com.guru.unity.sdk/Runtime/Code/Model/GuruSDKModel.cs

291 lines
7.9 KiB
C#

using System.Collections.Generic;
using System.Linq;
namespace Guru
{
using System;
using UnityEngine;
using System.IO;
[Serializable]
internal class GuruSDKModel
{
private const float SaveInterval = 3;
private const string SaveKey = "com.guru.sdk.model.save";
private static GuruSDKModel _instance;
public static GuruSDKModel Instance
{
get
{
if (null == _instance) _instance = Load();
return _instance;
}
}
//-------------- data ---------------
public string uid = "";
public int b_level = 0;
public int b_play = 0;
public int buy_count = 0;
public List<PurchasedProduct> purchased;
//-------------- data ---------------
private float _lastSavedTime = 0;
public int SuccessLevelCount
{
get
{
if(_successLevel == null) InitProperties();
return _successLevel.Value;
}
set
{
if(_successLevel == null) InitProperties();
_successLevel.Value = value;
}
}
public int TotalPlayedCount
{
get
{
if(_totalPlayed == null) InitProperties();
return _totalPlayed.Value;
}
set
{
if(_totalPlayed == null) InitProperties();
_totalPlayed.Value = value;
}
}
public int PurchasedCount
{
get
{
if(_purchasedCount == null) InitProperties();
return _purchasedCount.Value;
}
set
{
if(_purchasedCount == null) InitProperties();
_purchasedCount.Value = value;
}
}
public string UserId
{
get
{
if(_uid == null) InitProperties();
return _uid.Value;
}
set
{
if(_uid == null) InitProperties();
_uid.Value = value;
}
}
public bool IsIAPUser => PurchasedCount > 0;
private BindableProperty<int> _successLevel;
private BindableProperty<int> _totalPlayed;
private BindableProperty<int> _purchasedCount;
private BindableProperty<string> _uid;
public BindableProperty<int> PropBLevel => _successLevel;
public BindableProperty<int> PropBPlay => _totalPlayed;
public BindableProperty<int> PropBuyCount => _purchasedCount;
public BindableProperty<string> Uid => _uid;
#region 初始化
public static GuruSDKModel Load()
{
GuruSDKModel model = null;
if (PlayerPrefs.HasKey(SaveKey))
{
var json = PlayerPrefs.GetString(SaveKey, "");
if (!string.IsNullOrEmpty(json))
{
try
{
model = JsonUtility.FromJson<GuruSDKModel>(json);
}
catch (Exception e)
{
Debug.LogError(e);
}
}
}
if(model == null) model = new GuruSDKModel();
model.InitProperties();
return model;
}
/// <summary>
/// 保存至数据
/// </summary>
private void SaveToPlayerPrefs()
{
var json = JsonUtility.ToJson(this);
PlayerPrefs.SetString(SaveKey, json);
}
public void InitProperties()
{
_successLevel = new BindableProperty<int>(b_level, OnLevelChanged);
_totalPlayed = new BindableProperty<int>(b_play, OnPlayedChanged);
_purchasedCount = new BindableProperty<int>(buy_count, OnPurchasedNumChanged);
_uid = new BindableProperty<string>(uid, OnUidChanged);
purchased = new List<PurchasedProduct>(20);
}
/// <summary>
/// 保存数据
/// </summary>
/// <param name="force"></param>
public void Save(bool force = false)
{
bool save = force || (Time.realtimeSinceStartup - _lastSavedTime>= SaveInterval);
if (save)
{
_lastSavedTime = Time.realtimeSinceStartup;
SaveToPlayerPrefs();
}
}
#endregion
#region 数据绑定变化
private void OnLevelChanged(int value)
{
b_level = value;
Save();
}
private void OnPlayedChanged(int value)
{
b_play = value;
Save();
}
private void OnPurchasedNumChanged(int value)
{
buy_count = value;
Save();
}
private void OnUidChanged(string value)
{
uid = value;
Save();
}
#endregion
#region 启动配置
/// <summary>
/// 从 Streaming 加载 AppServices 配置
/// </summary>
/// <returns></returns>
public string LoadDefaltServicesConfigJson()
{
try
{
var txt = Resources.Load<TextAsset>(GuruSDK.ServicesConfigKey);
return txt?.text ?? "";
}
catch (Exception e)
{
Log.Exception(e);
}
return "";
}
#endregion
#region 订单记录
public bool HasPurchasedProduct(string receipt)
{
if(purchased == null || purchased.Count == 0) return false;
return purchased.Exists(p => p.receipt == receipt);
}
/// <summary>
/// 添加已支付订单
/// </summary>
/// <param name="receipt"></param>
/// <param name="productName"></param>
/// <param name="productId"></param>
public void AddReceipt(string receipt, string productName, string productId, bool appleProductIsRestored = false)
{
if (purchased == null) purchased = new List<PurchasedProduct>(20);
if (!HasPurchasedProduct(receipt))
{
purchased.Add(new PurchasedProduct()
{
receipt = receipt,
productName = productName,
productId = productId,
appleProductIsRestored = appleProductIsRestored
});
Save();
}
}
public string[] GetReceipts(string productName)
{
int count = purchased?.Count ?? 0;
if (count == 0) count = 20;
if (purchased == null) purchased = new List<PurchasedProduct>(count);
var receipts = new List<string>(count);
receipts.AddRange(from purchasedProduct in purchased where purchasedProduct.productName == productName select purchasedProduct.receipt);
return receipts.ToArray();
}
public string[] GetReceiptsById(string productId)
{
int count = purchased?.Count ?? 0;
if (count == 0) count = 20;
if (purchased == null) purchased = new List<PurchasedProduct>(count);
var receipts = new List<string>(count);
receipts.AddRange(from purchasedProduct in purchased where purchasedProduct.productId == productId select purchasedProduct.receipt);
return receipts.ToArray();
}
#endregion
}
[Serializable]
internal class PurchasedProduct
{
public string productName;
public string productId;
public string receipt;
public bool appleProductIsRestored;
}
}