#if UNITY_ANDROID
using System;
using System.Collections.Generic;
using UnityEditor.Android;
using UnityEngine;
using Debug=UnityEngine.Debug;
namespace Guru.Editor
{
    public class AndroidGradleOutputDeps: IPostGenerateGradleAndroidProject
    {
        public int callbackOrder => 1;
        
        /// 
        /// 生成Android项目后执行逻辑
        /// 
        /// 
        public void OnPostGenerateGradleAndroidProject(string buildPath)
        {
            Debug.Log($"---- Android Projct start build {buildPath}");
            DepsOutputHelper.InstallAndRun(buildPath);
        }
    }
}
#endif