unity_art_puzzle_playable_luna/APPlayableLuna/Assets/Scripts/AutoOrientation.cs

30 lines
613 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class AutoOrientation : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Debug.Log($"Screen.width = {Screen.width}");
Debug.Log($"Screen.width = {Screen.height}");
if(Screen.width > Screen.height)
{
Debug.Log("这是横屏");
}
else
{
Debug.Log("这是竖屏");
}
}
// Update is called once per frame
void Update()
{
}
}