 4;
|
||||||
|
AllLevelEnd all_level_end = 5;
|
||||||
|
PlayerLeave player_leave = 6;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ServerMessage 服务端发送给客户端的消息类型
|
||||||
|
message ServerMessage {
|
||||||
|
oneof actual {
|
||||||
|
PlayerEntered player_entered = 1;
|
||||||
|
GameStart game_start = 2;
|
||||||
|
LevelStart level_start = 3;
|
||||||
|
PointFound point_found = 4;
|
||||||
|
GameFinish game_finish = 5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// PlayerEnter 客户端进入房间
|
||||||
|
message PlayerEnter {
|
||||||
|
string room_id = 1;
|
||||||
|
string uid = 2;
|
||||||
|
string nick_name = 3;
|
||||||
|
string country = 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
message LevelResource {
|
||||||
|
string level_id = 1;
|
||||||
|
string android_generation = 2;
|
||||||
|
string ios_generation = 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
// PlayerEntered 服务端接收到 PlayerEnter 消息后发还给客户端的回执
|
||||||
|
message PlayerEntered {
|
||||||
|
int64 cid = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
message GameStart {
|
||||||
|
repeated LevelResource level_resource = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
message LevelPrepared {
|
||||||
|
int64 cid = 1;
|
||||||
|
string level = 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
message LevelStart {
|
||||||
|
string level = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
message PointFound {
|
||||||
|
int64 cid = 1;
|
||||||
|
string level = 2;
|
||||||
|
int32 point_id = 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
message LevelEnd {
|
||||||
|
int64 cid = 1;
|
||||||
|
string level = 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
message AllLevelEnd {
|
||||||
|
int64 cid = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
message GameScore {
|
||||||
|
string uid = 1;
|
||||||
|
int32 score = 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
message GameFinish {
|
||||||
|
repeated GameScore scores = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
message PlayerLeave {
|
||||||
|
int64 cid = 1;
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 708181539a3344339a13ca0252be5c5e
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Loading…
Reference in New Issue