namespace Guru.Editor
{
using System;
using System.IO;
using UnityEngine;
///
/// Create androidlib assets
///
public class AndroidLibHelper
{
private static readonly string PluginsRoot = "Plugins/Android";
private static readonly string Extends = "androidlib";
private static readonly string ProjectPropertiesName = "project.properties";
private static readonly string ProjectPropertiesContent= "target=android-9\nandroid.library=true";
private static readonly string AndroidManifestName = "AndroidManifest.xml";
private static readonly string AndroidManifestContent = "\n\n";
public static bool IsEmbeddedAndroidLibExists(string fileName)
{
string dir = Path.GetFullPath($"{Application.dataPath}/{PluginsRoot}/{fileName}.{Extends}");
return Directory.Exists(dir);
}
public static string CreateLibRoot(string packageName, string fileName = "")
{
if (string.IsNullOrEmpty(packageName)) return "";
if(string.IsNullOrEmpty(fileName)) fileName = packageName;
string dir = Path.GetFullPath($"{Application.dataPath}/{PluginsRoot}/{fileName}.{Extends}");
if (Directory.Exists(dir))
{
return dir;
}
Directory.CreateDirectory(dir);
string path = "";
string content = "";
//------ Create project.properties ------
content = ProjectPropertiesContent;
path = $"{dir}/{ProjectPropertiesName}";
File.WriteAllText(path, content);
// ------ Create AndroidManifest.xml ------
content = AndroidManifestContent.Replace("{0}", packageName);
path = $"{dir}/{AndroidManifestName}";
File.WriteAllText(path, content);
return dir;
}
}
}