fix: 修复打包脚本中 VersionCode 生成缺少位数的 BUG
Signed-off-by: huyufei <yufei.hu@castbox.fm>
parent
91e873880b
commit
b186489a54
|
|
@ -87,10 +87,13 @@ namespace Guru.Editor
|
|||
|
||||
var isDebug = !buildParam.IsBuildRelease;
|
||||
var useMinify = buildParam.AndroidUseMinify;
|
||||
var buildNumber= GetBuildNumberString(BuildTarget.Android);
|
||||
var buildNumber= GetPlayerSettingsBuildNumberStr(BuildTarget.Android);
|
||||
var androidTargetVersion = buildParam.AndroidTargetVersion == 0 ? DefaultAndroidTargetSdkVersion : buildParam.AndroidTargetVersion;
|
||||
if (buildParam.AutoSetBuildNumber) buildNumber = ChangeBuildNumber(BuildTarget.Android);
|
||||
|
||||
if (buildParam.AutoSetBuildNumber)
|
||||
{
|
||||
buildNumber = CreateGuruBuildNumber();
|
||||
PlayerSettings.Android.bundleVersionCode = int.Parse(buildNumber);
|
||||
}
|
||||
// 保存版本信息
|
||||
SaveBuildVersion(buildParam.BuildVersion, buildNumber);
|
||||
|
||||
|
|
@ -293,8 +296,12 @@ namespace Guru.Editor
|
|||
ChangeBuildPlayerCommonSetting(buildParam, BuildTargetGroup.iOS);
|
||||
|
||||
//修改打包版本号
|
||||
var buildNumber= GetBuildNumberString(BuildTarget.Android);
|
||||
if(buildParam.AutoSetBuildNumber) buildNumber = ChangeBuildNumber(BuildTarget.iOS);
|
||||
var buildNumber= GetPlayerSettingsBuildNumberStr(BuildTarget.Android);
|
||||
if (buildParam.AutoSetBuildNumber)
|
||||
{
|
||||
buildNumber = CreateGuruBuildNumber();
|
||||
PlayerSettings.iOS.buildNumber = buildNumber;
|
||||
}
|
||||
|
||||
// 保存版本信息
|
||||
SaveBuildVersion(buildParam.BuildVersion, buildNumber);
|
||||
|
|
@ -437,19 +444,15 @@ namespace Guru.Editor
|
|||
/// 修改打包版本号
|
||||
/// </summary>
|
||||
/// <param name="buildTarget"></param>
|
||||
private static string ChangeBuildNumber(BuildTarget buildTarget)
|
||||
private static string CreateGuruBuildNumber()
|
||||
{
|
||||
var nowDate = DateTime.Now;
|
||||
string strBuildNumber = $"{nowDate.Year - 2000}{nowDate.Month:00}{nowDate.Day:00}{(nowDate.Hour * 60 + nowDate.Minute) / 15}";
|
||||
int buildNumber = int.Parse(strBuildNumber);
|
||||
if (buildTarget == BuildTarget.iOS)
|
||||
{
|
||||
PlayerSettings.iOS.buildNumber = buildNumber.ToString();
|
||||
}
|
||||
else if (buildTarget == BuildTarget.Android)
|
||||
{
|
||||
PlayerSettings.Android.bundleVersionCode = buildNumber;
|
||||
}
|
||||
string strYear = nowDate.Year.ToString().Substring(2);
|
||||
string strMon = nowDate.Month.ToString("00");
|
||||
string strDay = nowDate.Day.ToString("00");
|
||||
string strQuarter = ((nowDate.Hour * 60 + nowDate.Minute) / 15).ToString("00");
|
||||
// 2024-08-01 08:00:00 to version string: 240801
|
||||
string strBuildNumber = $"{strYear}{strMon}{strDay}{strQuarter}";
|
||||
return strBuildNumber;
|
||||
}
|
||||
|
||||
|
|
@ -457,7 +460,7 @@ namespace Guru.Editor
|
|||
/// 获取构建数变量
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private static string GetBuildNumberString(BuildTarget buildTarget)
|
||||
private static string GetPlayerSettingsBuildNumberStr(BuildTarget buildTarget)
|
||||
{
|
||||
if (buildTarget == BuildTarget.iOS)
|
||||
{
|
||||
|
|
@ -528,7 +531,18 @@ namespace Guru.Editor
|
|||
|
||||
}
|
||||
|
||||
|
||||
[Test]
|
||||
public static void TEST_BuildVersionString()
|
||||
{
|
||||
var nowDate = new DateTime(2024, 8, 1, 0, 0, 0);
|
||||
string strYear = nowDate.Year.ToString().Substring(2);
|
||||
string strMon = nowDate.Month.ToString("00");
|
||||
string strDay = nowDate.Day.ToString("00");
|
||||
string strQuarter = ((nowDate.Hour * 60 + nowDate.Minute) / 15).ToString("00");
|
||||
// 2024-08-01 08:00:00 to version string: 240801
|
||||
string strBuildNumber = $"{strYear}{strMon}{strDay}{strQuarter}";
|
||||
Debug.Log($"Get BuildVersion Code: {strBuildNumber}");
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue