2024-07-29 11:05:33 +00:00
										 
									 
								 
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								apply plugin: 'com.android.library'
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								**APPLY_PLUGINS**
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								dependencies {
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								    implementation fileTree(dir: 'libs', include: ['*.jar'])
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								**DEPS**}
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								android {
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								    namespace "com.unity3d.player"
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								    ndkPath "**NDKPATH**"
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								    compileSdkVersion **APIVERSION**
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								    buildToolsVersion '**BUILDTOOLS**'
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								    compileOptions {
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								        sourceCompatibility JavaVersion.VERSION_11
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								        targetCompatibility JavaVersion.VERSION_11
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								    }
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								    defaultConfig {
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								        minSdkVersion **MINSDKVERSION**
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								        targetSdkVersion **TARGETSDKVERSION**
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								        ndk {
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								            abiFilters **ABIFILTERS**
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								        }
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								        versionCode **VERSIONCODE**
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								        versionName '**VERSIONNAME**'
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								        consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
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								    }
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								    lintOptions {
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								        abortOnError false
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								    }
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								    aaptOptions {
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								        noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
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								        ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~"
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								    }**PACKAGING_OPTIONS**
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								}
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								**IL_CPP_BUILD_SETUP**
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								**SOURCE_BUILD_SETUP**
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								**EXTERNAL_SOURCES**
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