diff --git a/Runtime/GuruCore/Runtime/ExtensionKit/CDNLoader.cs b/Runtime/GuruCore/Runtime/ExtensionKit/CDNLoader.cs
index 1512653..836358f 100644
--- a/Runtime/GuruCore/Runtime/ExtensionKit/CDNLoader.cs
+++ b/Runtime/GuruCore/Runtime/ExtensionKit/CDNLoader.cs
@@ -95,11 +95,15 @@ public class CDNLoader : MonoBehaviour
/// 创建Loader
///
///
- public static CDNLoader Create(string remoteKey = "")
+ public static CDNLoader Create(string defaultValue = "", string remoteKey = "")
{
// 注入自定义的 CDNConfigKey, 可读取自定义的Default配置
- if(!string.IsNullOrEmpty(remoteKey)) CDNConfig.CdnConfigRemoteKey = remoteKey;
-
+ if(!string.IsNullOrEmpty(remoteKey)) CDNConfig.CdnConfigRemoteKey = remoteKey;
+
+ if (!string.IsNullOrEmpty(defaultValue))
+ {
+ FirebaseUtil.AppendDefaultValue(remoteKey, defaultValue);
+ }
var go = new GameObject(nameof(CDNLoader));
var loader = go.AddComponent();
return loader;