com.guru.unity.sdk/Editor/GuruManager/Config/EditorGuruServiceIO.cs

117 lines
3.9 KiB
C#

using UnityEngine;
using Guru;
using NUnit.Framework;
namespace Guru.Editor
{
using System.IO;
using UnityEditor;
using Guru.LitJson;
public class EditorGuruServiceIO
{
internal static readonly string SourceConfigFileName = "guru-service";
internal const string LocalServicesConfigPath = "Guru/Resources";
internal const string SourceConfigExtension = ".json";
internal const string LocalConfigExtension = ".txt";
internal static string DefaultFilePath =
Path.GetFullPath(Path.Combine(Application.dataPath, $"{SourceConfigFileName}{SourceConfigExtension}"));
internal static string SourceServiceFilePath = "";
/// <summary>
/// 加载配置
/// </summary>
/// <returns></returns>
public static GuruServicesConfig LoadConfig()
{
var a = AssetDatabase.FindAssets($"*{SourceConfigFileName}* t:TextAsset", new []{"Assets"});
if (a == null || a.Length == 0)
{
UnityEngine.Debug.Log($"<color=orange>--- Can't find guru-services file</color>");
}
else
{
var p = AssetDatabase.GUIDToAssetPath(a[0]);
var fp = Path.GetFullPath(p);
if (File.Exists(fp)) SourceServiceFilePath = fp;
var t = AssetDatabase.LoadAssetAtPath<TextAsset>(p);
// UnityEngine.Debug.Log($"<color=#88ff00>--- find services file:{p} \n{t.text}</color>");
return JsonMapper.ToObject<GuruServicesConfig>(t.text);
}
return null;
}
/// <summary>
/// 保存配置
/// </summary>
/// <param name="config"></param>
internal static void SaveConfig(GuruServicesConfig config = null, string savePath = "")
{
if (config == null)
{
config = new GuruServicesConfig();
}
var jw = new JsonWriter()
{
PrettyPrint = true,
};
JsonMapper.ToJson(config, jw);
var json = jw.ToString();
if (string.IsNullOrEmpty(savePath)) savePath = SourceServiceFilePath;
if (string.IsNullOrEmpty(savePath)) savePath = DefaultFilePath;
File.WriteAllText(savePath, json);
UnityEngine.Debug.Log($"Save config to {savePath}");
}
/// <summary>
/// 创建空配置
/// </summary>
/// <returns></returns>
internal static GuruServicesConfig CreateEmpty()
{
var cfg = new GuruServicesConfig();
cfg.version = 0;
cfg.app_settings = new GuruAppSettings();
cfg.ad_settings = new GuruAdSettings();
cfg.adjust_settings = new GuruAdjustSettings();
cfg.fb_settings = new GuruFbSettings();
cfg.parameters = new GuruParameters();
return cfg;
}
[Test]
public static void Test_SaveConfig()
{
var cfg = CreateEmpty();
SaveConfig(cfg);
}
public static void DeployLocalServiceFile()
{
var deployPath = Path.Combine(Application.dataPath, LocalServicesConfigPath);
if(!Directory.Exists(deployPath)) Directory.CreateDirectory(deployPath);
var path = Path.Combine(deployPath, $"{GuruSDK.ServicesConfigKey}{LocalConfigExtension}");
var config = LoadConfig();
var from = SourceServiceFilePath;
if (string.IsNullOrEmpty(from) || !File.Exists(from)) // 文件不存在
{
return;
}
if (null != config)
{
if (File.Exists(path)) File.Delete(path);
UnityEngine.Debug.Log($"<color=#88ff00> --- setup {GuruSDK.ServicesConfigKey} to local resources.</color>");
File.Copy(from, path);
}
}
}
}