420 lines
12 KiB
C#
420 lines
12 KiB
C#
namespace Guru
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{
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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public partial class GuruSDK: MonoBehaviour
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{
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public const string Version = "1.0.6";
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public const string Tag = "[Guru]";
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public const string ServicesConfigKey = "guru_services";
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private static GuruSDK _instance;
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/// <summary>
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/// 单利引用
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/// </summary>
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public static GuruSDK Instance
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{
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get
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{
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if(null == _instance)
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{
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_instance = CreateInstance();
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}
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return _instance;
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}
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}
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private GuruSDKInitConfig _initConfig;
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private Action<bool> _onCompleteCallback;
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private static GuruSDKModel _model;
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internal static GuruSDKInitConfig InitConfig => Instance._initConfig;
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internal static GuruSDKModel Model => GuruSDKModel.Instance;
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private static GuruServicesConfig _appServicesConfig;
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private static GuruSettings _guruSettings;
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private static GuruSettings GuruSettings
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{
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get
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{
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if (_guruSettings == null) _guruSettings = GuruSettings.Instance;
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return _guruSettings;
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}
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}
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private static bool _isDebugEnabled = false;
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/// <summary>
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/// Debug Mode
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/// </summary>
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public static bool IsDebugMode
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{
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get
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{
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#if UNITY_EDITOR || DEBUG
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return true;
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#endif
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return _isDebugEnabled;
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}
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}
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/// <summary>
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/// 初始化成功标志位
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/// </summary>
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public static bool IsInitialSuccess { get; private set; } = false;
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#region 初始化
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private static GuruSDK CreateInstance()
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{
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var go = new GameObject(nameof(GuruSDK));
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DontDestroyOnLoad(go);
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_instance = go.AddComponent<GuruSDK>();
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return _instance;
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}
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public static GuruSDKInitConfig BuildConfig(
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bool useCustomConsent = false,
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bool autoLoadAds = true,
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bool iapEnabled = true,
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bool autoRecordFinishedLevels = true,
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bool debugMode = false,
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Dictionary<string, object> defaultRemoteData = null,
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byte[] googleKeys = null,
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byte[] appleRootCerts = null)
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{
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var config = GuruSDKInitConfig.Build(useCustomConsent, autoLoadAds, iapEnabled,
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autoRecordFinishedLevels, debugMode, defaultRemoteData, googleKeys, appleRootCerts);
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return config;
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}
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public static void Init(Action<bool> onComplete)
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{
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Init(GuruSDKInitConfig.Build(), onComplete);
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}
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public static void Init(GuruSDKInitConfig config, Action<bool> onComplete)
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{
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LogI($"---- Guru SDK init ----\n{config.ToString()}");
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Instance.StartWithConfig(config, onComplete);
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}
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/// <summary>
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/// 启动SDK
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/// </summary>
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/// <param name="config"></param>
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/// <param name="onComplete"></param>
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private void StartWithConfig(GuruSDKInitConfig config, Action<bool> onComplete)
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{
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Model.PropBLevel.OnValueChanged += OnBLevelChanged;
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Model.PropBPlay.OnValueChanged += OnBPlayChanged;
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IsInitialSuccess = false;
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_initConfig = config;
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_onCompleteCallback = onComplete;
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_isDebugEnabled = config.DebugMode;
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//--- 之后的逻辑放在 Start 方法内 ---
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}
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void Start()
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{
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//---- Init All tools ----
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//---------- Start Firebase ------------
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FirebaseUtil.InitFirebase(OnFirebaseReady);
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// FirebaseUtil.OnFetchRemoteSuccess+= OnFetchRemoteCallback;
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//---------- Start Facebook ------------
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FBService.Instance.StartService();
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}
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/// <summary>
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/// 开始各种组件初始化
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/// </summary>
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private void OnFirebaseReady()
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{
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IsInitialSuccess = true;
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if (!InitConfig.UseCustomConsent)
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{
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// LogI($"--- #3 Start Consent Flow ---");
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StartConsentFlow();
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}
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if(!string.IsNullOrEmpty(IPMConfig.IPM_UID)) SetUID(IPMConfig.IPM_UID);
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// 开始Remote Manager初始化
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RemoteConfigManager.Init(BuildDefaultRemoteData(_initConfig.DefaultRemoteData));
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RemoteConfigManager.OnFetchCompleted += OnFetchRemoteCallback;
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// 根据上次的云控配置来初始化参数
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SetupServicesConfig();
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_onCompleteCallback?.Invoke(true);
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}
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/// <summary>
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/// 注入云控参数基础数据
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/// </summary>
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/// <param name="dict"></param>
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/// <returns></returns>
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private Dictionary<string, object> BuildDefaultRemoteData(Dictionary<string, object> dict)
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{
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if (dict == null) dict = new Dictionary<string, object>(3);
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// 注入默认的 Services 配置值
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string json = Model.LoadDefaltServicesConfigJson();
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if (!string.IsNullOrEmpty(json)) dict[ServicesConfigKey] = json;
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return dict;
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}
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/// <summary>
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/// 拉取云控参数完成
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/// </summary>
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/// <param name="success"></param>
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private void OnFetchRemoteCallback(bool success)
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{
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LogI($"--- Remote fetch complete: {success} ---");
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ABTestManager.Init(); // 启动AB测试解析器
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Callbacks.Remote._onRemoteFetchComplete?.Invoke(success);
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}
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#endregion
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#region App Remote Update
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private void SetupServicesConfig()
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{
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bool useKeywords = false;
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bool useIAP = true;
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var services = GetRemoteServicesConfig();
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if (services != null)
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{
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_appServicesConfig = services;
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useKeywords = _appServicesConfig.IsKeywordsEnabled();
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useIAP = _appServicesConfig.IsIAPEnabled();
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if (null != _appServicesConfig.adjust_settings && null != GuruSettings)
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{
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// 更新 Adjust Tokens
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GuruSettings.UpdateAdjustTokens(_appServicesConfig.adjust_settings.AndroidToken
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, _appServicesConfig.adjust_settings.iOSToken);
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// 更新 Adjust Events
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GuruSettings.UpdateAdjustEvents(_appServicesConfig.adjust_settings.events);
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}
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if (null != _appServicesConfig.app_settings)
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{
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if (_appServicesConfig.app_settings.tch020_val > 0)
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{
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Analytics.EnableTch02Event = true;
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Analytics.SetTch02TargetValue(_appServicesConfig.app_settings.tch020_val);
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}
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// 设置获取设备 UUID 的方法
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if (_appServicesConfig.app_settings.using_uuid)
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{
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IPMConfig.UsingUUID = true; // 开始使用 UUID 作为 DeviceID 标识
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}
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if (null != GuruSettings)
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{
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// 更新和升级 GuruSettings 对应的值
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GuruSettings.UpdateAppSettings(
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_appServicesConfig.app_settings.bundle_id,
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_appServicesConfig.fb_settings?.fb_app_id ?? "",
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_appServicesConfig.app_settings.support_email,
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_appServicesConfig.app_settings.privacy_url,
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_appServicesConfig.app_settings.terms_url,
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_appServicesConfig.app_settings.android_store,
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_appServicesConfig.app_settings.ios_store);
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}
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}
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}
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if (useIAP)
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{
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InitIAP(_initConfig.GoogleKeys, _initConfig.AppleRootCerts); // 初始化IAP
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}
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if (useKeywords)
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{
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KeywordsManager.Install(Model.IsIAPUser, Model.SuccessLevelCount); // 启动Keyword管理器
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}
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}
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private GuruServicesConfig GetRemoteServicesConfig()
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{
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var json = GetRemoteString(ServicesConfigKey);
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if (!string.IsNullOrEmpty(json))
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{
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return JsonParser.ToObject<GuruServicesConfig>(json);
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}
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return null;
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}
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#endregion
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#region 数据
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private void OnBLevelChanged(int blevel)
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{
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SetUserBLevel(blevel);
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}
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private void OnBPlayChanged(int bplay)
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{
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SetUserBPlay(bplay);
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}
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public static string UID => _model?.UserId ?? "";
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public static string SupportEmail => GuruSettings.SupportEmail ?? "";
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public static string StoreUrl
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{
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get
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{
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string url = "";
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#if UNITY_EDITOR
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url = "https://test@com.guru.ai";
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#elif UNITY_ANDROID
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url = GuruSettings?.AndroidStoreUrl ?? "";
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#elif UNITY_IOS
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url = GuruSettings?.IOSStoreUrl ?? "";
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#endif
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return url;
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}
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}
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#endregion
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#region Misc
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/// <summary>
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/// 打开页面
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/// </summary>
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/// <param name="url"></param>
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public static void OpenURL(string url)
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{
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GuruWebview.OpenPage(url);
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}
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#endregion
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#region Logging
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internal static void LogI(object message)
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{
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Debug.Log($"{Tag} {message}");
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}
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internal static void LogW(object message)
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{
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Debug.LogWarning($"{Tag} {message}");
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}
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internal static void LogE(object message)
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{
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Debug.LogError($"{Tag} {message}");
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}
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internal static void LogException(string message)
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{
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LogException( new Exception($"{Tag} {message}"));
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}
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internal static void LogException(Exception e)
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{
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Debug.LogException(e);
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}
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#endregion
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#region 生命周期
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/// <summary>
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/// 暂停时处理
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/// </summary>
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/// <param name="paused"></param>
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private void OnAppPauseHandler(bool paused)
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{
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if(paused) Model.Save(true); // 强制保存数据
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Callbacks.App._onAppPaused?.Invoke(paused);
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}
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private void OnApplicationPause(bool paused)
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{
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OnAppPauseHandler(paused);
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}
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private void OnApplicationFocus(bool hasFocus)
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{
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OnAppPauseHandler(!hasFocus);
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}
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private void OnApplicationQuit()
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{
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Model.Save(true);
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Callbacks.App._onAppQuit?.Invoke();
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}
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#endregion
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#region 延迟处理
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/// <summary>
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/// 启动协程
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/// </summary>
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/// <param name="enumerator"></param>
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/// <returns></returns>
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public static Coroutine DoCoroutine(IEnumerator enumerator)
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{
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return Instance != null ? Instance.StartCoroutine(enumerator) : null;
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}
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public static void KillCoroutine(Coroutine coroutine)
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{
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if(coroutine != null)
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Instance.StopCoroutine(coroutine);
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}
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/// <summary>
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/// 延时执行
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/// </summary>
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/// <param name="seconds"></param>
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/// <param name="callback"></param>
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public static void Delay(float seconds, Action callback)
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{
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DoCoroutine(Instance.OnDelayCall(seconds, callback));
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}
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private IEnumerator OnDelayCall(float delay, Action callback)
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{
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if (delay > 0)
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{
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yield return new WaitForSeconds(delay);
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}
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else
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{
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yield return null;
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}
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callback?.Invoke();
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}
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#endregion
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}
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} |