#if UNITY_ANDROID using System; using System.Collections.Generic; using UnityEditor.Android; using UnityEngine; using Debug=UnityEngine.Debug; namespace Guru.Editor { public class AndroidGradleOutputDeps: IPostGenerateGradleAndroidProject { public int callbackOrder => 1; /// /// 生成Android项目后执行逻辑 /// /// public void OnPostGenerateGradleAndroidProject(string buildPath) { Debug.Log($"---- Android Projct start build {buildPath}"); DepsOutputHelper.InstallAndRun(buildPath); } } } #endif