diff --git a/Runtime/Code/SDK/GuruSDK.Debug.cs b/Runtime/Code/SDK/GuruSDK.Debug.cs index ab710d3..c7b29a7 100644 --- a/Runtime/Code/SDK/GuruSDK.Debug.cs +++ b/Runtime/Code/SDK/GuruSDK.Debug.cs @@ -3,9 +3,9 @@ namespace Guru { public partial class GuruSDK { - private const string K_CMD_NAME_DEBUGGER = "dbg"; - private const string K_CMD_NAME_WATERMARK = "wm"; - private const string K_CMD_NAME_CONSOLE = "con"; + private const string K_CMD_NAME_DEBUGGER = "debug.guru.dbg"; + private const string K_CMD_NAME_WATERMARK = "debug.guru.wm"; + private const string K_CMD_NAME_CONSOLE = "debug.guru.con"; @@ -22,30 +22,29 @@ namespace Guru UnityEngine.Debug.LogError("--- App Bundle Id is empty, please set it first. ---"); return; } - - + string val; string key; - key = $"debug.{AppBundleId}.{K_CMD_NAME_DEBUGGER}"; + key = K_CMD_NAME_DEBUGGER; val = AndroidSystemPropertiesHelper.Get(key); - if (IsCmdAvailable(val)) + if (val == AppBundleId) { // 显示应用调试状态栏 Debugger.ShowAdStatus(); } - key = $"debug.{AppBundleId}.{K_CMD_NAME_WATERMARK}"; + key = K_CMD_NAME_WATERMARK; val = AndroidSystemPropertiesHelper.Get(key); - if (IsCmdAvailable(val)) + if (val == AppBundleId) { // 显示应用水印 // TODO } - key = $"debug.{AppBundleId}.{K_CMD_NAME_CONSOLE}"; + key = K_CMD_NAME_CONSOLE; val = AndroidSystemPropertiesHelper.Get(key); - if (IsCmdAvailable(val)) + if (val == AppBundleId) { // 显示控制台