update: 添加支付数量日志
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				|  | @ -144,12 +144,11 @@ namespace Guru | |||
| 
 | ||||
|         public void InitProperties() | ||||
|         { | ||||
|             _successLevel = new BindableProperty<int>(b_level, OnLevelChanged); | ||||
|             _totalPlayed = new BindableProperty<int>(b_play, OnPlayedChanged); | ||||
|             _purchasedCount = new BindableProperty<int>(buy_count, OnPurchasedNumChanged); | ||||
|             _uid = new BindableProperty<string>(uid, OnUidChanged); | ||||
| 
 | ||||
|             purchased = new List<PurchasedProduct>(20); | ||||
|             if(_successLevel == null) _successLevel = new BindableProperty<int>(b_level, OnLevelChanged); | ||||
|             if(_totalPlayed == null) _totalPlayed = new BindableProperty<int>(b_play, OnPlayedChanged); | ||||
|             if(_purchasedCount == null) _purchasedCount = new BindableProperty<int>(buy_count, OnPurchasedNumChanged); | ||||
|             if(_uid == null) _uid = new BindableProperty<string>(uid, OnUidChanged); | ||||
|             if(purchased == null) purchased = new List<PurchasedProduct>(20); | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|  |  | |||
|  | @ -243,6 +243,9 @@ namespace Guru | |||
|                 return; | ||||
|             } | ||||
|              | ||||
|             Debug.Log($"[SDK] --- PurchasedCount:{Model.PurchasedCount}"); | ||||
|             Debug.Log($"[SDK] --- IsIapUser:{Model.IsIapUser}"); | ||||
|              | ||||
|             SetUserIsIAP(Model.IsIapUser); // 预先设置用户的 IAP User 属性 | ||||
|             SetUserBLevel(Model.SuccessLevelId); // 预先设置用户的 BLevel 属性 | ||||
|             SetUserBPlay(Model.TotalPlayedCount);  // 预先设置用户的 BPlay 属性 | ||||
|  |  | |||
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