unity_art_puzzle_playable_luna/APPlayableLuna/Assets/Scripts/Utility.Json.cs

22 lines
560 B
C#

using Newtonsoft.Json;
namespace GuruClient
{
public static partial class Utility
{
public static partial class Json
{
public static string Serialize(object value)
{
string jsonData = Newtonsoft.Json.JsonConvert.SerializeObject(value);
return jsonData;
}
public static T Deserialize<T>(string value)
{
T obj = Newtonsoft.Json.JsonConvert.DeserializeObject<T>(value);
return obj;
}
}
}
}