guru-proto/dof/go/messages.pb.go

1244 lines
37 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.31.0
// protoc (unknown)
// source: dof/messages.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// ClientInitialize 服务端接收到 PlayerEnter 消息后发还给客户端的回执
type ClientInitialize struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid int64 `protobuf:"varint,1,opt,name=cid,proto3" json:"cid,omitempty"`
}
func (x *ClientInitialize) Reset() {
*x = ClientInitialize{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ClientInitialize) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ClientInitialize) ProtoMessage() {}
func (x *ClientInitialize) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ClientInitialize.ProtoReflect.Descriptor instead.
func (*ClientInitialize) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{0}
}
func (x *ClientInitialize) GetCid() int64 {
if x != nil {
return x.Cid
}
return 0
}
// ClientMessage 客户端发送给服务端的消息类型
type ClientMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
// Types that are assignable to Actual:
//
// *ClientMessage_PlayerEnter
// *ClientMessage_LevelPrepared
// *ClientMessage_PointFound
// *ClientMessage_LevelEnd
// *ClientMessage_AllLevelEnd
// *ClientMessage_PlayerLeave
Actual isClientMessage_Actual `protobuf_oneof:"actual"`
}
func (x *ClientMessage) Reset() {
*x = ClientMessage{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ClientMessage) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ClientMessage) ProtoMessage() {}
func (x *ClientMessage) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ClientMessage.ProtoReflect.Descriptor instead.
func (*ClientMessage) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{1}
}
func (m *ClientMessage) GetActual() isClientMessage_Actual {
if m != nil {
return m.Actual
}
return nil
}
func (x *ClientMessage) GetPlayerEnter() *PlayerEnter {
if x, ok := x.GetActual().(*ClientMessage_PlayerEnter); ok {
return x.PlayerEnter
}
return nil
}
func (x *ClientMessage) GetLevelPrepared() *LevelPrepared {
if x, ok := x.GetActual().(*ClientMessage_LevelPrepared); ok {
return x.LevelPrepared
}
return nil
}
func (x *ClientMessage) GetPointFound() *PointFound {
if x, ok := x.GetActual().(*ClientMessage_PointFound); ok {
return x.PointFound
}
return nil
}
func (x *ClientMessage) GetLevelEnd() *LevelEnd {
if x, ok := x.GetActual().(*ClientMessage_LevelEnd); ok {
return x.LevelEnd
}
return nil
}
func (x *ClientMessage) GetAllLevelEnd() *AllLevelEnd {
if x, ok := x.GetActual().(*ClientMessage_AllLevelEnd); ok {
return x.AllLevelEnd
}
return nil
}
func (x *ClientMessage) GetPlayerLeave() *PlayerLeave {
if x, ok := x.GetActual().(*ClientMessage_PlayerLeave); ok {
return x.PlayerLeave
}
return nil
}
type isClientMessage_Actual interface {
isClientMessage_Actual()
}
type ClientMessage_PlayerEnter struct {
PlayerEnter *PlayerEnter `protobuf:"bytes,1,opt,name=player_enter,json=playerEnter,proto3,oneof"`
}
type ClientMessage_LevelPrepared struct {
LevelPrepared *LevelPrepared `protobuf:"bytes,2,opt,name=level_prepared,json=levelPrepared,proto3,oneof"`
}
type ClientMessage_PointFound struct {
PointFound *PointFound `protobuf:"bytes,3,opt,name=point_found,json=pointFound,proto3,oneof"`
}
type ClientMessage_LevelEnd struct {
LevelEnd *LevelEnd `protobuf:"bytes,4,opt,name=level_end,json=levelEnd,proto3,oneof"`
}
type ClientMessage_AllLevelEnd struct {
AllLevelEnd *AllLevelEnd `protobuf:"bytes,5,opt,name=all_level_end,json=allLevelEnd,proto3,oneof"`
}
type ClientMessage_PlayerLeave struct {
PlayerLeave *PlayerLeave `protobuf:"bytes,6,opt,name=player_leave,json=playerLeave,proto3,oneof"`
}
func (*ClientMessage_PlayerEnter) isClientMessage_Actual() {}
func (*ClientMessage_LevelPrepared) isClientMessage_Actual() {}
func (*ClientMessage_PointFound) isClientMessage_Actual() {}
func (*ClientMessage_LevelEnd) isClientMessage_Actual() {}
func (*ClientMessage_AllLevelEnd) isClientMessage_Actual() {}
func (*ClientMessage_PlayerLeave) isClientMessage_Actual() {}
// ServerMessage 服务端发送给客户端的消息类型
type ServerMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
// Types that are assignable to Actual:
//
// *ServerMessage_GameStart
// *ServerMessage_LevelStart
// *ServerMessage_PointFound
// *ServerMessage_GameFinish
Actual isServerMessage_Actual `protobuf_oneof:"actual"`
}
func (x *ServerMessage) Reset() {
*x = ServerMessage{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ServerMessage) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ServerMessage) ProtoMessage() {}
func (x *ServerMessage) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ServerMessage.ProtoReflect.Descriptor instead.
func (*ServerMessage) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{2}
}
func (m *ServerMessage) GetActual() isServerMessage_Actual {
if m != nil {
return m.Actual
}
return nil
}
func (x *ServerMessage) GetGameStart() *GameStart {
if x, ok := x.GetActual().(*ServerMessage_GameStart); ok {
return x.GameStart
}
return nil
}
func (x *ServerMessage) GetLevelStart() *LevelStart {
if x, ok := x.GetActual().(*ServerMessage_LevelStart); ok {
return x.LevelStart
}
return nil
}
func (x *ServerMessage) GetPointFound() *PointFound {
if x, ok := x.GetActual().(*ServerMessage_PointFound); ok {
return x.PointFound
}
return nil
}
func (x *ServerMessage) GetGameFinish() *GameFinish {
if x, ok := x.GetActual().(*ServerMessage_GameFinish); ok {
return x.GameFinish
}
return nil
}
type isServerMessage_Actual interface {
isServerMessage_Actual()
}
type ServerMessage_GameStart struct {
GameStart *GameStart `protobuf:"bytes,1,opt,name=game_start,json=gameStart,proto3,oneof"`
}
type ServerMessage_LevelStart struct {
LevelStart *LevelStart `protobuf:"bytes,2,opt,name=level_start,json=levelStart,proto3,oneof"`
}
type ServerMessage_PointFound struct {
PointFound *PointFound `protobuf:"bytes,3,opt,name=point_found,json=pointFound,proto3,oneof"`
}
type ServerMessage_GameFinish struct {
GameFinish *GameFinish `protobuf:"bytes,4,opt,name=game_finish,json=gameFinish,proto3,oneof"`
}
func (*ServerMessage_GameStart) isServerMessage_Actual() {}
func (*ServerMessage_LevelStart) isServerMessage_Actual() {}
func (*ServerMessage_PointFound) isServerMessage_Actual() {}
func (*ServerMessage_GameFinish) isServerMessage_Actual() {}
// PlayerEnter 客户端进入房间
type PlayerEnter struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RoomId string `protobuf:"bytes,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid,omitempty"`
NickName string `protobuf:"bytes,3,opt,name=nick_name,json=nickName,proto3" json:"nick_name,omitempty"`
Country string `protobuf:"bytes,4,opt,name=country,proto3" json:"country,omitempty"`
}
func (x *PlayerEnter) Reset() {
*x = PlayerEnter{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PlayerEnter) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PlayerEnter) ProtoMessage() {}
func (x *PlayerEnter) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PlayerEnter.ProtoReflect.Descriptor instead.
func (*PlayerEnter) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{3}
}
func (x *PlayerEnter) GetRoomId() string {
if x != nil {
return x.RoomId
}
return ""
}
func (x *PlayerEnter) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *PlayerEnter) GetNickName() string {
if x != nil {
return x.NickName
}
return ""
}
func (x *PlayerEnter) GetCountry() string {
if x != nil {
return x.Country
}
return ""
}
type LevelResource struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Level string `protobuf:"bytes,1,opt,name=level,proto3" json:"level,omitempty"`
}
func (x *LevelResource) Reset() {
*x = LevelResource{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LevelResource) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LevelResource) ProtoMessage() {}
func (x *LevelResource) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LevelResource.ProtoReflect.Descriptor instead.
func (*LevelResource) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{4}
}
func (x *LevelResource) GetLevel() string {
if x != nil {
return x.Level
}
return ""
}
type GameStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
LevelResource []*LevelResource `protobuf:"bytes,1,rep,name=level_resource,json=levelResource,proto3" json:"level_resource,omitempty"`
}
func (x *GameStart) Reset() {
*x = GameStart{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GameStart) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GameStart) ProtoMessage() {}
func (x *GameStart) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GameStart.ProtoReflect.Descriptor instead.
func (*GameStart) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{5}
}
func (x *GameStart) GetLevelResource() []*LevelResource {
if x != nil {
return x.LevelResource
}
return nil
}
type LevelPrepared struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid int64 `protobuf:"varint,1,opt,name=cid,proto3" json:"cid,omitempty"`
Level string `protobuf:"bytes,2,opt,name=level,proto3" json:"level,omitempty"`
}
func (x *LevelPrepared) Reset() {
*x = LevelPrepared{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LevelPrepared) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LevelPrepared) ProtoMessage() {}
func (x *LevelPrepared) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LevelPrepared.ProtoReflect.Descriptor instead.
func (*LevelPrepared) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{6}
}
func (x *LevelPrepared) GetCid() int64 {
if x != nil {
return x.Cid
}
return 0
}
func (x *LevelPrepared) GetLevel() string {
if x != nil {
return x.Level
}
return ""
}
type LevelStart struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Level string `protobuf:"bytes,1,opt,name=level,proto3" json:"level,omitempty"`
}
func (x *LevelStart) Reset() {
*x = LevelStart{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LevelStart) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LevelStart) ProtoMessage() {}
func (x *LevelStart) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LevelStart.ProtoReflect.Descriptor instead.
func (*LevelStart) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{7}
}
func (x *LevelStart) GetLevel() string {
if x != nil {
return x.Level
}
return ""
}
type PointFound struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid int64 `protobuf:"varint,1,opt,name=cid,proto3" json:"cid,omitempty"`
Level string `protobuf:"bytes,2,opt,name=level,proto3" json:"level,omitempty"`
PointId int32 `protobuf:"varint,3,opt,name=point_id,json=pointId,proto3" json:"point_id,omitempty"`
}
func (x *PointFound) Reset() {
*x = PointFound{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PointFound) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PointFound) ProtoMessage() {}
func (x *PointFound) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PointFound.ProtoReflect.Descriptor instead.
func (*PointFound) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{8}
}
func (x *PointFound) GetCid() int64 {
if x != nil {
return x.Cid
}
return 0
}
func (x *PointFound) GetLevel() string {
if x != nil {
return x.Level
}
return ""
}
func (x *PointFound) GetPointId() int32 {
if x != nil {
return x.PointId
}
return 0
}
type LevelEnd struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid int64 `protobuf:"varint,1,opt,name=cid,proto3" json:"cid,omitempty"`
Level string `protobuf:"bytes,2,opt,name=level,proto3" json:"level,omitempty"`
}
func (x *LevelEnd) Reset() {
*x = LevelEnd{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LevelEnd) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LevelEnd) ProtoMessage() {}
func (x *LevelEnd) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LevelEnd.ProtoReflect.Descriptor instead.
func (*LevelEnd) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{9}
}
func (x *LevelEnd) GetCid() int64 {
if x != nil {
return x.Cid
}
return 0
}
func (x *LevelEnd) GetLevel() string {
if x != nil {
return x.Level
}
return ""
}
type AllLevelEnd struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid int64 `protobuf:"varint,1,opt,name=cid,proto3" json:"cid,omitempty"`
}
func (x *AllLevelEnd) Reset() {
*x = AllLevelEnd{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *AllLevelEnd) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*AllLevelEnd) ProtoMessage() {}
func (x *AllLevelEnd) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use AllLevelEnd.ProtoReflect.Descriptor instead.
func (*AllLevelEnd) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{10}
}
func (x *AllLevelEnd) GetCid() int64 {
if x != nil {
return x.Cid
}
return 0
}
type GameScore struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid,omitempty"`
Score int32 `protobuf:"varint,2,opt,name=score,proto3" json:"score,omitempty"`
}
func (x *GameScore) Reset() {
*x = GameScore{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GameScore) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GameScore) ProtoMessage() {}
func (x *GameScore) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GameScore.ProtoReflect.Descriptor instead.
func (*GameScore) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{11}
}
func (x *GameScore) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *GameScore) GetScore() int32 {
if x != nil {
return x.Score
}
return 0
}
type GameFinish struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Scores []*GameScore `protobuf:"bytes,1,rep,name=scores,proto3" json:"scores,omitempty"`
}
func (x *GameFinish) Reset() {
*x = GameFinish{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GameFinish) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GameFinish) ProtoMessage() {}
func (x *GameFinish) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GameFinish.ProtoReflect.Descriptor instead.
func (*GameFinish) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{12}
}
func (x *GameFinish) GetScores() []*GameScore {
if x != nil {
return x.Scores
}
return nil
}
type PlayerLeave struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Cid int64 `protobuf:"varint,1,opt,name=cid,proto3" json:"cid,omitempty"`
}
func (x *PlayerLeave) Reset() {
*x = PlayerLeave{}
if protoimpl.UnsafeEnabled {
mi := &file_dof_messages_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PlayerLeave) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PlayerLeave) ProtoMessage() {}
func (x *PlayerLeave) ProtoReflect() protoreflect.Message {
mi := &file_dof_messages_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PlayerLeave.ProtoReflect.Descriptor instead.
func (*PlayerLeave) Descriptor() ([]byte, []int) {
return file_dof_messages_proto_rawDescGZIP(), []int{13}
}
func (x *PlayerLeave) GetCid() int64 {
if x != nil {
return x.Cid
}
return 0
}
var File_dof_messages_proto protoreflect.FileDescriptor
var file_dof_messages_proto_rawDesc = []byte{
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}
var (
file_dof_messages_proto_rawDescOnce sync.Once
file_dof_messages_proto_rawDescData = file_dof_messages_proto_rawDesc
)
func file_dof_messages_proto_rawDescGZIP() []byte {
file_dof_messages_proto_rawDescOnce.Do(func() {
file_dof_messages_proto_rawDescData = protoimpl.X.CompressGZIP(file_dof_messages_proto_rawDescData)
})
return file_dof_messages_proto_rawDescData
}
var file_dof_messages_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
var file_dof_messages_proto_goTypes = []interface{}{
(*ClientInitialize)(nil), // 0: dof.ClientInitialize
(*ClientMessage)(nil), // 1: dof.ClientMessage
(*ServerMessage)(nil), // 2: dof.ServerMessage
(*PlayerEnter)(nil), // 3: dof.PlayerEnter
(*LevelResource)(nil), // 4: dof.LevelResource
(*GameStart)(nil), // 5: dof.GameStart
(*LevelPrepared)(nil), // 6: dof.LevelPrepared
(*LevelStart)(nil), // 7: dof.LevelStart
(*PointFound)(nil), // 8: dof.PointFound
(*LevelEnd)(nil), // 9: dof.LevelEnd
(*AllLevelEnd)(nil), // 10: dof.AllLevelEnd
(*GameScore)(nil), // 11: dof.GameScore
(*GameFinish)(nil), // 12: dof.GameFinish
(*PlayerLeave)(nil), // 13: dof.PlayerLeave
}
var file_dof_messages_proto_depIdxs = []int32{
3, // 0: dof.ClientMessage.player_enter:type_name -> dof.PlayerEnter
6, // 1: dof.ClientMessage.level_prepared:type_name -> dof.LevelPrepared
8, // 2: dof.ClientMessage.point_found:type_name -> dof.PointFound
9, // 3: dof.ClientMessage.level_end:type_name -> dof.LevelEnd
10, // 4: dof.ClientMessage.all_level_end:type_name -> dof.AllLevelEnd
13, // 5: dof.ClientMessage.player_leave:type_name -> dof.PlayerLeave
5, // 6: dof.ServerMessage.game_start:type_name -> dof.GameStart
7, // 7: dof.ServerMessage.level_start:type_name -> dof.LevelStart
8, // 8: dof.ServerMessage.point_found:type_name -> dof.PointFound
12, // 9: dof.ServerMessage.game_finish:type_name -> dof.GameFinish
4, // 10: dof.GameStart.level_resource:type_name -> dof.LevelResource
11, // 11: dof.GameFinish.scores:type_name -> dof.GameScore
12, // [12:12] is the sub-list for method output_type
12, // [12:12] is the sub-list for method input_type
12, // [12:12] is the sub-list for extension type_name
12, // [12:12] is the sub-list for extension extendee
0, // [0:12] is the sub-list for field type_name
}
func init() { file_dof_messages_proto_init() }
func file_dof_messages_proto_init() {
if File_dof_messages_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_dof_messages_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ClientInitialize); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ClientMessage); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ServerMessage); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PlayerEnter); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LevelResource); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GameStart); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LevelPrepared); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LevelStart); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PointFound); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LevelEnd); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*AllLevelEnd); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GameScore); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GameFinish); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_dof_messages_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PlayerLeave); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
file_dof_messages_proto_msgTypes[1].OneofWrappers = []interface{}{
(*ClientMessage_PlayerEnter)(nil),
(*ClientMessage_LevelPrepared)(nil),
(*ClientMessage_PointFound)(nil),
(*ClientMessage_LevelEnd)(nil),
(*ClientMessage_AllLevelEnd)(nil),
(*ClientMessage_PlayerLeave)(nil),
}
file_dof_messages_proto_msgTypes[2].OneofWrappers = []interface{}{
(*ServerMessage_GameStart)(nil),
(*ServerMessage_LevelStart)(nil),
(*ServerMessage_PointFound)(nil),
(*ServerMessage_GameFinish)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_dof_messages_proto_rawDesc,
NumEnums: 0,
NumMessages: 14,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_dof_messages_proto_goTypes,
DependencyIndexes: file_dof_messages_proto_depIdxs,
MessageInfos: file_dof_messages_proto_msgTypes,
}.Build()
File_dof_messages_proto = out.File
file_dof_messages_proto_rawDesc = nil
file_dof_messages_proto_goTypes = nil
file_dof_messages_proto_depIdxs = nil
}