27 lines
867 B
C#
27 lines
867 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace GuruClient
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{
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public partial class GameDefine
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{
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public partial class Game
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{
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//拼图在滚动列表中的宽高
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public static Vector2 PATCH_SIZE_MAX = new Vector2(300, 148);
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public static Vector2 PATCH_SIZE_MIN = new Vector2(150, 74);
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//拼图在滚动列表中的间距
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public static int PATCH_SPAN = 34;
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//拼图LeftRightPadding
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public static int PATCH_PADDING = 20;
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//拼图移动时与手指的间距
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public static int FINGER_OFFSET = 50;
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public static float ANIMATION_DURATION = 0.5f;
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//Daily初始时间
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public static DateTime DAILY_FIRST_TIME = new DateTime(2023, 1, 1);
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}
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}
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}
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