#if UNITY_ANDROID
using System;
using System.Collections.Generic;
using UnityEditor.Android;
using UnityEngine;
using Debug=UnityEngine.Debug;
namespace Guru.Editor
{
public class AndroidGradleOutputDeps: IPostGenerateGradleAndroidProject
{
public int callbackOrder => 1;
///
/// 生成Android项目后执行逻辑
///
///
public void OnPostGenerateGradleAndroidProject(string buildPath)
{
Debug.Log($"---- Android Projct start build {buildPath}");
DepsOutputHelper.InstallAndRun(buildPath);
}
}
}
#endif