unity_art_puzzle_playable_luna/APPlayableLuna/Assets/Scripts/GuruScrollRect.cs

20 lines
412 B
C#

using System;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace GuruClient
{
public class GuruScrollRect : ScrollRect
{
public Action onBeginDrag;
public override void OnBeginDrag(PointerEventData eventData)
{
base.OnBeginDrag(eventData);
if (onBeginDrag != null)
{
onBeginDrag();
}
}
}
}