42 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
	
| using System;
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| using UnityEngine;
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| 
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| namespace Guru.Sample
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| {
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|     public class MyDemoApp: MonoBehaviour
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|     {
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|         private void Awake()
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|         {
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|             // 初始化回调
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|             MyIAPService.Instance.OnInitResult += success =>
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|             {
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|                 if (success)
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|                 {
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|                     // UIManager.Instance.OpenStoreUI();
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|                 }
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|             };
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|         }
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| 
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| 
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|         /// <summary>
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|         /// 点击支付按钮
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|         /// </summary>
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|         /// <param name="productId"></param>
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|         private void OnClickBuyItem(string productId)
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|         {
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|             MyIAPService.Instance
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|                 .Buy(productId)
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|                 .OnBuyEnd += (productName, success) =>
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|                 {
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|                     if (success)
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|                     {
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|                         Debug.Log($"Product {productName} isSuccess!"); 
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|                     }
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|                     else
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|                     {
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|                         Debug.Log($"Product {productName} isFail!");
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|                     }
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|                 };
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|         }
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|     }
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| } |