diff --git a/Runtime/Code/SDK/GuruSDK.Analytics.cs b/Runtime/Code/SDK/GuruSDK.Analytics.cs
index 435185f..287d092 100644
--- a/Runtime/Code/SDK/GuruSDK.Analytics.cs
+++ b/Runtime/Code/SDK/GuruSDK.Analytics.cs
@@ -39,11 +39,11 @@ namespace Guru
         /// 
         public static void LogEvent(string eventName, Dictionary data = null, int priority = -1)
         {
-            if (!IsInitialSuccess)
-            {
-                UnityEngine.Debug.LogError($"{Tag} :: LogEvent {eventName} :: Please call  first, before you call .");
-                return;
-            }
+            // if (!IsInitialSuccess)
+            // {
+            //     UnityEngine.Debug.LogError($"{Tag} :: LogEvent {eventName} :: Please call  first, before you call .");
+            //     return;
+            // }
             
             if(priority < 0) priority = GetEventPriorityInt(eventName);
             
diff --git a/Runtime/Code/SDK/GuruSDK.cs b/Runtime/Code/SDK/GuruSDK.cs
index ab8f4d5..35a405f 100644
--- a/Runtime/Code/SDK/GuruSDK.cs
+++ b/Runtime/Code/SDK/GuruSDK.cs
@@ -165,7 +165,7 @@ namespace Guru
             FirebaseUtil.onInitComplete += OnFirebaseReady;
             FirebaseUtil.OnUserAuthResult += OnUserAuthResult;
             FirebaseUtil.OnFirebaseAuthResult += OnFirebaseAuthResult;
-            FirebaseUtil.InitFirebase(null); // 确保所有的逻辑提前被调用到
+            FirebaseUtil.InitFirebase(null); // 确保所有的逻辑提前被调用到 + Analytics.Init TODO:之后需要改为事件驱动
             
             LogI($"#2.1 --- InitFacebook ---");
             //---------- Start Facebook ------------
@@ -209,7 +209,7 @@ namespace Guru
         private void OnFirebaseReady(bool success)
         {
             FirebaseUtil.onInitComplete -= OnFirebaseReady;
-            LogI($"#3 --- On FirebaseDeps:{success} ---");
+            LogI($"#3 --- On FirebaseDeps: {success} ---");
             IsFirebaseReady = success;
             Callbacks.SDK._onFirebaseReady?.Invoke(success);
             // LogFirebaseDeps(success);