using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class AutoOrientation : MonoBehaviour { // Start is called before the first frame update void Start() { Debug.Log($"Screen.width = {Screen.width}"); Debug.Log($"Screen.width = {Screen.height}"); if(Screen.width > Screen.height) { Debug.Log("这是横屏"); } else { Debug.Log("这是竖屏"); } } // Update is called once per frame void Update() { } }