com.guru.unity.sdk.core/Runtime/GuruIAP/~Sample/MyIAPService.cs

44 lines
1.2 KiB
C#

using UnityEngine.Purchasing;
namespace Guru.Sample
{
public class MyIAPService: IAPServiceBase<MyIAPService>
{
/// <summary>
/// 必须实现 BLevel 反回值, 用于支付打点上报
/// </summary>
/// <returns></returns>
protected override int GetBLevel()
{
// return UserData.Instance.GetLastFinishedLevel(); // 游戏目前进度完成的最后一关
return 1;
}
public override void Initialize(string uid, bool showLog = false)
{
base.Initialize(uid,true);
InitGameProducts();
}
private void InitGameProducts()
{
// 插入项目专用的初始化逻辑
foreach (var key in Products.Keys)
{
var info = Products[key];
if (info.Setting.Type == ProductType.Subscription)
{
// TODO: 针对订阅行道具进行处理逻辑
}
}
}
protected override void OnPurchaseOver(bool success, string productName)
{
switch (productName)
{
// TODO: 请在此处处理购买
}
}
}
}