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@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f9c48f29655a4b8bb90520de5a7c2fa4
|
||||
timeCreated: 1719552474
|
||||
|
|
@ -1,3 +1,4 @@
|
|||
#if GURU_SDK_DEV
|
||||
|
||||
namespace Guru.Editor
|
||||
{
|
||||
|
|
@ -5,37 +6,69 @@ namespace Guru.Editor
|
|||
using System.IO;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
public class GuruServiceConverterHelper
|
||||
public class GuruServiceJsonBuilder: EditorWindow
|
||||
{
|
||||
const string K_APP_SETTINGS = "app_settings";
|
||||
const string K_ADJUST_SETTINGS = "adjust_settings";
|
||||
const string K_FB_SETTINGS = "fb_settings";
|
||||
const string K_AD_SETTINGS = "ad_settings";
|
||||
const string K_IAP_SETTINGS = "iap_settings";
|
||||
const char K_SPLITTER_TAB = '\t';
|
||||
const char K_SPLITTER_COMMA = ',';
|
||||
const string GuruProjectSettingsName = "guru-project-settings.cfg";
|
||||
|
||||
|
||||
// Tool Version
|
||||
public const string Version = "0.2.0";
|
||||
|
||||
private const string K_APP_SETTINGS = "app_settings";
|
||||
private const string K_ADJUST_SETTINGS = "adjust_settings";
|
||||
private const string K_FB_SETTINGS = "fb_settings";
|
||||
private const string K_AD_SETTINGS = "ad_settings";
|
||||
private const string K_IAP_SETTINGS = "iap_settings";
|
||||
private const char K_SPLITTER_TAB = '\t';
|
||||
private const char K_SPLITTER_COMMA = ',';
|
||||
|
||||
private const string NoSelectionName = "------";
|
||||
private const string STATE_IDLE = "s_idle";
|
||||
private const string STATE_LOADING = "s_loading";
|
||||
private const string STATE_SUCCESS = "s_success";
|
||||
|
||||
private static GuruServiceJsonBuilder _instance;
|
||||
private List<string> _projectNames;
|
||||
private int _selectedProjectIndex = 0;
|
||||
private static Dictionary<string, string> _publishLinks;
|
||||
public static Dictionary<string, string> PublishLinks
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_publishLinks == null) _publishLinks = LoadProjectSettingsCfg();
|
||||
return _publishLinks;
|
||||
}
|
||||
}
|
||||
|
||||
#region Link & Keys
|
||||
|
||||
private const string TSVLink = "https://docs.google.com/spreadsheets/d/e/{0}/pub?gid=0&single=true&output=tsv";
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Export JSON
|
||||
|
||||
/// <summary>
|
||||
/// 从 TSV 文件进行转化
|
||||
/// </summary>
|
||||
/// <param name="tsvPath"></param>
|
||||
/// <param name="tsv"></param>
|
||||
/// <param name="savePath"></param>
|
||||
public static void ConvertFromTSV(string tsvPath, string savePath = "")
|
||||
public static void ConvertFromTSV(string tsv, string savePath = "")
|
||||
{
|
||||
if (!File.Exists(tsvPath))
|
||||
if (string.IsNullOrEmpty(tsv))
|
||||
{
|
||||
EditorUtility.DisplayDialog("FILE NOT FOUND!", $"File not exist:\n{tsvPath}", "OK");
|
||||
EditorUtility.DisplayDialog("空文件!", $"文件格式错误!\n{tsv}", "OK");
|
||||
return;
|
||||
}
|
||||
|
||||
var guru_service = EditorGuruServiceIO.CreateEmpty();
|
||||
|
||||
var lines = File.ReadAllLines(tsvPath);
|
||||
var lines = tsv.Split('\n');
|
||||
string line = "";
|
||||
for (int index = 0; index < lines.Length; index++)
|
||||
{
|
||||
|
|
@ -82,15 +115,44 @@ namespace Guru.Editor
|
|||
|
||||
}
|
||||
|
||||
guru_service.version = GetFileVersionByDate();
|
||||
|
||||
if (string.IsNullOrEmpty(savePath))
|
||||
{
|
||||
var dir = Path.GetFullPath($"{Application.dataPath}/../output");
|
||||
if (!Directory.Exists(dir)) Directory.CreateDirectory(dir);
|
||||
savePath = $"{dir}/guru-services-{guru_service.app_settings.app_id.ToLower()}.json";
|
||||
}
|
||||
|
||||
var arr = savePath.Split('/');
|
||||
var fileName = arr[arr.Length - 1];
|
||||
|
||||
EditorGuruServiceIO.SourceServiceFilePath = savePath;
|
||||
EditorGuruServiceIO.SaveConfig(guru_service, savePath);
|
||||
|
||||
if (EditorUtility.DisplayDialog("CONVERT SUCCESS!", $"Export Json to:\n{savePath}", "OK"))
|
||||
if (EditorUtility.DisplayDialog("CONVERT SUCCESS!", $"Export Json File\n{fileName}\nto:\n{savePath}", "OK"))
|
||||
{
|
||||
GuruEditorHelper.OpenPath(Directory.GetParent(savePath)?.FullName ?? Application.dataPath);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void ConvertFromTsvFile(string tsvPath, string savePath = "")
|
||||
{
|
||||
if (!File.Exists(tsvPath))
|
||||
{
|
||||
EditorUtility.DisplayDialog("FILE NOT FOUND!", $"File not exist:\n{tsvPath}", "OK");
|
||||
return;
|
||||
}
|
||||
|
||||
var tsvString = File.ReadAllText(tsvPath);
|
||||
if (!string.IsNullOrEmpty(tsvString))
|
||||
{
|
||||
ConvertFromTSV(tsvString, savePath);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// AppSettings 填充
|
||||
/// </summary>
|
||||
|
|
@ -220,6 +282,13 @@ namespace Guru.Editor
|
|||
index--;
|
||||
}
|
||||
|
||||
private static long GetFileVersionByDate()
|
||||
{
|
||||
var startDt = new DateTime(1970,1,1,0,0,0);
|
||||
return (long) (DateTime.UtcNow.Ticks - startDt.Ticks) / 10000;
|
||||
}
|
||||
|
||||
|
||||
private static void FillFacebookSettings(GuruServicesConfig settings, string[] lines, ref int index)
|
||||
{
|
||||
string value = "";
|
||||
|
|
@ -410,7 +479,7 @@ namespace Guru.Editor
|
|||
arr = GetStringArray(line, 0, 7);
|
||||
if(string.IsNullOrEmpty(arr[5])) arr[5] = "Store";
|
||||
if(string.IsNullOrEmpty(arr[6])) arr[6] = "0";
|
||||
iaps.Add(string.Join("," , arr));
|
||||
iaps.Add(string.Join(",", arr).Replace("\r", ""));
|
||||
index++;
|
||||
}
|
||||
settings.products = iaps.ToArray();
|
||||
|
|
@ -418,9 +487,6 @@ namespace Guru.Editor
|
|||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Utils
|
||||
|
|
@ -499,16 +565,299 @@ namespace Guru.Editor
|
|||
if(!Directory.Exists(saveDir)) Directory.CreateDirectory(saveDir);
|
||||
|
||||
string searchPath = "~/Downloads/";
|
||||
string tsv = EditorUtility.OpenFilePanel("Load Guru Service TSV", searchPath, ".tsv");
|
||||
if (!string.IsNullOrEmpty(tsv))
|
||||
string tsvPath = EditorUtility.OpenFilePanel("Load Guru Service TSV", searchPath, ".tsv");
|
||||
if (!string.IsNullOrEmpty(tsvPath))
|
||||
{
|
||||
GuruServiceConverterHelper.ConvertFromTSV(tsv, saveFile);
|
||||
ConvertFromTsvFile(tsvPath, saveFile);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
[MenuItem("Guru/Guru-Service Json Builder...", false, 0)]
|
||||
private static void OpenWindow()
|
||||
{
|
||||
if(_instance != null ) _instance.Close();
|
||||
_instance = GetWindow<GuruServiceJsonBuilder>();
|
||||
_instance.Show();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Settings
|
||||
|
||||
private static string GetRelativeDir()
|
||||
{
|
||||
var guids = AssetDatabase.FindAssets(nameof(GuruServiceJsonBuilder));
|
||||
if (guids.Length > 0)
|
||||
{
|
||||
var path = AssetDatabase.GUIDToAssetPath(guids[0]);
|
||||
var rpath = Directory.GetParent(path).FullName;
|
||||
return rpath;
|
||||
}
|
||||
return Path.GetFullPath($"Assets/../Packages/Editor/GuruJsonBuilder");
|
||||
}
|
||||
|
||||
private static Dictionary<string, string> LoadProjectSettingsCfg()
|
||||
{
|
||||
var cfgPath = $"{GetRelativeDir()}/{GuruProjectSettingsName}";
|
||||
if (File.Exists(cfgPath))
|
||||
{
|
||||
var lines = File.ReadAllLines(cfgPath);
|
||||
int len = lines?.Length ?? -1;
|
||||
if (len > 0)
|
||||
{
|
||||
Dictionary<string, string> dict = new Dictionary<string, string>(lines.Length);
|
||||
int i = 0;
|
||||
string[] raw;
|
||||
string line, key, value;
|
||||
while (i < len)
|
||||
{
|
||||
line = lines[i];
|
||||
if(string.IsNullOrEmpty(line)) continue;
|
||||
raw = lines[i].Split(',');
|
||||
value = "";
|
||||
key = raw[0];
|
||||
if(string.IsNullOrEmpty(key)) continue;
|
||||
if(raw.Length > 1) value = raw[1];
|
||||
dict[key] = value;
|
||||
i++;
|
||||
}
|
||||
return dict;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Window
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Debug.Log($"------- Awake -------");
|
||||
this.titleContent = new GUIContent("Json Builder");
|
||||
|
||||
_projectNames = new List<string>(20);
|
||||
string[] names = PublishLinks.Keys.ToArray();
|
||||
string name = "";
|
||||
for(int i = 0; i < names.Length; i++)
|
||||
{
|
||||
name = names[i];
|
||||
if (name == "Default")
|
||||
{
|
||||
_projectNames.Insert(0, NoSelectionName);
|
||||
}
|
||||
else
|
||||
{
|
||||
_projectNames.Add(name);
|
||||
}
|
||||
}
|
||||
|
||||
_selectedProjectIndex = 0;
|
||||
_state = STATE_IDLE;
|
||||
|
||||
|
||||
var json = LoadProjectSettingsCfg();
|
||||
Debug.Log(json);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
// Debug.Log($"------- OnEnable -------");
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
GUI_Title();
|
||||
switch (_state)
|
||||
{
|
||||
case STATE_IDLE:
|
||||
GUI_Projects();
|
||||
break;
|
||||
case STATE_LOADING:
|
||||
GUI_Loading();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region GUI
|
||||
|
||||
|
||||
private string _state = "";
|
||||
|
||||
private void GUI_Title()
|
||||
{
|
||||
var s = new GUIStyle("box")
|
||||
{
|
||||
fontSize = 20,
|
||||
fontStyle = FontStyle.Bold,
|
||||
stretchWidth = true,
|
||||
alignment = TextAnchor.MiddleCenter,
|
||||
padding = new RectOffset(4, 4, 4, 4),
|
||||
};
|
||||
GUILayout.Label("Guru-Service Json Builder", s, GUILayout.Height(60));
|
||||
s.fontSize = 14;
|
||||
GUILayout.Label($"Version: {Version}", s);
|
||||
GUILayout.Space(10);
|
||||
}
|
||||
|
||||
private void GUI_Loading()
|
||||
{
|
||||
var s = new GUIStyle("box")
|
||||
{
|
||||
fontSize = 16,
|
||||
alignment = TextAnchor.MiddleCenter,
|
||||
stretchWidth = true,
|
||||
padding = new RectOffset(4, 4, 4, 4),
|
||||
};
|
||||
|
||||
GUILayout.Label("Loading...", s);
|
||||
GUILayout.Space(10);
|
||||
}
|
||||
|
||||
|
||||
private void GUI_Projects()
|
||||
{
|
||||
_selectedProjectIndex = EditorGUILayout.Popup("选择生成项目", _selectedProjectIndex, _projectNames.ToArray());
|
||||
GUILayout.Space(5);
|
||||
if (GUILayout.Button("生成 guru-services.json", GUILayout.Height(40)))
|
||||
{
|
||||
var id = _projectNames[_selectedProjectIndex];
|
||||
if (id == NoSelectionName)
|
||||
{
|
||||
ShowDialog("选择错误", "请选择一个存在的项目");
|
||||
}
|
||||
else
|
||||
{
|
||||
DownloadTsvAndBuild(_selectedProjectIndex, (success, txt) =>
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
ConvertFromTSV(txt);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowDialog("网络错误", txt);
|
||||
}
|
||||
_state = STATE_IDLE;
|
||||
});
|
||||
|
||||
_state = STATE_LOADING;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void ShowDialog(string title, string content, string okName = "OK", Action onOKCallback = null,
|
||||
string cancelName = "", Action onCancelCallback = null)
|
||||
{
|
||||
if (EditorUtility.DisplayDialog(title, content, okName, cancelName))
|
||||
{
|
||||
onOKCallback?.Invoke();
|
||||
}
|
||||
else
|
||||
{
|
||||
onCancelCallback?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Networking
|
||||
|
||||
|
||||
private static string GetProjectTSVUrl(string pid)
|
||||
{
|
||||
if (PublishLinks.TryGetValue(pid, out var id))
|
||||
{
|
||||
string url = string.Format(TSVLink, id);
|
||||
return url;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
private void DownloadTsvAndBuild(int projIndex, Action<bool, string> loadCompleted = null)
|
||||
{
|
||||
var pid = _projectNames[projIndex];
|
||||
var id = GetProjectTSVUrl(pid);
|
||||
string title, msg;
|
||||
if(string.IsNullOrEmpty(id))
|
||||
{
|
||||
title = "参数错误";
|
||||
msg = $"项目 {pid} 不正确, 请重新选择...";
|
||||
ShowDialog(title, msg);
|
||||
Debug.LogError($"{title}\n{msg}");
|
||||
return;
|
||||
}
|
||||
|
||||
var www = UnityEngine.Networking.UnityWebRequest.Get(id);
|
||||
www.SendWebRequest().completed += ap =>
|
||||
{
|
||||
if (www.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
Debug.Log($"<color=#088ff00>--- Load Success ---</color>");
|
||||
// Debug.Log(www.downloadHandler.text);
|
||||
loadCompleted?.Invoke(true, www.downloadHandler.text);
|
||||
}
|
||||
else
|
||||
{
|
||||
msg = $"Result {www.result}: {www.responseCode}\n\r{www.error}";
|
||||
Debug.LogError(msg);
|
||||
loadCompleted?.Invoke(false, msg);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region TEST
|
||||
|
||||
#if GURU_SDK_DEV
|
||||
// [MenuItem("Tools/Test/Fetch Config File", false, 1)]
|
||||
#endif
|
||||
private static void Test_FetchConfigFile()
|
||||
{
|
||||
|
||||
var pid = "FindOut";
|
||||
var url = GetProjectTSVUrl(pid);
|
||||
|
||||
|
||||
if(string.IsNullOrEmpty(url))
|
||||
{
|
||||
Debug.LogError($"Wrong ProjectId: {pid}");
|
||||
return;
|
||||
}
|
||||
|
||||
var www = UnityEngine.Networking.UnityWebRequest.Get(url);
|
||||
www.SendWebRequest().completed += ap =>
|
||||
{
|
||||
if (www.result == UnityWebRequest.Result.Success)
|
||||
{
|
||||
Debug.Log($"<color=#088ff00>--- Load Success ---</color>");
|
||||
Debug.Log(www.downloadHandler.text);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError($"Loading Failed: {www.error} : {www.result} : {www.responseCode}");
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
Default
|
||||
BallSort,2PACX-1vSPus7415l66-zScY1B1JOgLfSkm0yRPnRDG-BW0JgtnVZJziGDzvtBZr8D9oEZL2x478SdCS2yh0S_
|
||||
BallSort2,2PACX-1vSZIZYbFuURK_ZMeMHV9ruL0SWBGMPA13er_J_DLRPVw5HBnU8_6c4mvek5UBFo1Ebbk63TMr-rsY6y
|
||||
WaterSort,2PACX-1vTPxWbpP7KnT-e2xg9Uz-nukbLmqYc8SjwNL9MgycIhInNgmAjOmRnmyH6PWm3-hsEugKTJHKDcoKdI
|
||||
WaterSort2,2PACX-1vQnZNtE7ZpT6eYagQDt686Be9Jr0tg22sRFg5cGiqFIsCVhWLu6jxDUg7qmyfIrX3iL5awat8FFnN7B
|
||||
BallSortPlus,2PACX-1vTa324nQIwNmXNtHC5sZZXYBdpUryKXdb8rFbTAwBa4KVlQ5ZXnErx2IvifkRxD8qKcNupfO1Kv5pJw
|
||||
TileBurst,2PACX-1vS5wvSZ5eSlK8TmYwVvgScJstaqN8cAB7Uxlq_nsbQwQ4VeD1BkhQuDbRdcO9ncuOCtoKjzSnviHVmc
|
||||
Parking3D,2PACX-1vQY18hIrYjYNOqQNE12BcPtF4gtFMhBbfDrakBcIVQKoStmfPBY7C4O_Efj1Y8sNbytbKZr-0lPmBml
|
||||
TileConnect,2PACX-1vRfSd9UbrLilele8Fw1BafFjlvHG5EMnODfbppPiUaacr7wZ62IvgM65SYSjGEXJmU9g9AczollaFCf
|
||||
DOF,2PACX-1vSDpYZEUrCioCBRSkoZLra5nWk53Ks1f180TD1g2dnKcm-MZtAYvFSXDieAF4xromZCmxIoZuIfGyCJ
|
||||
D2,2PACX-1vS1V35WTTPx2Jdeu6sVjPbaqFpjVwFu1Rn9tZkvxm8aEHbuRWibxt2pxPkLdDzwmCmrGBtU-PilABJm
|
||||
FindOut,2PACX-1vQA3R66yWRHmUn6sneeIUU1qXEiaXv6h9QdzYzVRTEOg-yZf7WCJ6tuvXMWzwcOgGihiSnr9shMX__d
|
||||
FindIt,2PACX-1vQs75JLsmTv1PESzOP6ANRqVk4zA3Y7PD5OV0yQbA5MM3wmp-hu4qE9gztZy7ETCP2nHJgDziwVpcFE
|
||||
AP,2PACX-1vSvXTqbTcNCuHZYbKGA-fPKQj8XuixYUB9UXWqTQXz5QLXNurCtmBlziMbUxte_eqsGO0tB2GXe-sEC
|
||||
Arrow,2PACX-1vS5w8rNcJycK-VYgum7gkrLAx2Ln_7wykXLBX4EulI8XNGnlPsVlENQ8LupDdtiIu-JlngJaTw5dIzR
|
||||
ApFindDifference,2PACX-1vSmodKOvKjxmiNoYbrXFI6n1XC0aqvlnbYkEGyabLKqS6-C3Yi3nstmC89Hc31cdIzCk1FAl54beW2P
|
||||
GoodsSort,2PACX-1vQrg6Ss2bNYAI7A250t3_zp10UJtbbQXb8I4LtDJ2Q3uopUG_PUadoJy7T4w0jlf4xcTqot2NWsfp1m
|
||||
CookingBlitz,2PACX-1vShqtSSpwYQ8CvK-BVr-wQ5ygGeKKLdpaaWysSN_QumoDZYATemayAQIOdnFRzMP69nEwFYSx51oey8
|
||||
WoodNuts,2PACX-1vQhtRg354eThBpWGCEk5f_2cLVbz1clQXv0n6w4Cyip0Knl6EQ4XwWMlcCec-legZdHU3E0-_cqKipc
|
||||
MahjongSolitaire,2PACX-1vQpcaj8CpO__K1KGl-mg_940WOOIXBVzi0lmcjYTt1sqBI2PtK37s29McLTGU2I6N3fWM0ZepChedq7
|
||||
NutsSort,2PACX-1vShdEGGEeMp51fMhg0UnMRHA51xfP8OkCdaD3gu-GTZCcJ6NvveP9Q0ahWDwSi1HS4Okyabn3gnLoLU
|
||||
FindMaster,2PACX-1vRXB42qVcqE0nhWxPScs_qtaUkkVz_BXmdMiEZm580VC4a3I6Av8MrhOEhixVzg2NcPhQh_8HIHt7wk
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 88694fb6aaa64ea192e0bffb4cb5b744
|
||||
timeCreated: 1719552889
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
allprojects {
|
||||
buildscript {
|
||||
repositories {**ARTIFACTORYREPOSITORY**
|
||||
google()
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
// If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity
|
||||
// See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
|
||||
// See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
|
||||
// To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
|
||||
// classpath 'com.android.tools.build:gradle:4.0.1'
|
||||
classpath 'com.android.tools.build:gradle:7.4.2'
|
||||
**BUILD_SCRIPT_DEPS**
|
||||
}
|
||||
}
|
||||
|
||||
repositories {**ARTIFACTORYREPOSITORY**
|
||||
google()
|
||||
jcenter()
|
||||
flatDir {
|
||||
dirs "${project(':unityLibrary').projectDir}/libs"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 210888b84fe449e88319129ae097514d
|
||||
timeCreated: 1722245010
|
||||
|
|
@ -2,7 +2,6 @@ org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M
|
|||
org.gradle.parallel=true
|
||||
org.gradle.daemon=true
|
||||
org.gradle.caching=true
|
||||
android.enableR8=**MINIFY_WITH_R_EIGHT**
|
||||
unityStreamingAssets=**STREAMING_ASSETS**
|
||||
# Android Resolver Properties Start
|
||||
android.useAndroidX=true
|
||||
|
|
|
|||
|
|
@ -5,7 +5,8 @@ dependencies {
|
|||
}
|
||||
|
||||
android {
|
||||
compileSdkVersion **APIVERSION**
|
||||
namespace "**NAMESPACE**"
|
||||
compileSdkVersion **TARGETSDKVERSION**
|
||||
buildToolsVersion '**BUILDTOOLS**'
|
||||
|
||||
compileOptions {
|
||||
|
|
@ -22,6 +23,7 @@ android {
|
|||
}
|
||||
versionCode **VERSIONCODE**
|
||||
versionName '**VERSIONNAME**'
|
||||
multiDexEnabled true
|
||||
}
|
||||
|
||||
aaptOptions {
|
||||
|
|
|
|||
|
|
@ -0,0 +1,41 @@
|
|||
apply plugin: 'com.android.library'
|
||||
**APPLY_PLUGINS**
|
||||
|
||||
dependencies {
|
||||
implementation fileTree(dir: 'libs', include: ['*.jar'])
|
||||
**DEPS**}
|
||||
|
||||
android {
|
||||
namespace "com.unity3d.player"
|
||||
ndkPath "**NDKPATH**"
|
||||
compileSdkVersion **APIVERSION**
|
||||
buildToolsVersion '**BUILDTOOLS**'
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_11
|
||||
targetCompatibility JavaVersion.VERSION_11
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
minSdkVersion **MINSDKVERSION**
|
||||
targetSdkVersion **TARGETSDKVERSION**
|
||||
ndk {
|
||||
abiFilters **ABIFILTERS**
|
||||
}
|
||||
versionCode **VERSIONCODE**
|
||||
versionName '**VERSIONNAME**'
|
||||
consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
|
||||
}
|
||||
|
||||
lintOptions {
|
||||
abortOnError false
|
||||
}
|
||||
|
||||
aaptOptions {
|
||||
noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
|
||||
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~"
|
||||
}**PACKAGING_OPTIONS**
|
||||
}
|
||||
**IL_CPP_BUILD_SETUP**
|
||||
**SOURCE_BUILD_SETUP**
|
||||
**EXTERNAL_SOURCES**
|
||||
|
|
@ -0,0 +1,134 @@
|
|||
-keep class com.unity3d.plugin.* { *; }
|
||||
|
||||
#proguard-adjust.pro
|
||||
-keep public class com.adjust.sdk.** { *; }
|
||||
-keep class com.amazon.device.ads.** { *; }
|
||||
-keep class com.amazon.aps.** { *; }
|
||||
-keep class com.google.android.gms.ads.identifier.AdvertisingIdClient {
|
||||
com.google.android.gms.ads.identifier.AdvertisingIdClient$Info getAdvertisingIdInfo(android.content.Context);
|
||||
}
|
||||
-keep class com.google.android.gms.ads.identifier.AdvertisingIdClient$Info {
|
||||
java.lang.String getId();
|
||||
boolean isLimitAdTrackingEnabled();
|
||||
}
|
||||
-keep public class com.android.installreferrer.** { *; }
|
||||
-keepclassmembers class com.ironsource.sdk.controller.IronSourceWebView$JSInterface {
|
||||
public *;
|
||||
}
|
||||
-keepclassmembers class * implements android.os.Parcelable {
|
||||
public static final android.os.Parcelable$Creator *;
|
||||
}
|
||||
-keep public class com.google.android.gms.ads.** {
|
||||
public *;
|
||||
}
|
||||
-keep class com.ironsource.adapters.** { *; }
|
||||
-dontwarn com.ironsource.mediationsdk.**
|
||||
-dontwarn com.ironsource.adapters.**
|
||||
-keepattributes JavascriptInterface
|
||||
-keepclassmembers class * {
|
||||
@android.webkit.JavascriptInterface <methods>;
|
||||
}
|
||||
|
||||
-keep class dalvik.system.VMRuntime {
|
||||
java.lang.String getRuntime();
|
||||
}
|
||||
-keep class android.os.Build {
|
||||
java.lang.String[] SUPPORTED_ABIS;
|
||||
java.lang.String CPU_ABI;
|
||||
}
|
||||
-keep class android.content.res.Configuration {
|
||||
android.os.LocaleList getLocales();
|
||||
java.util.Locale locale;
|
||||
}
|
||||
-keep class android.os.LocaledList {
|
||||
java.util.Locale get(int);
|
||||
}
|
||||
|
||||
#proguard-facebook.pro
|
||||
-keep class com.facebook.** { *; }
|
||||
-keepattributes Signature
|
||||
-keep,allowobfuscation @interface com.facebook.common.internal.DoNotStrip
|
||||
-keep @com.facebook.common.internal.DoNotStrip class *
|
||||
-keep class com.facebook.stetho.** { *; }
|
||||
-keepclassmembers class * {
|
||||
@com.facebook.common.internal.DoNotStrip *;
|
||||
}
|
||||
-keepclassmembers class * {
|
||||
native <methods>;
|
||||
}
|
||||
-dontwarn okio.**
|
||||
-dontwarn javax.annotation.**
|
||||
-dontwarn com.android.volley.toolbox.**
|
||||
-keep class com.google.firebase.** { *; }
|
||||
-dontwarn com.google.firebase.**
|
||||
-keep class com.bytedance.sdk.** { *; }
|
||||
-keep class com.pgl.sys.ces.* { *; }
|
||||
-keep class com.facebook.** { *; }
|
||||
-keep class com.google.android.play.core.** { *; }
|
||||
-keep class com.google.games.bridge.** { *; }
|
||||
-keep class com.google.android.gms.** { *; }
|
||||
-keep class com.google.android.gms.games.leaderboard.** { *; }
|
||||
-keep class com.google.android.gms.games.snapshot.** { *; }
|
||||
-keep class com.google.android.gms.games.achievement.** { *; }
|
||||
-keep class com.google.android.gms.games.event.** { *; }
|
||||
-keep class com.google.android.gms.games.stats.** { *; }
|
||||
-keep class com.google.android.gms.games.video.** { *; }
|
||||
-keep class com.google.android.gms.games.* { *; }
|
||||
-keep class com.google.android.gms.common.api.ResultCallback { *; }
|
||||
-keep class com.google.android.gms.signin.** { *; }
|
||||
-keep class com.google.android.gms.dynamic.** { *; }
|
||||
-keep class com.google.android.gms.dynamite.** { *; }
|
||||
-keep class com.google.android.gms.tasks.** { *; }
|
||||
-keep class com.google.android.gms.security.** { *; }
|
||||
-keep class com.google.android.gms.base.** { *; }
|
||||
-keep class com.google.android.gms.actions.** { *; }
|
||||
-keep class com.google.android.gms.common.ConnectionResult { *; }
|
||||
-keep class com.google.android.gms.common.GooglePlayServicesUtil { *; }
|
||||
-keep class com.google.android.gms.common.api.** { *; }
|
||||
-keep class com.google.android.gms.common.data.DataBufferUtils { *; }
|
||||
-keep class com.google.android.gms.games.quest.** { *; }
|
||||
-keep class com.google.android.gms.nearby.** { *; }
|
||||
-keep class com.google.android.gms.ads.** { *; }
|
||||
|
||||
-keep class com.pubmatic.sdk.** { *; }
|
||||
-keep class com.applovin.** { *; }
|
||||
-keep class com.chartboost.** { *; }
|
||||
|
||||
-keep class com.guru.** { *; }
|
||||
-keep class guru.core.** { *; }
|
||||
|
||||
-keep class com.onevcat.uniwebview.* { *; }
|
||||
-keep class com.iab.omid.* { *; }
|
||||
|
||||
-keep public class com.tradplus.** { *; }
|
||||
-keep class com.tradplus.ads.** { *; }
|
||||
-keep class com.applovin.mediation.adapters.** { *; }
|
||||
|
||||
-keep public class com.applovin.sdk.AppLovinSdk{ *; }
|
||||
-keep public class com.applovin.sdk.AppLovin* {
|
||||
public protected *;
|
||||
}
|
||||
-keep public class com.applovin.nativeAds.AppLovin* {
|
||||
public protected *;
|
||||
}
|
||||
-keep public class com.applovin.adview.* {
|
||||
public protected *;
|
||||
}
|
||||
-keep public class com.applovin.mediation.* {
|
||||
public protected *;
|
||||
}
|
||||
-keep public class com.applovin.mediation.ads.* {
|
||||
public protected *;
|
||||
}
|
||||
-keep public class com.applovin.impl.*.AppLovin {
|
||||
public protected *;
|
||||
}
|
||||
-keep public class com.applovin.impl.**.*Impl {
|
||||
public protected *;
|
||||
}
|
||||
-keepclassmembers class com.applovin.sdk.AppLovinSdkSettings {
|
||||
private java.util.Map localSettings;
|
||||
}
|
||||
-keep class com.applovin.mediation.adapters.** { *; }
|
||||
-keep class com.applovin.mediation.adapter.** { *; }
|
||||
-keep class com.applovin.mediation.unity.** { *; }
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a08608d11bf7483fa4c49df80ebab657
|
||||
timeCreated: 1722245439
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
pluginManagement {
|
||||
repositories {
|
||||
**ARTIFACTORYREPOSITORY**
|
||||
gradlePluginPortal()
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
include ':launcher', ':unityLibrary'
|
||||
**INCLUDES**
|
||||
|
||||
dependencyResolutionManagement {
|
||||
repositoriesMode.set(RepositoriesMode.PREFER_SETTINGS)
|
||||
repositories {
|
||||
**ARTIFACTORYREPOSITORY**
|
||||
google()
|
||||
mavenCentral()
|
||||
// Android Resolver Repos Start
|
||||
def unityProjectPath = $/file:///**DIR_UNITYPROJECT**/$.replace("\\", "/")
|
||||
maven {
|
||||
url "https://verve.jfrog.io/artifactory/verve-gradle-release" // Packages/com.guru.unity.max/Mediation/Verve/Editor/Dependencies.xml:7
|
||||
}
|
||||
maven {
|
||||
url (unityProjectPath + "/Assets/GeneratedLocalRepo/Firebase/m2repository") // Packages/com.google.firebase.firestore/Firebase/Editor/FirestoreDependencies.xml:20, Packages/com.google.firebase.app/Firebase/Editor/AppDependencies.xml:22, Packages/com.google.firebase.auth/Firebase/Editor/AuthDependencies.xml:20, Packages/com.google.firebase.messaging/Firebase/Editor/MessagingDependencies.xml:24, Packages/com.google.firebase.crashlytics/Firebase/Editor/CrashlyticsDependencies.xml:20, Packages/com.google.firebase.dynamic-links/Firebase/Editor/DynamicLinksDependencies.xml:20, Packages/com.google.firebase.installations/Firebase/Editor/InstallationsDependencies.xml:20, Packages/com.google.firebase.remote-config/Firebase/Editor/RemoteConfigDependencies.xml:20, Packages/com.google.firebase.analytics/Firebase/Editor/AnalyticsDependencies.xml:18
|
||||
}
|
||||
maven {
|
||||
url "https://aws.oss.sonatype.org/content/repositories/releases/" // Packages/com.guru.unity.max/Amazon/Scripts/Editor/AmazonDependencies.xml:10
|
||||
}
|
||||
maven {
|
||||
url "https://artifactory.bidmachine.io/bidmachine" // Packages/com.guru.unity.max/Mediation/BidMachine/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://artifact.bytedance.com/repository/pangle" // Packages/com.guru.unity.max/Mediation/ByteDance/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://cboost.jfrog.io/artifactory/chartboost-ads/" // Packages/com.guru.unity.max/Mediation/Chartboost/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://android-sdk.is.com/" // Packages/com.guru.unity.max/Mediation/IronSource/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://dl-maven-android.mintegral.com/repository/mbridge_android_sdk_oversea" // Packages/com.guru.unity.max/Mediation/Mintegral/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://maven.ogury.co" // Packages/com.guru.unity.max/Mediation/OguryPresage/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://s3.amazonaws.com/smaato-sdk-releases/" // Packages/com.guru.unity.max/Mediation/Smaato/Editor/Dependencies.xml:8
|
||||
}
|
||||
maven {
|
||||
url "https://repo.pubmatic.com/artifactory/public-repos" // Packages/com.guru.unity.max/OpenWrapSDK/Editor/OpenWrapSDKDependencies.xml:18, Packages/com.guru.unity.max/OpenWrapSDK/Mediation/AppLovinMAX/Editor/ALOpenWrapMediationDependencies.xml:7
|
||||
}
|
||||
mavenLocal()
|
||||
// Android Resolver Repos End
|
||||
flatDir {
|
||||
dirs "${project(':unityLibrary').projectDir}/libs"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4f7213bbbc8741bd89b3bd17a7bea43e
|
||||
timeCreated: 1722240718
|
||||
|
|
@ -10,27 +10,42 @@ namespace Guru.Editor
|
|||
|
||||
public class AndroidProjectMod
|
||||
{
|
||||
private static readonly int TargetSDKVersion = 33;
|
||||
private const int TargetSDKVersion = 34;
|
||||
private const string K_ANDROID_PLUGINS_NAME = "Plugins/Android";
|
||||
|
||||
private static readonly string LauncherName = "launcherTemplate";
|
||||
private static string LauncherFullPath = Path.Combine(Application.dataPath, $"Plugins/Android/{LauncherName}.gradle");
|
||||
private const string LauncherName = "launcherTemplate";
|
||||
private static readonly string LauncherFullPath = Path.Combine(Application.dataPath, $"{K_ANDROID_PLUGINS_NAME}/{LauncherName}.gradle");
|
||||
|
||||
private static readonly string MainName = "mainTemplate";
|
||||
private static string MainFullPath = Path.Combine(Application.dataPath, $"Plugins/Android/{MainName}.gradle");
|
||||
private const string MainName = "mainTemplate";
|
||||
private static readonly string MainFullPath = Path.Combine(Application.dataPath, $"{K_ANDROID_PLUGINS_NAME}/{MainName}.gradle");
|
||||
|
||||
private static readonly string PropertiesName = "gradleTemplate";
|
||||
private static string PropertiesFullPath = Path.Combine(Application.dataPath, $"Plugins/Android/{PropertiesName}.properties");
|
||||
private const string BaseProjectName = "baseProjectTemplate";
|
||||
private static readonly string BaseProjectFullPath = Path.Combine(Application.dataPath, $"{K_ANDROID_PLUGINS_NAME}/{BaseProjectName}.gradle");
|
||||
|
||||
private const string PropertiesName = "gradleTemplate";
|
||||
private const string K_ENABLE_R8 = "android.enableR8";
|
||||
private static readonly string PropertiesFullPath = Path.Combine(Application.dataPath, $"{K_ANDROID_PLUGINS_NAME}/{PropertiesName}.properties");
|
||||
|
||||
private const string SettingsName = "settingsTemplate";
|
||||
private static readonly string SettingsFullPath = Path.Combine(Application.dataPath, $"Plugins/Android/{SettingsName}.gradle");
|
||||
private const string K_LINE_UNITY_PROJECT = "def unityProjectPath";
|
||||
|
||||
|
||||
private const string ProguardUserName = "proguard-user";
|
||||
private static readonly string ProguardUserFullPath = Path.Combine(Application.dataPath, $"{K_ANDROID_PLUGINS_NAME}/{ProguardUserName}.txt");
|
||||
|
||||
public static void Apply()
|
||||
{
|
||||
FixLauncher();
|
||||
FixMain();
|
||||
FixProperties();
|
||||
CheckTargetSDKVersion();
|
||||
ApplyLauncher();
|
||||
ApplyBaseProjectTemplates();
|
||||
ApplyMainTemplates();
|
||||
ApplyGradleTemplate();
|
||||
ApplySettings();
|
||||
ApplyProguardUser();
|
||||
CheckTargetSDKVersion(); // 强制修复构建版本号
|
||||
}
|
||||
|
||||
|
||||
private static void FixLauncher()
|
||||
private static void ApplyLauncher()
|
||||
{
|
||||
if (!File.Exists(LauncherFullPath))
|
||||
{
|
||||
|
|
@ -43,10 +58,9 @@ namespace Guru.Editor
|
|||
var ptn2 = "abortOnError false";
|
||||
var lines = File.ReadAllLines(LauncherFullPath);
|
||||
|
||||
string line = "";
|
||||
for (int i = 0; i < lines.Length; i++)
|
||||
{
|
||||
line = lines[i];
|
||||
var line = lines[i];
|
||||
if (line.Contains(ptn1))
|
||||
{
|
||||
lines[i] = line.Replace(ptn1, "\n\n\tpackagingOptions {\n\t\texclude(\"META-INF/*.kotlin_module\")\n\t}\n\n");
|
||||
|
|
@ -64,7 +78,7 @@ namespace Guru.Editor
|
|||
File.WriteAllLines(LauncherFullPath, lines);
|
||||
|
||||
}
|
||||
private static void FixMain()
|
||||
private static void ApplyMainTemplates()
|
||||
{
|
||||
if (!File.Exists(MainFullPath))
|
||||
{
|
||||
|
|
@ -72,13 +86,100 @@ namespace Guru.Editor
|
|||
CopyFile($"{MainName}.txt", MainFullPath);
|
||||
}
|
||||
}
|
||||
private static void FixProperties()
|
||||
|
||||
private static void ApplyBaseProjectTemplates()
|
||||
{
|
||||
if (!File.Exists(BaseProjectFullPath))
|
||||
{
|
||||
Debug.Log($"[MOD] --- Copy file to: {BaseProjectFullPath}");
|
||||
CopyFile($"{BaseProjectName}.txt", BaseProjectFullPath);
|
||||
}
|
||||
}
|
||||
|
||||
private static void ApplyGradleTemplate()
|
||||
{
|
||||
if (!File.Exists(PropertiesFullPath))
|
||||
{
|
||||
Debug.Log($"[MOD] --- Copy file to: {PropertiesFullPath}");
|
||||
CopyFile($"{PropertiesName}.txt", PropertiesFullPath);
|
||||
}
|
||||
|
||||
if (TargetSDKVersion > 33)
|
||||
{
|
||||
FixGradleTemplate(PropertiesFullPath);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 该版本中不再使用 R8
|
||||
/// </summary>
|
||||
/// <param name="filePath"></param>
|
||||
private static void FixGradleTemplate(string filePath)
|
||||
{
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
bool isDirty = false;
|
||||
var lines = File.ReadAllLines(filePath);
|
||||
|
||||
for (int i = 0; i < lines.Length; i++)
|
||||
{
|
||||
if (lines[i].Contains(K_ENABLE_R8))
|
||||
{
|
||||
lines[i] = $"# {lines[i]}"; // 禁用R8
|
||||
isDirty = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (isDirty) File.WriteAllLines(filePath, lines);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 写入 settings.gradle 配置文件
|
||||
/// </summary>
|
||||
private static void ApplySettings()
|
||||
{
|
||||
if (!File.Exists(SettingsFullPath))
|
||||
{
|
||||
CopyFile($"{SettingsName}.txt", SettingsFullPath);
|
||||
}
|
||||
FixProjectPathInSettings(SettingsFullPath);
|
||||
}
|
||||
|
||||
private static void FixProjectPathInSettings(string settingsPath)
|
||||
{
|
||||
bool isDirty = false;
|
||||
if (File.Exists(settingsPath))
|
||||
{
|
||||
string projectPath = Path.GetFullPath($"{Application.dataPath}/../").Replace("\\", "/");
|
||||
var lines = File.ReadAllLines(settingsPath);
|
||||
for (int i = 0; i < lines.Length; i++)
|
||||
{
|
||||
if (lines[i].Contains(K_LINE_UNITY_PROJECT))
|
||||
{
|
||||
lines[i] = $" def unityProjectPath = $/file:////{projectPath}/$.replace(\"\\\\\", \"/\")";
|
||||
isDirty = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(isDirty)
|
||||
File.WriteAllLines(settingsPath, lines);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 写入所有的配置文件
|
||||
/// </summary>
|
||||
private static void ApplyProguardUser()
|
||||
{
|
||||
if (!File.Exists(ProguardUserFullPath))
|
||||
{
|
||||
CopyFile($"{ProguardUserName}.txt", ProguardUserFullPath);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckTargetSDKVersion()
|
||||
|
|
|
|||
|
|
@ -497,6 +497,7 @@ namespace Guru.Editor
|
|||
{
|
||||
ReadServiceConfig(); // Read file again
|
||||
CheckAllComponents();
|
||||
ExecuteAdditionalCommands();
|
||||
}, null, GUILayout.Height(btnH));
|
||||
}
|
||||
|
||||
|
|
@ -504,7 +505,14 @@ namespace Guru.Editor
|
|||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 执行其他的命令
|
||||
/// </summary>
|
||||
private void ExecuteAdditionalCommands()
|
||||
{
|
||||
// 部署 Adjust Signature V3
|
||||
DeployAdjustSignatureV3Files();
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
|
@ -1245,6 +1253,18 @@ namespace Guru.Editor
|
|||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region OtherCommands
|
||||
|
||||
/// <summary>
|
||||
/// 使用 Adjust 签名 V3 导入项目
|
||||
/// </summary>
|
||||
private void DeployAdjustSignatureV3Files()
|
||||
{
|
||||
AdjustSignatureHelper.DeployFiles();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,8 @@
|
|||
"Guru.LitJson",
|
||||
"Guru.Runtime",
|
||||
"MaxSdk.Scripts.IntegrationManager.Editor",
|
||||
"Guru.Editor"
|
||||
"Guru.Editor",
|
||||
"GuruAdjust.Editor"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
|
|
|
|||
|
|
@ -1,12 +1,17 @@
|
|||
|
||||
namespace Guru
|
||||
{
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System;
|
||||
|
||||
/// <summary>
|
||||
/// 启动参数配置
|
||||
/// </summary>
|
||||
public partial class GuruSDKInitConfig
|
||||
public class GuruSDKInitConfig
|
||||
{
|
||||
#region Properties
|
||||
|
||||
/// <summary>
|
||||
/// 使用自定义的ConsentFlow启动流程
|
||||
/// </summary>
|
||||
|
|
@ -20,9 +25,14 @@ namespace Guru
|
|||
/// </summary>
|
||||
public bool IAPEnabled = true;
|
||||
/// <summary>
|
||||
/// 自动申请推送授权信息
|
||||
/// </summary>
|
||||
public bool AutoNotificationPermission = true;
|
||||
/// <summary>
|
||||
/// 自动记录完成的关卡
|
||||
/// </summary>
|
||||
public bool AutoRecordFinishedLevels = true;
|
||||
[Obsolete("Will be removed from InitConfig in next version. Use the <b_level> and <b_play> data from the GameUserData from game itself instead!")]
|
||||
public bool AutoRecordFinishedLevels = false;
|
||||
/// <summary>
|
||||
/// 自定义 Service 云控 Key
|
||||
/// </summary>
|
||||
|
|
@ -30,7 +40,7 @@ namespace Guru
|
|||
/// <summary>
|
||||
/// Banner 背景颜色 Hex 值
|
||||
/// </summary>
|
||||
public string BannerBackgroundColor = "#00000000";
|
||||
public string BannerBackgroundColor = "#00000040";
|
||||
/// <summary>
|
||||
/// 已购买去广告道具
|
||||
/// </summary>
|
||||
|
|
@ -40,10 +50,31 @@ namespace Guru
|
|||
/// </summary>
|
||||
public bool DebugMode = false;
|
||||
/// <summary>
|
||||
/// Debug模式下开启打点(默认关闭)
|
||||
/// </summary>
|
||||
public bool EnableDebugLogEvent = false;
|
||||
|
||||
private Dictionary<string, object> _defaultRemoteData = new Dictionary<string, object>();
|
||||
/// <summary>
|
||||
/// 云控参数的默认配置
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Dictionary<string, object> DefaultRemoteData = new Dictionary<string, object>();
|
||||
public Dictionary<string, object> DefaultRemoteData
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
_defaultRemoteData = value;
|
||||
}
|
||||
}
|
||||
get => _defaultRemoteData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启用 AdjustDeeplink
|
||||
/// </summary>
|
||||
public Action<string> OnAdjustDeeplinkCallback = null;
|
||||
|
||||
/// <summary>
|
||||
/// 支付初始化Keys
|
||||
|
|
@ -51,45 +82,6 @@ namespace Guru
|
|||
public byte[] GoogleKeys; // 数据取自 GooglePlayTangle.Data();
|
||||
public byte[] AppleRootCerts; // 数据取自 AppleTangle.Data();
|
||||
|
||||
#region Initialization
|
||||
|
||||
/// <summary>
|
||||
/// 构建启动配置
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static GuruSDKInitConfig Build(
|
||||
bool useCustomConsent = false,
|
||||
bool autoLoadAds = true,
|
||||
bool iapEnabled = true,
|
||||
bool autoRecordFinishedLevels = true,
|
||||
bool isBuyNoAds = false,
|
||||
string bannerBackgroundColor = "#00000000",
|
||||
bool debugMode = false,
|
||||
Dictionary<string, object> defaultRemoteData = null,
|
||||
byte[] googleKeys = null,
|
||||
byte[] appleRootCerts = null)
|
||||
{
|
||||
// 创建启动用参数
|
||||
GuruSDKInitConfig config = new GuruSDKInitConfig()
|
||||
{
|
||||
UseCustomConsent = useCustomConsent,
|
||||
AutoLoadWhenAdsReady = autoLoadAds,
|
||||
IAPEnabled = iapEnabled,
|
||||
AutoRecordFinishedLevels = autoRecordFinishedLevels,
|
||||
IsBuyNoAds = isBuyNoAds,
|
||||
BannerBackgroundColor = bannerBackgroundColor,
|
||||
DebugMode = debugMode,
|
||||
GoogleKeys = googleKeys,
|
||||
AppleRootCerts = appleRootCerts,
|
||||
DefaultRemoteData = defaultRemoteData ?? new Dictionary<string, object>(),
|
||||
};
|
||||
#if UNITY_EDITOR
|
||||
config.DebugMode = true;
|
||||
#endif
|
||||
return config;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Print
|
||||
|
|
@ -97,17 +89,125 @@ namespace Guru
|
|||
public override string ToString()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.AppendLine($"------- Custom init Config -------");
|
||||
sb.AppendLine($"------- Custom InitConfig -------");
|
||||
sb.AppendLine($"\t UseCustomConsent: {UseCustomConsent}");
|
||||
sb.AppendLine($"\t AutoLoadWhenAdsReady: {AutoLoadWhenAdsReady}");
|
||||
sb.AppendLine($"\t IAPEnabled: {IAPEnabled}");
|
||||
sb.AppendLine($"\tShowDebugLog: {DebugMode}");
|
||||
sb.AppendLine($"------- Custom init Config -------");
|
||||
sb.AppendLine($"\t AutoNotificationPermission: {AutoNotificationPermission}");
|
||||
sb.AppendLine($"\t AutoRecordFinishedLevels: {AutoRecordFinishedLevels}");
|
||||
sb.AppendLine($"\t CustomServiceKey: {CustomServiceKey}");
|
||||
sb.AppendLine($"\t BannerBackgroundColor: {BannerBackgroundColor}");
|
||||
sb.AppendLine($"\t IsBuyNoAds: {IsBuyNoAds}");
|
||||
sb.AppendLine($"\t DebugMode: {DebugMode}");
|
||||
sb.AppendLine($"\t DefaultRemote: Count: {DefaultRemoteData.Count}");
|
||||
sb.AppendLine($"------- Custom InitConfig -------");
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Builder
|
||||
|
||||
/// <summary>
|
||||
/// 构造器
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static GuruSDKInitConfigBuilder Builder() => new GuruSDKInitConfigBuilder();
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 构建器
|
||||
/// </summary>
|
||||
public class GuruSDKInitConfigBuilder
|
||||
{
|
||||
|
||||
private GuruSDKInitConfig _config = new GuruSDKInitConfig();
|
||||
|
||||
/// <summary>
|
||||
/// 构建配置
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public GuruSDKInitConfig Build()
|
||||
{
|
||||
return _config;
|
||||
}
|
||||
|
||||
public GuruSDKInitConfigBuilder SetUseCustomConsent(bool value)
|
||||
{
|
||||
_config.UseCustomConsent = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetAutoLoadWhenAdsReady(bool value)
|
||||
{
|
||||
_config.AutoLoadWhenAdsReady = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetIAPEnabled(bool value)
|
||||
{
|
||||
_config.IAPEnabled = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetAutoRecordFinishedLevels(bool value)
|
||||
{
|
||||
_config.AutoRecordFinishedLevels = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetIsBuyNoAds(bool value)
|
||||
{
|
||||
_config.IsBuyNoAds = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetBannerBackgroundColor(string value)
|
||||
{
|
||||
_config.BannerBackgroundColor = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetDebugMode(bool value)
|
||||
{
|
||||
_config.DebugMode = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetOnAdjustDeeplinkCallback(Action<string> callback)
|
||||
{
|
||||
_config.OnAdjustDeeplinkCallback = callback;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetGoogleKeys(byte[] value)
|
||||
{
|
||||
_config.GoogleKeys = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetAppleRootCerts(byte[] value)
|
||||
{
|
||||
_config.AppleRootCerts = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetDefaultRemoteData(Dictionary<string, object> value)
|
||||
{
|
||||
_config.DefaultRemoteData = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetEnableDebugLogEvent(bool value)
|
||||
{
|
||||
_config.EnableDebugLogEvent = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetCustomServiceKey(string value)
|
||||
{
|
||||
_config.CustomServiceKey = value;
|
||||
return this;
|
||||
}
|
||||
public GuruSDKInitConfigBuilder SetAutoNotificationPermission(bool value)
|
||||
{
|
||||
_config.AutoNotificationPermission = value;
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,8 +1,9 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
namespace Guru
|
||||
{
|
||||
using System;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
[Serializable]
|
||||
public class GuruServicesConfig
|
||||
|
|
@ -61,7 +62,7 @@ namespace Guru
|
|||
public string DMAMapRule() => parameters?.dma_map_rule ?? "";
|
||||
public bool UseUUID() => parameters?.using_uuid ?? false;
|
||||
public bool KeywordsEnabled() => parameters?.enable_keywords ?? false;
|
||||
public int TokenValidTime() => parameters?.token_vaild_time ?? 604800;
|
||||
public int TokenValidTime() => parameters?.token_valid_time ?? 604800;
|
||||
public int LevelEndSuccessNum() => parameters?.level_end_success_num ?? 50;
|
||||
public string CdnHost() => parameters?.cdn_host ?? "";
|
||||
public bool UsingUUID() => parameters?.using_uuid ?? true;
|
||||
|
|
@ -91,7 +92,7 @@ namespace Guru
|
|||
[Serializable]
|
||||
public class GuruParameters
|
||||
{
|
||||
public int token_vaild_time = 604800;
|
||||
public int token_valid_time = 604800;
|
||||
public int level_end_success_num = 50;
|
||||
public bool enable_keywords = false;
|
||||
public double tch_020 = 0;
|
||||
|
|
|
|||
|
|
@ -7,14 +7,17 @@ namespace Guru
|
|||
/// 获取BLevel
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected override int GetBLevel() => GuruSDKModel.Instance.SuccessLevelId; // BLevel
|
||||
protected override int GetBLevel() => Model.BLevel; // BLevel
|
||||
|
||||
private GuruSDKModel Model => GuruSDKModel.Instance;
|
||||
|
||||
protected override void OnPurchaseOver(bool success, string productName)
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public void ClearData()
|
||||
{
|
||||
_model.ClearData();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -12,27 +12,17 @@ namespace Guru
|
|||
get => _value;
|
||||
set
|
||||
{
|
||||
if (_value.Equals(value)) return;
|
||||
|
||||
_value = value;
|
||||
OnValueChanged?.Invoke(value);
|
||||
}
|
||||
}
|
||||
public event Action<T> OnValueChanged;
|
||||
|
||||
|
||||
public BindableProperty()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public BindableProperty(Action<T> onChanged)
|
||||
{
|
||||
OnValueChanged = onChanged;
|
||||
}
|
||||
|
||||
public BindableProperty(T initValue, Action<T> onChanged)
|
||||
public BindableProperty(T initValue)
|
||||
{
|
||||
_value = initValue;
|
||||
OnValueChanged = onChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,3 @@
|
|||
|
||||
|
||||
|
||||
namespace Guru
|
||||
{
|
||||
using System;
|
||||
|
|
@ -8,11 +5,42 @@ namespace Guru
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
|
||||
[Serializable]
|
||||
class PurchasedProduct
|
||||
{
|
||||
public string productName;
|
||||
public string productId;
|
||||
public string receipt;
|
||||
public bool appleProductIsRestored;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
class GuruSDKSerializedModel
|
||||
{
|
||||
//-------------- data ---------------
|
||||
|
||||
public string uid = "";
|
||||
public int b_level = 0;
|
||||
public int b_play = 0;
|
||||
public bool no_ads = false;
|
||||
public List<PurchasedProduct> purchased = new List<PurchasedProduct>(10);
|
||||
|
||||
//-------------- data ---------------
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
internal class GuruSDKModel
|
||||
{
|
||||
private const float SaveInterval = 3;
|
||||
private const string SaveKey = "com.guru.sdk.model.save";
|
||||
private DateTime _lastSavedTime = new DateTime(1970,1,1);
|
||||
|
||||
private bool _noAds = false;
|
||||
private int _bLevel;
|
||||
private int _bPlay;
|
||||
private string _uid;
|
||||
private List<PurchasedProduct> _purchased;
|
||||
|
||||
|
||||
private static GuruSDKModel _instance;
|
||||
|
|
@ -20,108 +48,77 @@ namespace Guru
|
|||
{
|
||||
get
|
||||
{
|
||||
if (null == _instance) _instance = Load();
|
||||
if (null == _instance) _instance = new GuruSDKModel();
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
//-------------- data ---------------
|
||||
public string uid = "";
|
||||
public int b_level = 0;
|
||||
public int b_play = 0;
|
||||
public int buy_count = 0;
|
||||
public bool no_ads = false;
|
||||
|
||||
public List<PurchasedProduct> purchased;
|
||||
//-------------- data ---------------
|
||||
|
||||
private float _lastSavedTime = 0;
|
||||
|
||||
public int SuccessLevelId
|
||||
public GuruSDKModel()
|
||||
{
|
||||
get
|
||||
{
|
||||
if(_successLevel == null) InitProperties();
|
||||
return _successLevel.Value;
|
||||
// 读取内存值
|
||||
GuruSDKSerializedModel model = LoadModel();
|
||||
_uid = model.uid;
|
||||
_noAds = model.no_ads;
|
||||
_bLevel = model.b_level;
|
||||
_bPlay = model.b_play;
|
||||
_purchased = model.purchased;
|
||||
}
|
||||
|
||||
public int BLevel
|
||||
{
|
||||
get => _bLevel;
|
||||
set
|
||||
{
|
||||
if(_successLevel == null) InitProperties();
|
||||
_successLevel.Value = value;
|
||||
if (value < _bLevel)
|
||||
{
|
||||
// b_level 必须比上一次的值大
|
||||
Debug.LogWarning($"[SDK] :: Set b_level [{value}] should not be less than original value [{_bLevel}]");
|
||||
return;
|
||||
}
|
||||
_bLevel = value;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
public int TotalPlayedCount
|
||||
public int BPlay
|
||||
{
|
||||
get
|
||||
{
|
||||
if(_totalPlayed == null) InitProperties();
|
||||
return _totalPlayed.Value;
|
||||
}
|
||||
get => _bPlay;
|
||||
set
|
||||
{
|
||||
if(_totalPlayed == null) InitProperties();
|
||||
_totalPlayed.Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int PurchasedCount
|
||||
{
|
||||
get
|
||||
{
|
||||
if(_purchasedCount == null) InitProperties();
|
||||
return _purchasedCount.Value;
|
||||
}
|
||||
set
|
||||
{
|
||||
if(_purchasedCount == null) InitProperties();
|
||||
_purchasedCount.Value = value;
|
||||
_bPlay = value;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
public string UserId
|
||||
{
|
||||
get
|
||||
{
|
||||
if(_uid == null) InitProperties();
|
||||
return _uid.Value;
|
||||
}
|
||||
get => _uid;
|
||||
set
|
||||
{
|
||||
if(_uid == null) InitProperties();
|
||||
_uid.Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsIapUser => PurchasedCount > 0;
|
||||
|
||||
public bool IsNoAds
|
||||
{
|
||||
get => no_ads;
|
||||
set
|
||||
{
|
||||
no_ads = value;
|
||||
_uid = value;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
private BindableProperty<int> _successLevel;
|
||||
private BindableProperty<int> _totalPlayed;
|
||||
private BindableProperty<int> _purchasedCount;
|
||||
private BindableProperty<string> _uid;
|
||||
private BindableProperty<bool> _isIapUser;
|
||||
|
||||
public BindableProperty<int> PropBLevel => _successLevel;
|
||||
public BindableProperty<int> PropBPlay => _totalPlayed;
|
||||
public BindableProperty<int> PropBuyCount => _purchasedCount;
|
||||
public BindableProperty<string> Uid => _uid;
|
||||
public bool IsIapUser => _purchased.Count > 0;
|
||||
|
||||
public bool IsNoAds
|
||||
{
|
||||
get => _noAds;
|
||||
set
|
||||
{
|
||||
_noAds = value;
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
#region 初始化
|
||||
|
||||
|
||||
public static GuruSDKModel Load()
|
||||
private GuruSDKSerializedModel LoadModel()
|
||||
{
|
||||
GuruSDKModel model = null;
|
||||
GuruSDKSerializedModel model = null;
|
||||
if (PlayerPrefs.HasKey(SaveKey))
|
||||
{
|
||||
var json = PlayerPrefs.GetString(SaveKey, "");
|
||||
|
|
@ -129,112 +126,62 @@ namespace Guru
|
|||
{
|
||||
try
|
||||
{
|
||||
model = JsonUtility.FromJson<GuruSDKModel>(json);
|
||||
model = JsonUtility.FromJson<GuruSDKSerializedModel>(json);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
UnityEngine.Debug.LogError(e);
|
||||
Debug.LogError(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(model == null) model = new GuruSDKModel();
|
||||
model.InitProperties();
|
||||
if(model == null) model = new GuruSDKSerializedModel();
|
||||
return model;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存至数据
|
||||
/// 保存至 PlayerPrefs 数据
|
||||
/// </summary>
|
||||
private void SaveToPlayerPrefs()
|
||||
private void SetToMemory()
|
||||
{
|
||||
var model = new GuruSDKSerializedModel()
|
||||
{
|
||||
uid = _uid,
|
||||
b_level = _bLevel,
|
||||
b_play = _bPlay,
|
||||
no_ads = _noAds,
|
||||
purchased = _purchased,
|
||||
};
|
||||
|
||||
var json = JsonUtility.ToJson(model);
|
||||
if (!string.IsNullOrEmpty(json))
|
||||
{
|
||||
var json = JsonUtility.ToJson(this);
|
||||
PlayerPrefs.SetString(SaveKey, json);
|
||||
}
|
||||
|
||||
public void InitProperties()
|
||||
{
|
||||
if(_successLevel == null) _successLevel = new BindableProperty<int>(b_level, OnLevelChanged);
|
||||
if(_totalPlayed == null) _totalPlayed = new BindableProperty<int>(b_play, OnPlayedChanged);
|
||||
if(_purchasedCount == null) _purchasedCount = new BindableProperty<int>(buy_count, OnPurchasedNumChanged);
|
||||
if(_uid == null) _uid = new BindableProperty<string>(uid, OnUidChanged);
|
||||
if(purchased == null) purchased = new List<PurchasedProduct>(20);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存数据
|
||||
/// </summary>
|
||||
/// <param name="force"></param>
|
||||
public void Save(bool force = false)
|
||||
/// <param name="forceSave"></param>
|
||||
public void Save(bool forceSave = false)
|
||||
{
|
||||
bool save = force || (Time.realtimeSinceStartup - _lastSavedTime>= SaveInterval);
|
||||
if (save)
|
||||
{
|
||||
_lastSavedTime = Time.realtimeSinceStartup;
|
||||
SaveToPlayerPrefs();
|
||||
}
|
||||
}
|
||||
SetToMemory(); // 每次保存都要设置到 PlayerPrefs 内
|
||||
|
||||
internal void SetBLevelValue(int value) => OnLevelChanged(value);
|
||||
internal void SetBPlayValue(int value) => OnPlayedChanged(value);
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 数据绑定变化
|
||||
private void OnLevelChanged(int value)
|
||||
{
|
||||
b_level = value;
|
||||
Save();
|
||||
}
|
||||
private void OnPlayedChanged(int value)
|
||||
{
|
||||
b_play = value;
|
||||
Save();
|
||||
}
|
||||
|
||||
private void OnPurchasedNumChanged(int value)
|
||||
{
|
||||
buy_count = value;
|
||||
Save();
|
||||
}
|
||||
|
||||
private void OnUidChanged(string value)
|
||||
{
|
||||
uid = value;
|
||||
Save();
|
||||
bool shouldWriteToDisk = forceSave || (DateTime.Now - _lastSavedTime)>= TimeSpan.FromSeconds(SaveInterval);
|
||||
if (!shouldWriteToDisk) return;
|
||||
_lastSavedTime = DateTime.Now; // 更新最后保存时间
|
||||
PlayerPrefs.Save(); // 写入到磁盘
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 启动配置
|
||||
|
||||
/// <summary>
|
||||
/// 从 Streaming 加载 AppServices 配置
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public string LoadDefaltServicesConfigJson()
|
||||
{
|
||||
try
|
||||
{
|
||||
var txt = Resources.Load<TextAsset>(GuruSDK.ServicesConfigKey);
|
||||
return txt?.text ?? "";
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Exception(e);
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 订单记录
|
||||
|
||||
|
||||
public bool HasPurchasedProduct(string receipt)
|
||||
{
|
||||
if(purchased == null || purchased.Count == 0) return false;
|
||||
return purchased.Exists(p => p.receipt == receipt);
|
||||
if(_purchased.Count == 0) return false;
|
||||
return _purchased.Exists(p => p.receipt == receipt);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -243,12 +190,12 @@ namespace Guru
|
|||
/// <param name="receipt"></param>
|
||||
/// <param name="productName"></param>
|
||||
/// <param name="productId"></param>
|
||||
/// <param name="appleProductIsRestored"></param>
|
||||
public void AddReceipt(string receipt, string productName, string productId, bool appleProductIsRestored = false)
|
||||
{
|
||||
if (purchased == null) purchased = new List<PurchasedProduct>(20);
|
||||
if (!HasPurchasedProduct(receipt))
|
||||
{
|
||||
purchased.Add(new PurchasedProduct()
|
||||
_purchased.Add(new PurchasedProduct()
|
||||
{
|
||||
receipt = receipt,
|
||||
productName = productName,
|
||||
|
|
@ -261,22 +208,16 @@ namespace Guru
|
|||
|
||||
public string[] GetReceipts(string productName)
|
||||
{
|
||||
int count = purchased?.Count ?? 0;
|
||||
if (count == 0) count = 20;
|
||||
if (purchased == null) purchased = new List<PurchasedProduct>(count);
|
||||
var receipts = new List<string>(count);
|
||||
receipts.AddRange(from purchasedProduct in purchased where purchasedProduct.productName == productName select purchasedProduct.receipt);
|
||||
var receipts = new List<string>();
|
||||
receipts.AddRange(from purchasedProduct in _purchased where purchasedProduct.productName == productName select purchasedProduct.receipt);
|
||||
return receipts.ToArray();
|
||||
}
|
||||
|
||||
|
||||
public string[] GetReceiptsById(string productId)
|
||||
{
|
||||
int count = purchased?.Count ?? 0;
|
||||
if (count == 0) count = 20;
|
||||
if (purchased == null) purchased = new List<PurchasedProduct>(count);
|
||||
var receipts = new List<string>(count);
|
||||
receipts.AddRange(from purchasedProduct in purchased where purchasedProduct.productId == productId select purchasedProduct.receipt);
|
||||
var receipts = new List<string>();
|
||||
receipts.AddRange(from purchasedProduct in _purchased where purchasedProduct.productId == productId select purchasedProduct.receipt);
|
||||
return receipts.ToArray();
|
||||
}
|
||||
|
||||
|
|
@ -284,15 +225,15 @@ namespace Guru
|
|||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
internal class PurchasedProduct
|
||||
#region 清除数据
|
||||
|
||||
public void ClearData()
|
||||
{
|
||||
public string productName;
|
||||
public string productId;
|
||||
public string receipt;
|
||||
public bool appleProductIsRestored;
|
||||
PlayerPrefs.DeleteKey(SaveKey);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -301,4 +242,5 @@ namespace Guru
|
|||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -1,14 +1,13 @@
|
|||
|
||||
|
||||
namespace Guru
|
||||
{
|
||||
using UnityEngine;
|
||||
using System;
|
||||
|
||||
using Guru.Notification;
|
||||
|
||||
public partial class GuruSDK
|
||||
{
|
||||
|
||||
private const float CONSENT_FLOW_TIMEOUT = 10; // Consent Flow 超时时间(秒)
|
||||
private static AdsInitSpec _adInitSpec;
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -19,7 +18,7 @@ namespace Guru
|
|||
_adInitSpec = spec;
|
||||
if (InitConfig.UseCustomConsent)
|
||||
{
|
||||
UnityEngine.Debug.Log($"{Tag} --- Call <color=orange>StartAdsWithCustomConsent</color> when you use custom consent, and pass the result (boolean) to the method.");
|
||||
Debug.Log($"{Tag} --- Call <color=orange>StartAdsWithCustomConsent</color> when you use custom consent, and pass the result (boolean) to the method.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -53,14 +52,14 @@ namespace Guru
|
|||
if (userAllow)
|
||||
{
|
||||
#if UNITY_IOS
|
||||
CheckAttStatus();
|
||||
Instance.CheckAttStatus();
|
||||
#else
|
||||
StartAdService(spec);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityEngine.Debug.Log($"{Tag} --- User refuse to provide ads Id, Ads Service will be cancelled");
|
||||
Debug.Log($"{Tag} --- User refuse to provide ads Id, Ads Service will be cancelled");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -81,6 +80,8 @@ namespace Guru
|
|||
|
||||
private bool _hasConsentCalled = false;
|
||||
private bool _adServiceHasStarted = false;
|
||||
private string _notiStatue = "";
|
||||
private bool _hasNotiGranted = false;
|
||||
|
||||
/// <summary>
|
||||
/// 启动Consent流程
|
||||
|
|
@ -88,10 +89,12 @@ namespace Guru
|
|||
/// </summary>
|
||||
private void StartConsentFlow()
|
||||
{
|
||||
LogI($"#4.5 --- StartConsentFlow ---");
|
||||
|
||||
float time = 1;
|
||||
if (!_adServiceHasStarted && _appServicesConfig != null)
|
||||
{
|
||||
time = _appServicesConfig.IsAdsCompliance() ? 10 : 1f; // 启动合规判定后, 延迟最多 10 秒后启动广告
|
||||
time = _appServicesConfig.IsAdsCompliance() ? CONSENT_FLOW_TIMEOUT : 1f; // 启动合规判定后, 延迟最多 10 秒后启动广告
|
||||
}
|
||||
Delay(time, AdServiceHandler); // 广告延迟启动
|
||||
|
||||
|
|
@ -125,12 +128,12 @@ namespace Guru
|
|||
AdServiceHandler();
|
||||
|
||||
// 调用回调
|
||||
Callbacks.ConsentFlow._onConsentResult?.Invoke(code);
|
||||
Callbacks.ConsentFlow.InvokeOnConsentResult(code);
|
||||
|
||||
#if UNITY_IOS
|
||||
CheckAttStatus(); // [iOS] Consent 启动后检查 ATT 初始值
|
||||
#elif UNITY_ANDROID
|
||||
CheckPermission(); // [Android] Consent 回调后检查 Push 推送权限
|
||||
CheckNotiPermission(); // Consent 回调后检查 Notification 权限
|
||||
#endif
|
||||
|
||||
// 内部处理后继逻辑
|
||||
|
|
@ -154,6 +157,8 @@ namespace Guru
|
|||
StartAdService(_adInitSpec);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region IOS ATT 广告授权流程
|
||||
|
|
@ -167,7 +172,7 @@ namespace Guru
|
|||
/// <summary>
|
||||
/// 显示系统的 ATT 弹窗
|
||||
/// </summary>
|
||||
public static void RequestAttDialog()
|
||||
public void RequestAttDialog()
|
||||
{
|
||||
LogI($"RequestATTDialog");
|
||||
ATTManager.RequestATTDailog(ReportAttStatus);
|
||||
|
|
@ -180,13 +185,13 @@ namespace Guru
|
|||
{
|
||||
_attType = InitConfig.UseCustomConsent ? ATTManager.GUIDE_TYPE_CUSTOM : ATTManager.GUIDE_TYPE_ADMOB; // 点位属性确定
|
||||
_initialAttStatus = ATTManager.GetStatus();
|
||||
SetUserProperty(Analytics.ParameterATTStatus, _initialAttStatus); // 上报一个初始的状态
|
||||
SetATTStatus(_initialAttStatus); // 上报一个初始的状态
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// iOS 平台检查 ATT 状态
|
||||
/// </summary>
|
||||
private static void CheckAttStatus(bool autoReCall = false)
|
||||
private void CheckAttStatus(bool autoReCall = false)
|
||||
{
|
||||
_autoReCallAtt = autoReCall;
|
||||
|
||||
|
|
@ -194,17 +199,18 @@ namespace Guru
|
|||
Delay(1, () => ATTManager.CheckStatus(ReportAttStatus));
|
||||
}
|
||||
|
||||
private static void ReportAttStatus(string status)
|
||||
private void ReportAttStatus(string status)
|
||||
{
|
||||
LogI($"{Tag} --- Get Att status:{status} att Type:{_attType} recall:{_autoReCallAtt}");
|
||||
SetUserProperty(Analytics.ParameterATTStatus, status); // 当前的状态
|
||||
SetATTStatus(_initialAttStatus); // 上报一个初始的状态
|
||||
// SetUserProperty(Analytics.ParameterATTStatus, status); // 当前的状态
|
||||
|
||||
if (!string.IsNullOrEmpty(status)
|
||||
&& status != _initialAttStatus
|
||||
&& status != ATTManager.ATT_STATUS_NOT_DETERMINED)
|
||||
{
|
||||
// 上报点位:
|
||||
Analytics.AttResult(status, _attType);
|
||||
SetATTStatus(_initialAttStatus);
|
||||
}
|
||||
|
||||
switch(status)
|
||||
|
|
@ -221,52 +227,93 @@ namespace Guru
|
|||
// ATT 状态已授权
|
||||
break;
|
||||
}
|
||||
|
||||
CheckNotiPermission(); // Consent 回调后检查 Notification 权限
|
||||
}
|
||||
#endif
|
||||
|
||||
#endregion
|
||||
|
||||
#region Android 13 PushNotification Permission
|
||||
#region Notification Permission Check
|
||||
|
||||
private const string PERMISSION_POST_NOTIFICATION = "android.permission.POST_NOTIFICATIONS";
|
||||
|
||||
private void CheckPermission()
|
||||
/// <summary>
|
||||
/// 初始化 Noti Service
|
||||
/// </summary>
|
||||
private void InitNotiPermission()
|
||||
{
|
||||
float delay = 1;
|
||||
UnityEngine.Debug.Log($"---- Check PushPermission ---");
|
||||
#if UNITY_ANDROID
|
||||
// 如果已经请求过权限的话, 则不做动作
|
||||
if (UnityEngine.Android.Permission.HasUserAuthorizedPermission(PERMISSION_POST_NOTIFICATION))
|
||||
{
|
||||
UnityEngine.Debug.Log($"--- PushPermission has passed ---");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
Invoke(nameof(RequestNotification), delay);
|
||||
// bool hasNotiGranted = false;
|
||||
_notiStatue = "no_determined";
|
||||
NotificationService.Initialize(); // 初始化 Noti 服务
|
||||
Analytics.SetNotiPerm(NotificationService.GetStatus());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 请求Notification
|
||||
/// 检查 Noti 状态
|
||||
/// </summary>
|
||||
private void RequestNotification()
|
||||
private void CheckNotiPermission()
|
||||
{
|
||||
#if UNITY_ANDROID
|
||||
UnityEngine.Debug.Log("--- Target 33 Request Notification ---");
|
||||
// Android直接申请授权
|
||||
if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(PERMISSION_POST_NOTIFICATION))
|
||||
var status = NotificationService.GetStatus();
|
||||
|
||||
// 如果未启用自动 Noti 授权,则直接上报状态
|
||||
if (!_initConfig.AutoNotificationPermission)
|
||||
{
|
||||
UnityEngine.Android.Permission.RequestUserPermission(PERMISSION_POST_NOTIFICATION);
|
||||
}
|
||||
#endif
|
||||
Debug.LogWarning($"[SDK] ---- AutoNotificationPermission is OFF, Project should request permission own.");
|
||||
return;
|
||||
}
|
||||
|
||||
bool isGranted = NotificationService.IsPermissionGranted();
|
||||
Debug.Log($"[SDK] ---- Check Noti Permission: {isGranted}");
|
||||
if (isGranted)
|
||||
{
|
||||
Debug.Log($"[SDK] ---- Set Notification Permission: {status}");
|
||||
Analytics.SetNotiPerm(status);
|
||||
return;
|
||||
}
|
||||
|
||||
RequestNotificationPermission(); // 请求授权
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 请求推送授权
|
||||
/// </summary>
|
||||
/// <param name="callback"></param>
|
||||
public static void RequestNotificationPermission(Action<string> callback = null)
|
||||
{
|
||||
FirebaseUtil.StartFetchFcmToken();
|
||||
|
||||
Debug.Log($"[SDK] ---- RequestNotificationPermission");
|
||||
NotificationService.RequestPermission(status =>
|
||||
{
|
||||
Debug.Log($"[SDK] ---- Set Notification Permission: {status}");
|
||||
if(!string.IsNullOrEmpty(status)) Analytics.SetNotiPerm(status);
|
||||
|
||||
callback?.Invoke(status);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取 Notification 状态值
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static string GetNotificationStatus()
|
||||
{
|
||||
return NotificationService.GetStatus();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 用户是否已经获取了 Notification 授权了
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static bool IsNotificationPermissionGranted()
|
||||
{
|
||||
return NotificationService.IsPermissionGranted();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Ad Services
|
||||
|
||||
private static bool _initAdsCompleted = false;
|
||||
private static bool _isBannerVisible = false;
|
||||
public static bool IsAdsReady => _initAdsCompleted;
|
||||
private static int _preBannerAction = 0;
|
||||
|
||||
|
|
@ -279,7 +326,7 @@ namespace Guru
|
|||
/// <summary>
|
||||
/// 启动广告服务
|
||||
/// </summary>
|
||||
internal static void StartAdService(AdsInitSpec spec = null)
|
||||
private static void StartAdService(AdsInitSpec spec = null)
|
||||
{
|
||||
|
||||
//---------- Using InitConfig ----------
|
||||
|
|
@ -300,16 +347,18 @@ namespace Guru
|
|||
|
||||
//--------- Add Callbacks -----------
|
||||
// BADS
|
||||
ADService.OnBannerStartLoad = OnBannerStartLoad;
|
||||
ADService.OnBannerLoaded = OnBannerLoaded;
|
||||
ADService.Instance.OnBannerStartLoad = OnBannerStartLoad;
|
||||
ADService.Instance.OnBannerLoaded = OnBannerLoaded;
|
||||
// IADS
|
||||
ADService.OnInterstitialStartLoad = OnInterstitialStartLoad;
|
||||
ADService.OnInterstitialLoaded = OnInterstitialLoaded;
|
||||
ADService.OnInterstitialFailed = OnInterstitialFailed;
|
||||
ADService.Instance.OnInterstitialStartLoad = OnInterstitialStartLoad;
|
||||
ADService.Instance.OnInterstitialLoaded = OnInterstitialLoaded;
|
||||
ADService.Instance.OnInterstitialFailed = OnInterstitialFailed;
|
||||
ADService.Instance.OnInterstitialClosed = OnInterstitialClosed;
|
||||
// RADS
|
||||
ADService.OnRewardedStartLoad = OnRewardedStartLoad;
|
||||
ADService.OnRewardLoaded = OnRewardedLoaded;
|
||||
ADService.OnRewardFailed = OnRewardedFailed;
|
||||
ADService.Instance.OnRewardedStartLoad = OnRewardStartLoad;
|
||||
ADService.Instance.OnRewardLoaded = OnRewardLoaded;
|
||||
ADService.Instance.OnRewardFailed = OnRewardFailed;
|
||||
ADService.Instance.OnRewardClosed = OnRewardClosed;
|
||||
|
||||
// ---------- Start Services ----------
|
||||
ADService.Instance.StartService(OnAdsInitComplete, spec);
|
||||
|
|
@ -329,21 +378,25 @@ namespace Guru
|
|||
}
|
||||
|
||||
private static void OnBannerStartLoad(string adUnitId)
|
||||
=> Callbacks.Ads._onBannerADStartLoad?.Invoke(adUnitId);
|
||||
=> Callbacks.Ads.InvokeOnBannerADStartLoad(adUnitId);
|
||||
private static void OnBannerLoaded()
|
||||
=> Callbacks.Ads._onBannerADLoaded?.Invoke();
|
||||
=> Callbacks.Ads.InvokeOnBannerADLoaded();
|
||||
private static void OnInterstitialStartLoad(string adUnitId)
|
||||
=> Callbacks.Ads._onInterstitialADStartLoad?.Invoke(adUnitId);
|
||||
=> Callbacks.Ads.InvokeOnInterstitialADStartLoad(adUnitId);
|
||||
private static void OnInterstitialLoaded()
|
||||
=> Callbacks.Ads._onInterstitialADLoaded?.Invoke();
|
||||
=> Callbacks.Ads.InvokeOnInterstitialADLoaded();
|
||||
private static void OnInterstitialFailed()
|
||||
=> Callbacks.Ads._onInterstitialADFailed?.Invoke();
|
||||
private static void OnRewardedStartLoad(string adUnitId)
|
||||
=> Callbacks.Ads._onRewardedADStartLoad?.Invoke(adUnitId);
|
||||
private static void OnRewardedLoaded()
|
||||
=> Callbacks.Ads._onRewardedADLoaded?.Invoke();
|
||||
private static void OnRewardedFailed()
|
||||
=> Callbacks.Ads._onRewardADFailed?.Invoke();
|
||||
=> Callbacks.Ads.InvokeOnInterstitialADFailed();
|
||||
private static void OnInterstitialClosed()
|
||||
=> Callbacks.Ads.InvokeOnInterstitialADClosed();
|
||||
private static void OnRewardStartLoad(string adUnitId)
|
||||
=> Callbacks.Ads.InvokeOnRewardedADStartLoad(adUnitId);
|
||||
private static void OnRewardLoaded()
|
||||
=> Callbacks.Ads.InvokeOnRewardedADLoaded();
|
||||
private static void OnRewardFailed()
|
||||
=> Callbacks.Ads.InvokeOnRewardADFailed();
|
||||
private static void OnRewardClosed()
|
||||
=> Callbacks.Ads.InvokeOnRewardADClosed();
|
||||
|
||||
private static void OnAdsInitComplete()
|
||||
{
|
||||
|
|
@ -363,7 +416,7 @@ namespace Guru
|
|||
HideBanner();
|
||||
}
|
||||
}
|
||||
Callbacks.Ads._onAdsInitComplete?.Invoke();
|
||||
Callbacks.Ads.InvokeOnAdsInitComplete();
|
||||
}
|
||||
|
||||
private static bool CheckAdsReady()
|
||||
|
|
@ -494,6 +547,7 @@ namespace Guru
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,4 @@
|
|||
|
||||
|
||||
|
||||
namespace Guru
|
||||
{
|
||||
using System;
|
||||
|
|
@ -12,49 +10,116 @@ namespace Guru
|
|||
/// </summary>
|
||||
public partial class GuruSDK
|
||||
{
|
||||
/// <summary>
|
||||
/// 主线关卡类型
|
||||
/// 只有传入此类型时才会进行 Blevel 的累加
|
||||
/// </summary>
|
||||
public const string LevelTypeMain = "main";
|
||||
|
||||
//----------------- 关卡开始类型 ---------------------
|
||||
public const string EventLevelStartModePlay = "play";
|
||||
public const string EventLevelStartModeReplay = "replay";
|
||||
public const string EventLevelStartModeContinue= "continue";
|
||||
|
||||
//----------------- 关卡结束类型 ---------------------
|
||||
public const string EventLevelEndSuccess = "success";
|
||||
public const string EventLevelEndFail = "fail";
|
||||
public const string EventLevelEndExit = "exit";
|
||||
public const string EventLevelEndTimeout = "timeout";
|
||||
|
||||
#region 通用接口
|
||||
//TODO: 需要有一个通用的 IEventData 的接口, 需要实现 getName, getData, getSetting, getPriority 等方法
|
||||
//TODO: Analytics.Track 的参数改为 IEventData
|
||||
|
||||
/// <summary>
|
||||
/// 自定义事件打点
|
||||
/// </summary>
|
||||
/// <param name="eventName"></param>
|
||||
/// <param name="data"></param>
|
||||
public static void LogEvent(string eventName, Dictionary<string, dynamic> data = null)
|
||||
/// <param name="priority"></param>
|
||||
public static void LogEvent(string eventName, Dictionary<string, dynamic> data = null, int priority = -1)
|
||||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: LogEvent {eventName} :: Please call <GuruSDK.Start()> first, before you call <LogEvent>.");
|
||||
return;
|
||||
}
|
||||
Analytics.Track(eventName, data);
|
||||
if(priority < 0) priority = GetEventPriorityInt(eventName);
|
||||
Analytics.Track(eventName, data, null, priority);
|
||||
}
|
||||
|
||||
public static void SetScreen(string screen, string extra = "")
|
||||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: SetScreen {screen} :: Please call <GuruSDK.Start()> first, before you call <SetScreen>.");
|
||||
UnityEngine.Debug.LogWarning($"{Tag} :: SetScreen {screen} can not be set before SDK init!");
|
||||
return;
|
||||
}
|
||||
Analytics.SetCurrentScreen(screen, extra);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 设置用户属性
|
||||
|
||||
/// <summary>
|
||||
/// 设置用户属性
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="value"></param>
|
||||
public static void SetUserProperty(string key, string value)
|
||||
{
|
||||
Analytics.SetUserProperty(key, value);
|
||||
}
|
||||
|
||||
public static void SetUID(string uid)
|
||||
{
|
||||
Analytics.SetUid(uid);
|
||||
}
|
||||
|
||||
public static void SetUserBLevel(int bLevel)
|
||||
{
|
||||
Analytics.SetBLevel(bLevel);
|
||||
Model.BLevel = bLevel;
|
||||
}
|
||||
|
||||
public static void SetUserBPlay(int bPlay)
|
||||
{
|
||||
Analytics.SetBPlay(bPlay);
|
||||
Model.BPlay = bPlay;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报用户全部的 Coin (当前值)
|
||||
/// </summary>
|
||||
/// <param name="coins"></param>
|
||||
public static void SetUserCoin(int coins)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyCoin, $"{coins}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报用户免费金币的 数量 (累加值)
|
||||
/// </summary>
|
||||
/// <param name="freeCoins"></param>
|
||||
public static void SetUserNonIapCoin(int freeCoins)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyNonIAPCoin, $"{freeCoins}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报用户付费金币的 数量 (累加值)
|
||||
/// </summary>
|
||||
/// <param name="paidCoins"></param>
|
||||
public static void SetUserIapCoin(int paidCoins)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyIAPCoin, $"{paidCoins}");
|
||||
}
|
||||
|
||||
public static void SetUserExp(int exp)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyExp, $"{exp}");
|
||||
}
|
||||
|
||||
public static void SetUserHp(int hp)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyHp, $"{hp}");
|
||||
}
|
||||
|
||||
public static void SetUserGrade(int grade)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyGrade, $"{grade}");
|
||||
}
|
||||
|
||||
public static void SetUserIsIAP(bool isIapUser)
|
||||
{
|
||||
Analytics.SetIsIapUser(isIapUser);
|
||||
}
|
||||
|
||||
public static void SetATTStatus(string status)
|
||||
{
|
||||
Analytics.SetAttStatus(status);
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 游戏打点
|
||||
|
|
@ -69,13 +134,13 @@ namespace Guru
|
|||
/// <param name="startType">关卡开始类型: play:开始游戏;replay:重玩;continue:继续游戏</param>
|
||||
/// <param name="isReplay">是否重新开始: true/false</param>
|
||||
/// <param name="extra">扩展数据</param>
|
||||
public static void LogLevelStart(int levelId, string startType = EventLevelStartModePlay,
|
||||
string levelType = LevelTypeMain, string levelName = "", string itemId = "",
|
||||
public static void LogLevelStart(int levelId, string startType = Consts.EventLevelStartModePlay,
|
||||
string levelType = Consts.LevelTypeMain, string levelName = "", string itemId = "",
|
||||
bool isReplay = false, Dictionary<string, object> extra = null)
|
||||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: LogLevelStart {levelId} :: Please call <GuruSDK.Start()> first, before you call <LogLevelStart>.");
|
||||
Debug.LogError($"{Tag} :: LogLevelStart {levelId} :: Please call <GuruSDK.Start()> first, before you call <LogLevelStart>.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -90,10 +155,10 @@ namespace Guru
|
|||
/// <param name="levelName"></param>
|
||||
/// <param name="itemId"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogLevelContinue(int levelId, string levelType = LevelTypeMain,
|
||||
public static void LogLevelContinue(int levelId, string levelType = Consts.LevelTypeMain,
|
||||
string levelName = "", string itemId = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
LogLevelStart(levelId, EventLevelStartModeContinue, levelType, levelName, itemId, true, extra:extra);
|
||||
LogLevelStart(levelId, Consts.EventLevelStartModeContinue, levelType, levelName, itemId, true, extra:extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -103,10 +168,10 @@ namespace Guru
|
|||
/// <param name="levelType"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="itemId"></param>
|
||||
public static void LogLevelReplay(int levelId, string levelType = LevelTypeMain,
|
||||
public static void LogLevelReplay(int levelId, string levelType = Consts.LevelTypeMain,
|
||||
string levelName = "", string itemId = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
LogLevelStart(levelId, EventLevelStartModeReplay,levelType, levelName, itemId, true, extra:extra);
|
||||
LogLevelStart(levelId, Consts.EventLevelStartModeReplay,levelType, levelName, itemId, true, extra:extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -121,36 +186,37 @@ namespace Guru
|
|||
/// <param name="step">步数(有则上报)</param>
|
||||
/// <param name="score">分数(有则上报)</param>
|
||||
/// <param name="extra">扩展数据</param>
|
||||
public static void LogLevelEnd(int levelId, string result = EventLevelEndSuccess,
|
||||
string levelType = LevelTypeMain, string levelName = "", string itemId = "",
|
||||
public static void LogLevelEnd(int levelId, string result = Consts.EventLevelEndSuccess,
|
||||
string levelType = Consts.LevelTypeMain, string levelName = "", string itemId = "",
|
||||
int duration = 0, int? step = null, int? score = null, Dictionary<string, object> extra = null)
|
||||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError(
|
||||
Debug.LogError(
|
||||
$"{Tag} :: LogLevelEnd {levelId} :: Please call <GuruSDK.Start()> first, before you call <LogLevelEnd>.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (extra == null) extra = new Dictionary<string, object>();
|
||||
|
||||
// 优先打 level_end 事件
|
||||
Analytics.LogLevelEnd(levelId, result, levelName, levelType, itemId, duration, step, score, extra);
|
||||
|
||||
// 自动记录关卡属性
|
||||
if (InitConfig.AutoRecordFinishedLevels)
|
||||
{
|
||||
if (result == EventLevelEndSuccess)
|
||||
if (result == Consts.EventLevelEndSuccess)
|
||||
{
|
||||
if (levelType == LevelTypeMain)
|
||||
if (levelType.ToLower() == Consts.LevelTypeMain)
|
||||
{
|
||||
if (levelId > Model.SuccessLevelId) Model.SuccessLevelId = levelId; // 自动记录关卡完成次数
|
||||
Model.BLevel = levelId; // 自动记录 [主线] 关卡完成次数
|
||||
}
|
||||
|
||||
Model.TotalPlayedCount++; // 自动记录关卡总次数
|
||||
Model.BPlay++; // 自动记录关卡总次数
|
||||
|
||||
Analytics.LevelEndSuccess(Model.TotalPlayedCount); // 自动 level_end_success
|
||||
var eventData = new LevelEndSuccessEventData(Model.BPlay, extra);
|
||||
Analytics.TrackLevelEndSuccessEvent(eventData); // 自动 level_end_success
|
||||
}
|
||||
|
||||
Analytics.BLevel = Model.SuccessLevelId; // 记录 BLevel
|
||||
Analytics.BPlay = Model.TotalPlayedCount; // 记录 BPlay
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -165,7 +231,7 @@ namespace Guru
|
|||
/// <param name="duration"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogLevelFirstEnd(string levelType, string levelName, int level,
|
||||
string result = EventLevelEndSuccess, int duration = 0, Dictionary<string, object> extra = null)
|
||||
string result = Consts.EventLevelEndSuccess, int duration = 0, Dictionary<string, object> extra = null)
|
||||
{
|
||||
Analytics.LevelFirstEnd(levelType, levelName, level, result, duration, extra);
|
||||
}
|
||||
|
|
@ -177,8 +243,8 @@ namespace Guru
|
|||
/// /// <param name="extra">扩展参数</param>
|
||||
public static void LogLevelEndSuccess(int bPlay, Dictionary<string, object> extra = null)
|
||||
{
|
||||
if (InitConfig.AutoRecordFinishedLevels) return;
|
||||
Analytics.LevelEndSuccess(bPlay, extra);
|
||||
var eventData = new LevelEndSuccessEventData(bPlay, extra);
|
||||
Analytics.TrackLevelEndSuccessEvent(eventData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -193,10 +259,10 @@ namespace Guru
|
|||
/// <param name="score"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogLevelFail(int levelId,
|
||||
string levelType = LevelTypeMain, string levelName = "", string itemId = "",
|
||||
string levelType = Consts.LevelTypeMain, string levelName = "", string itemId = "",
|
||||
int duration = 0, int? step = null, int? score = null , Dictionary<string, object> extra = null)
|
||||
{
|
||||
LogLevelEnd(levelId, EventLevelEndFail, levelType, levelName, itemId, duration, step, score, extra);
|
||||
LogLevelEnd(levelId, Consts.EventLevelEndFail, levelType, levelName, itemId, duration, step, score, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -211,10 +277,10 @@ namespace Guru
|
|||
/// <param name="score"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogLevelFailExit(int levelId,
|
||||
string levelType = LevelTypeMain, string levelName = "", string itemId = "",
|
||||
string levelType = Consts.LevelTypeMain, string levelName = "", string itemId = "",
|
||||
int duration = 0, int? step = null, int? score = null, Dictionary<string, object> extra = null)
|
||||
{
|
||||
LogLevelEnd(levelId, EventLevelEndExit, levelType, levelName, itemId, duration, step, score, extra);
|
||||
LogLevelEnd(levelId, Consts.EventLevelEndExit, levelType, levelName, itemId, duration, step, score, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -229,10 +295,10 @@ namespace Guru
|
|||
/// <param name="score"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogLevelFailTimeout(int levelId,
|
||||
string levelType = LevelTypeMain, string levelName = "", string itemId = "",
|
||||
string levelType = Consts.LevelTypeMain, string levelName = "", string itemId = "",
|
||||
int duration = 0, int? step = null, int? score = null, Dictionary<string, object> extra = null)
|
||||
{
|
||||
LogLevelEnd(levelId, EventLevelEndTimeout, levelType, levelName, itemId, duration, step, score, extra);
|
||||
LogLevelEnd(levelId, Consts.EventLevelEndTimeout, levelType, levelName, itemId, duration, step, score, extra);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -246,7 +312,7 @@ namespace Guru
|
|||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: LogLevelUp {playerLevel} :: Please call <GuruSDK.Start()> first, before you call <LogLevelUp>.");
|
||||
Debug.LogError($"{Tag} :: LogLevelUp {playerLevel} :: Please call <GuruSDK.Start()> first, before you call <LogLevelUp>.");
|
||||
return;
|
||||
}
|
||||
Analytics.LevelUp(playerLevel, characterName, extra);
|
||||
|
|
@ -261,7 +327,7 @@ namespace Guru
|
|||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: LogAchievement {achievementId} :: Please call <GuruSDK.Start()> first, before you call <LogAchievement>.");
|
||||
Debug.LogError($"{Tag} :: LogAchievement {achievementId} :: Please call <GuruSDK.Start()> first, before you call <LogAchievement>.");
|
||||
return;
|
||||
}
|
||||
Analytics.UnlockAchievement(achievementId, extra);
|
||||
|
|
@ -304,205 +370,6 @@ namespace Guru
|
|||
LogEvent(Consts.EventHpPoints, dict);
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region 用户属性
|
||||
|
||||
/// <summary>
|
||||
/// 提前调用用户属性
|
||||
/// </summary>
|
||||
private static void InitUserProperties()
|
||||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: InitUserProperties :: Please call <GuruSDK.Start()> first, before you call <InitUserProperties>.");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log($"[SDK] --- PurchasedCount:{Model.PurchasedCount}");
|
||||
Debug.Log($"[SDK] --- IsIapUser:{Model.IsIapUser}");
|
||||
|
||||
SetUserIsIAP(Model.IsIapUser); // 预先设置用户的 IAP User 属性
|
||||
SetUserBLevel(Model.SuccessLevelId); // 预先设置用户的 BLevel 属性
|
||||
SetUserBPlay(Model.TotalPlayedCount); // 预先设置用户的 BPlay 属性
|
||||
if (Model.IsNoAds) SetBuyNoAds(true); // 设置用户已经购买了去广告
|
||||
}
|
||||
|
||||
private static HashSet<string> _userPropertyExistKeys = new HashSet<string>();
|
||||
|
||||
private static void RecordUserPropertyKey(string key)
|
||||
{
|
||||
if(_userPropertyExistKeys == null)
|
||||
_userPropertyExistKeys = new HashSet<string>();
|
||||
|
||||
if(!HasUserPropertyKey(key)) _userPropertyExistKeys.Add(key);
|
||||
}
|
||||
|
||||
private static bool HasUserPropertyKey(string key)
|
||||
{
|
||||
return _userPropertyExistKeys?.Contains(key) ?? false;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 设置用户属性
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="value"></param>
|
||||
public static void SetUserProperty(string key, string value)
|
||||
{
|
||||
if (!IsInitialSuccess)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} :: SetUserProperty {key}:{value} ::Please call <GuruSDK.Start()> first, before you call <SetUserProperty>.");
|
||||
return;
|
||||
}
|
||||
RecordUserPropertyKey(key);
|
||||
Analytics.SetUserProperty(key, value);
|
||||
}
|
||||
|
||||
public static void SetUID(string uid)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyUserID, uid);
|
||||
}
|
||||
|
||||
public static void SetUserBLevel(int blevel)
|
||||
{
|
||||
if (!InitConfig.AutoRecordFinishedLevels)
|
||||
{
|
||||
Model.SetBLevelValue(blevel);
|
||||
Analytics.BLevel = blevel;
|
||||
}
|
||||
SetUserProperty(Consts.PropertyLevel, $"{blevel}");
|
||||
}
|
||||
|
||||
public static void SetUserBPlay(int bplay)
|
||||
{
|
||||
if (!InitConfig.AutoRecordFinishedLevels)
|
||||
{
|
||||
Model.SetBPlayValue(bplay);
|
||||
Analytics.BPlay = bplay;
|
||||
}
|
||||
SetUserProperty(Consts.PropertyPlay, $"{bplay}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报用户全部的 Coin (当前值)
|
||||
/// </summary>
|
||||
/// <param name="coins"></param>
|
||||
public static void SetUserCoin(int coins)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyCoin, $"{coins}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报用户免费金币的 数量 (累加值)
|
||||
/// </summary>
|
||||
/// <param name="freeCoins"></param>
|
||||
public static void SetUserNonIapCoin(int freeCoins)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyNonIAPCoin, $"{freeCoins}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报用户付费金币的 数量 (累加值)
|
||||
/// </summary>
|
||||
/// <param name="freeCoins"></param>
|
||||
public static void SetUserIapCoin(int paidCoins)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyIAPCoin, $"{paidCoins}");
|
||||
}
|
||||
|
||||
public static void SetUserExp(int exp)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyExp, $"{exp}");
|
||||
}
|
||||
|
||||
public static void SetUserHp(int hp)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyHp, $"{hp}");
|
||||
}
|
||||
|
||||
public static void SetUserGrade(int grade)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyGrade, $"{grade}");
|
||||
}
|
||||
|
||||
public static void SetUserIsIAP(bool isIapUser)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyIsIAPUser, isIapUser? "true" : "false");
|
||||
}
|
||||
|
||||
public static void SetFirstOpenTime(string timestamp)
|
||||
{
|
||||
SetUserProperty(Analytics.PropertyFirstOpenTime, timestamp);
|
||||
}
|
||||
|
||||
public static void SetNotiPerm(string status)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyNotiPerm, status);
|
||||
}
|
||||
|
||||
public static void SetATTStatus(string status)
|
||||
{
|
||||
SetUserProperty(Consts.PropertyATTStatus, status);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化时调用一下所有的属性打点 </br>
|
||||
/// <a href="https://docs.google.com/spreadsheets/d/1N47rXgjatRHFvzWWx0Hqv5C1D9NHHGbggi6pQ65c-zQ/edit#gid=1858695240">用户属性文档</a>
|
||||
/// </summary>
|
||||
private static void UpdateAllUserProperties()
|
||||
{
|
||||
if(!HasUserPropertyKey(Consts.PropertyFirstOpenTime))
|
||||
SetFirstOpenTime(TimeUtil.GetCurrentTimeStamp().ToString()); // first_open_time
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyIsIAPUser))
|
||||
SetUserIsIAP(Model?.IsIapUser ?? false); // is_iap_user
|
||||
|
||||
if (!HasUserPropertyKey(Consts.PropertyLevel))
|
||||
SetUserBLevel(Model?.SuccessLevelId ?? 0); // b_level
|
||||
|
||||
if (!HasUserPropertyKey(Consts.PropertyPlay))
|
||||
SetUserBLevel(Model?.TotalPlayedCount ?? 0); // b_play
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyUserID))
|
||||
SetUserProperty(Consts.PropertyUserID, UID); // user_id
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyDeviceID))
|
||||
SetUserProperty(Consts.PropertyDeviceID, DeviceId); // device_id
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyIAPCoin))
|
||||
SetUserIapCoin(0); // iap_coin
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyNonIAPCoin))
|
||||
SetUserNonIapCoin(0); // non_iap_coin
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyCoin))
|
||||
SetUserCoin(0);// coin
|
||||
|
||||
if (!HasUserPropertyKey(Consts.PropertyGrade))
|
||||
SetUserGrade(0); // grade
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyExp))
|
||||
SetUserExp(0); // exp
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyHp))
|
||||
SetUserHp(0); // hp
|
||||
|
||||
#if UNITY_IOS
|
||||
if(!HasUserPropertyKey(Consts.PropertyATTStatus))
|
||||
SetATTStatus("notDetermined"); // att_status
|
||||
#endif
|
||||
|
||||
if(!HasUserPropertyKey(Consts.PropertyNotiPerm))
|
||||
SetNotiPerm("not_determined"); // noti_perm
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region SDK 打点
|
||||
|
|
@ -511,19 +378,28 @@ namespace Guru
|
|||
/// Log SDK boost time
|
||||
/// </summary>
|
||||
/// <param name="time"></param>
|
||||
private static void LogSDKInitTime(double time)
|
||||
private static void LogSDKInfo(double time)
|
||||
{
|
||||
Analytics.Track(Consts.EventSDKInfo, new Dictionary<string, dynamic>()
|
||||
{
|
||||
{ "boost_time", time.ToString("F6") },
|
||||
{ Consts.PropertyDeviceID, DeviceId },
|
||||
{ "version", Version}
|
||||
{ "version", Version},
|
||||
{ "network", Instance.GetNetworkStatus()},
|
||||
}, new Analytics.EventSetting()
|
||||
{
|
||||
EnableFirebaseAnalytics = true,
|
||||
});
|
||||
}
|
||||
|
||||
SetUserProperty("sdk_version", Version);
|
||||
/// <summary>
|
||||
/// 获取 GuruSDK 实验分组
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static string GetGuruExperimentGroupId()
|
||||
{
|
||||
if (!GuruAnalytics.IsReady) return "not_set";
|
||||
return GuruAnalytics.Instance.ExperimentGroupId;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
@ -555,7 +431,7 @@ namespace Guru
|
|||
/// 当付费页面打开时调用 (iap_imp)
|
||||
/// </summary>
|
||||
/// <param name="scene">付费页场景名称</param>
|
||||
/// <param name="productId">列表中首个商品的 ProductId </param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogIAPImp(string scene, Dictionary<string, object> extra = null)
|
||||
{
|
||||
Analytics.IAPImp(scene, extra);
|
||||
|
|
@ -565,7 +441,7 @@ namespace Guru
|
|||
/// 当付费页面关闭时调用 (iap_close)
|
||||
/// </summary>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="productId"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogIAPClose(string scene, Dictionary<string, object> extra = null)
|
||||
{
|
||||
Analytics.IAPClose(scene, extra);
|
||||
|
|
@ -576,7 +452,9 @@ namespace Guru
|
|||
/// </summary>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="productId"></param>
|
||||
/// <param name="basePlan"></param>
|
||||
/// <param name="offerId"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogIAPClick(string scene, string productId, string basePlan = "", string offerId = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
Analytics.IAPClick(scene, productId, basePlan, offerId, extra);
|
||||
|
|
@ -608,6 +486,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡或者人物等级名称</param>
|
||||
/// <param name="itemName">购买道具名称</param>
|
||||
/// <param name="scene">购买场景如 Store, Workbench, Sign, Ads....</param>
|
||||
/// <param name="extra">自定义数据</param>
|
||||
public static void LogEarnVirtualCurrency(string currencyName,
|
||||
int value, int balance,
|
||||
string category = "", string itemName = "",
|
||||
|
|
@ -616,19 +495,55 @@ namespace Guru
|
|||
Analytics.EarnVirtualCurrency(currencyName, value, balance, category, itemName,levelName, scene, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 游戏初次启动/用户获得初始道具
|
||||
/// </summary>
|
||||
/// <param name="currencyName">货币名称</param>
|
||||
/// <param name="value">货币增加值 10</param>
|
||||
/// <param name="balance">结算后货币总量 20 -> 30</param>
|
||||
/// <param name="levelName">购入道具 ID / 道具名称</param>
|
||||
/// <param name="scene">购买场景如 Store, Workbench, Sign, Ads....</param>
|
||||
/// <param name="extra">自定义数据</param>
|
||||
public static void LogEarnVirtualCurrencyByFirstOpen(string currencyName,
|
||||
int value, int balance,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
string item_category = Consts.CurrencyCategoryReward;
|
||||
string item_name = "first_open";
|
||||
Analytics.EarnVirtualCurrency(currencyName, value, balance, item_category, item_name,levelName, scene, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 出售道具后获取货币
|
||||
/// </summary>
|
||||
/// <param name="currencyName">货币名称</param>
|
||||
/// <param name="value">货币增加值 10</param>
|
||||
/// <param name="balance">结算后货币总量 20 -> 30</param>
|
||||
/// <param name="itemName">购买道具名称</param>
|
||||
/// <param name="levelName">当前关卡或者人物等级名称</param>
|
||||
/// <param name="scene">购买场景如 Store, Workbench, Sign, Ads....</param>
|
||||
/// <param name="extra">自定义数据</param>
|
||||
public static void LogEarnVirtualCurrencyBySellItem(string currencyName,
|
||||
int value, int balance, string itemName,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
string item_category = Consts.CurrencyCategoryIGC;
|
||||
Analytics.EarnVirtualCurrency(currencyName, value, balance, item_category, itemName,levelName, scene, extra);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 赚取组合: 货币+道具 (earn_virtual_currency) (props)
|
||||
/// </summary>
|
||||
/// <param name="currencyName"></param>
|
||||
/// <param name="value"></param>
|
||||
/// <param name="balance"></param>
|
||||
/// <param name="category"></param>
|
||||
/// <param name="itemName"></param>
|
||||
/// <param name="props"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="currencyName">货币名称</param>
|
||||
/// <param name="value">货币增加值 10</param>
|
||||
/// <param name="balance">结算后货币总量 20 -> 30</param>
|
||||
/// <param name="category">消耗类型, 默认值请赋 reward</param>
|
||||
/// <param name="itemName">购买道具名称</param>
|
||||
/// <param name="props">获取的道具组合</param>
|
||||
/// <param name="levelName">当前关卡或者人物等级名称</param>
|
||||
/// <param name="scene">购买场景如 Store, Workbench, Sign, Ads....</param>
|
||||
/// <param name="extra">自定义数据</param>
|
||||
private static void LogEarnVirtualCurrencyAndProps(string currencyName,
|
||||
int value = 0, int balance = 0,
|
||||
string category = "", string itemName = "",
|
||||
|
|
@ -664,6 +579,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyBySign(string currencyName,
|
||||
int value = 0, int balance = 0, string levelName = "",
|
||||
string scene = "home_page", string[] props = null, Dictionary<string, object> extra = null)
|
||||
|
|
@ -687,6 +603,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyByIAP(string currencyName,
|
||||
int value = 0, int balance = 0, string levelName = "",
|
||||
string scene = "store", string[] props = null, Dictionary<string, object> extra = null)
|
||||
|
|
@ -709,6 +626,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyByAds(string currencyName,
|
||||
int value = 0, int balance = 0, string levelName = "",
|
||||
string scene = "store", string[] props = null, Dictionary<string, object> extra = null)
|
||||
|
|
@ -730,6 +648,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyByPaidAds(string currencyName,
|
||||
int value = 0, int balance = 0, string levelName = "",
|
||||
string scene = Consts.ParameterDefaultScene, string[] props = null, Dictionary<string, object> extra = null)
|
||||
|
|
@ -751,6 +670,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyByLevelComplete(string currencyName,
|
||||
int value = 0, int balance = 0, string levelName = "",
|
||||
string scene = "store", string[] props = null, Dictionary<string, object> extra = null)
|
||||
|
|
@ -762,22 +682,23 @@ namespace Guru
|
|||
|
||||
|
||||
/// <summary>
|
||||
/// 通过使用 Currency 购买获得 Prop (earn_virtual_currency) (reward:level)
|
||||
/// 购买获得 Prop (earn_virtual_currency) (reward:level)
|
||||
/// 记录 Prop 增加的打点, 消费游戏内货币
|
||||
/// </summary>
|
||||
/// <param name="currencyName">货币名称</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="currencyName">购买的道具名称</param>
|
||||
/// <param name="spendCurrencyName">消费货币名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="value">赚取金额</param>
|
||||
/// <param name="balance">货币总量(累加后)</param>
|
||||
/// <param name="value">购入数量</param>
|
||||
/// <param name="balance">道具总量(累加后)</param>
|
||||
/// <param name="levelName">当前关卡名称</param>
|
||||
public static void LogEarnPropsByVirtualCurrency(string currencyName, string[] props,
|
||||
string scene = Consts.ParameterDefaultScene,
|
||||
int value = 1, int balance = 0, string levelName = "", Dictionary<string, object> extra = null)
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyByIGC(string currencyName, string spendCurrencyName, int value = 0, int balance = 0,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
string category = Consts.CurrencyCategoryIGC;
|
||||
string itemName = currencyName;
|
||||
LogEarnVirtualCurrencyAndProps(currencyName, value, balance, category, itemName, levelName, scene, props, extra);
|
||||
string itemName = spendCurrencyName;
|
||||
if (string.IsNullOrEmpty(scene)) scene = Consts.ParameterDefaultScene;
|
||||
LogEarnVirtualCurrencyAndProps(currencyName, value, balance, category, itemName, levelName, scene, null, extra); // TODO 这里的打点不对
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -789,6 +710,7 @@ namespace Guru
|
|||
/// <param name="value"></param>
|
||||
/// <param name="balance"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnPropByProp(string propName, string otherName,
|
||||
string scene = Consts.ParameterDefaultScene,
|
||||
int value = 1, int balance = 0, string levelName = "", Dictionary<string, object> extra = null)
|
||||
|
|
@ -810,6 +732,7 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡名称</param>
|
||||
/// <param name="scene">应用场景</param>
|
||||
/// <param name="props">获取的道具名称列表</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogEarnVirtualCurrencyByLottery(string currencyName,
|
||||
int value = 0, int balance = 0, string levelName = "",
|
||||
string scene = "store", string[] props = null, Dictionary<string, object> extra = null)
|
||||
|
|
@ -835,12 +758,29 @@ namespace Guru
|
|||
/// <param name="levelName">当前关卡或者人物等级名称</param>
|
||||
/// <param name="itemName">购买道具名称</param>
|
||||
/// <param name="scene">购买场景如 Store, Workbench, Sign, Ads....</param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendVirtualCurrency(string currencyName, int value, int balance, string category = "", string itemName = "",
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
Analytics.SpendVirtualCurrency(currencyName, value, balance, category, itemName, levelName, scene, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 消耗 Boost 道具
|
||||
/// </summary>
|
||||
/// <param name="currencyName">货币/道具名称</param>
|
||||
/// <param name="value">货币消耗值 10</param>
|
||||
/// <param name="balance">结算后货币总量 30 -> 20</param>
|
||||
/// <param name="itemName"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendVirtualCurrencyAsBoost(string currencyName, int value, int balance, string itemName = "",
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
string category = Consts.CurrencyCategoryBoost;
|
||||
Analytics.SpendVirtualCurrency(currencyName, value, balance, category, itemName, levelName, scene, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 消耗货币购买道具 (spend_virtual_currency) (props)
|
||||
|
|
@ -851,11 +791,13 @@ namespace Guru
|
|||
/// <param name="balance"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendVirtualCurrencyWithProp(string currencyName, string prop,
|
||||
int value, int balance,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
{
|
||||
LogSpendVirtualCurrencyWithProps(currencyName, new string[] {prop}, value, balance, levelName, scene, extra);
|
||||
string category = Consts.CurrencyCategoryProp;
|
||||
LogSpendVirtualCurrency(currencyName, value, balance, category, prop, levelName, scene, extra);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -867,6 +809,7 @@ namespace Guru
|
|||
/// <param name="balance"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendVirtualCurrencyWithProps(string currencyName, string[] props,
|
||||
int value, int balance,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
|
|
@ -892,6 +835,7 @@ namespace Guru
|
|||
/// <param name="balance"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendVirtualCurrencyWithBundle(string currencyName, string bundle,
|
||||
int value, int balance,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
|
|
@ -908,6 +852,7 @@ namespace Guru
|
|||
/// <param name="balance"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendVirtualCurrencyWithBundles(string currencyName, string[] bundles,
|
||||
int value, int balance,
|
||||
string levelName = "", string scene = "", Dictionary<string, object> extra = null)
|
||||
|
|
@ -927,12 +872,14 @@ namespace Guru
|
|||
/// <summary>
|
||||
/// 消耗物品, 交换其他物品 (spend_virtual_currency) (prop)
|
||||
/// </summary>
|
||||
/// <param name="currencyName"></param>
|
||||
/// <param name="bundles"></param>
|
||||
/// <param name="propName"></param>
|
||||
/// <param name="otherName"></param>
|
||||
/// <param name="value"></param>
|
||||
/// <param name="balance"></param>
|
||||
/// <param name="levelName"></param>
|
||||
/// <param name="scene"></param>
|
||||
/// <param name="extraCategory"></param>
|
||||
/// <param name="extra"></param>
|
||||
public static void LogSpendPropWithProp(string propName, string otherName,
|
||||
int value, int balance,
|
||||
string levelName = "", string scene = "", string extraCategory = "", Dictionary<string, object> extra = null)
|
||||
|
|
@ -1207,7 +1154,7 @@ namespace Guru
|
|||
CrashlyticsAgent.Log(message);
|
||||
}
|
||||
|
||||
public static void CrashException(string message)
|
||||
public static void CrashLogException(string message)
|
||||
{
|
||||
if (!IsFirebaseReady) return;
|
||||
CrashlyticsAgent.LogException(message);
|
||||
|
|
@ -1219,11 +1166,73 @@ namespace Guru
|
|||
CrashlyticsAgent.LogException(ex);
|
||||
}
|
||||
|
||||
public static void CrashCustomKeys(string key, string value)
|
||||
public static void CrashSetCustomKeys(string key, string value)
|
||||
{
|
||||
if (!IsFirebaseReady) return;
|
||||
CrashlyticsAgent.SetCustomKey(key, value);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 优先级设置
|
||||
|
||||
private static readonly Dictionary<string, int> _eventPriorities = new Dictionary<string, int>(10);
|
||||
|
||||
/// <summary>
|
||||
/// 设置
|
||||
/// </summary>
|
||||
/// <param name="priority"></param>
|
||||
/// <param name="eventNames"></param>
|
||||
public static void SetEventPriority(EventPriority priority, string[] eventNames)
|
||||
{
|
||||
int i = 0;
|
||||
while (i < eventNames.Length)
|
||||
{
|
||||
var evt = eventNames[i];
|
||||
if (!string.IsNullOrEmpty(evt))
|
||||
{
|
||||
_eventPriorities[evt] = (int)priority;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetEventPriority(EventPriority priority, string eventName)
|
||||
{
|
||||
SetEventPriority(priority, new string[]{eventName});
|
||||
}
|
||||
|
||||
public static EventPriority GetEventPriority(string eventName)
|
||||
{
|
||||
if (_eventPriorities.TryGetValue(eventName, out int p))
|
||||
{
|
||||
return (EventPriority)p;
|
||||
}
|
||||
return EventPriority.Default;
|
||||
}
|
||||
|
||||
public static int GetEventPriorityInt(string eventName)
|
||||
{
|
||||
return (int)GetEventPriority(eventName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// set all events as 'Emergence' event, which will be triggered immediately
|
||||
/// </summary>
|
||||
private void SetSDKEventPriority()
|
||||
{
|
||||
SetEventPriority(EventPriority.Emergence, new []
|
||||
{
|
||||
Consts.EventTchAdRev001Impression,
|
||||
Consts.EventTchAdRev02Impression,
|
||||
Consts.EventLevelStart,
|
||||
Consts.EventLevelEnd,
|
||||
Consts.EventIAPReturnTrue,
|
||||
Consts.EventIAPPurchase,
|
||||
});
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -1,241 +0,0 @@
|
|||
namespace Guru
|
||||
{
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
public partial class GuruSDK
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 回调参数类
|
||||
/// </summary>
|
||||
public class Callbacks
|
||||
{
|
||||
/// <summary>
|
||||
/// APP 事件
|
||||
/// </summary>
|
||||
public static class App
|
||||
{
|
||||
internal static Action<bool> _onAppPaused;
|
||||
public static event Action<bool> OnAppPaused
|
||||
{
|
||||
add => _onAppPaused += value;
|
||||
remove => _onAppPaused -= value;
|
||||
}
|
||||
|
||||
internal static Action _onAppQuit;
|
||||
public static event Action OnAppQuit
|
||||
{
|
||||
add => _onAppQuit += value;
|
||||
remove => _onAppQuit -= value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// GDPR Consent
|
||||
/// </summary>
|
||||
public static class ConsentFlow
|
||||
{
|
||||
/// <summary>
|
||||
/// 当Consent启动结束后返回状态码
|
||||
/// </summary>
|
||||
public static event Action<int> OnConsentResult
|
||||
{
|
||||
add => _onConsentResult += value;
|
||||
remove => _onConsentResult -= value;
|
||||
}
|
||||
internal static Action<int> _onConsentResult;
|
||||
|
||||
/// <summary>
|
||||
/// ATT 状态返回
|
||||
/// </summary>
|
||||
public static event Action<int> OnAttResult
|
||||
{
|
||||
add => _onAttResult += value;
|
||||
remove => _onAttResult -= value;
|
||||
}
|
||||
internal static Action<int> _onAttResult;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 广告回调
|
||||
/// </summary>
|
||||
public static class Ads
|
||||
{
|
||||
internal static Action _onAdsInitComplete;
|
||||
public static event Action OnAdsInitComplete
|
||||
{
|
||||
add => _onAdsInitComplete += value;
|
||||
remove => _onAdsInitComplete -= value;
|
||||
}
|
||||
|
||||
internal static Action<string> _onBannerADStartLoad;
|
||||
public static event Action<string> OnBannerADStartLoad
|
||||
{
|
||||
add => _onBannerADStartLoad += value;
|
||||
remove => _onBannerADStartLoad -= value;
|
||||
}
|
||||
|
||||
internal static Action _onBannerADLoaded;
|
||||
public static event Action OnBannerADLoaded
|
||||
{
|
||||
add => _onBannerADLoaded += value;
|
||||
remove => _onBannerADLoaded -= value;
|
||||
}
|
||||
|
||||
internal static Action<string> _onInterstitialADStartLoad;
|
||||
public static event Action<string> OnInterstitialADStartLoad
|
||||
{
|
||||
add => _onInterstitialADStartLoad += value;
|
||||
remove => _onInterstitialADStartLoad -= value;
|
||||
}
|
||||
|
||||
internal static Action _onInterstitialADLoaded;
|
||||
public static event Action OnInterstitialADLoaded
|
||||
{
|
||||
add => _onInterstitialADLoaded += value;
|
||||
remove => _onInterstitialADLoaded -= value;
|
||||
}
|
||||
|
||||
internal static Action _onInterstitialADFailed;
|
||||
public static event Action OnInterstitialADFailed
|
||||
{
|
||||
add => _onInterstitialADFailed += value;
|
||||
remove => _onInterstitialADFailed -= value;
|
||||
}
|
||||
|
||||
internal static Action<string> _onRewardedADStartLoad;
|
||||
public static event Action<string> OnRewardedADStartLoad
|
||||
{
|
||||
add => _onRewardedADStartLoad += value;
|
||||
remove => _onRewardedADStartLoad -= value;
|
||||
}
|
||||
|
||||
internal static Action _onRewardedADLoaded;
|
||||
public static event Action OnRewardedADLoaded
|
||||
{
|
||||
add => _onRewardedADLoaded += value;
|
||||
remove => _onRewardedADLoaded -= value;
|
||||
}
|
||||
|
||||
internal static Action _onRewardADFailed;
|
||||
public static event Action OnRewardADFailed
|
||||
{
|
||||
add => _onRewardADFailed += value;
|
||||
remove => _onRewardADFailed -= value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 云控参数
|
||||
/// </summary>
|
||||
public static class Remote
|
||||
{
|
||||
internal static Action<bool> _onRemoteFetchComplete;
|
||||
public static event Action<bool> OnRemoteFetchComplete
|
||||
{
|
||||
add => _onRemoteFetchComplete += value;
|
||||
remove => _onRemoteFetchComplete -= value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 支付回调
|
||||
/// </summary>
|
||||
public static class IAP
|
||||
{
|
||||
internal static Action _onIAPInitStart;
|
||||
public static event Action OnIAPInitStart
|
||||
{
|
||||
add => _onIAPInitStart += value;
|
||||
remove => _onIAPInitStart -= value;
|
||||
}
|
||||
|
||||
internal static Action<bool> _onIAPInitComplete;
|
||||
public static event Action<bool> OnIAPInitComplete
|
||||
{
|
||||
add => _onIAPInitComplete += value;
|
||||
remove => _onIAPInitComplete -= value;
|
||||
}
|
||||
|
||||
internal static Action<string> _onPurchaseStart;
|
||||
public static event Action<string> OnPurchaseStart
|
||||
{
|
||||
add => _onPurchaseStart += value;
|
||||
remove => _onPurchaseStart -= value;
|
||||
}
|
||||
|
||||
internal static Action<string, bool> _onPurchaseEnd;
|
||||
public static event Action<string, bool> OnPurchaseEnd
|
||||
{
|
||||
add => _onPurchaseEnd += value;
|
||||
remove => _onPurchaseEnd -= value;
|
||||
}
|
||||
|
||||
internal static Action<string, string> _onPurchaseFailed;
|
||||
public static event Action<string, string> OnPurchaseFailed
|
||||
{
|
||||
add => _onPurchaseFailed += value;
|
||||
remove => _onPurchaseFailed -= value;
|
||||
}
|
||||
|
||||
internal static Action<bool, string> _onIAPRestored;
|
||||
public static event Action<bool, string> OnIAPRestored
|
||||
{
|
||||
add => _onIAPRestored += value;
|
||||
remove => _onIAPRestored -= value;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static class SDK
|
||||
{
|
||||
internal static Action<bool> _onFirebaseReady;
|
||||
public static event Action<bool> OnFirebaseReady
|
||||
{
|
||||
add => _onFirebaseReady += value;
|
||||
remove => _onFirebaseReady -= value;
|
||||
}
|
||||
|
||||
internal static Action _onGuruServiceReady;
|
||||
public static event Action OnGuruServiceReady
|
||||
{
|
||||
add => _onGuruServiceReady += value;
|
||||
remove => _onGuruServiceReady -= value;
|
||||
}
|
||||
|
||||
internal static Action<bool> _onDebuggerDisplayed;
|
||||
public static event Action<bool> OnDisplayDebugger
|
||||
{
|
||||
add => _onDebuggerDisplayed += value;
|
||||
remove => _onDebuggerDisplayed -= value;
|
||||
}
|
||||
|
||||
internal static Action<bool> _onUserAuthResult;
|
||||
public static event Action<bool> OnUserAuthResult
|
||||
{
|
||||
add => _onUserAuthResult += value;
|
||||
remove => _onUserAuthResult -= value;
|
||||
}
|
||||
|
||||
internal static Action<bool> _onFirebaseAuthResult;
|
||||
public static event Action<bool> OnFirebaseAuthResult
|
||||
{
|
||||
add => _onFirebaseAuthResult += value;
|
||||
remove => _onFirebaseAuthResult -= value;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,378 @@
|
|||
namespace Guru
|
||||
{
|
||||
using System;
|
||||
|
||||
|
||||
public partial class GuruSDK
|
||||
{
|
||||
/// <summary>
|
||||
/// 回调参数类
|
||||
/// </summary>
|
||||
public class Callbacks
|
||||
{
|
||||
/// <summary>
|
||||
/// APP 事件
|
||||
/// </summary>
|
||||
public static class App
|
||||
{
|
||||
private static Action<bool> _onAppPaused;
|
||||
public static event Action<bool> OnAppPaused
|
||||
{
|
||||
add => _onAppPaused += value;
|
||||
remove => _onAppPaused -= value;
|
||||
}
|
||||
internal static void InvokeOnAppPaused(bool isPaused)
|
||||
{
|
||||
_onAppPaused?.Invoke(isPaused);
|
||||
}
|
||||
|
||||
private static Action _onAppQuit;
|
||||
public static event Action OnAppQuit
|
||||
{
|
||||
add => _onAppQuit += value;
|
||||
remove => _onAppQuit -= value;
|
||||
}
|
||||
internal static void InvokeOnAppQuit()
|
||||
{
|
||||
_onAppQuit?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GDPR Consent
|
||||
/// </summary>
|
||||
public static class ConsentFlow
|
||||
{
|
||||
/// <summary>
|
||||
/// 当Consent启动结束后返回状态码
|
||||
/// </summary>
|
||||
public static event Action<int> OnConsentResult
|
||||
{
|
||||
add => _onConsentResult += value;
|
||||
remove => _onConsentResult -= value;
|
||||
}
|
||||
private static Action<int> _onConsentResult;
|
||||
internal static void InvokeOnConsentResult(int code)
|
||||
{
|
||||
_onConsentResult?.Invoke(code);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ATT 状态返回
|
||||
/// </summary>
|
||||
public static event Action<int> OnAttResult
|
||||
{
|
||||
add => _onAttResult += value;
|
||||
remove => _onAttResult -= value;
|
||||
}
|
||||
private static Action<int> _onAttResult;
|
||||
internal static void InvokeOnAttResultCallback(int code)
|
||||
{
|
||||
_onAttResult?.Invoke(code);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 广告回调
|
||||
/// </summary>
|
||||
public static class Ads
|
||||
{
|
||||
private static Action _onAdsInitComplete;
|
||||
public static event Action OnAdsInitComplete
|
||||
{
|
||||
add => _onAdsInitComplete += value;
|
||||
remove => _onAdsInitComplete -= value;
|
||||
}
|
||||
internal static void InvokeOnAdsInitComplete()
|
||||
{
|
||||
_onAdsInitComplete?.Invoke();
|
||||
}
|
||||
|
||||
//------------ BANNER -----------------
|
||||
private static Action<string> _onBannerADStartLoad;
|
||||
public static event Action<string> OnBannerADStartLoad
|
||||
{
|
||||
add => _onBannerADStartLoad += value;
|
||||
remove => _onBannerADStartLoad -= value;
|
||||
}
|
||||
internal static void InvokeOnBannerADStartLoad(string adUnitId)
|
||||
{
|
||||
_onBannerADStartLoad?.Invoke(adUnitId);
|
||||
}
|
||||
|
||||
private static Action _onBannerADLoaded;
|
||||
public static event Action OnBannerADLoaded
|
||||
{
|
||||
add => _onBannerADLoaded += value;
|
||||
remove => _onBannerADLoaded -= value;
|
||||
}
|
||||
internal static void InvokeOnBannerADLoaded()
|
||||
{
|
||||
_onBannerADLoaded?.Invoke();
|
||||
}
|
||||
|
||||
//------------ INTER -----------------
|
||||
private static Action<string> _onInterstitialADStartLoad;
|
||||
public static event Action<string> OnInterstitialADStartLoad
|
||||
{
|
||||
add => _onInterstitialADStartLoad += value;
|
||||
remove => _onInterstitialADStartLoad -= value;
|
||||
}
|
||||
internal static void InvokeOnInterstitialADStartLoad(string adUnitId)
|
||||
{
|
||||
_onInterstitialADStartLoad?.Invoke(adUnitId);
|
||||
}
|
||||
|
||||
private static Action _onInterstitialADLoaded;
|
||||
public static event Action OnInterstitialADLoaded
|
||||
{
|
||||
add => _onInterstitialADLoaded += value;
|
||||
remove => _onInterstitialADLoaded -= value;
|
||||
}
|
||||
internal static void InvokeOnInterstitialADLoaded()
|
||||
{
|
||||
_onInterstitialADLoaded?.Invoke();
|
||||
}
|
||||
|
||||
private static Action _onInterstitialADFailed;
|
||||
public static event Action OnInterstitialADFailed
|
||||
{
|
||||
add => _onInterstitialADFailed += value;
|
||||
remove => _onInterstitialADFailed -= value;
|
||||
}
|
||||
internal static void InvokeOnInterstitialADFailed()
|
||||
{
|
||||
_onInterstitialADFailed?.Invoke();
|
||||
}
|
||||
|
||||
private static Action _onInterstitialADClosed;
|
||||
public static event Action OnInterstitialADClosed
|
||||
{
|
||||
add => _onInterstitialADClosed += value;
|
||||
remove => _onInterstitialADClosed -= value;
|
||||
}
|
||||
internal static void InvokeOnInterstitialADClosed()
|
||||
{
|
||||
_onInterstitialADClosed?.Invoke();
|
||||
}
|
||||
|
||||
//------------ REWARD -----------------
|
||||
private static Action<string> _onRewardedADStartLoad;
|
||||
public static event Action<string> OnRewardedADStartLoad
|
||||
{
|
||||
add => _onRewardedADStartLoad += value;
|
||||
remove => _onRewardedADStartLoad -= value;
|
||||
}
|
||||
internal static void InvokeOnRewardedADStartLoad(string adUnitId)
|
||||
{
|
||||
_onRewardedADStartLoad?.Invoke(adUnitId);
|
||||
}
|
||||
|
||||
private static Action _onRewardedADLoaded;
|
||||
public static event Action OnRewardedADLoaded
|
||||
{
|
||||
add => _onRewardedADLoaded += value;
|
||||
remove => _onRewardedADLoaded -= value;
|
||||
}
|
||||
internal static void InvokeOnRewardedADLoaded()
|
||||
{
|
||||
_onRewardedADLoaded?.Invoke();
|
||||
}
|
||||
|
||||
private static Action _onRewardADClosed;
|
||||
public static event Action OnRewardedADClosed
|
||||
{
|
||||
add => _onRewardADClosed += value;
|
||||
remove => _onRewardADClosed -= value;
|
||||
}
|
||||
internal static void InvokeOnRewardADClosed()
|
||||
{
|
||||
_onRewardADClosed?.Invoke();
|
||||
}
|
||||
|
||||
private static Action _onRewardADFailed;
|
||||
public static event Action OnRewardADFailed
|
||||
{
|
||||
add => _onRewardADFailed += value;
|
||||
remove => _onRewardADFailed -= value;
|
||||
}
|
||||
internal static void InvokeOnRewardADFailed()
|
||||
{
|
||||
_onRewardADFailed?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 云控参数
|
||||
/// </summary>
|
||||
public static class Remote
|
||||
{
|
||||
private static Action<bool> _onRemoteFetchComplete;
|
||||
public static event Action<bool> OnRemoteFetchComplete
|
||||
{
|
||||
add => _onRemoteFetchComplete += value;
|
||||
remove => _onRemoteFetchComplete -= value;
|
||||
}
|
||||
internal static void InvokeOnRemoteFetchComplete(bool success)
|
||||
{
|
||||
_onRemoteFetchComplete?.Invoke(success);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 支付回调
|
||||
/// </summary>
|
||||
public static class IAP
|
||||
{
|
||||
private static Action _onIAPInitStart;
|
||||
public static event Action OnIAPInitStart
|
||||
{
|
||||
add => _onIAPInitStart += value;
|
||||
remove => _onIAPInitStart -= value;
|
||||
}
|
||||
internal static void InvokeOnIAPInitStart()
|
||||
{
|
||||
_onIAPInitStart?.Invoke();
|
||||
}
|
||||
|
||||
|
||||
private static Action<bool> _onIAPInitComplete;
|
||||
public static event Action<bool> OnIAPInitComplete
|
||||
{
|
||||
add => _onIAPInitComplete += value;
|
||||
remove => _onIAPInitComplete -= value;
|
||||
}
|
||||
internal static void InvokeOnIAPInitComplete(bool success)
|
||||
{
|
||||
_onIAPInitComplete?.Invoke(success);
|
||||
}
|
||||
|
||||
|
||||
private static Action<string> _onPurchaseStart;
|
||||
public static event Action<string> OnPurchaseStart
|
||||
{
|
||||
add => _onPurchaseStart += value;
|
||||
remove => _onPurchaseStart -= value;
|
||||
}
|
||||
internal static void InvokeOnPurchaseStart(string productId)
|
||||
{
|
||||
_onPurchaseStart?.Invoke(productId);
|
||||
}
|
||||
|
||||
|
||||
private static Action<string, bool> _onPurchaseEnd;
|
||||
public static event Action<string, bool> OnPurchaseEnd
|
||||
{
|
||||
add => _onPurchaseEnd += value;
|
||||
remove => _onPurchaseEnd -= value;
|
||||
}
|
||||
internal static void InvokeOnPurchaseEnd(string productId, bool success)
|
||||
{
|
||||
_onPurchaseEnd?.Invoke(productId, success);
|
||||
}
|
||||
|
||||
|
||||
private static Action<string, string> _onPurchaseFailed;
|
||||
public static event Action<string, string> OnPurchaseFailed
|
||||
{
|
||||
add => _onPurchaseFailed += value;
|
||||
remove => _onPurchaseFailed -= value;
|
||||
}
|
||||
internal static void InvokeOnPurchaseFailed(string productId, string error)
|
||||
{
|
||||
_onPurchaseFailed?.Invoke(productId, error);
|
||||
}
|
||||
|
||||
|
||||
private static Action<bool, string> _onIAPRestored;
|
||||
public static event Action<bool, string> OnIAPRestored
|
||||
{
|
||||
add => _onIAPRestored += value;
|
||||
remove => _onIAPRestored -= value;
|
||||
}
|
||||
internal static void InvokeOnIAPRestored(bool success, string productId)
|
||||
{
|
||||
_onIAPRestored?.Invoke(success, productId);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
public static class SDK
|
||||
{
|
||||
private static Action<bool> _onFirebaseReady;
|
||||
public static event Action<bool> OnFirebaseReady
|
||||
{
|
||||
add => _onFirebaseReady += value;
|
||||
remove => _onFirebaseReady -= value;
|
||||
}
|
||||
internal static void InvokeOnFirebaseReady(bool success)
|
||||
{
|
||||
_onFirebaseReady?.Invoke(success);
|
||||
}
|
||||
|
||||
private static Action _onGuruServiceReady;
|
||||
public static event Action OnGuruServiceReady
|
||||
{
|
||||
add => _onGuruServiceReady += value;
|
||||
remove => _onGuruServiceReady -= value;
|
||||
}
|
||||
internal static void InvokeOnGuruServiceReady()
|
||||
{
|
||||
_onGuruServiceReady?.Invoke();
|
||||
}
|
||||
|
||||
private static Action<bool> _onDebuggerDisplayed;
|
||||
public static event Action<bool> OnDisplayDebugger
|
||||
{
|
||||
add => _onDebuggerDisplayed += value;
|
||||
remove => _onDebuggerDisplayed -= value;
|
||||
}
|
||||
internal static void InvokeOnDebuggerDisplayed(bool success)
|
||||
{
|
||||
_onDebuggerDisplayed?.Invoke(success);
|
||||
}
|
||||
|
||||
private static Action<bool> _onUserAuthResult;
|
||||
public static event Action<bool> OnGuruUserAuthResult
|
||||
{
|
||||
add => _onUserAuthResult += value;
|
||||
remove => _onUserAuthResult -= value;
|
||||
}
|
||||
internal static void InvokeOnGuruUserAuthResult(bool success)
|
||||
{
|
||||
_onUserAuthResult?.Invoke(success);
|
||||
}
|
||||
|
||||
// DeepLink 回调
|
||||
private static Action<string> _onDeeplinkCallback;
|
||||
public static event Action<string> OnDeeplinkCallback
|
||||
{
|
||||
add => _onDeeplinkCallback += value;
|
||||
remove => _onDeeplinkCallback -= value;
|
||||
}
|
||||
internal static void InvokeDeeplinkCallback(string deeplink)
|
||||
{
|
||||
_onDeeplinkCallback?.Invoke(deeplink);
|
||||
}
|
||||
|
||||
// TODO: 之后需要添加 define 宏来控制是否可用
|
||||
// Firebase Auth 回调
|
||||
private static Action<bool, Firebase.Auth.FirebaseUser> _onFirebaseUserAuthResult;
|
||||
public static event Action<bool, Firebase.Auth.FirebaseUser> OnFirebaseUserAuthResult
|
||||
{
|
||||
add => _onFirebaseUserAuthResult += value;
|
||||
remove => _onFirebaseUserAuthResult -= value;
|
||||
}
|
||||
internal static void InvokeOnFirebaseAuthResult(bool success, Firebase.Auth.FirebaseUser firebaseUser = null)
|
||||
{
|
||||
_onFirebaseUserAuthResult?.Invoke(success, firebaseUser);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -2,6 +2,8 @@ namespace Guru
|
|||
{
|
||||
public partial class GuruSDK
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Consts values
|
||||
/// </summary>
|
||||
|
|
@ -22,6 +24,7 @@ namespace Guru
|
|||
public const string EventJoinGroup = "join_group";
|
||||
public const string EventLevelEnd = "level_end";
|
||||
public const string EventLevelStart = "level_start";
|
||||
public const string EventLevelEndSuccessPrefix = "level_end_success_";
|
||||
public const string EventLevelUp = "level_up";
|
||||
public const string EventLogin = "login";
|
||||
public const string EventPostScore = "post_score";
|
||||
|
|
@ -207,7 +210,7 @@ namespace Guru
|
|||
public const string ATTOptIn = "att_opt_in";
|
||||
public const string ATTOpOut = "att_opt_out";
|
||||
public const string ParameterATTStatus = "att_status";
|
||||
public const string EventATTResult = "att_result";
|
||||
public const string EventAttResult = "att_result";
|
||||
|
||||
// 用户属性
|
||||
public const string PropertyFirstOpenTime = "first_open_time"; //用户第一次first_open的时间
|
||||
|
|
@ -223,17 +226,19 @@ namespace Guru
|
|||
public const string PropertyCoin = "coin"; //当前金币数
|
||||
public const string PropertyExp = "exp"; // 经验值
|
||||
public const string PropertyHp = "hp"; // 生命值/体力
|
||||
public const string PropertyNetwork = "network"; // 网络状态
|
||||
public const string PropertyAndroidID = "android_id"; // Android 平台 AndroidID
|
||||
public const string PropertyIDFV = "idfv"; // iOS 平台 IDFV
|
||||
public const string PropertyPicture = "picture"; // 玩家在主线的mapid
|
||||
public const string PropertyNoAds = "no_ads"; // 玩家是否去广告
|
||||
public const string PropertyATTStatus = "att_status"; // ATT 状态
|
||||
public const string PropertyNotiPerm = "noti_perm"; // Notification Permission 状态
|
||||
public const string PropertyAdjustId = "adjust_id"; // AdjustId
|
||||
public const string PropertyGDPR = "gdpr"; // GDPR状态
|
||||
|
||||
// 经济相关
|
||||
public const string ParameterBalance = "balance"; // 用于余额
|
||||
public const string ParameterDefaultScene = "ingame"; // 货币消费默认场景
|
||||
public const string ParameterDefaultScene = "in_game"; // 货币消费默认场景
|
||||
public const string ParameterVirtualCurrencyName = "virtual_currency_name"; // 虚拟货币名称
|
||||
|
||||
|
||||
|
|
@ -247,15 +252,30 @@ namespace Guru
|
|||
public const string CurrencyCategoryProp = "prop"; // prop
|
||||
public const string CurrencyCategoryProps = "props"; // props
|
||||
public const string CurrencyCategoryBundle = "bundle"; // prop groups
|
||||
|
||||
public const string CurrencyCategoryBoost = "boost"; // boost
|
||||
|
||||
// SDK
|
||||
public const string EventSDKInfo = "sdk_info";
|
||||
|
||||
//----------------- 关卡开始类型 ---------------------
|
||||
public const string EventLevelStartModePlay = "play";
|
||||
public const string EventLevelStartModeReplay = "replay";
|
||||
public const string EventLevelStartModeContinue= "continue";
|
||||
|
||||
//----------------- 关卡结束类型 ---------------------
|
||||
public const string EventLevelEndSuccess = "success";
|
||||
public const string EventLevelEndFail = "fail";
|
||||
public const string EventLevelEndExit = "exit";
|
||||
public const string EventLevelEndTimeout = "timeout";
|
||||
|
||||
/// <summary>
|
||||
/// 主线关卡类型
|
||||
/// 只有传入此类型时才会进行 Blevel 的累加
|
||||
/// </summary>
|
||||
public const string LevelTypeMain = "main";
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,8 +7,6 @@ namespace Guru
|
|||
private const string K_CMD_NAME_WATERMARK = "gurusdk.unity.wm";
|
||||
private const string K_CMD_NAME_CONSOLE = "gurusdk.unity.con";
|
||||
|
||||
|
||||
|
||||
#region Android 测试入口
|
||||
|
||||
/// <summary>
|
||||
|
|
|
|||
|
|
@ -6,8 +6,7 @@ namespace Guru
|
|||
|
||||
public partial class GuruSDK
|
||||
{
|
||||
private static bool _isDebuggerInited = false;
|
||||
private static bool _useBaseOpions = true;
|
||||
private static readonly bool _useBaseOptions = true;
|
||||
|
||||
private static GuruDebugger _debugger;
|
||||
|
||||
|
|
@ -18,7 +17,7 @@ namespace Guru
|
|||
if (_debugger == null)
|
||||
{
|
||||
_debugger = GuruDebugger.Instance;
|
||||
if (_useBaseOpions)
|
||||
if (_useBaseOptions)
|
||||
{
|
||||
InitDebuggerLayout();
|
||||
}
|
||||
|
|
@ -27,7 +26,6 @@ namespace Guru
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 显示广告状态
|
||||
/// </summary>
|
||||
|
|
@ -39,8 +37,6 @@ namespace Guru
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 显示 Debugger
|
||||
/// </summary>
|
||||
|
|
@ -98,17 +94,15 @@ namespace Guru
|
|||
|
||||
GuruDebugger.OnClosed -= OnDebuggerClosed;
|
||||
GuruDebugger.OnClosed += OnDebuggerClosed;
|
||||
Callbacks.SDK._onDebuggerDisplayed?.Invoke(true);
|
||||
Callbacks.SDK.InvokeOnDebuggerDisplayed(true);
|
||||
}
|
||||
|
||||
|
||||
private static void OnDebuggerClosed()
|
||||
{
|
||||
GuruDebugger.OnClosed -= OnDebuggerClosed;
|
||||
Callbacks.SDK._onDebuggerDisplayed?.Invoke(false);
|
||||
Callbacks.SDK.InvokeOnDebuggerDisplayed(false);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 显示 Debugger
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
namespace Guru
|
||||
{
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
|
|
@ -32,7 +31,7 @@ namespace Guru
|
|||
GuruIAP.Instance.OnBuyFailed += OnBuyFailed;
|
||||
GuruIAP.Instance.OnGetProductReceipt += OnGetReceipt;
|
||||
|
||||
Callbacks.IAP._onIAPInitStart?.Invoke(); // 初始化之前进行调用
|
||||
Callbacks.IAP.InvokeOnIAPInitStart(); // 初始化之前进行调用
|
||||
|
||||
GuruIAP.Instance.InitWithKeys(uid, googleKey, appleRootCerts, IsDebugMode);
|
||||
}
|
||||
|
|
@ -45,7 +44,7 @@ namespace Guru
|
|||
{
|
||||
LogI($"IAP init result: {success}");
|
||||
IsIAPReady = success;
|
||||
Callbacks.IAP._onIAPInitComplete?.Invoke(success);
|
||||
Callbacks.IAP.InvokeOnIAPInitComplete(success);
|
||||
}
|
||||
|
||||
private static bool CheckIAPReady()
|
||||
|
|
@ -70,7 +69,7 @@ namespace Guru
|
|||
/// <returns></returns>
|
||||
public static ProductInfo GetProductInfo(string productName)
|
||||
{
|
||||
return GuruIAP.Instance?.GetInfo(productName) ?? null;
|
||||
return GuruIAP.Instance?.GetInfo(productName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -80,7 +79,7 @@ namespace Guru
|
|||
/// <returns></returns>
|
||||
public static ProductInfo GetProductInfoById(string productId)
|
||||
{
|
||||
return GuruIAP.Instance?.GetInfoById(productId) ?? null;
|
||||
return GuruIAP.Instance?.GetInfoById(productId);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -127,7 +126,7 @@ namespace Guru
|
|||
|
||||
#region Purchase
|
||||
|
||||
private static Action<string, bool> _onPurchaseCallback;
|
||||
private static Action<string, bool> InvokeOnPurchaseCallback;
|
||||
|
||||
/// <summary>
|
||||
/// 老接口, 将会被废弃
|
||||
|
|
@ -150,7 +149,7 @@ namespace Guru
|
|||
{
|
||||
if (CheckIAPReady())
|
||||
{
|
||||
_onPurchaseCallback = purchaseCallback;
|
||||
InvokeOnPurchaseCallback = purchaseCallback;
|
||||
GuruIAP.Instance.Buy(productName, category);
|
||||
}
|
||||
}
|
||||
|
|
@ -181,9 +180,8 @@ namespace Guru
|
|||
/// <param name="success"></param>
|
||||
private static void OnBuyEnd(string productName, bool success)
|
||||
{
|
||||
if (success) Model.PurchasedCount++;
|
||||
_onPurchaseCallback?.Invoke(productName, success);
|
||||
Callbacks.IAP._onPurchaseEnd?.Invoke(productName, success);
|
||||
InvokeOnPurchaseCallback?.Invoke(productName, success);
|
||||
Callbacks.IAP.InvokeOnPurchaseEnd(productName, success);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -192,7 +190,7 @@ namespace Guru
|
|||
/// <param name="productName"></param>
|
||||
private static void OnBuyStart(string productName)
|
||||
{
|
||||
Callbacks.IAP._onPurchaseStart?.Invoke(productName);
|
||||
Callbacks.IAP.InvokeOnPurchaseStart(productName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -202,7 +200,7 @@ namespace Guru
|
|||
/// <param name="reason"></param>
|
||||
private static void OnBuyFailed(string productName, string reason)
|
||||
{
|
||||
Callbacks.IAP._onPurchaseFailed?.Invoke(productName, reason);
|
||||
Callbacks.IAP.InvokeOnPurchaseFailed(productName, reason);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
@ -223,7 +221,7 @@ namespace Guru
|
|||
}
|
||||
private static void OnRestored(bool success, string msg)
|
||||
{
|
||||
Callbacks.IAP._onIAPRestored?.Invoke(success, msg); // 更新回复购买回调
|
||||
Callbacks.IAP.InvokeOnIAPRestored(success, msg); // 更新回复购买回调
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
|||
|
|
@ -1,10 +1,19 @@
|
|||
|
||||
namespace Guru
|
||||
{
|
||||
public partial class GuruSDK
|
||||
{
|
||||
|
||||
public static string UID => _model?.UserId ?? IPMConfig.IPM_UID;
|
||||
public static string UUID => _model?.UserId ?? IPMConfig.IPM_UUID;
|
||||
// UID
|
||||
public static string UID
|
||||
{
|
||||
get
|
||||
{
|
||||
if(Model != null && !string.IsNullOrEmpty(Model.UserId))
|
||||
return Model.UserId;
|
||||
return IPMConfig.IPM_UID;
|
||||
}
|
||||
}
|
||||
public static string UUID => IPMConfig.IPM_UUID ?? "";
|
||||
public static string DeviceId => IPMConfig.IPM_DEVICE_ID ?? ""; // TODO: change it to _model member later.
|
||||
public static string PushToken => IPMConfig.IPM_PUSH_TOKEN ?? ""; // TODO: change it to _model member later.
|
||||
public static string AuthToken => IPMConfig.IPM_TOKEN ?? ""; // TODO: change it to _model member later.
|
||||
|
|
@ -67,29 +76,30 @@ namespace Guru
|
|||
{
|
||||
Model.IsNoAds = value;
|
||||
ADService.Instance.IsBuyNoAds = value;
|
||||
SetUserProperty(Consts.PropertyNoAds, value? "true" : "false");
|
||||
if(value) SetUserIsIAP(true);
|
||||
if (value)
|
||||
{
|
||||
Analytics.SetIsIapUser(true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 所有成功的主线关卡数量 (b_level)
|
||||
/// </summary>
|
||||
public static int SuccessLevelCount
|
||||
public static int BLevel
|
||||
{
|
||||
get => GuruSDKModel.Instance.SuccessLevelId;
|
||||
set => GuruSDKModel.Instance.SuccessLevelId = value;
|
||||
get => GuruSDKModel.Instance.BLevel;
|
||||
set => GuruSDKModel.Instance.BLevel = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 成功关卡总计数量 (b_play)
|
||||
/// </summary>
|
||||
public static int TotalPlayedCount
|
||||
public static int BPlay
|
||||
{
|
||||
get => GuruSDKModel.Instance.TotalPlayedCount;
|
||||
set => GuruSDKModel.Instance.TotalPlayedCount = value;
|
||||
get => GuruSDKModel.Instance.BPlay;
|
||||
set => GuruSDKModel.Instance.BPlay = value;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -38,19 +38,37 @@ namespace Guru
|
|||
public static bool GetRemoteBool(string key, bool defaultValue = false) => RemoteConfigManager.GetBool(key, defaultValue);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 注册监听某个 Key 的变化
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="onValueChanged"></param>
|
||||
public static void RegisterOnValueChanged(string key, Action<string,string> onValueChanged)
|
||||
{
|
||||
RemoteConfigManager.RegisterOnValueChanged(key, onValueChanged);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 注销监听某个 Key 的变化
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="onValueChanged"></param>
|
||||
public static void UnRegisterOnValueChanged(string key, Action<string,string> onValueChanged)
|
||||
{
|
||||
RemoteConfigManager.UnRegisterOnValueChanged(key, onValueChanged);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有云控配置
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static Dictionary<string, ConfigValue> GetRemoteAllValues() => RemoteConfigManager.GetAllValues();
|
||||
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <returns></returns>
|
||||
public static string GetRemoteStaticValue(string key) => RemoteConfigManager.GetStaticValue(key);
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Guru
|
||||
{
|
||||
public partial class GuruSDK
|
||||
|
|
@ -41,5 +44,54 @@ namespace Guru
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Android System
|
||||
|
||||
#if UNITY_ANDROID
|
||||
|
||||
/// <summary>
|
||||
/// 获取 AndroidSDK 的系统版本号
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static int GetAndroidSystemVersion()
|
||||
{
|
||||
try
|
||||
{
|
||||
// sdkInt 是 Android SDK 的整数版本号,例如 Android 10 对应 29。
|
||||
// release 是 Android 版本的字符串表示,例如 "10"。
|
||||
using (AndroidJavaClass jc = new AndroidJavaClass("android.os.Build$VERSION"))
|
||||
{
|
||||
int sdkInt = jc.GetStatic<int>("SDK_INT");
|
||||
Debug.LogWarning($"[SDK] --- Android SDK Version:{sdkInt}");
|
||||
return sdkInt;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.LogError(ex);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endregion
|
||||
|
||||
#region Clear Data Cache
|
||||
|
||||
/// <summary>
|
||||
/// 清除数据缓存
|
||||
/// </summary>
|
||||
public static void ClearData()
|
||||
{
|
||||
Model.ClearData();
|
||||
GuruIAP.Instance.ClearData();
|
||||
PlayerPrefs.DeleteAll();
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -4,14 +4,17 @@ namespace Guru
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Debug = UnityEngine.Debug;
|
||||
using Guru.Network;
|
||||
using System.Linq;
|
||||
|
||||
public partial class GuruSDK: MonoBehaviour
|
||||
{
|
||||
// SDK_VERSION
|
||||
public const string Version = "1.1.0";
|
||||
|
||||
public const string Version = "1.0.12"; //SDK_VERSION
|
||||
public const string Tag = "[Guru]";
|
||||
// Const
|
||||
private const string Tag = "[Guru]";
|
||||
public const string ServicesConfigKey = "guru_services";
|
||||
|
||||
private static GuruSDK _instance;
|
||||
|
|
@ -32,12 +35,9 @@ namespace Guru
|
|||
}
|
||||
|
||||
private GuruSDKInitConfig _initConfig;
|
||||
private Action<bool> _onCompleteCallback;
|
||||
|
||||
private static GuruSDKModel _model;
|
||||
|
||||
internal static GuruSDKInitConfig InitConfig => Instance._initConfig;
|
||||
internal static GuruSDKModel Model => GuruSDKModel.Instance;
|
||||
private static GuruSDKInitConfig InitConfig => Instance._initConfig;
|
||||
private static GuruSDKModel Model => GuruSDKModel.Instance;
|
||||
private static GuruServicesConfig _appServicesConfig;
|
||||
private static GuruSettings _guruSettings;
|
||||
private static GuruSettings GuruSettings
|
||||
|
|
@ -78,6 +78,12 @@ namespace Guru
|
|||
/// </summary>
|
||||
public static bool IsServiceReady { get; private set; } = false;
|
||||
|
||||
private Firebase.Auth.FirebaseUser _firebaseUser;
|
||||
[Obsolete("获取 FirebaseUser 的属性接口即将废弃,请改用 <GuruSDK.Callbacks.SDK.OnFirebaseUserAuthResult += OnMyGetFirebaseUserCallback> 来异步获取该属性")]
|
||||
public static Firebase.Auth.FirebaseUser FirebaseUser => Instance?._firebaseUser ?? null;
|
||||
|
||||
|
||||
|
||||
#region 初始化
|
||||
|
||||
private static GuruSDK CreateInstance()
|
||||
|
|
@ -88,48 +94,21 @@ namespace Guru
|
|||
return _instance;
|
||||
}
|
||||
|
||||
public static GuruSDKInitConfig BuildConfig(
|
||||
bool useCustomConsent = false,
|
||||
bool autoLoadAds = true,
|
||||
bool iapEnabled = true,
|
||||
bool autoRecordFinishedLevels = true,
|
||||
bool debugMode = false,
|
||||
bool isBuyNoAds = false,
|
||||
string bannerColor = "#00000000",
|
||||
Dictionary<string, object> defaultRemoteData = null,
|
||||
byte[] googleKeys = null,
|
||||
byte[] appleRootCerts = null)
|
||||
{
|
||||
var config = GuruSDKInitConfig.Build(useCustomConsent, autoLoadAds, iapEnabled,
|
||||
autoRecordFinishedLevels, isBuyNoAds, bannerColor,
|
||||
debugMode, defaultRemoteData, googleKeys, appleRootCerts);
|
||||
return config;
|
||||
}
|
||||
// TODO : 下个版本需要将 整个 GuruSDK 做功能性的拆分
|
||||
|
||||
public static void Init(Action<bool> onComplete)
|
||||
{
|
||||
Init(GuruSDKInitConfig.Build(), onComplete);
|
||||
Init(GuruSDKInitConfig.Builder().Build(), onComplete);
|
||||
}
|
||||
|
||||
public static void Init(GuruSDKInitConfig config, Action<bool> onComplete)
|
||||
{
|
||||
_initTime = DateTime.Now.ToUniversalTime();
|
||||
_initTime = DateTime.UtcNow;
|
||||
// ----- First Open Time -----
|
||||
// SetFirstOpenTime(GetFirstOpenTime()); // FirstOpenTime
|
||||
LogI($"#1 ---- Guru SDK [{Version}] ----\n{config.ToString()}");
|
||||
LogI($"#1 ---- Guru SDK [{Version}] ----\n{config}");
|
||||
Instance.StartWithConfig(config, onComplete);
|
||||
}
|
||||
private static string GetFirstOpenTime()
|
||||
{
|
||||
string firstOpenTime = IPMConfig.FirstOpenTime;
|
||||
if (string.IsNullOrEmpty(firstOpenTime))
|
||||
{
|
||||
firstOpenTime = TimeUtil.GetCurrentTimeStamp().ToString();
|
||||
IPMConfig.FirstOpenTime = firstOpenTime;
|
||||
}
|
||||
|
||||
return firstOpenTime;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启动SDK
|
||||
|
|
@ -138,114 +117,57 @@ namespace Guru
|
|||
/// <param name="onComplete"></param>
|
||||
private void StartWithConfig(GuruSDKInitConfig config, Action<bool> onComplete)
|
||||
{
|
||||
Model.PropBLevel.OnValueChanged += OnBLevelChanged;
|
||||
Model.PropBPlay.OnValueChanged += OnBPlayChanged;
|
||||
|
||||
IsInitialSuccess = false;
|
||||
_initConfig = config;
|
||||
_onCompleteCallback = onComplete;
|
||||
_isDebugEnabled = config.DebugMode;
|
||||
|
||||
InitAssets();
|
||||
}
|
||||
if (config.EnableDebugLogEvent) Analytics.EnableDebugAnalytics = true; // 允许 Debug 模式下打点
|
||||
if (!config.AutoNotificationPermission) FirebaseUtil.SetAutoFetchFcmToken(false); // 不允许自动启动获取 FCM Token
|
||||
|
||||
|
||||
private void InitAssets()
|
||||
{
|
||||
InitUpdaters(); // Updaters
|
||||
InitThreadHandler(); // 初始化线程处理器
|
||||
InitServices(); // 初始化所有的服务
|
||||
InitNetworkMonitor(); // 网络状态
|
||||
|
||||
onComplete?.Invoke(true);
|
||||
}
|
||||
|
||||
|
||||
void Start()
|
||||
private void InitServices()
|
||||
{
|
||||
//---------- Start Analytics ------------
|
||||
LogI($"#1.1 ---- Init Analytics ----");
|
||||
// 初始化打点类
|
||||
Analytics.Init();
|
||||
// 从 Model 中注入打点属性初始值
|
||||
Analytics.SetFirstOpenTime(IPMConfig.FIRST_OPEN_TIME);
|
||||
Analytics.SetIsIapUser(Model.IsIapUser);
|
||||
// Analytics.SetBLevel(Model.BLevel);
|
||||
// Analytics.SetBPlay(Model.BPlay);
|
||||
|
||||
//---- Start All tools ----
|
||||
LogI($"#2 --- InitFirebase ---");
|
||||
//---------- Start Firebase ------------
|
||||
FirebaseUtil.onInitComplete += OnFirebaseReady;
|
||||
FirebaseUtil.OnUserAuthResult += OnUserAuthResult;
|
||||
FirebaseUtil.OnFirebaseAuthResult += OnFirebaseAuthResult;
|
||||
FirebaseUtil.InitFirebase(null); // 确保所有的逻辑提前被调用到
|
||||
|
||||
StartFirebaseService();
|
||||
LogI($"#2.1 --- InitFacebook ---");
|
||||
//---------- Start Facebook ------------
|
||||
FBService.Instance.StartService();
|
||||
FBService.Instance.StartService(Analytics.OnFBInitComplete);
|
||||
|
||||
LogI($"#2.2 --- Call SDK init complete -> callback: { (_onCompleteCallback == null ? "Null" : _onCompleteCallback.ToString()) } ---");
|
||||
IsInitialSuccess = true;
|
||||
_onCompleteCallback?.Invoke(true);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void OnUserAuthResult(bool success)
|
||||
{
|
||||
if (success && string.IsNullOrEmpty(IPMConfig.IPM_UID))
|
||||
{
|
||||
success = false;
|
||||
}
|
||||
Callbacks.SDK._onUserAuthResult?.Invoke(success);
|
||||
|
||||
if (success)
|
||||
{
|
||||
if (GuruIAP.Instance != null)
|
||||
{
|
||||
GuruIAP.Instance.SetUID(UID);
|
||||
GuruIAP.Instance.SetUUID(UUID);
|
||||
}
|
||||
|
||||
UpdateAllUserProperties(); // 同步所有用户属性打点
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFirebaseAuthResult(bool success)
|
||||
{
|
||||
Callbacks.SDK._onFirebaseAuthResult?.Invoke(success);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始各种组件初始化
|
||||
/// </summary>
|
||||
private void OnFirebaseReady(bool success)
|
||||
{
|
||||
FirebaseUtil.onInitComplete -= OnFirebaseReady;
|
||||
LogI($"#3 --- On FirebaseDeps:{success} ---");
|
||||
IsFirebaseReady = success;
|
||||
Callbacks.SDK._onFirebaseReady?.Invoke(success);
|
||||
// LogFirebaseDeps(success);
|
||||
|
||||
LogI($"#3.5 --- Call InitRemoteConfig ---");
|
||||
// 开始Remote Manager初始化
|
||||
RemoteConfigManager.Init(BuildDefaultRemoteData(_initConfig.DefaultRemoteData));
|
||||
RemoteConfigManager.OnFetchCompleted += OnFetchRemoteCallback;
|
||||
|
||||
LogI($"#4 --- Apply remote services config ---");
|
||||
// 根据缓存的云控配置来初始化参数
|
||||
InitAllServices();
|
||||
|
||||
LogI($"#5 --- sync sdk time ---");
|
||||
var sp = DateTime.Now.ToUniversalTime() - _initTime;
|
||||
LogSDKInitTime(sp.TotalSeconds);
|
||||
|
||||
// 上报所有初始化用户属性
|
||||
UpdateAllUserProperties();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 注入云控参数基础数据
|
||||
/// </summary>
|
||||
/// <param name="dict"></param>
|
||||
/// <returns></returns>
|
||||
private Dictionary<string, object> BuildDefaultRemoteData(Dictionary<string, object> dict)
|
||||
private string LoadDefaultGuruServiceJson()
|
||||
{
|
||||
if (dict == null) dict = new Dictionary<string, object>(3);
|
||||
|
||||
// 注入默认的 Services 配置值
|
||||
string json = Model.LoadDefaltServicesConfigJson();
|
||||
if (!string.IsNullOrEmpty(json)) dict[ServicesConfigKey] = json;
|
||||
|
||||
return dict;
|
||||
// 加载本地 Services 配置值
|
||||
var txtAsset = Resources.Load<TextAsset>(ServicesConfigKey);
|
||||
if (txtAsset != null)
|
||||
{
|
||||
return txtAsset.text;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -256,11 +178,9 @@ namespace Guru
|
|||
{
|
||||
LogI($"#6 --- Remote fetch complete: {success} ---");
|
||||
ABTestManager.Init(); // 启动AB测试解析器
|
||||
Callbacks.Remote._onRemoteFetchComplete?.Invoke(success);
|
||||
Callbacks.Remote.InvokeOnRemoteFetchComplete(success);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void Update()
|
||||
{
|
||||
UpdateAllUpdates(); // 驱动所有的更新器
|
||||
|
|
@ -274,15 +194,17 @@ namespace Guru
|
|||
/// <summary>
|
||||
/// Apply Cloud guru-service configs for sdk assets
|
||||
/// </summary>
|
||||
private void InitAllServices()
|
||||
private void InitAllGuruServices()
|
||||
{
|
||||
//-------- SetUserProperties ---------
|
||||
InitUserProperties();
|
||||
// -------- Init Analytics ---------
|
||||
SetSDKEventPriority();
|
||||
// -------- Init Notification -----------
|
||||
InitNotiPermission();
|
||||
|
||||
bool useKeywords = false;
|
||||
bool useIAP = _initConfig.IAPEnabled;
|
||||
bool appleReview = false;
|
||||
bool enableAnaErrorLog = false;
|
||||
// bool enableAnaErrorLog = false;
|
||||
|
||||
//----------- Set GuruServices ----------------
|
||||
var services = GetRemoteServicesConfig();
|
||||
|
|
@ -292,7 +214,7 @@ namespace Guru
|
|||
useKeywords = _appServicesConfig.KeywordsEnabled();
|
||||
// 使用初始化配置中的 IAPEnable来联合限定, 如果本地写死关闭则不走云控开启
|
||||
useIAP = _initConfig.IAPEnabled && _appServicesConfig.IsIAPEnabled();
|
||||
enableAnaErrorLog = _appServicesConfig.EnableAnaErrorLog();
|
||||
// enableAnaErrorLog = _appServicesConfig.EnableAnaErrorLog();
|
||||
|
||||
Try(() =>
|
||||
{
|
||||
|
|
@ -300,7 +222,7 @@ namespace Guru
|
|||
//----------------------------------------------------------------
|
||||
|
||||
// 自打点设置错误上报
|
||||
if(enableAnaErrorLog) GuruAnalytics.EnableErrorLog = true;
|
||||
// if(enableAnaErrorLog) GuruAnalytics.EnableErrorLog = true;
|
||||
|
||||
// adjust 事件设置
|
||||
if (null != _appServicesConfig.adjust_settings && null != GuruSettings)
|
||||
|
|
@ -313,7 +235,7 @@ namespace Guru
|
|||
GuruSettings.UpdateAdjustEvents(_appServicesConfig.adjust_settings.events);
|
||||
}
|
||||
|
||||
LogI($"#4.2 --- Start GuruSttings ---");
|
||||
LogI($"#4.2 --- Start GuruSettings ---");
|
||||
// GuruSettings 设置
|
||||
if (null != _appServicesConfig.app_settings)
|
||||
{
|
||||
|
|
@ -354,7 +276,7 @@ namespace Guru
|
|||
//---------------------------------
|
||||
}, ex =>
|
||||
{
|
||||
UnityEngine.Debug.LogError($"--- ERROR on apply services: {ex.Message}");
|
||||
Debug.LogError($"--- ERROR on apply services: {ex.Message}");
|
||||
});
|
||||
|
||||
|
||||
|
|
@ -368,14 +290,13 @@ namespace Guru
|
|||
LogI($"#4.3 --- Start IAP ---");
|
||||
if (_initConfig.GoogleKeys == null || _initConfig.AppleRootCerts == null)
|
||||
{
|
||||
LogException("[IAP] GoogleKeys is null when using IAPService! Integration failed. App will Exit");
|
||||
LogEx("[IAP] GoogleKeys is null when using IAPService! Integration failed. App will Exit");
|
||||
}
|
||||
|
||||
|
||||
InitIAP(UID, _initConfig.GoogleKeys, _initConfig.AppleRootCerts); // 初始化IAP
|
||||
}, ex =>
|
||||
{
|
||||
UnityEngine.Debug.LogError($"--- ERROR on useIAP: {ex.Message}");
|
||||
Debug.LogError($"--- ERROR on useIAP: {ex.Message}");
|
||||
});
|
||||
}
|
||||
//----------- Set Keywords ----------------
|
||||
|
|
@ -385,10 +306,10 @@ namespace Guru
|
|||
Try(() =>
|
||||
{
|
||||
LogI($"#4.4 --- Start Keywords ---");
|
||||
KeywordsManager.Install(Model.IsIapUser, Model.SuccessLevelId); // 启动Keyword管理器
|
||||
KeywordsManager.Install(Model.IsIapUser, Model.BLevel); // 启动Keyword管理器
|
||||
}, ex =>
|
||||
{
|
||||
UnityEngine.Debug.LogError($"--- ERROR on Keywords: {ex.Message}");
|
||||
Debug.LogError($"--- ERROR on Keywords: {ex.Message}");
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -398,7 +319,7 @@ namespace Guru
|
|||
// StartAppleReviewFlow(); // 直接显示 ATT 弹窗, 跳过 Consent 流程
|
||||
Try(() =>
|
||||
{
|
||||
LogI($"#4.5.0 --- StartAppleReviewFlow ---");
|
||||
LogI($"#4.5 --- StartAppleReviewFlow ---");
|
||||
StartAppleReviewFlow(); // 直接显示 ATT 弹窗, 跳过 Consent 流程
|
||||
}, ex =>
|
||||
{
|
||||
|
|
@ -410,27 +331,23 @@ namespace Guru
|
|||
//----------- Set Consent ----------------
|
||||
if (!InitConfig.UseCustomConsent && !appleReview)
|
||||
{
|
||||
// LogI($"--- #3 Start Consent Flow ---");
|
||||
// StartConsentFlow();
|
||||
Try(() =>
|
||||
LogI($"#4.6 --- Start Consent Flow ---");
|
||||
Try(StartConsentFlow, ex =>
|
||||
{
|
||||
LogI($"#4.5 --- StartConsentFlow ---");
|
||||
StartConsentFlow();
|
||||
}, ex =>
|
||||
{
|
||||
UnityEngine.Debug.LogError($"--- ERROR on StartConsentFlow: {ex.Message}");
|
||||
Debug.LogError($"--- ERROR on StartConsentFlow: {ex.Message}");
|
||||
});
|
||||
}
|
||||
|
||||
#if UNITY_ANDROID
|
||||
LogI($"#5.1 --- Android StartAndroidDebug Cmd lines---");
|
||||
// Android 命令行调试
|
||||
StartAndroidDebugCmds();
|
||||
#endif
|
||||
|
||||
IsServiceReady = true;
|
||||
|
||||
// 中台服务初始化结束
|
||||
Callbacks.SDK._onGuruServiceReady?.Invoke();
|
||||
|
||||
#if UNITY_ANDROID
|
||||
// Android 命令行调试
|
||||
StartAndroidDebugCmds();
|
||||
#endif
|
||||
Callbacks.SDK.InvokeOnGuruServiceReady();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -456,7 +373,7 @@ namespace Guru
|
|||
{
|
||||
// No remote data fetched from cloud, should use default values
|
||||
json = defaultJson;
|
||||
UnityEngine.Debug.Log($"{Tag} --- No remote data found with: {key} -> Using default key {ServicesConfigKey} and local data!!!");
|
||||
Debug.Log($"{Tag} --- No remote data found with: {key} -> Using default key {ServicesConfigKey} and local data!!!");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(json))
|
||||
|
|
@ -477,7 +394,7 @@ namespace Guru
|
|||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogException(ex);
|
||||
LogEx(ex);
|
||||
// ignored
|
||||
onException?.Invoke(ex);
|
||||
}
|
||||
|
|
@ -501,46 +418,32 @@ namespace Guru
|
|||
#endif
|
||||
#endregion
|
||||
|
||||
#region 数据
|
||||
|
||||
private void OnBLevelChanged(int blevel)
|
||||
{
|
||||
SetUserBLevel(blevel);
|
||||
}
|
||||
|
||||
private void OnBPlayChanged(int bplay)
|
||||
{
|
||||
SetUserBPlay(bplay);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Logging
|
||||
|
||||
internal static void LogI(object message)
|
||||
private static void LogI(object message)
|
||||
{
|
||||
UnityEngine.Debug.Log($"{Tag} {message}");
|
||||
Debug.Log($"{Tag} {message}");
|
||||
}
|
||||
|
||||
internal static void LogW(object message)
|
||||
private static void LogW(object message)
|
||||
{
|
||||
UnityEngine.Debug.LogWarning($"{Tag} {message}");
|
||||
Debug.LogWarning($"{Tag} {message}");
|
||||
}
|
||||
|
||||
internal static void LogE(object message)
|
||||
private static void LogE(object message)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"{Tag} {message}");
|
||||
Debug.LogError($"{Tag} {message}");
|
||||
}
|
||||
|
||||
|
||||
internal static void LogException(string message)
|
||||
private static void LogEx(string message)
|
||||
{
|
||||
LogException( new Exception($"{Tag} {message}"));
|
||||
LogEx( new Exception($"{Tag} {message}"));
|
||||
}
|
||||
|
||||
internal static void LogException(Exception e)
|
||||
private static void LogEx(Exception e)
|
||||
{
|
||||
UnityEngine.Debug.LogException(e);
|
||||
Debug.LogException(e);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -581,7 +484,7 @@ namespace Guru
|
|||
private void OnAppPauseHandler(bool paused)
|
||||
{
|
||||
if(paused) Model.Save(true); // 强制保存数据
|
||||
Callbacks.App._onAppPaused?.Invoke(paused);
|
||||
Callbacks.App.InvokeOnAppPaused(paused);
|
||||
}
|
||||
|
||||
private void OnApplicationPause(bool paused)
|
||||
|
|
@ -597,7 +500,7 @@ namespace Guru
|
|||
private void OnApplicationQuit()
|
||||
{
|
||||
Model.Save(true);
|
||||
Callbacks.App._onAppQuit?.Invoke();
|
||||
Callbacks.App.InvokeOnAppQuit();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
@ -660,14 +563,13 @@ namespace Guru
|
|||
private void UpdateAllUpdates()
|
||||
{
|
||||
int i = 0;
|
||||
IUpdater updater;
|
||||
// ---- Updater Trigger ----
|
||||
if (_updaterRunningList.Count > 0)
|
||||
{
|
||||
i = 0;
|
||||
while (i < _updaterRunningList.Count)
|
||||
{
|
||||
updater = _updaterRunningList[i];
|
||||
var updater = _updaterRunningList[i];
|
||||
if (updater != null)
|
||||
{
|
||||
if (updater.State == UpdaterState.Running)
|
||||
|
|
@ -728,12 +630,12 @@ namespace Guru
|
|||
|
||||
#endregion
|
||||
|
||||
#region 推送管理
|
||||
#region 中台推送管理
|
||||
|
||||
private static int _messageRetry = 0;
|
||||
public static void SetPushNotificationEnabled(bool enabled)
|
||||
{
|
||||
DeviceInfoUploadRequest request = new DeviceInfoUploadRequest()
|
||||
DeviceInfoUploadRequest request = (DeviceInfoUploadRequest) new DeviceInfoUploadRequest()
|
||||
.SetRetryTimes(1)
|
||||
.SetSuccessCallBack(() =>
|
||||
{
|
||||
|
|
@ -745,16 +647,197 @@ namespace Guru
|
|||
double retryDelay = Math.Pow(2, _messageRetry);
|
||||
_messageRetry++;
|
||||
CoroutineHelper.Instance.StartDelayed((float)retryDelay, ()=> SetPushNotificationEnabled(enabled));
|
||||
}) as DeviceInfoUploadRequest;
|
||||
});
|
||||
|
||||
if (request == null) return;
|
||||
|
||||
if (request != null)
|
||||
{
|
||||
request.SetPushEnabled(enabled);
|
||||
request.Send();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Deeplink
|
||||
|
||||
/// <summary>
|
||||
/// 添加回调链接
|
||||
/// </summary>
|
||||
/// <param name="deeplink"></param>
|
||||
private void OnDeeplinkCallback(string deeplink)
|
||||
{
|
||||
Callbacks.SDK.InvokeDeeplinkCallback(deeplink); // 尝试调用回调
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 网络状态上报
|
||||
|
||||
private NetworkStatusMonitor _networkStatusMonitor;
|
||||
private string _lastNetworkStatus;
|
||||
|
||||
private void InitNetworkMonitor()
|
||||
{
|
||||
_networkStatusMonitor = new NetworkStatusMonitor(Analytics.SetNetworkStatus,
|
||||
lastStatus =>
|
||||
{
|
||||
LogEvent("guru_offline", new Dictionary<string, dynamic>()
|
||||
{
|
||||
["from"] = lastStatus
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前的网络状态
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private string GetNetworkStatus() => _networkStatusMonitor.GetNetworkStatus();
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Firebase 服务
|
||||
|
||||
/// <summary>
|
||||
/// 启动 Firebase 服务
|
||||
/// </summary>
|
||||
private void StartFirebaseService()
|
||||
{
|
||||
FirebaseUtil.Init(OnFirebaseDepsCheckResult,
|
||||
OnGetFirebaseId,
|
||||
OnGetGuruUID,
|
||||
OnFirebaseLoginResult); // 确保所有的逻辑提前被调用到
|
||||
}
|
||||
|
||||
private void OnGetGuruUID(bool success)
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
Model.UserId = IPMConfig.IPM_UID;
|
||||
if (GuruIAP.Instance != null)
|
||||
{
|
||||
GuruIAP.Instance.SetUID(UID);
|
||||
GuruIAP.Instance.SetUUID(UUID);
|
||||
}
|
||||
|
||||
// 自打点设置用户 ID
|
||||
Analytics.SetUid(UID);
|
||||
// Crashlytics 设置 uid
|
||||
CrashlyticsAgent.SetUserId(UID);
|
||||
// 上报所有的事件
|
||||
Analytics.ShouldFlushGuruEvents();
|
||||
}
|
||||
|
||||
Callbacks.SDK.InvokeOnGuruUserAuthResult(success);
|
||||
}
|
||||
|
||||
private void OnGetFirebaseId(string fid)
|
||||
{
|
||||
// 初始化 Adjust 服务
|
||||
InitAdjustService(fid, InitConfig.OnAdjustDeeplinkCallback);
|
||||
// 初始化自打点
|
||||
Analytics.InitGuruAnalyticService(fid);
|
||||
|
||||
//---------- Event SDK Info ------------
|
||||
LogI($"#6.0 --- SDK is ready, report Info ---");
|
||||
LogSDKInfo((DateTime.UtcNow - _initTime).TotalSeconds);
|
||||
}
|
||||
|
||||
// TODO: 需要之后用宏隔离应用和实现
|
||||
// Auth 登录认证
|
||||
private void OnFirebaseLoginResult(bool success, Firebase.Auth.FirebaseUser firebaseUser)
|
||||
{
|
||||
_firebaseUser = firebaseUser;
|
||||
Callbacks.SDK.InvokeOnFirebaseAuthResult(success, firebaseUser);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始各种组件初始化
|
||||
/// </summary>
|
||||
private void OnFirebaseDepsCheckResult(bool success)
|
||||
{
|
||||
LogI($"#3 --- On FirebaseDeps: {success} ---");
|
||||
IsFirebaseReady = success;
|
||||
Callbacks.SDK.InvokeOnFirebaseReady(success);
|
||||
|
||||
Analytics.OnFirebaseInitCompleted();
|
||||
|
||||
LogI($"#3.5 --- Call InitRemoteConfig ---");
|
||||
// 开始Remote Manager初始化
|
||||
|
||||
var defaultGuruServiceJson = LoadDefaultGuruServiceJson();
|
||||
|
||||
var dict = _initConfig.DefaultRemoteData.ToDictionary(
|
||||
entry => entry.Key,
|
||||
entry => entry.Value);
|
||||
|
||||
if (!string.IsNullOrEmpty(defaultGuruServiceJson))
|
||||
{
|
||||
dict[ServicesConfigKey] = defaultGuruServiceJson;
|
||||
}
|
||||
|
||||
RemoteConfigManager.Init(dict);
|
||||
RemoteConfigManager.OnFetchCompleted += OnFetchRemoteCallback;
|
||||
|
||||
LogI($"#4 --- Apply remote services config ---");
|
||||
// 根据缓存的云控配置来初始化参数
|
||||
InitAllGuruServices();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Adjust服务
|
||||
|
||||
/// <summary>
|
||||
/// 启动 Adjust 服务
|
||||
/// </summary>
|
||||
private static void InitAdjustService(string firebaseId, Action<string> onDeeplinkCallback = null)
|
||||
{
|
||||
// 启动 AdjustService
|
||||
string appToken = GuruSettings.Instance.AdjustSetting?.GetAppToken() ?? "";
|
||||
string fbAppId = GuruSettings.Instance.IPMSetting.FacebookAppId;
|
||||
|
||||
// if (!string.IsNullOrEmpty(IPMConfig.ADJUST_ID))
|
||||
// Analytics.SetAdjustId(IPMConfig.ADJUST_ID); // 二次启动后,若有值则立即上报属性
|
||||
|
||||
AdjustService.Instance.Start(appToken, fbAppId, firebaseId, DeviceId,
|
||||
OnAdjustInitComplete, onDeeplinkCallback ,OnGetGoogleAdId );
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adjust 初始化结束
|
||||
/// </summary>
|
||||
/// <param name="adjustId"></param>
|
||||
/// <param name="idfv"></param>
|
||||
/// <param name="idfa"></param>
|
||||
private static void OnAdjustInitComplete(string adjustId, string idfv, string idfa)
|
||||
{
|
||||
Debug.Log($"{Tag} --- OnAdjustInitComplete: adjustId:{adjustId} idfv:{idfv} idfa:{idfa}");
|
||||
|
||||
// 获取 ADID
|
||||
if (string.IsNullOrEmpty(adjustId)) adjustId = "not_set";
|
||||
if (string.IsNullOrEmpty(idfv)) idfv = "not_set";
|
||||
if (string.IsNullOrEmpty(idfa)) idfa = "not_set";
|
||||
|
||||
IPMConfig.ADJUST_ID = adjustId;
|
||||
IPMConfig.ADJUST_IDFV = idfv;
|
||||
IPMConfig.ADJUST_IDFA = idfa;
|
||||
|
||||
Analytics.SetAdjustId(adjustId);
|
||||
Analytics.SetIDFV(idfv);
|
||||
Analytics.SetIDFA(idfa);
|
||||
Analytics.OnAdjustInitComplete();
|
||||
}
|
||||
|
||||
private static void OnGetGoogleAdId(string googleAdId)
|
||||
{
|
||||
Debug.Log($"{Tag} --- OnGetGoogleAdId: {googleAdId}");
|
||||
// IPMConfig.ADJUST_GOOGLE_ADID = googleAdId;
|
||||
Analytics.SetGoogleAdId(googleAdId);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "com.guru.unity.sdk",
|
||||
"displayName": "Guru SDK",
|
||||
"version": "1.0.12",
|
||||
"version": "1.1.0",
|
||||
"description": "Guru SDK for unity project",
|
||||
"unity": "2020.3",
|
||||
"author":{
|
||||
|
|
|
|||
Loading…
Reference in New Issue