update: 更新打点参数和打点库逻辑
--story=1020273 --user=yufei.hu 【中台】【BI】 中台打点标准化, 更新原有的打点和用户属性上报逻辑 https://www.tapd.cn/33527076/s/1147487hotfix/v1.0.12.2
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				|  | @ -123,7 +123,7 @@ namespace Guru | |||
|         /// <param name="extra">扩展数据</param> | ||||
|         public static void LogLevelEnd(int levelId,  string result = EventLevelEndSuccess, | ||||
|             string levelType = LevelTypeMain, string levelName = "", string puzzleId = "", | ||||
|             int? duration = null, int? step = null, int? score = null, Dictionary<string, object> extra = null ) | ||||
|             int duration = 0, int? step = null, int? score = null, Dictionary<string, object> extra = null ) | ||||
|         { | ||||
|             if (!IsInitialSuccess) | ||||
|             { | ||||
|  | @ -171,7 +171,7 @@ namespace Guru | |||
|         /// </summary> | ||||
|         public static void LogLevelFail(int levelId, | ||||
|             string levelType = LevelTypeMain, string levelName = "", string puzzleId = "", | ||||
|             int? duration = null, int? step = null, int? score = null , Dictionary<string, object> extra = null) | ||||
|             int duration = 0, int? step = null, int? score = null , Dictionary<string, object> extra = null) | ||||
|         { | ||||
|             LogLevelEnd(levelId, EventLevelEndFail, levelType, levelName, puzzleId, duration, step, score, extra); | ||||
|         } | ||||
|  | @ -181,7 +181,7 @@ namespace Guru | |||
|         /// </summary> | ||||
|         public static void LogLevelFailExit(int levelId, | ||||
|             string levelType = LevelTypeMain, string levelName = "", string puzzleId = "", | ||||
|             int? duration = null, int? step = null, int? score = null, Dictionary<string, object> extra = null) | ||||
|             int duration = 0, int? step = null, int? score = null, Dictionary<string, object> extra = null) | ||||
|         { | ||||
|             LogLevelEnd(levelId, EventLevelEndExit, levelType, levelName, puzzleId, duration, step, score, extra); | ||||
|         } | ||||
|  | @ -191,7 +191,7 @@ namespace Guru | |||
|         /// </summary> | ||||
|         public static void LogLevelFailTimeout(int levelId, | ||||
|             string levelType = LevelTypeMain, string levelName = "", string puzzleId = "", | ||||
|             int? duration = null, int? step = null, int? score = null, Dictionary<string, object> extra = null) | ||||
|             int duration = 0, int? step = null, int? score = null, Dictionary<string, object> extra = null) | ||||
|         { | ||||
|             LogLevelEnd(levelId, EventLevelEndTimeout, levelType, levelName, puzzleId, duration, step, score, extra); | ||||
|         } | ||||
|  | @ -286,17 +286,17 @@ namespace Guru | |||
| 
 | ||||
|         public static void SetUID(string uid) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyUserID, uid); | ||||
|             SetUserProperty(Consts.PropertyUserID, uid); | ||||
|         } | ||||
| 
 | ||||
|         public static void SetUserBLevel(int blevel) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyLevel, $"{blevel}"); | ||||
|             SetUserProperty(Consts.PropertyLevel, $"{blevel}"); | ||||
|         } | ||||
|          | ||||
|         public static void SetUserBPlay(int bplay) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyPlay, $"{bplay}"); | ||||
|             SetUserProperty(Consts.PropertyPlay, $"{bplay}"); | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|  | @ -305,7 +305,7 @@ namespace Guru | |||
|         /// <param name="totalCoins"></param> | ||||
|         public static void SetUserTotalCoins(int totalCoins) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyCoin, $"{totalCoins}");         | ||||
|             SetUserProperty(Consts.PropertyCoin, $"{totalCoins}");         | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|  | @ -314,7 +314,7 @@ namespace Guru | |||
|         /// <param name="freeCoins"></param> | ||||
|         public static void SetUserFreeCoins(int freeCoins) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyNonIAPCoin, $"{freeCoins}");         | ||||
|             SetUserProperty(Consts.PropertyNonIAPCoin, $"{freeCoins}");         | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|  | @ -323,33 +323,44 @@ namespace Guru | |||
|         /// <param name="freeCoins"></param> | ||||
|         public static void SetUserPaidCoins(int paidCoins) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyIAPCoin, $"{paidCoins}");         | ||||
|             SetUserProperty(Consts.PropertyIAPCoin, $"{paidCoins}");         | ||||
|         } | ||||
|          | ||||
|         public static void SetUserExp(int exp) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyExp, $"{exp}");         | ||||
|             SetUserProperty(Consts.PropertyExp, $"{exp}");         | ||||
|         } | ||||
|          | ||||
|         public static void SetUserHp(int hp) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyHp, $"{hp}");         | ||||
|             SetUserProperty(Consts.PropertyHp, $"{hp}");         | ||||
|         } | ||||
| 
 | ||||
|         public static void SetUserGrade(int grade) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyGrade, $"{grade}");         | ||||
|             SetUserProperty(Consts.PropertyGrade, $"{grade}");         | ||||
|         } | ||||
| 
 | ||||
|         public static void SetUserIsIAP(bool isIapUser) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyIsIAPUser, isIapUser? "true" : "false"); | ||||
|             SetUserProperty(Consts.PropertyIsIAPUser, isIapUser? "true" : "false"); | ||||
|         } | ||||
| 
 | ||||
|         public static void SetFirstOpenTime(string timestamp) | ||||
|         { | ||||
|             SetUserProperty(Analytics.PropertyFirstOpenTime, timestamp); | ||||
|         } | ||||
|          | ||||
|         public static void SetNotiPerm(string status) | ||||
|         { | ||||
|             SetUserProperty(Consts.PropertyNotiPerm, status); | ||||
|         } | ||||
|          | ||||
|         public static void SetATTStatus(string status) | ||||
|         { | ||||
|             SetUserProperty(Consts.PropertyATTStatus, status); | ||||
|         } | ||||
|          | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// 初始化时调用一下所有的属性打点 </br> | ||||
|  | @ -395,11 +406,11 @@ namespace Guru | |||
| 
 | ||||
| #if UNITY_IOS | ||||
|             if(!HasUserPropertyKey(Consts.PropertyATTStatus)) | ||||
|                 SetUserProperty(Consts.PropertyATTStatus, "notDetermined"); | ||||
|                 SetATTStatus("notDetermined"); // att_status | ||||
| #endif | ||||
| 
 | ||||
|             if(!HasUserPropertyKey(Consts.PropertyNotiPerm)) | ||||
|                 SetUserProperty(Consts.PropertyNotiPerm, "not_determined"); | ||||
|                 SetNotiPerm("not_determined"); // noti_perm | ||||
|              | ||||
|         } | ||||
| 
 | ||||
|  | @ -454,11 +465,11 @@ namespace Guru | |||
|          | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// 当付费页面打开时调用 | ||||
|         /// 当付费页面打开时调用 iap_imp | ||||
|         /// </summary> | ||||
|         /// <param name="scene">付费页面名称, 默认为 Store</param> | ||||
|         /// <param name="scene">付费页场景名称</param> | ||||
|         /// <param name="productId">列表中首个商品的 ProductId </param> | ||||
|         public static void OnIAPPageOpen(string scene = "Store", string productId = "") | ||||
|         public static void OnIAPImp(string scene, string productId = "") | ||||
|         { | ||||
|             if (string.IsNullOrEmpty(productId)) | ||||
|             { | ||||
|  | @ -468,11 +479,11 @@ namespace Guru | |||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// 当付费页面关闭时调用 | ||||
|         /// 当付费页面关闭时调用 iap_close | ||||
|         /// </summary> | ||||
|         /// <param name="scene"></param> | ||||
|         /// <param name="productId"></param> | ||||
|         public static void OnIAPPageClose(string scene = "Store", string productId = "") | ||||
|         public static void OnIAPClose(string scene, string productId = "") | ||||
|         { | ||||
|             if (string.IsNullOrEmpty(productId)) | ||||
|             { | ||||
|  | @ -483,7 +494,7 @@ namespace Guru | |||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// 当点击 IAP 商品按钮的时候调用 | ||||
|         /// 当点击 IAP 商品按钮的时候调用 iap_clk | ||||
|         /// </summary> | ||||
|         /// <param name="scene"></param> | ||||
|         /// <param name="productId"></param> | ||||
|  | @ -852,7 +863,7 @@ namespace Guru | |||
| 
 | ||||
| 
 | ||||
|         #endregion | ||||
| 
 | ||||
|          | ||||
|         #region Crashlytics 接口 | ||||
| 
 | ||||
|         public static void CrashLog(string message) | ||||
|  |  | |||
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