using Guru; using Guru.Debugger; using UnityEngine; public class DebugDemo : MonoBehaviour { // Start is called before the first frame update void Start() { GuruDebugger.Init(); GuruDebugger.Instance.AddOption("INFO/page1", "DebugDemo") .AddButton("AAA", () => { Debug.Log("AAA"); }) .AddLabel("Test"); GuruDebugger.Show(); } }