apply plugin: 'com.android.application' dependencies { implementation project(':unityLibrary') } android { namespace "**NAMESPACE**" compileSdkVersion **TARGETSDKVERSION** buildToolsVersion '**BUILDTOOLS**' compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } defaultConfig { minSdkVersion **MINSDKVERSION** targetSdkVersion **TARGETSDKVERSION** applicationId '**APPLICATIONID**' ndk { abiFilters **ABIFILTERS** } versionCode **VERSIONCODE** versionName '**VERSIONNAME**' multiDexEnabled true } aaptOptions { noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~" }**SIGN** lintOptions { abortOnError false checkReleaseBuilds false } dexOptions { incremental true javaMaxHeapSize "8g" } buildTypes { debug { minifyEnabled **MINIFY_DEBUG** proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG** jniDebuggable true } release { minifyEnabled **MINIFY_RELEASE** proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG** } } packagingOptions { exclude("META-INF/*.kotlin_module") } **PLAY_ASSET_PACKS****SPLITS** **BUILT_APK_LOCATION** bundle { language { enableSplit = false } density { enableSplit = false } abi { enableSplit = true } } }**SPLITS_VERSION_CODE****LAUNCHER_SOURCE_BUILD_SETUP**