com.guru.unity.sdk.core/Editor/BuildTool/JenkinsAgent.cs

51 lines
974 B
C#

namespace Guru.Editor
{
using System;
using UnityEngine;
public class JenkinsAgent
{
public static AppBuildParam ParseJenkinsBuildParam(string[] commandlineArgs)
{
int len = commandlineArgs.Length;
Debug.Log($"------------ Jenkins set commands: {len} ------------");
string p = "";
for (int i = 0; i < len; i++)
{
p = commandlineArgs[i];
Debug.Log($"--- [{i}]: {p}");
if (p.StartsWith("-param"))
{
Debug.Log($"--- find param: {p}");
}
}
var buildParam = new AppBuildParam();
return buildParam;
}
public static void BuildAndroid()
{
AppBuildParam buildParam = ParseJenkinsBuildParam(Environment.GetCommandLineArgs());
}
}
}