com.guru.unity.sdk.core/Runtime/GuruConsent/Editor/PostBuildProcess/PostBuild.iOS.DMA.cs

45 lines
799 B
C#

namespace Guru.Editor
{
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEngine;
using System.IO;
using NUnit.Framework;
public class PostBuild_DMA
{
[PostProcessBuild]
public static void OnPostProcessBuild(BuildTarget target, string buildPath)
{
if (target != BuildTarget.iOS) return;
}
#if UNITY_IOS
private static void SetInfoPlist(string buildPath)
{
var infoPlistPath = Path.Combine(buildPath, "Info.plist");
if (!File.Exists(infoPlistPath))
{
Debug.LogError("Info.plist not found");
return;
}
}
#endif
}
}