init commit

feature/Inventory
胡宇飞 2023-12-26 12:22:19 +08:00
commit a0532a5ced
518 changed files with 36836 additions and 0 deletions

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# Mac auto-generated system files
*.DS_Store*

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# Guru Template Change Log
## 2.0.3
- Firebase
- 整体升级到 10.1.1. 作为Unity组统一标准
- Max 广告聚合
- 升级Max聚合的所有渠道, 对齐[中台需求](https://docs.google.com/spreadsheets/d/161UnDimGerqetIYNiMCfUBmJ7qozht8z1baxnxRdCnI/edit#gid=311231520)
- GuruBuildTools
- 新增 Deps Reporter, 用于在Jenkins环境, 上报打包依赖 (Android/iOS). 理论上报告工具不影响本地打包, 不影响打包机打包. 出问题的话也不会中断打包流程.
- 修复 IOS 打包成功后, 上传TF时报Info.plist内没有设置版本号的报错
- GuruAds
- 根据中台的需求, 新增广告属性打点: `bads_imp`, `bads_loaded`
- 去掉使用三方广告SDK, 需要预先设置 AD_AMAZON 和 AD_PUBMATIC 的流程. 目前默认全部接入
- GuruAnalytics
- 更新和添加 Worker 支持, 预期可让用户在线时长更加精准
- DeviceUtil
- 更新Android端获取系统版本号的的接口, 方便程序判断 Android API 33 以及后继的响应
## 2.0.2
各模块对应的内容更新
- FBService
- 添加IOS平台打点开启语句 `FB.Mobile.SetAdvertiserTrackingEnabled(true);`
- AdjustService
- 自动创建生命周期对象, 优化部分逻辑
- Firebase
- 修复 Firebase(8.1.0) 无法生成 google-service.json 的问题. 替换了Firebase.Editor.dll
- Guru L10n 更新
- 更新GuruL10N -> 0.4.0 新增单独翻译google sheet的设置
- 更新插件 backup.csv 缓存路径, 请各个项目将 **`backup.csv`** 提交到代码内进行跟踪!
- 更新了语言编码去重识别, 根据Alpha表重排的功能
- Guru Analytics
- 广告打点中加入了 Waterfall 信息上报
- 添加了用户属性缓存表
- Guru Build Tools
- 新增 DebugView 联调参数注入, 需要项目安装验证
- 更新打包管线相关逻辑, IOS Target Version 升级为 13.0
- RemoteConfig
- 修复了AROConfig的初始化逻辑, 避免初始化时报空引发报错
- IAPService
- 添加了本地的订单数据缓存, 防止特殊操作的时候, iOS的订单重复上报的问题.
## 2.0.1
- 更新自打点库原生依赖
- Android 原生库版本 (0.2.10)
- IOS 原生库版本 (0.2.16)
- 更新 L10n 版本 (3.2.0)
- 更新了导入表格会把code行也导入进来的BUG
- 更新配置多语言时 nb-NO 语言的识别功能
## 1.6.0
- 添加了 Amazon (1.0.0) 广告扩展,使用说明详见: [GuruAds 扩展 Amazon安装说明](GuruAds/README.md)
- 添加了 GuruAnalytics (1.0.3) 广告自打点插件,使用说明详见: [Guru Unity Analytics 自打点插件](GuruAnalytics/README.md)
- 添加了 StandardProperties 标准属性点类, 用于记录游戏内的标准事件和属性
- 添加了 GuruBuildTool 模块, 收集和整理了目前为止所有 BuildTool 相关的逻辑
- 扩展了GuruSettings的配置格式(Amazon广告配置相关)
- 在 AdjustService 内添加获取 AdjustId 以及 FirebaseID 的逻辑
- 在 AdjustService 内添加上报 DeviceID 的逻辑
- 修复了若干插件显示层以及构建管线的BUG
- 调整了框架整体的文件结构

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#if UNITY_ANDROID
namespace Guru
{
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
/// <summary>
/// Android混淆器内容填充
/// 于应用构建前执行
/// </summary>
public class UserProguardHelper: IPreprocessBuildWithReport
{
public int callbackOrder { get; } = 0;
public void OnPreprocessBuild(BuildReport report)
{
// 修复ProguardFile
OnApplyProguardFiles();
}
private static void OnApplyProguardFiles()
{
string proguardPath = $"{Application.dataPath}/Plugins/Android/proguard-user.txt";
if (File.Exists(proguardPath))
{
List<string> keeps = new List<string>();
DirectoryInfo dir = new DirectoryInfo(Application.dataPath);
string raw = File.ReadAllText(proguardPath);
if (dir.Exists)
{
var editors = dir.GetDirectories("Editor", SearchOption.AllDirectories);
List<FileInfo> files = new List<FileInfo>();
foreach (var e in editors)
{
files.AddRange(e.GetFiles("*Proguards.txt", SearchOption.AllDirectories));
}
// Debug.Log($"--- Proguard Files: {files.Length}");
string[] lens = null;
string l = "";
for (int i = 0; i < files.Count; i++)
{
lens = File.ReadAllLines(files[i].FullName);
foreach (var s in lens)
{
l = s.TrimStart();
if(string.IsNullOrEmpty(l)) continue;
if(raw.Contains(l)) continue;
keeps.Add(l);
Debug.Log($"--- ✏️ Apply: [ {l} ]");
}
}
}
if (keeps.Count == 0) return; // 无注入文件则退出
List<string> lines = File.ReadAllLines(proguardPath).ToList();
lines.Add("");
lines.AddRange(keeps);
File.WriteAllLines(proguardPath, lines.ToArray());
Debug.Log($"--- Update proguard-user.txt done! ☀️ ---");
}
}
[MenuItem("Tools/Android/Add proguard-user")]
private static void EditorAddProguardUser()
{
OnApplyProguardFiles();
}
}
}
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{
"name": "Guru.LitJson",
"rootNamespace": "Guru.LitJson",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
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using System;
using System.Reflection;
using System.Runtime.CompilerServices;
[assembly: CLSCompliant (true)]
[assembly: AssemblyTitle ("LitJson")]
[assembly: AssemblyDescription ("LitJSON library")]
[assembly: AssemblyConfiguration ("")]
[assembly: AssemblyCompany ("")]
[assembly: AssemblyProduct ("LitJSON")]
[assembly: AssemblyCopyright (
"The authors disclaim copyright to this source code")]
[assembly: AssemblyTrademark ("")]
[assembly: AssemblyCulture ("")]
[assembly: AssemblyVersion ("@ASSEMBLY_VERSION@")]

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#region Header
/**
* IJsonWrapper.cs
* Interface that represents a type capable of handling all kinds of JSON
* data. This is mainly used when mapping objects through JsonMapper, and
* it's implemented by JsonData.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System.Collections;
using System.Collections.Specialized;
namespace Guru.LitJson
{
public enum JsonType
{
None,
Object,
Array,
String,
Int,
Long,
Double,
Boolean
}
public interface IJsonWrapper : IList, IOrderedDictionary
{
bool IsArray { get; }
bool IsBoolean { get; }
bool IsDouble { get; }
bool IsInt { get; }
bool IsLong { get; }
bool IsObject { get; }
bool IsString { get; }
bool GetBoolean ();
double GetDouble ();
int GetInt ();
JsonType GetJsonType ();
long GetLong ();
string GetString ();
void SetBoolean (bool val);
void SetDouble (double val);
void SetInt (int val);
void SetJsonType (JsonType type);
void SetLong (long val);
void SetString (string val);
string ToJson ();
void ToJson (JsonWriter writer);
}
}

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#region Header
/**
* JsonException.cs
* Base class throwed by LitJSON when a parsing error occurs.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System;
namespace Guru.LitJson
{
public class JsonException :
#if NETSTANDARD1_5
Exception
#else
ApplicationException
#endif
{
public JsonException () : base ()
{
}
internal JsonException (ParserToken token) :
base (String.Format (
"Invalid token '{0}' in input string", token))
{
}
internal JsonException (ParserToken token,
Exception inner_exception) :
base (String.Format (
"Invalid token '{0}' in input string", token),
inner_exception)
{
}
internal JsonException (int c) :
base (String.Format (
"Invalid character '{0}' in input string", (char) c))
{
}
internal JsonException (int c, Exception inner_exception) :
base (String.Format (
"Invalid character '{0}' in input string", (char) c),
inner_exception)
{
}
public JsonException (string message) : base (message)
{
}
public JsonException (string message, Exception inner_exception) :
base (message, inner_exception)
{
}
}
}

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#region Header
/**
* JsonMapper.cs
* JSON to .Net object and object to JSON conversions.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
namespace Guru.LitJson
{
internal struct PropertyMetadata
{
public MemberInfo Info;
public bool IsField;
public Type Type;
}
internal struct ArrayMetadata
{
private Type element_type;
private bool is_array;
private bool is_list;
public Type ElementType {
get {
if (element_type == null)
return typeof (JsonData);
return element_type;
}
set { element_type = value; }
}
public bool IsArray {
get { return is_array; }
set { is_array = value; }
}
public bool IsList {
get { return is_list; }
set { is_list = value; }
}
}
internal struct ObjectMetadata
{
private Type element_type;
private bool is_dictionary;
private IDictionary<string, PropertyMetadata> properties;
public Type ElementType {
get {
if (element_type == null)
return typeof (JsonData);
return element_type;
}
set { element_type = value; }
}
public bool IsDictionary {
get { return is_dictionary; }
set { is_dictionary = value; }
}
public IDictionary<string, PropertyMetadata> Properties {
get { return properties; }
set { properties = value; }
}
}
internal delegate void ExporterFunc (object obj, JsonWriter writer);
public delegate void ExporterFunc<T> (T obj, JsonWriter writer);
internal delegate object ImporterFunc (object input);
public delegate TValue ImporterFunc<TJson, TValue> (TJson input);
public delegate IJsonWrapper WrapperFactory ();
public class JsonMapper
{
#region Fields
private static readonly int max_nesting_depth;
private static readonly IFormatProvider datetime_format;
private static readonly IDictionary<Type, ExporterFunc> base_exporters_table;
private static readonly IDictionary<Type, ExporterFunc> custom_exporters_table;
private static readonly object custom_exporters_table_lock = new Object();
private static readonly IDictionary<Type,
IDictionary<Type, ImporterFunc>> base_importers_table;
private static readonly IDictionary<Type,
IDictionary<Type, ImporterFunc>> custom_importers_table;
private static readonly object custom_importers_table_lock = new Object();
private static readonly IDictionary<Type, ArrayMetadata> array_metadata;
private static readonly object array_metadata_lock = new Object ();
private static readonly IDictionary<Type,
IDictionary<Type, MethodInfo>> conv_ops;
private static readonly object conv_ops_lock = new Object ();
private static readonly IDictionary<Type, ObjectMetadata> object_metadata;
private static readonly object object_metadata_lock = new Object ();
private static readonly IDictionary<Type,
IList<PropertyMetadata>> type_properties;
private static readonly object type_properties_lock = new Object ();
private static readonly JsonWriter static_writer;
private static readonly object static_writer_lock = new Object ();
#endregion
#region Constructors
static JsonMapper ()
{
max_nesting_depth = 100;
array_metadata = new Dictionary<Type, ArrayMetadata> ();
conv_ops = new Dictionary<Type, IDictionary<Type, MethodInfo>> ();
object_metadata = new Dictionary<Type, ObjectMetadata> ();
type_properties = new Dictionary<Type,
IList<PropertyMetadata>> ();
static_writer = new JsonWriter ();
datetime_format = DateTimeFormatInfo.InvariantInfo;
base_exporters_table = new Dictionary<Type, ExporterFunc> ();
custom_exporters_table = new Dictionary<Type, ExporterFunc> ();
base_importers_table = new Dictionary<Type,
IDictionary<Type, ImporterFunc>> ();
custom_importers_table = new Dictionary<Type,
IDictionary<Type, ImporterFunc>> ();
RegisterBaseExporters ();
RegisterBaseImporters ();
}
#endregion
#region Private Methods
private static void AddArrayMetadata (Type type)
{
if (array_metadata.ContainsKey (type))
return;
ArrayMetadata data = new ArrayMetadata ();
data.IsArray = type.IsArray;
if (type.GetInterface ("System.Collections.IList") != null)
data.IsList = true;
foreach (PropertyInfo p_info in type.GetProperties ()) {
if (p_info.Name != "Item")
continue;
ParameterInfo[] parameters = p_info.GetIndexParameters ();
if (parameters.Length != 1)
continue;
if (parameters[0].ParameterType == typeof (int))
data.ElementType = p_info.PropertyType;
}
lock (array_metadata_lock) {
try {
array_metadata.Add (type, data);
} catch (ArgumentException) {
return;
}
}
}
private static void AddObjectMetadata (Type type)
{
if (object_metadata.ContainsKey (type))
return;
ObjectMetadata data = new ObjectMetadata ();
if (type.GetInterface ("System.Collections.IDictionary") != null)
data.IsDictionary = true;
data.Properties = new Dictionary<string, PropertyMetadata> ();
foreach (PropertyInfo p_info in type.GetProperties ()) {
if (p_info.Name == "Item") {
ParameterInfo[] parameters = p_info.GetIndexParameters ();
if (parameters.Length != 1)
continue;
if (parameters[0].ParameterType == typeof (string))
data.ElementType = p_info.PropertyType;
continue;
}
PropertyMetadata p_data = new PropertyMetadata ();
p_data.Info = p_info;
p_data.Type = p_info.PropertyType;
data.Properties.Add (p_info.Name, p_data);
}
foreach (FieldInfo f_info in type.GetFields ()) {
PropertyMetadata p_data = new PropertyMetadata ();
p_data.Info = f_info;
p_data.IsField = true;
p_data.Type = f_info.FieldType;
data.Properties.Add (f_info.Name, p_data);
}
lock (object_metadata_lock) {
try {
object_metadata.Add (type, data);
} catch (ArgumentException) {
return;
}
}
}
private static void AddTypeProperties (Type type)
{
if (type_properties.ContainsKey (type))
return;
IList<PropertyMetadata> props = new List<PropertyMetadata> ();
foreach (PropertyInfo p_info in type.GetProperties ()) {
if (p_info.Name == "Item")
continue;
PropertyMetadata p_data = new PropertyMetadata ();
p_data.Info = p_info;
p_data.IsField = false;
props.Add (p_data);
}
foreach (FieldInfo f_info in type.GetFields ()) {
PropertyMetadata p_data = new PropertyMetadata ();
p_data.Info = f_info;
p_data.IsField = true;
props.Add (p_data);
}
lock (type_properties_lock) {
try {
type_properties.Add (type, props);
} catch (ArgumentException) {
return;
}
}
}
private static MethodInfo GetConvOp (Type t1, Type t2)
{
lock (conv_ops_lock) {
if (! conv_ops.ContainsKey (t1))
conv_ops.Add (t1, new Dictionary<Type, MethodInfo> ());
}
if (conv_ops[t1].ContainsKey (t2))
return conv_ops[t1][t2];
MethodInfo op = t1.GetMethod (
"op_Implicit", new Type[] { t2 });
lock (conv_ops_lock) {
try {
conv_ops[t1].Add (t2, op);
} catch (ArgumentException) {
return conv_ops[t1][t2];
}
}
return op;
}
private static object ReadValue (Type inst_type, JsonReader reader)
{
reader.Read ();
if (reader.Token == JsonToken.ArrayEnd)
return null;
Type underlying_type = Nullable.GetUnderlyingType(inst_type);
Type value_type = underlying_type ?? inst_type;
if (reader.Token == JsonToken.Null) {
#if NETSTANDARD1_5
if (inst_type.IsClass() || underlying_type != null) {
return null;
}
#else
if (inst_type.IsClass || underlying_type != null) {
return null;
}
#endif
throw new JsonException (String.Format (
"Can't assign null to an instance of type {0}",
inst_type));
}
if (reader.Token == JsonToken.Double ||
reader.Token == JsonToken.Int ||
reader.Token == JsonToken.Long ||
reader.Token == JsonToken.String ||
reader.Token == JsonToken.Boolean) {
Type json_type = reader.Value.GetType ();
if (value_type.IsAssignableFrom (json_type))
return reader.Value;
// If there's a custom importer that fits, use it
lock (custom_importers_table_lock) {
if (custom_importers_table.TryGetValue(json_type, out IDictionary<Type, ImporterFunc> customImporterTablesValue) &&
customImporterTablesValue.TryGetValue(value_type, out ImporterFunc customImporter)) {
return customImporter(reader.Value);
}
}
// Maybe there's a base importer that works
if (base_importers_table.TryGetValue(json_type, out IDictionary<Type, ImporterFunc> baseImporterTablesValue) &&
baseImporterTablesValue.TryGetValue(value_type, out ImporterFunc baseImporter)) {
return baseImporter(reader.Value);
}
// Maybe it's an enum
#if NETSTANDARD1_5
if (value_type.IsEnum())
return Enum.ToObject (value_type, reader.Value);
#else
if (value_type.IsEnum)
return Enum.ToObject (value_type, reader.Value);
#endif
// Try using an implicit conversion operator
MethodInfo conv_op = GetConvOp (value_type, json_type);
if (conv_op != null)
return conv_op.Invoke (null,
new object[] { reader.Value });
// No luck
throw new JsonException (String.Format (
"Can't assign value '{0}' (type {1}) to type {2}",
reader.Value, json_type, inst_type));
}
object instance = null;
if (reader.Token == JsonToken.ArrayStart) {
AddArrayMetadata (inst_type);
ArrayMetadata t_data = array_metadata[inst_type];
if (! t_data.IsArray && ! t_data.IsList)
throw new JsonException (String.Format (
"Type {0} can't act as an array",
inst_type));
IList list;
Type elem_type;
if (! t_data.IsArray) {
list = (IList) Activator.CreateInstance (inst_type);
elem_type = t_data.ElementType;
} else {
list = new ArrayList ();
elem_type = inst_type.GetElementType ();
}
list.Clear();
while (true) {
object item = ReadValue (elem_type, reader);
if (item == null && reader.Token == JsonToken.ArrayEnd)
break;
list.Add (item);
}
if (t_data.IsArray) {
int n = list.Count;
instance = Array.CreateInstance (elem_type, n);
for (int i = 0; i < n; i++)
((Array) instance).SetValue (list[i], i);
} else
instance = list;
} else if (reader.Token == JsonToken.ObjectStart) {
AddObjectMetadata (value_type);
ObjectMetadata t_data = object_metadata[value_type];
instance = Activator.CreateInstance (value_type);
while (true) {
reader.Read ();
if (reader.Token == JsonToken.ObjectEnd)
break;
string property = (string) reader.Value;
if (t_data.Properties.ContainsKey (property)) {
PropertyMetadata prop_data =
t_data.Properties[property];
if (prop_data.IsField) {
((FieldInfo) prop_data.Info).SetValue (
instance, ReadValue (prop_data.Type, reader));
} else {
PropertyInfo p_info =
(PropertyInfo) prop_data.Info;
if (p_info.CanWrite)
p_info.SetValue (
instance,
ReadValue (prop_data.Type, reader),
null);
else
ReadValue (prop_data.Type, reader);
}
} else {
if (! t_data.IsDictionary) {
if (! reader.SkipNonMembers) {
throw new JsonException (String.Format (
"The type {0} doesn't have the " +
"property '{1}'",
inst_type, property));
} else {
ReadSkip (reader);
continue;
}
}
((IDictionary) instance).Add (
property, ReadValue (
t_data.ElementType, reader));
}
}
}
return instance;
}
private static IJsonWrapper ReadValue (WrapperFactory factory,
JsonReader reader)
{
reader.Read ();
if (reader.Token == JsonToken.ArrayEnd ||
reader.Token == JsonToken.Null)
return null;
IJsonWrapper instance = factory ();
if (reader.Token == JsonToken.String) {
instance.SetString ((string) reader.Value);
return instance;
}
if (reader.Token == JsonToken.Double) {
instance.SetDouble ((double) reader.Value);
return instance;
}
if (reader.Token == JsonToken.Int) {
instance.SetInt ((int) reader.Value);
return instance;
}
if (reader.Token == JsonToken.Long) {
instance.SetLong ((long) reader.Value);
return instance;
}
if (reader.Token == JsonToken.Boolean) {
instance.SetBoolean ((bool) reader.Value);
return instance;
}
if (reader.Token == JsonToken.ArrayStart) {
instance.SetJsonType (JsonType.Array);
while (true) {
IJsonWrapper item = ReadValue (factory, reader);
if (item == null && reader.Token == JsonToken.ArrayEnd)
break;
((IList) instance).Add (item);
}
}
else if (reader.Token == JsonToken.ObjectStart) {
instance.SetJsonType (JsonType.Object);
while (true) {
reader.Read ();
if (reader.Token == JsonToken.ObjectEnd)
break;
string property = (string) reader.Value;
((IDictionary) instance)[property] = ReadValue (
factory, reader);
}
}
return instance;
}
private static void ReadSkip (JsonReader reader)
{
ToWrapper (
delegate { return new JsonMockWrapper (); }, reader);
}
private static void RegisterBaseExporters ()
{
// This method is only called from the static initializer,
// so there is no need to explicitly lock any static members here
base_exporters_table[typeof (byte)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToInt32 ((byte) obj));
};
base_exporters_table[typeof (char)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToString ((char) obj));
};
base_exporters_table[typeof (DateTime)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToString ((DateTime) obj,
datetime_format));
};
base_exporters_table[typeof (decimal)] =
delegate (object obj, JsonWriter writer) {
writer.Write ((decimal) obj);
};
base_exporters_table[typeof (sbyte)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToInt32 ((sbyte) obj));
};
base_exporters_table[typeof (short)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToInt32 ((short) obj));
};
base_exporters_table[typeof (ushort)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToInt32 ((ushort) obj));
};
base_exporters_table[typeof (uint)] =
delegate (object obj, JsonWriter writer) {
writer.Write (Convert.ToUInt64 ((uint) obj));
};
base_exporters_table[typeof (ulong)] =
delegate (object obj, JsonWriter writer) {
writer.Write ((ulong) obj);
};
base_exporters_table[typeof(DateTimeOffset)] =
delegate (object obj, JsonWriter writer) {
writer.Write(((DateTimeOffset)obj).ToString("yyyy-MM-ddTHH:mm:ss.fffffffzzz", datetime_format));
};
}
private static void RegisterBaseImporters ()
{
// This method is only called from the static initializer,
// so there is no need to explicitly lock any static members here
ImporterFunc importer;
importer = delegate (object input) {
return Convert.ToByte ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (byte), importer);
importer = delegate (object input) {
return Convert.ToUInt64 ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (ulong), importer);
importer = delegate (object input) {
return Convert.ToInt64((int)input);
};
RegisterImporter(base_importers_table, typeof(int),
typeof(long), importer);
importer = delegate (object input) {
return Convert.ToSByte ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (sbyte), importer);
importer = delegate (object input) {
return Convert.ToInt16 ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (short), importer);
importer = delegate (object input) {
return Convert.ToUInt16 ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (ushort), importer);
importer = delegate (object input) {
return Convert.ToUInt32 ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (uint), importer);
importer = delegate (object input) {
return Convert.ToSingle ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (float), importer);
importer = delegate (object input) {
return Convert.ToDouble ((int) input);
};
RegisterImporter (base_importers_table, typeof (int),
typeof (double), importer);
importer = delegate (object input) {
return Convert.ToDecimal ((double) input);
};
RegisterImporter (base_importers_table, typeof (double),
typeof (decimal), importer);
importer = delegate (object input) {
return Convert.ToSingle((double)input);
};
RegisterImporter(base_importers_table, typeof(double),
typeof(float), importer);
importer = delegate (object input) {
return Convert.ToUInt32 ((long) input);
};
RegisterImporter (base_importers_table, typeof (long),
typeof (uint), importer);
importer = delegate (object input) {
return Convert.ToChar ((string) input);
};
RegisterImporter (base_importers_table, typeof (string),
typeof (char), importer);
importer = delegate (object input) {
return Convert.ToDateTime ((string) input, datetime_format);
};
RegisterImporter (base_importers_table, typeof (string),
typeof (DateTime), importer);
importer = delegate (object input) {
return DateTimeOffset.Parse((string)input, datetime_format);
};
RegisterImporter(base_importers_table, typeof(string),
typeof(DateTimeOffset), importer);
}
private static void RegisterImporter (
IDictionary<Type, IDictionary<Type, ImporterFunc>> table,
Type json_type, Type value_type, ImporterFunc importer)
{
if (! table.ContainsKey (json_type))
table.Add (json_type, new Dictionary<Type, ImporterFunc> ());
table[json_type][value_type] = importer;
}
private static void WriteValue (object obj, JsonWriter writer,
bool writer_is_private,
int depth)
{
if (depth > max_nesting_depth)
throw new JsonException (
String.Format ("Max allowed object depth reached while " +
"trying to export from type {0}",
obj.GetType ()));
if (obj == null) {
writer.Write (null);
return;
}
if (obj is IJsonWrapper) {
if (writer_is_private)
writer.TextWriter.Write (((IJsonWrapper) obj).ToJson ());
else
((IJsonWrapper) obj).ToJson (writer);
return;
}
if (obj is String) {
writer.Write ((string) obj);
return;
}
if (obj is Double) {
writer.Write ((double) obj);
return;
}
if (obj is Single)
{
writer.Write((float)obj);
return;
}
if (obj is Int32) {
writer.Write ((int) obj);
return;
}
if (obj is Boolean) {
writer.Write ((bool) obj);
return;
}
if (obj is Int64) {
writer.Write ((long) obj);
return;
}
if (obj is Array) {
writer.WriteArrayStart ();
foreach (object elem in (Array) obj)
WriteValue (elem, writer, writer_is_private, depth + 1);
writer.WriteArrayEnd ();
return;
}
if (obj is IList) {
writer.WriteArrayStart ();
foreach (object elem in (IList) obj)
WriteValue (elem, writer, writer_is_private, depth + 1);
writer.WriteArrayEnd ();
return;
}
if (obj is IDictionary dictionary) {
writer.WriteObjectStart ();
foreach (DictionaryEntry entry in dictionary) {
var propertyName = entry.Key is string key ?
key
: Convert.ToString(entry.Key, CultureInfo.InvariantCulture);
writer.WritePropertyName (propertyName);
WriteValue (entry.Value, writer, writer_is_private,
depth + 1);
}
writer.WriteObjectEnd ();
return;
}
Type obj_type = obj.GetType ();
// See if there's a custom exporter for the object
lock (custom_exporters_table_lock) {
if (custom_exporters_table.TryGetValue(obj_type, out ExporterFunc customExporter)) {
customExporter(obj, writer);
return;
}
}
// If not, maybe there's a base exporter
if (base_exporters_table.TryGetValue(obj_type, out ExporterFunc baseExporter)) {
baseExporter(obj, writer);
return;
}
// Last option, let's see if it's an enum
if (obj is Enum) {
Type e_type = Enum.GetUnderlyingType (obj_type);
if (e_type == typeof (long))
writer.Write ((long) obj);
else if (e_type == typeof (uint))
writer.Write ((uint) obj);
else if (e_type == typeof (ulong))
writer.Write ((ulong) obj);
else if (e_type == typeof(ushort))
writer.Write ((ushort)obj);
else if (e_type == typeof(short))
writer.Write ((short)obj);
else if (e_type == typeof(byte))
writer.Write ((byte)obj);
else if (e_type == typeof(sbyte))
writer.Write ((sbyte)obj);
else
writer.Write ((int) obj);
return;
}
// Okay, so it looks like the input should be exported as an
// object
AddTypeProperties (obj_type);
IList<PropertyMetadata> props = type_properties[obj_type];
writer.WriteObjectStart ();
foreach (PropertyMetadata p_data in props) {
if (p_data.IsField) {
writer.WritePropertyName (p_data.Info.Name);
WriteValue (((FieldInfo) p_data.Info).GetValue (obj),
writer, writer_is_private, depth + 1);
}
else {
PropertyInfo p_info = (PropertyInfo) p_data.Info;
if (p_info.CanRead) {
writer.WritePropertyName (p_data.Info.Name);
WriteValue (p_info.GetValue (obj, null),
writer, writer_is_private, depth + 1);
}
}
}
writer.WriteObjectEnd ();
}
#endregion
public static string ToJson (object obj)
{
lock (static_writer_lock) {
static_writer.Reset ();
WriteValue (obj, static_writer, true, 0);
return static_writer.ToString ();
}
}
public static void ToJson (object obj, JsonWriter writer)
{
WriteValue (obj, writer, false, 0);
}
public static JsonData ToObject (JsonReader reader)
{
return (JsonData) ToWrapper (
delegate { return new JsonData (); }, reader);
}
public static JsonData ToObject (TextReader reader)
{
JsonReader json_reader = new JsonReader (reader);
return (JsonData) ToWrapper (
delegate { return new JsonData (); }, json_reader);
}
public static JsonData ToObject (string json)
{
return (JsonData) ToWrapper (
delegate { return new JsonData (); }, json);
}
public static T ToObject<T> (JsonReader reader)
{
return (T) ReadValue (typeof (T), reader);
}
public static T ToObject<T> (TextReader reader)
{
JsonReader json_reader = new JsonReader (reader);
return (T) ReadValue (typeof (T), json_reader);
}
public static T ToObject<T> (string json)
{
JsonReader reader = new JsonReader (json);
return (T) ReadValue (typeof (T), reader);
}
public static object ToObject(string json, Type ConvertType )
{
JsonReader reader = new JsonReader(json);
return ReadValue(ConvertType, reader);
}
public static IJsonWrapper ToWrapper (WrapperFactory factory,
JsonReader reader)
{
return ReadValue (factory, reader);
}
public static IJsonWrapper ToWrapper (WrapperFactory factory,
string json)
{
JsonReader reader = new JsonReader (json);
return ReadValue (factory, reader);
}
public static void RegisterExporter<T> (ExporterFunc<T> exporter)
{
ExporterFunc exporter_wrapper =
delegate (object obj, JsonWriter writer) {
exporter ((T) obj, writer);
};
lock (custom_exporters_table_lock) {
custom_exporters_table[typeof (T)] = exporter_wrapper;
}
}
public static void RegisterImporter<TJson, TValue> (
ImporterFunc<TJson, TValue> importer)
{
ImporterFunc importer_wrapper =
delegate (object input) {
return importer ((TJson) input);
};
lock (custom_importers_table_lock) {
RegisterImporter (custom_importers_table, typeof (TJson),
typeof (TValue), importer_wrapper);
}
}
public static void UnregisterExporters ()
{
lock (custom_exporters_table_lock) {
custom_exporters_table.Clear();
}
}
public static void UnregisterImporters ()
{
lock (custom_importers_table_lock) {
custom_importers_table.Clear();
}
}
}
}

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fileFormatVersion: 2
guid: 3e14ed6947460448ea1c1512947ced5d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -0,0 +1,105 @@
#region Header
/**
* JsonMockWrapper.cs
* Mock object implementing IJsonWrapper, to facilitate actions like
* skipping data more efficiently.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System;
using System.Collections;
using System.Collections.Specialized;
namespace Guru.LitJson
{
public class JsonMockWrapper : IJsonWrapper
{
public bool IsArray { get { return false; } }
public bool IsBoolean { get { return false; } }
public bool IsDouble { get { return false; } }
public bool IsInt { get { return false; } }
public bool IsLong { get { return false; } }
public bool IsObject { get { return false; } }
public bool IsString { get { return false; } }
public bool GetBoolean () { return false; }
public double GetDouble () { return 0.0; }
public int GetInt () { return 0; }
public JsonType GetJsonType () { return JsonType.None; }
public long GetLong () { return 0L; }
public string GetString () { return ""; }
public void SetBoolean (bool val) {}
public void SetDouble (double val) {}
public void SetInt (int val) {}
public void SetJsonType (JsonType type) {}
public void SetLong (long val) {}
public void SetString (string val) {}
public string ToJson () { return ""; }
public void ToJson (JsonWriter writer) {}
bool IList.IsFixedSize { get { return true; } }
bool IList.IsReadOnly { get { return true; } }
object IList.this[int index] {
get { return null; }
set {}
}
int IList.Add (object value) { return 0; }
void IList.Clear () {}
bool IList.Contains (object value) { return false; }
int IList.IndexOf (object value) { return -1; }
void IList.Insert (int i, object v) {}
void IList.Remove (object value) {}
void IList.RemoveAt (int index) {}
int ICollection.Count { get { return 0; } }
bool ICollection.IsSynchronized { get { return false; } }
object ICollection.SyncRoot { get { return null; } }
void ICollection.CopyTo (Array array, int index) {}
IEnumerator IEnumerable.GetEnumerator () { return null; }
bool IDictionary.IsFixedSize { get { return true; } }
bool IDictionary.IsReadOnly { get { return true; } }
ICollection IDictionary.Keys { get { return null; } }
ICollection IDictionary.Values { get { return null; } }
object IDictionary.this[object key] {
get { return null; }
set {}
}
void IDictionary.Add (object k, object v) {}
void IDictionary.Clear () {}
bool IDictionary.Contains (object key) { return false; }
void IDictionary.Remove (object key) {}
IDictionaryEnumerator IDictionary.GetEnumerator () { return null; }
object IOrderedDictionary.this[int idx] {
get { return null; }
set {}
}
IDictionaryEnumerator IOrderedDictionary.GetEnumerator () {
return null;
}
void IOrderedDictionary.Insert (int i, object k, object v) {}
void IOrderedDictionary.RemoveAt (int i) {}
}
}

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fileFormatVersion: 2
guid: b54da0524de4e4164893c964b0b7b443
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -0,0 +1,478 @@
#region Header
/**
* JsonReader.cs
* Stream-like access to JSON text.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
namespace Guru.LitJson
{
public enum JsonToken
{
None,
ObjectStart,
PropertyName,
ObjectEnd,
ArrayStart,
ArrayEnd,
Int,
Long,
Double,
String,
Boolean,
Null
}
public class JsonReader
{
#region Fields
private static readonly IDictionary<int, IDictionary<int, int[]>> parse_table;
private Stack<int> automaton_stack;
private int current_input;
private int current_symbol;
private bool end_of_json;
private bool end_of_input;
private Lexer lexer;
private bool parser_in_string;
private bool parser_return;
private bool read_started;
private TextReader reader;
private bool reader_is_owned;
private bool skip_non_members;
private object token_value;
private JsonToken token;
#endregion
#region Public Properties
public bool AllowComments {
get { return lexer.AllowComments; }
set { lexer.AllowComments = value; }
}
public bool AllowSingleQuotedStrings {
get { return lexer.AllowSingleQuotedStrings; }
set { lexer.AllowSingleQuotedStrings = value; }
}
public bool SkipNonMembers {
get { return skip_non_members; }
set { skip_non_members = value; }
}
public bool EndOfInput {
get { return end_of_input; }
}
public bool EndOfJson {
get { return end_of_json; }
}
public JsonToken Token {
get { return token; }
}
public object Value {
get { return token_value; }
}
#endregion
#region Constructors
static JsonReader ()
{
parse_table = PopulateParseTable ();
}
public JsonReader (string json_text) :
this (new StringReader (json_text), true)
{
}
public JsonReader (TextReader reader) :
this (reader, false)
{
}
private JsonReader (TextReader reader, bool owned)
{
if (reader == null)
throw new ArgumentNullException ("reader");
parser_in_string = false;
parser_return = false;
read_started = false;
automaton_stack = new Stack<int> ();
automaton_stack.Push ((int) ParserToken.End);
automaton_stack.Push ((int) ParserToken.Text);
lexer = new Lexer (reader);
end_of_input = false;
end_of_json = false;
skip_non_members = true;
this.reader = reader;
reader_is_owned = owned;
}
#endregion
#region Static Methods
private static IDictionary<int, IDictionary<int, int[]>> PopulateParseTable ()
{
// See section A.2. of the manual for details
IDictionary<int, IDictionary<int, int[]>> parse_table = new Dictionary<int, IDictionary<int, int[]>> ();
TableAddRow (parse_table, ParserToken.Array);
TableAddCol (parse_table, ParserToken.Array, '[',
'[',
(int) ParserToken.ArrayPrime);
TableAddRow (parse_table, ParserToken.ArrayPrime);
TableAddCol (parse_table, ParserToken.ArrayPrime, '"',
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, '[',
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, ']',
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, '{',
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.Number,
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.True,
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.False,
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.Null,
(int) ParserToken.Value,
(int) ParserToken.ValueRest,
']');
TableAddRow (parse_table, ParserToken.Object);
TableAddCol (parse_table, ParserToken.Object, '{',
'{',
(int) ParserToken.ObjectPrime);
TableAddRow (parse_table, ParserToken.ObjectPrime);
TableAddCol (parse_table, ParserToken.ObjectPrime, '"',
(int) ParserToken.Pair,
(int) ParserToken.PairRest,
'}');
TableAddCol (parse_table, ParserToken.ObjectPrime, '}',
'}');
TableAddRow (parse_table, ParserToken.Pair);
TableAddCol (parse_table, ParserToken.Pair, '"',
(int) ParserToken.String,
':',
(int) ParserToken.Value);
TableAddRow (parse_table, ParserToken.PairRest);
TableAddCol (parse_table, ParserToken.PairRest, ',',
',',
(int) ParserToken.Pair,
(int) ParserToken.PairRest);
TableAddCol (parse_table, ParserToken.PairRest, '}',
(int) ParserToken.Epsilon);
TableAddRow (parse_table, ParserToken.String);
TableAddCol (parse_table, ParserToken.String, '"',
'"',
(int) ParserToken.CharSeq,
'"');
TableAddRow (parse_table, ParserToken.Text);
TableAddCol (parse_table, ParserToken.Text, '[',
(int) ParserToken.Array);
TableAddCol (parse_table, ParserToken.Text, '{',
(int) ParserToken.Object);
TableAddRow (parse_table, ParserToken.Value);
TableAddCol (parse_table, ParserToken.Value, '"',
(int) ParserToken.String);
TableAddCol (parse_table, ParserToken.Value, '[',
(int) ParserToken.Array);
TableAddCol (parse_table, ParserToken.Value, '{',
(int) ParserToken.Object);
TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.Number,
(int) ParserToken.Number);
TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.True,
(int) ParserToken.True);
TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.False,
(int) ParserToken.False);
TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.Null,
(int) ParserToken.Null);
TableAddRow (parse_table, ParserToken.ValueRest);
TableAddCol (parse_table, ParserToken.ValueRest, ',',
',',
(int) ParserToken.Value,
(int) ParserToken.ValueRest);
TableAddCol (parse_table, ParserToken.ValueRest, ']',
(int) ParserToken.Epsilon);
return parse_table;
}
private static void TableAddCol (IDictionary<int, IDictionary<int, int[]>> parse_table, ParserToken row, int col,
params int[] symbols)
{
parse_table[(int) row].Add (col, symbols);
}
private static void TableAddRow (IDictionary<int, IDictionary<int, int[]>> parse_table, ParserToken rule)
{
parse_table.Add ((int) rule, new Dictionary<int, int[]> ());
}
#endregion
#region Private Methods
private void ProcessNumber (string number)
{
if (number.IndexOf ('.') != -1 ||
number.IndexOf ('e') != -1 ||
number.IndexOf ('E') != -1) {
double n_double;
if (double.TryParse (number, NumberStyles.Any, CultureInfo.InvariantCulture, out n_double)) {
token = JsonToken.Double;
token_value = n_double;
return;
}
}
int n_int32;
if (int.TryParse (number, NumberStyles.Integer, CultureInfo.InvariantCulture, out n_int32)) {
token = JsonToken.Int;
token_value = n_int32;
return;
}
long n_int64;
if (long.TryParse (number, NumberStyles.Integer, CultureInfo.InvariantCulture, out n_int64)) {
token = JsonToken.Long;
token_value = n_int64;
return;
}
ulong n_uint64;
if (ulong.TryParse(number, NumberStyles.Integer, CultureInfo.InvariantCulture, out n_uint64))
{
token = JsonToken.Long;
token_value = n_uint64;
return;
}
// Shouldn't happen, but just in case, return something
token = JsonToken.Int;
token_value = 0;
}
private void ProcessSymbol ()
{
if (current_symbol == '[') {
token = JsonToken.ArrayStart;
parser_return = true;
} else if (current_symbol == ']') {
token = JsonToken.ArrayEnd;
parser_return = true;
} else if (current_symbol == '{') {
token = JsonToken.ObjectStart;
parser_return = true;
} else if (current_symbol == '}') {
token = JsonToken.ObjectEnd;
parser_return = true;
} else if (current_symbol == '"') {
if (parser_in_string) {
parser_in_string = false;
parser_return = true;
} else {
if (token == JsonToken.None)
token = JsonToken.String;
parser_in_string = true;
}
} else if (current_symbol == (int) ParserToken.CharSeq) {
token_value = lexer.StringValue;
} else if (current_symbol == (int) ParserToken.False) {
token = JsonToken.Boolean;
token_value = false;
parser_return = true;
} else if (current_symbol == (int) ParserToken.Null) {
token = JsonToken.Null;
parser_return = true;
} else if (current_symbol == (int) ParserToken.Number) {
ProcessNumber (lexer.StringValue);
parser_return = true;
} else if (current_symbol == (int) ParserToken.Pair) {
token = JsonToken.PropertyName;
} else if (current_symbol == (int) ParserToken.True) {
token = JsonToken.Boolean;
token_value = true;
parser_return = true;
}
}
private bool ReadToken ()
{
if (end_of_input)
return false;
lexer.NextToken ();
if (lexer.EndOfInput) {
Close ();
return false;
}
current_input = lexer.Token;
return true;
}
#endregion
public void Close ()
{
if (end_of_input)
return;
end_of_input = true;
end_of_json = true;
if (reader_is_owned)
{
using(reader){}
}
reader = null;
}
public bool Read ()
{
if (end_of_input)
return false;
if (end_of_json) {
end_of_json = false;
automaton_stack.Clear ();
automaton_stack.Push ((int) ParserToken.End);
automaton_stack.Push ((int) ParserToken.Text);
}
parser_in_string = false;
parser_return = false;
token = JsonToken.None;
token_value = null;
if (! read_started) {
read_started = true;
if (! ReadToken ())
return false;
}
int[] entry_symbols;
while (true) {
if (parser_return) {
if (automaton_stack.Peek () == (int) ParserToken.End)
end_of_json = true;
return true;
}
current_symbol = automaton_stack.Pop ();
ProcessSymbol ();
if (current_symbol == current_input) {
if (! ReadToken ()) {
if (automaton_stack.Peek () != (int) ParserToken.End)
throw new JsonException (
"Input doesn't evaluate to proper JSON text");
if (parser_return)
return true;
return false;
}
continue;
}
try {
entry_symbols =
parse_table[current_symbol][current_input];
} catch (KeyNotFoundException e) {
throw new JsonException ((ParserToken) current_input, e);
}
if (entry_symbols[0] == (int) ParserToken.Epsilon)
continue;
for (int i = entry_symbols.Length - 1; i >= 0; i--)
automaton_stack.Push (entry_symbols[i]);
}
}
}
}

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#region Header
/**
* JsonWriter.cs
* Stream-like facility to output JSON text.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
namespace Guru.LitJson
{
internal enum Condition
{
InArray,
InObject,
NotAProperty,
Property,
Value
}
internal class WriterContext
{
public int Count;
public bool InArray;
public bool InObject;
public bool ExpectingValue;
public int Padding;
}
public class JsonWriter
{
#region Fields
private static readonly NumberFormatInfo number_format;
private WriterContext context;
private Stack<WriterContext> ctx_stack;
private bool has_reached_end;
private char[] hex_seq;
private int indentation;
private int indent_value;
private StringBuilder inst_string_builder;
private bool pretty_print;
private bool validate;
private bool lower_case_properties;
private TextWriter writer;
#endregion
#region Properties
public int IndentValue {
get { return indent_value; }
set {
indentation = (indentation / indent_value) * value;
indent_value = value;
}
}
public bool PrettyPrint {
get { return pretty_print; }
set { pretty_print = value; }
}
public TextWriter TextWriter {
get { return writer; }
}
public bool Validate {
get { return validate; }
set { validate = value; }
}
public bool LowerCaseProperties {
get { return lower_case_properties; }
set { lower_case_properties = value; }
}
#endregion
#region Constructors
static JsonWriter ()
{
number_format = NumberFormatInfo.InvariantInfo;
}
public JsonWriter ()
{
inst_string_builder = new StringBuilder ();
writer = new StringWriter (inst_string_builder);
Init ();
}
public JsonWriter (StringBuilder sb) :
this (new StringWriter (sb))
{
}
public JsonWriter (TextWriter writer)
{
if (writer == null)
throw new ArgumentNullException ("writer");
this.writer = writer;
Init ();
}
#endregion
#region Private Methods
private void DoValidation (Condition cond)
{
if (! context.ExpectingValue)
context.Count++;
if (! validate)
return;
if (has_reached_end)
throw new JsonException (
"A complete JSON symbol has already been written");
switch (cond) {
case Condition.InArray:
if (! context.InArray)
throw new JsonException (
"Can't close an array here");
break;
case Condition.InObject:
if (! context.InObject || context.ExpectingValue)
throw new JsonException (
"Can't close an object here");
break;
case Condition.NotAProperty:
if (context.InObject && ! context.ExpectingValue)
throw new JsonException (
"Expected a property");
break;
case Condition.Property:
if (! context.InObject || context.ExpectingValue)
throw new JsonException (
"Can't add a property here");
break;
case Condition.Value:
if (! context.InArray &&
(! context.InObject || ! context.ExpectingValue))
throw new JsonException (
"Can't add a value here");
break;
}
}
private void Init ()
{
has_reached_end = false;
hex_seq = new char[4];
indentation = 0;
indent_value = 4;
pretty_print = false;
validate = true;
lower_case_properties = false;
ctx_stack = new Stack<WriterContext> ();
context = new WriterContext ();
ctx_stack.Push (context);
}
private static void IntToHex (int n, char[] hex)
{
int num;
for (int i = 0; i < 4; i++) {
num = n % 16;
if (num < 10)
hex[3 - i] = (char) ('0' + num);
else
hex[3 - i] = (char) ('A' + (num - 10));
n >>= 4;
}
}
private void Indent ()
{
if (pretty_print)
indentation += indent_value;
}
private void Put (string str)
{
if (pretty_print && ! context.ExpectingValue)
for (int i = 0; i < indentation; i++)
writer.Write (' ');
writer.Write (str);
}
private void PutNewline ()
{
PutNewline (true);
}
private void PutNewline (bool add_comma)
{
if (add_comma && ! context.ExpectingValue &&
context.Count > 1)
writer.Write (',');
if (pretty_print && ! context.ExpectingValue)
writer.Write (Environment.NewLine);
}
private void PutString (string str)
{
Put (String.Empty);
writer.Write ('"');
int n = str.Length;
for (int i = 0; i < n; i++) {
switch (str[i]) {
case '\n':
writer.Write ("\\n");
continue;
case '\r':
writer.Write ("\\r");
continue;
case '\t':
writer.Write ("\\t");
continue;
case '"':
case '\\':
writer.Write ('\\');
writer.Write (str[i]);
continue;
case '\f':
writer.Write ("\\f");
continue;
case '\b':
writer.Write ("\\b");
continue;
}
if ((int) str[i] >= 32 && (int) str[i] <= 126) {
writer.Write (str[i]);
continue;
}
// Default, turn into a \uXXXX sequence
IntToHex ((int) str[i], hex_seq);
writer.Write ("\\u");
writer.Write (hex_seq);
}
writer.Write ('"');
}
private void Unindent ()
{
if (pretty_print)
indentation -= indent_value;
}
#endregion
public override string ToString ()
{
if (inst_string_builder == null)
return String.Empty;
return inst_string_builder.ToString ();
}
public void Reset ()
{
has_reached_end = false;
ctx_stack.Clear ();
context = new WriterContext ();
ctx_stack.Push (context);
if (inst_string_builder != null)
inst_string_builder.Remove (0, inst_string_builder.Length);
}
public void Write (bool boolean)
{
DoValidation (Condition.Value);
PutNewline ();
Put (boolean ? "true" : "false");
context.ExpectingValue = false;
}
public void Write (decimal number)
{
DoValidation (Condition.Value);
PutNewline ();
Put (Convert.ToString (number, number_format));
context.ExpectingValue = false;
}
public void Write (double number)
{
DoValidation (Condition.Value);
PutNewline ();
string str = Convert.ToString (number, number_format);
Put (str);
if (str.IndexOf ('.') == -1 &&
str.IndexOf ('E') == -1)
writer.Write (".0");
context.ExpectingValue = false;
}
public void Write(float number)
{
DoValidation(Condition.Value);
PutNewline();
string str = Convert.ToString(number, number_format);
Put(str);
context.ExpectingValue = false;
}
public void Write (int number)
{
DoValidation (Condition.Value);
PutNewline ();
Put (Convert.ToString (number, number_format));
context.ExpectingValue = false;
}
public void Write (long number)
{
DoValidation (Condition.Value);
PutNewline ();
Put (Convert.ToString (number, number_format));
context.ExpectingValue = false;
}
public void Write (string str)
{
DoValidation (Condition.Value);
PutNewline ();
if (str == null)
Put ("null");
else
PutString (str);
context.ExpectingValue = false;
}
[CLSCompliant(false)]
public void Write (ulong number)
{
DoValidation (Condition.Value);
PutNewline ();
Put (Convert.ToString (number, number_format));
context.ExpectingValue = false;
}
public void WriteArrayEnd ()
{
DoValidation (Condition.InArray);
PutNewline (false);
ctx_stack.Pop ();
if (ctx_stack.Count == 1)
has_reached_end = true;
else {
context = ctx_stack.Peek ();
context.ExpectingValue = false;
}
Unindent ();
Put ("]");
}
public void WriteArrayStart ()
{
DoValidation (Condition.NotAProperty);
PutNewline ();
Put ("[");
context = new WriterContext ();
context.InArray = true;
ctx_stack.Push (context);
Indent ();
}
public void WriteObjectEnd ()
{
DoValidation (Condition.InObject);
PutNewline (false);
ctx_stack.Pop ();
if (ctx_stack.Count == 1)
has_reached_end = true;
else {
context = ctx_stack.Peek ();
context.ExpectingValue = false;
}
Unindent ();
Put ("}");
}
public void WriteObjectStart ()
{
DoValidation (Condition.NotAProperty);
PutNewline ();
Put ("{");
context = new WriterContext ();
context.InObject = true;
ctx_stack.Push (context);
Indent ();
}
public void WritePropertyName (string property_name)
{
DoValidation (Condition.Property);
PutNewline ();
string propertyName = (property_name == null || !lower_case_properties)
? property_name
: property_name.ToLowerInvariant();
PutString (propertyName);
if (pretty_print) {
if (propertyName.Length > context.Padding)
context.Padding = propertyName.Length;
for (int i = context.Padding - propertyName.Length;
i >= 0; i--)
writer.Write (' ');
writer.Write (": ");
} else
writer.Write (':');
context.ExpectingValue = true;
}
}
}

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912
LitJson/Runtime/Lexer.cs Normal file
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#region Header
/**
* Lexer.cs
* JSON lexer implementation based on a finite state machine.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Guru.LitJson
{
internal class FsmContext
{
public bool Return;
public int NextState;
public Lexer L;
public int StateStack;
}
internal class Lexer
{
#region Fields
private delegate bool StateHandler (FsmContext ctx);
private static readonly int[] fsm_return_table;
private static readonly StateHandler[] fsm_handler_table;
private bool allow_comments;
private bool allow_single_quoted_strings;
private bool end_of_input;
private FsmContext fsm_context;
private int input_buffer;
private int input_char;
private TextReader reader;
private int state;
private StringBuilder string_buffer;
private string string_value;
private int token;
private int unichar;
#endregion
#region Properties
public bool AllowComments {
get { return allow_comments; }
set { allow_comments = value; }
}
public bool AllowSingleQuotedStrings {
get { return allow_single_quoted_strings; }
set { allow_single_quoted_strings = value; }
}
public bool EndOfInput {
get { return end_of_input; }
}
public int Token {
get { return token; }
}
public string StringValue {
get { return string_value; }
}
#endregion
#region Constructors
static Lexer ()
{
PopulateFsmTables (out fsm_handler_table, out fsm_return_table);
}
public Lexer (TextReader reader)
{
allow_comments = true;
allow_single_quoted_strings = true;
input_buffer = 0;
string_buffer = new StringBuilder (128);
state = 1;
end_of_input = false;
this.reader = reader;
fsm_context = new FsmContext ();
fsm_context.L = this;
}
#endregion
#region Static Methods
private static int HexValue (int digit)
{
switch (digit) {
case 'a':
case 'A':
return 10;
case 'b':
case 'B':
return 11;
case 'c':
case 'C':
return 12;
case 'd':
case 'D':
return 13;
case 'e':
case 'E':
return 14;
case 'f':
case 'F':
return 15;
default:
return digit - '0';
}
}
private static void PopulateFsmTables (out StateHandler[] fsm_handler_table, out int[] fsm_return_table)
{
// See section A.1. of the manual for details of the finite
// state machine.
fsm_handler_table = new StateHandler[28] {
State1,
State2,
State3,
State4,
State5,
State6,
State7,
State8,
State9,
State10,
State11,
State12,
State13,
State14,
State15,
State16,
State17,
State18,
State19,
State20,
State21,
State22,
State23,
State24,
State25,
State26,
State27,
State28
};
fsm_return_table = new int[28] {
(int) ParserToken.Char,
0,
(int) ParserToken.Number,
(int) ParserToken.Number,
0,
(int) ParserToken.Number,
0,
(int) ParserToken.Number,
0,
0,
(int) ParserToken.True,
0,
0,
0,
(int) ParserToken.False,
0,
0,
(int) ParserToken.Null,
(int) ParserToken.CharSeq,
(int) ParserToken.Char,
0,
0,
(int) ParserToken.CharSeq,
(int) ParserToken.Char,
0,
0,
0,
0
};
}
private static char ProcessEscChar (int esc_char)
{
switch (esc_char) {
case '"':
case '\'':
case '\\':
case '/':
return Convert.ToChar (esc_char);
case 'n':
return '\n';
case 't':
return '\t';
case 'r':
return '\r';
case 'b':
return '\b';
case 'f':
return '\f';
default:
// Unreachable
return '?';
}
}
private static bool State1 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char == ' ' ||
ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r')
continue;
if (ctx.L.input_char >= '1' && ctx.L.input_char <= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 3;
return true;
}
switch (ctx.L.input_char) {
case '"':
ctx.NextState = 19;
ctx.Return = true;
return true;
case ',':
case ':':
case '[':
case ']':
case '{':
case '}':
ctx.NextState = 1;
ctx.Return = true;
return true;
case '-':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 2;
return true;
case '0':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 4;
return true;
case 'f':
ctx.NextState = 12;
return true;
case 'n':
ctx.NextState = 16;
return true;
case 't':
ctx.NextState = 9;
return true;
case '\'':
if (! ctx.L.allow_single_quoted_strings)
return false;
ctx.L.input_char = '"';
ctx.NextState = 23;
ctx.Return = true;
return true;
case '/':
if (! ctx.L.allow_comments)
return false;
ctx.NextState = 25;
return true;
default:
return false;
}
}
return true;
}
private static bool State2 (FsmContext ctx)
{
ctx.L.GetChar ();
if (ctx.L.input_char >= '1' && ctx.L.input_char<= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 3;
return true;
}
switch (ctx.L.input_char) {
case '0':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 4;
return true;
default:
return false;
}
}
private static bool State3 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
continue;
}
if (ctx.L.input_char == ' ' ||
ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') {
ctx.Return = true;
ctx.NextState = 1;
return true;
}
switch (ctx.L.input_char) {
case ',':
case ']':
case '}':
ctx.L.UngetChar ();
ctx.Return = true;
ctx.NextState = 1;
return true;
case '.':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 5;
return true;
case 'e':
case 'E':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 7;
return true;
default:
return false;
}
}
return true;
}
private static bool State4 (FsmContext ctx)
{
ctx.L.GetChar ();
if (ctx.L.input_char == ' ' ||
ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') {
ctx.Return = true;
ctx.NextState = 1;
return true;
}
switch (ctx.L.input_char) {
case ',':
case ']':
case '}':
ctx.L.UngetChar ();
ctx.Return = true;
ctx.NextState = 1;
return true;
case '.':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 5;
return true;
case 'e':
case 'E':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 7;
return true;
default:
return false;
}
}
private static bool State5 (FsmContext ctx)
{
ctx.L.GetChar ();
if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 6;
return true;
}
return false;
}
private static bool State6 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
continue;
}
if (ctx.L.input_char == ' ' ||
ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') {
ctx.Return = true;
ctx.NextState = 1;
return true;
}
switch (ctx.L.input_char) {
case ',':
case ']':
case '}':
ctx.L.UngetChar ();
ctx.Return = true;
ctx.NextState = 1;
return true;
case 'e':
case 'E':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 7;
return true;
default:
return false;
}
}
return true;
}
private static bool State7 (FsmContext ctx)
{
ctx.L.GetChar ();
if (ctx.L.input_char >= '0' && ctx.L.input_char<= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 8;
return true;
}
switch (ctx.L.input_char) {
case '+':
case '-':
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
ctx.NextState = 8;
return true;
default:
return false;
}
}
private static bool State8 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char >= '0' && ctx.L.input_char<= '9') {
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
continue;
}
if (ctx.L.input_char == ' ' ||
ctx.L.input_char >= '\t' && ctx.L.input_char<= '\r') {
ctx.Return = true;
ctx.NextState = 1;
return true;
}
switch (ctx.L.input_char) {
case ',':
case ']':
case '}':
ctx.L.UngetChar ();
ctx.Return = true;
ctx.NextState = 1;
return true;
default:
return false;
}
}
return true;
}
private static bool State9 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'r':
ctx.NextState = 10;
return true;
default:
return false;
}
}
private static bool State10 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'u':
ctx.NextState = 11;
return true;
default:
return false;
}
}
private static bool State11 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'e':
ctx.Return = true;
ctx.NextState = 1;
return true;
default:
return false;
}
}
private static bool State12 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'a':
ctx.NextState = 13;
return true;
default:
return false;
}
}
private static bool State13 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'l':
ctx.NextState = 14;
return true;
default:
return false;
}
}
private static bool State14 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 's':
ctx.NextState = 15;
return true;
default:
return false;
}
}
private static bool State15 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'e':
ctx.Return = true;
ctx.NextState = 1;
return true;
default:
return false;
}
}
private static bool State16 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'u':
ctx.NextState = 17;
return true;
default:
return false;
}
}
private static bool State17 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'l':
ctx.NextState = 18;
return true;
default:
return false;
}
}
private static bool State18 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'l':
ctx.Return = true;
ctx.NextState = 1;
return true;
default:
return false;
}
}
private static bool State19 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
switch (ctx.L.input_char) {
case '"':
ctx.L.UngetChar ();
ctx.Return = true;
ctx.NextState = 20;
return true;
case '\\':
ctx.StateStack = 19;
ctx.NextState = 21;
return true;
default:
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
continue;
}
}
return true;
}
private static bool State20 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case '"':
ctx.Return = true;
ctx.NextState = 1;
return true;
default:
return false;
}
}
private static bool State21 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case 'u':
ctx.NextState = 22;
return true;
case '"':
case '\'':
case '/':
case '\\':
case 'b':
case 'f':
case 'n':
case 'r':
case 't':
ctx.L.string_buffer.Append (
ProcessEscChar (ctx.L.input_char));
ctx.NextState = ctx.StateStack;
return true;
default:
return false;
}
}
private static bool State22 (FsmContext ctx)
{
int counter = 0;
int mult = 4096;
ctx.L.unichar = 0;
while (ctx.L.GetChar ()) {
if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9' ||
ctx.L.input_char >= 'A' && ctx.L.input_char <= 'F' ||
ctx.L.input_char >= 'a' && ctx.L.input_char <= 'f') {
ctx.L.unichar += HexValue (ctx.L.input_char) * mult;
counter++;
mult /= 16;
if (counter == 4) {
ctx.L.string_buffer.Append (
Convert.ToChar (ctx.L.unichar));
ctx.NextState = ctx.StateStack;
return true;
}
continue;
}
return false;
}
return true;
}
private static bool State23 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
switch (ctx.L.input_char) {
case '\'':
ctx.L.UngetChar ();
ctx.Return = true;
ctx.NextState = 24;
return true;
case '\\':
ctx.StateStack = 23;
ctx.NextState = 21;
return true;
default:
ctx.L.string_buffer.Append ((char) ctx.L.input_char);
continue;
}
}
return true;
}
private static bool State24 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case '\'':
ctx.L.input_char = '"';
ctx.Return = true;
ctx.NextState = 1;
return true;
default:
return false;
}
}
private static bool State25 (FsmContext ctx)
{
ctx.L.GetChar ();
switch (ctx.L.input_char) {
case '*':
ctx.NextState = 27;
return true;
case '/':
ctx.NextState = 26;
return true;
default:
return false;
}
}
private static bool State26 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char == '\n') {
ctx.NextState = 1;
return true;
}
}
return true;
}
private static bool State27 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char == '*') {
ctx.NextState = 28;
return true;
}
}
return true;
}
private static bool State28 (FsmContext ctx)
{
while (ctx.L.GetChar ()) {
if (ctx.L.input_char == '*')
continue;
if (ctx.L.input_char == '/') {
ctx.NextState = 1;
return true;
}
ctx.NextState = 27;
return true;
}
return true;
}
#endregion
private bool GetChar ()
{
if ((input_char = NextChar ()) != -1)
return true;
end_of_input = true;
return false;
}
private int NextChar ()
{
if (input_buffer != 0) {
int tmp = input_buffer;
input_buffer = 0;
return tmp;
}
return reader.Read ();
}
public bool NextToken ()
{
StateHandler handler;
fsm_context.Return = false;
while (true) {
handler = fsm_handler_table[state - 1];
if (! handler (fsm_context))
throw new JsonException (input_char);
if (end_of_input)
return false;
if (fsm_context.Return) {
string_value = string_buffer.ToString ();
string_buffer.Remove (0, string_buffer.Length);
token = fsm_return_table[state - 1];
if (token == (int) ParserToken.Char)
token = input_char;
state = fsm_context.NextState;
return true;
}
state = fsm_context.NextState;
}
}
private void UngetChar ()
{
input_buffer = input_char;
}
}
}

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<PackageId>LitJson</PackageId>
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<Copyright>The authors disclaim copyright to this source code.</Copyright>
<Authors>Leonardo Boshell, Mattias Karlsson and contributors</Authors>
<Company>Leonardo Boshell, Mattias Karlsson and contributors</Company>
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#if NETSTANDARD1_5
using System;
using System.Reflection;
namespace LitJson
{
internal static class Netstandard15Polyfill
{
internal static Type GetInterface(this Type type, string name)
{
return type.GetTypeInfo().GetInterface(name);
}
internal static bool IsClass(this Type type)
{
return type.GetTypeInfo().IsClass;
}
internal static bool IsEnum(this Type type)
{
return type.GetTypeInfo().IsEnum;
}
}
}
#endif

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#region Header
/**
* ParserToken.cs
* Internal representation of the tokens used by the lexer and the parser.
*
* The authors disclaim copyright to this source code. For more details, see
* the COPYING file included with this distribution.
**/
#endregion
namespace Guru.LitJson
{
internal enum ParserToken
{
// Lexer tokens (see section A.1.1. of the manual)
None = System.Char.MaxValue + 1,
Number,
True,
False,
Null,
CharSeq,
// Single char
Char,
// Parser Rules (see section A.2.1 of the manual)
Text,
Object,
ObjectPrime,
Pair,
PairRest,
Array,
ArrayPrime,
Value,
ValueRest,
String,
// End of input
End,
// The empty rule
Epsilon
}
}

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# Guru Framework
**Version 2.1.0**
- 插件整体调整了文件结构,细分了相关模块的路径,添加了对应的 `asmdef` 文件
**Version 2.0.3**
- [升级须知](#notice)
## 依赖库
### Firebase
- 整体升级为 10.1.1
### AppLovin Max
- 整体升级为 11.11.3
- 详细的广告Adapter版本, [详见这里](https://docs.google.com/spreadsheets/d/161UnDimGerqetIYNiMCfUBmJ7qozht8z1baxnxRdCnI)
---
## 子模块
### GuruCore
GuruSDK 核心逻辑类
### GuruAds
GuruSDK 封装了广告服务相关的接口
- 新增了 Moloco 和 Pubmatic 两个渠道
- 新增了ATTManager 用于管理ATT弹出和相关事件统计
### GuruAnalytics
Guru自打点统计模块
- 更新了用户时长统计修复, 修复 Worker 启动报错的问题
### GuruConsent
使用 Funding Choices 作为数据的启动广告隐私权限引导模块
### GuruBuildTool
构建工具合集
- 更新了SKADNetwork 数据
- 更新 Xcode15 构建支持
### GuruIAP
支付服务相关接口, 底层使用的是 Unity 的 In-App-Purchase 插件
### GuruEntry
游戏入口模块
### GuruL10n
Guru的翻译模块, 内部衔接了 I2 Localization 插件, 外部衔接中台自动翻译接口
### GuruRating
游戏评分模块
### Keywords
Max Keywords 上报模块
---
<span id="notice"></span>
## 升级须知
### Android
- 需要在 `BuildSettings/Player Settings.../Publishing Settings` 内, 开启使用 `Custom Main Gradle Template`
- 可以直接使用中台提供的 `launcherTemplate.gradle` 文件
- 或者在新生成的 `Assets/Plugins/Android/launcherTemplate.gradle` 内添加如下代码:
```groove
android {
...
lintOptions {
abortOnError false
checkReleaseBuilds false // <---
}
// 请将模版内的 **PACKAGING_OPTIONS** 替换为如下代码
packagingOptions {
exclude("META-INF/*.kotlin_module")
}
...
}
```
- Android 构建的最小 Target Version 为 21
### iOS
- 构建相关的升级已经提交至 BuildTools 内
- 其他问题持续收集中

3
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using System;
using System.Collections.Generic;
using Firebase.RemoteConfig;
using Guru;
using Guru.LitJson;
using UnityEngine;
namespace Guru
{
/// <summary>
/// ABTEST 管理器
/// </summary>
public class ABTestManager : Singleton<ABTestManager>
{
private FirebaseRemoteConfig _remoteConfig;
private List<ABParamData> _params;
#region 初始化
/// <summary>
/// 初始化
/// </summary>
public static void Init()
{
try
{
Instance.Setup();
}
catch (Exception e)
{
Debug.LogError(e);
}
}
/// <summary>
/// 安装服务
/// </summary>
private void Setup()
{
Debug.Log($"[AB] --- <color=#88ff00>ABTest Init</color>");
_params = new List<ABParamData>();
_remoteConfig = FirebaseRemoteConfig.DefaultInstance;
string strValue;
foreach (var key in _remoteConfig.Keys)
{
strValue = _remoteConfig.GetValue(key).StringValue;
AddParam(strValue);
}
// ------- ABTest -----------
// Debug.Log($"<color=orange> --- start parse test string --- </color>");
// var testStr = @"{""enabled"":true,""value"":2,""id"":""B"",""guru_ab_23100715"":""B""}";
// AddParam(testStr);
if (_params.Count > 0)
{
for (int i = 0; i < _params.Count; i++)
{
// 上报实验AB属性
GuruAnalytics.SetUserProperty(_params[i].id, _params[i].group);
#if UNITY_EDITOR
Debug.Log($"[AB] --- Add AB Param <color=cyan>{_params[i].ToString()}</color>");
#else
Debug.Log($"[AB] --- Add AB Param {_params[i].ToString()}");
#endif
}
}
}
#endregion
#region 添加AB参数
/// <summary>
/// 添加AB参数
/// </summary>
/// <param name="value"></param>
private void AddParam(string value)
{
if (!string.IsNullOrEmpty(value) && value.Contains("guru_ab_"))
{
_params.Add(ABParamData.Parse(value)); // 添加参数
}
}
#endregion
}
[Serializable]
internal class ABParamData
{
private const int PARAM_NAME_LENGTH = 23; // 从开始"ab_" 计算, 往后20个字符
public string id;
public string group;
public string value;
public static ABParamData Parse(string value)
{
Debug.Log($"--- ABParamData.Parse: {value}");
var p = new ABParamData();
p.value = value;
// 发现Guru AB测试标志位
var dict = JsonMapper.ToObject<Dictionary<string, object>>(value);
if (null != dict)
{
foreach (var k in dict.Keys)
{
if (k.StartsWith("guru_ab"))
{
p.id = GetItemKey(k);
p.group = dict[k].ToString();
// Debug.Log($"[AB] add property {k}: {dict[k]}");
break;
}
}
}
return p;
}
private static string GetItemKey(string raw)
{
var h = raw.Replace("guru_", "");
var key = h.Substring(0, Mathf.Min(PARAM_NAME_LENGTH, h.Length)); // 最大长度23
return key;
}
/// <summary>
/// 输出字符串
/// </summary>
/// <returns></returns>
public override string ToString()
{
return $"{id} : {group}";
}
}
}

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# ABTest 中台接口
- [相关实现技术文档链接](https://docs.google.com/document/d/1AG9PLq-dI0plIati2qgVpuD5QchNO2P8phY1GWr8SeQ/edit?pli=1#heading=h.906ruqltpzqz)
## 云控配置
- 需要根据每个测试来配置对应的属性和ID
```javascript
// 参数 KEY 构成
guru_ab_ + 231009 + 01
^ ^ ^
固定前缀 年月日 实验序号
// 参数值构成
"A" 或 "B"
"C" 或 "D"
```
- 属性字段是追加在云控参数体内的
```json
// 云控的json 参数数据体
{
"id": 1,
"value": "test",
"guru_ab_23100901": "A", // 第一个实验的分组
"guru_ab_23100902": "C" // 第二个实验的分组
}
```
## 结果验证
- 对于已经切换了自打点的项目, 需要BI组配合项目组, 抽取每组实验用户的数据, 可形成有效报告
- 项目接入后在启动时不会卡顿, 项目不会产生异常和崩溃

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{
"name": "Guru.Runtime",
"rootNamespace": "Guru",
"references": [
"Adjust",
"MaxSdk",
"MaxSdk.Scripts",
"Amazon",
"OpenWrapSDK",
"UniWebView-CSharp",
"UnityEngine.Purchasing",
"UnityEngine.Purchasing.Apple",
"UnityEngine.Purchasing.Stores",
"UnityEngine.Purchasing.Security",
"UnityEngine.Purchasing.SecurityCore",
"UnityEngine.Purchasing.SecurityStub",
"Google.Play.Review",
"Google.Play.Common",
"Guru.LitJson"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
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#if UNITY_IOS
namespace Guru
{
using UnityEngine;
using System;
using Unity.Advertisement.IosSupport;
public class ATTManager
{
public const string Version = "1.0.0";
public const string ATT_STATUS_AUTHORIZED = "authorized";
public const string ATT_STATUS_DENIED = "denied";
public const string ATT_STATUS_RESTRICTED = "restricted";
public const string ATT_STATUS_NOT_DETERMINED = "notDetermined";
public const string ATT_STATUS_NOT_APPLICABLE = "notApplicable";
public const int ATT_REQUIRED_MIN_OS = 14;
//---------- 引导类型 ------------
public const string GUIDE_TYPE_ADMOB = "admob";
public const string GUIDE_TYPE_CUSTOM = "custom";
public const string GUIDE_TYPE_MAX = "max";
/// <summary>
/// 获取状态
/// </summary>
/// <returns></returns>
public static string GetStatus()
{
if (!IsATTSupported()) return ATT_STATUS_NOT_APPLICABLE;
var status = GetStatusString(ATTrackingStatusBinding.GetAuthorizationTrackingStatus());
if(!string.IsNullOrEmpty(status)) return status;
return ATT_STATUS_NOT_APPLICABLE;
}
/// <summary>
/// 转字符串
/// </summary>
/// <param name="status"></param>
/// <returns></returns>
public static string GetStatusString(ATTrackingStatusBinding.AuthorizationTrackingStatus status)
{
switch (status)
{
case ATTrackingStatusBinding.AuthorizationTrackingStatus.NOT_DETERMINED:
return ATT_STATUS_NOT_DETERMINED;
case ATTrackingStatusBinding.AuthorizationTrackingStatus.AUTHORIZED:
return ATT_STATUS_AUTHORIZED;
case ATTrackingStatusBinding.AuthorizationTrackingStatus.DENIED:
return ATT_STATUS_DENIED;
case ATTrackingStatusBinding.AuthorizationTrackingStatus.RESTRICTED:
return ATT_STATUS_RESTRICTED;
}
return "";
}
/// <summary>
/// 状态码转字符串
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static string GetStatusString(int value)
=> GetStatusString((ATTrackingStatusBinding.AuthorizationTrackingStatus)value);
/// <summary>
/// 是否支持ATT
/// </summary>
/// <returns></returns>
private static bool IsATTSupported()
{
string version = UnityEngine.iOS.Device.systemVersion;
Debug.Log($"[ATT] --- Get iOS system version: {version}");
string tmp = version;
if (version.Contains(" "))
{
var a1 = version.Split(' ');
tmp = a1[a1.Length - 1];
}
string num = tmp;
if (tmp.Contains("."))
{
num = tmp.Split('.')[0];
}
if (int.TryParse(num, out var ver))
{
if (ver >= ATT_REQUIRED_MIN_OS) return true;
}
return false;
}
/// <summary>
/// 请求系统弹窗
/// </summary>
public static void RequestATTDailog(Action<string> callback = null)
{
if (!IsATTSupported())
{
callback?.Invoke(ATT_STATUS_NOT_APPLICABLE); // 不支持
return;
}
ATTrackingStatusBinding.RequestAuthorizationTracking(status =>{
callback?.Invoke(GetStatusString(status));
});
}
/// <summary>
/// 启动时检查状态
/// </summary>
/// <param name="callback"></param>
public static void CheckStatus(Action<string> callback = null)
{
if (!IsATTSupported())
{
callback?.Invoke(ATT_STATUS_NOT_APPLICABLE); // 不支持
return;
}
callback?.Invoke(GetStatus());
}
}
}
#endif

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-keep class com.amazon.device.ads.** { *; }

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# GuruAds 扩展 Amazon安装说明
## Version 1.0.0
## 更新内容:
- 添加 Amazon 广告适配兼容
## Amazon 使用说明
### 介绍
- 本扩展基于 GuruCore.Ads.ADService `1.2.0` 开发,
> 低于该版本的Guru框架请先升级至[ Guru 1.8.0 ](https://raw.githubusercontent.com/castbox/unity_gurucore/main/gurucore_1.8.0.unitypackage)
- 导入本扩展后, 需要先手动安装 APS 插件
> unitypackage 可从以下路径解压缩后自行安装:
>
> Assets/Guru/GuruAds/Editor/Pcakge/unity_aps_1.4.3.zip
>
- 安装完毕后,请打开 GuruSettings 设置对应的 Amazon 广告配置参数 ,详见 `Amazon Setting`
### 代码调用
- 请直接使用 `ADServiceAPS` 来完成所有广告生命周期相关的功能, 它继承了 `IADService`
- 实际上 `ADServiceAPS` 继承自 `ADService`。 具备基础功能的同时实现了Amazon的广告请求逻辑。
- 所有的广告申请, 加载和播放结果的回调同之前是一致的。
```C#
// 定义广告实例
var service = ADService.Instance;
// 启动广告服务
bool isDebugMode = true;
service.StartService(() =>
{
//TODO 执行广告初始化成功后的逻辑
}, isDebugMode);
// 显示 Banner
service.ShowBanner();
// 显示 IV
service.ShowInterstitialAD("level_end");
// 显示 RV
service.ShowRewardedAD("add_free_coin", () =>
{
UserData.Coin += 10;
});
```

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/**********************************************
* Amazon 广
**********************************************/
namespace Guru
{
using AmazonAds;
using UnityEngine;
using System;
internal struct AdSize
{
public int width;
public int height;
}
/// <summary>
/// 广告渠道: Amazon
/// </summary>
public class AdChanelAmazon: IAdChannel, IAsyncRequestChannel
{
#region 广告尺寸
// Banner 尺寸参数
private static AdSize BannerSize = new AdSize() { width = 320, height = 50 };
// Video 尺寸参数
private static AdSize VideoSize = new AdSize() { width = 320, height = 480 };
#endregion
#region SLOT IDS
// --------------- 获取各种SlotID --------------------
private string AmazonBannerSlotID => GuruSettings.Instance.AmazonSetting.BannerSlotID;
private string AmazonInterVideoSlotID => GuruSettings.Instance.AmazonSetting.InterSlotID;
private string AmazonRewardSlotID => GuruSettings.Instance.AmazonSetting.RewardSlotID;
private string AmazonAppID => GuruSettings.Instance.AmazonSetting.AppID;
// ---------------- Max 广告位ID --------------------
private string MaxBannerSlotID => GuruSettings.Instance.ADSetting.GetBannerID();
private string MaxIVSlotID => GuruSettings.Instance.ADSetting.GetInterstitialID();
private string MaxRVSlotID => GuruSettings.Instance.ADSetting.GetRewardedVideoID();
#endregion
#region Async 回调
public Action<bool, bool> OnBannerRequestOver { get; set; }
public Action<bool, bool> OnInterstitialRequestOver { get; set; }
public Action<bool, bool> OnRewardRequestOver { get; set; }
#endregion
#region 属性
public static readonly string ChanelName = "Amazon";
public string Name => ChanelName;
public Action<string> OnRequestOver { get; set; }
/// <summary>
/// 当前平台是否可用
/// </summary>
public bool IsEnabled
{
get
{
#if UNITY_EDITOR
return false;
#endif
// return GuruSettings.Instance.AmazonSetting.Enable;
return true; // 常驻开启
}
}
#endregion
#region 初始化
/// <summary>
/// 初始化平台
/// </summary>
public void Initialize()
{
#if UNITY_EDITOR
Debug.Log($"<color=orange>=== Amazon will not init on Editor ===</color>");
#endif
if (!IsEnabled)
{
Debug.Log($"[Ads] --- Amazon is not enabled");
return;
}
// 初始化Amazon
Amazon.Initialize (AmazonAppID);
Amazon.SetAdNetworkInfo(new AdNetworkInfo(DTBAdNetwork.MAX));
#if UNITY_EDITOR || DEBUG
Amazon.EnableTesting (true); // Make sure to take this off when going live.
#else
Amazon.EnableLogging (false);
#endif
#if UNITY_IOS
Amazon.SetAPSPublisherExtendedIdFeatureEnabled(true);
#endif
}
#endregion
#region Banner
private APSBannerAdRequest bannerAdRequest;
private bool _firstLoadBanner = true;
public void LoadBannerAD()
{
if (!IsEnabled) return;
Debug.Log($"--- Amazon banner start load ---");
if (bannerAdRequest != null) bannerAdRequest.DestroyFetchManager();
bannerAdRequest = new APSBannerAdRequest(BannerSize.width, BannerSize.height, AmazonBannerSlotID);
bannerAdRequest.onSuccess += (adResponse) =>
{
Debug.Log($"--- Amazon Banner Load Success ---");
MaxSdk.SetBannerLocalExtraParameter(MaxBannerSlotID,
"amazon_ad_response",
adResponse.GetResponse());
OnBannerRequestOver?.Invoke(true, _firstLoadBanner);
_firstLoadBanner = false;
};
bannerAdRequest.onFailedWithError += (adError) =>
{
Debug.Log($"--- Amazon Banner Load Fail: [{adError.GetCode()}] {adError.GetMessage()}");
MaxSdk.SetBannerLocalExtraParameter(MaxBannerSlotID,
"amazon_ad_error",
adError.GetAdError());
OnBannerRequestOver?.Invoke(false, _firstLoadBanner);
};
bannerAdRequest.LoadAd();
#if UNITY_EDITOR
OnBannerRequestOver?.Invoke(true, false);
#endif
}
#endregion
#region Intersitial
private bool _isFirstLoadInter = true;
private APSVideoAdRequest interstitialAdRequest;
public void LoadInterstitialAD()
{
if (!IsEnabled) return;
// 首次启动注入渠道参数
if (_isFirstLoadInter)
{
Debug.Log($"--- Amazon INTER start load ---");
interstitialAdRequest = new APSVideoAdRequest(VideoSize.width, VideoSize.height, AmazonInterVideoSlotID);
interstitialAdRequest.onSuccess += (adResponse) =>
{
Debug.Log($"--- Amazon INTER Load Success ---");
MaxSdk.SetInterstitialLocalExtraParameter(MaxIVSlotID,
"amazon_ad_response",
adResponse.GetResponse());
OnInterstitialRequestOver?.Invoke(true, true);
_isFirstLoadInter = false;
};
interstitialAdRequest.onFailedWithError += (adError) =>
{
Debug.Log($"--- Amazon INTER Load Fail: [{adError.GetCode()}] {adError.GetMessage()}");
MaxSdk.SetInterstitialLocalExtraParameter(MaxIVSlotID,
"amazon_ad_error",
adError.GetAdError());
OnInterstitialRequestOver?.Invoke(false, true); // 不成功则一直请求Amazon广告
};
interstitialAdRequest.LoadAd();
}
else
{
OnInterstitialRequestOver?.Invoke(true, false); // 走默认的广告加载逻辑
}
#if UNITY_EDITOR
OnInterstitialRequestOver?.Invoke(true, false);
_isFirstLoadInter = false;
#endif
}
#endregion
#region Reward
private bool _firstLoadRewward = true;
private APSVideoAdRequest rewardedVideoAdRequest;
public void LoadRewardAD()
{
if (!IsEnabled) return;
if (_firstLoadRewward)
{
Debug.Log($"--- Amazon Reward start load ---");
rewardedVideoAdRequest = new APSVideoAdRequest(VideoSize.width, VideoSize.height, AmazonRewardSlotID);
rewardedVideoAdRequest.onSuccess += (adResponse) =>
{
Debug.Log($"--- Amazon Reward Load Success ---");
MaxSdk.SetRewardedAdLocalExtraParameter(MaxRVSlotID,
"amazon_ad_response",
adResponse.GetResponse());
OnRewardRequestOver?.Invoke(true, true);
_firstLoadRewward = false;
};
rewardedVideoAdRequest.onFailedWithError += (adError) =>
{
Debug.Log($"--- Amazon Reward Load Fail: [{adError.GetCode()}] {adError.GetMessage()}");
MaxSdk.SetRewardedAdLocalExtraParameter(MaxRVSlotID,
"amazon_ad_error",
adError.GetAdError());
OnRewardRequestOver?.Invoke(false, true); // 不成功则一直请求Amazon广告
};
rewardedVideoAdRequest.LoadAd();
}
else
{
OnRewardRequestOver?.Invoke(true, false); // 走默认的广告加载逻辑
}
#if UNITY_EDITOR
OnRewardRequestOver?.Invoke(true, false);
#endif
}
#endregion
}
}

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namespace Guru
{
using System;
using UnityEngine;
public partial class GuruSettings
{
[Header("Amazon 广告配置")]
public AmazonSetting AmazonSetting;
}
/// <summary>
/// Amazon广告配置
/// </summary>
[Serializable]
public class AmazonSetting
{
[SerializeField] public bool Enable;
[SerializeField] private AmazonPlatformSetting Android;
[SerializeField] private AmazonPlatformSetting iOS;
/// <summary>
/// 获取AppID
/// </summary>
/// <returns></returns>
public AmazonPlatformSetting GetPlatform()
{
#if UNITY_IOS
return iOS;
#else
return Android;
#endif
}
public string AppID => GetPlatform().appID;
public string BannerSlotID => GetPlatform().bannerSlotID;
public string InterSlotID => GetPlatform().interSlotID;
public string RewardSlotID => GetPlatform().rewardSlotID;
}
/// <summary>
/// Amazon平台专属配置
/// </summary>
[Serializable]
public class AmazonPlatformSetting
{
// public string name; // 平台名称
public string appID; // AppID
public string bannerSlotID; // Banner ID
public string interSlotID; // Inter ID
public string rewardSlotID; // Reward ID
}
}

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using System;
using UnityEngine;
namespace Guru
{
public partial class GuruSettings
{
[Header("[ Moloco ] 广")] [Tooltip("广使")]
public MolocoSetting MolocoSetting;
}
/// <summary>
/// Moloco 广告配置
/// </summary>
[Serializable]
public class MolocoSetting
{
[SerializeField] public bool Enable;
[SerializeField] private MolocoPlatformSetting Android;
[SerializeField] private MolocoPlatformSetting iOS;
/// <summary>
/// 获取AppID
/// </summary>
/// <returns></returns>
public MolocoPlatformSetting GetPlatform()
{
#if UNITY_IOS
return iOS;
#else
return Android;
#endif
}
public string BannerTestUnitID => GetPlatform().bannerTestUnitID;
public string InterTestUnitID => GetPlatform().interTestUnitID;
public string RewardTestUnitID => GetPlatform().rewardTestUnitID;
/// <summary>
/// Moloco 平台专属配置
/// </summary>
[Serializable]
public class MolocoPlatformSetting
{
// public string name; // 平台名称
public string bannerTestUnitID; // Banner ID
public string interTestUnitID; // Inter ID
public string rewardTestUnitID; // Reward ID
}
}
}

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using UnityEngine;
namespace Guru
{
/// <summary>
/// Moloco 测试接口
/// </summary>
public class MolocoTestAPI
{
#region 初始化
#endregion
#region Banner
private static string _testBannerId;
private static bool _isLoadingBanner = false;
/// <summary>
/// 请求测试广告Ba
/// </summary>
public static void LoadDebugBanner(string bannerId)
{
if (_isLoadingBanner) return;
_isLoadingBanner = true;
_testBannerId = bannerId;
AddBannerCallBacks();
MaxSdk.CreateBanner(_testBannerId, MaxSdkBase.BannerPosition.BottomCenter);
ShowToast($"Load Banner: {_testBannerId}");
}
private static void AddBannerCallBacks()
{
MaxSdkCallbacks.Banner.OnAdLoadedEvent += OnDebugBannerLoadSuccess;
MaxSdkCallbacks.Banner.OnAdLoadFailedEvent += OnDebugBannerLoadFailed;
}
private static void RemoveBannerCallBacks()
{
MaxSdkCallbacks.Banner.OnAdLoadedEvent -= OnDebugBannerLoadSuccess;
MaxSdkCallbacks.Banner.OnAdLoadFailedEvent -= OnDebugBannerLoadFailed;
}
private static void OnDebugBannerLoadSuccess(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
if (adUnitId == _testBannerId)
{
RemoveBannerCallBacks();
Debug.Log($"[PM] Load Banner success => Revenue: {adInfo.Revenue}");
MaxSdk.ShowBanner(adUnitId);
_isLoadingBanner = false;
ShowToast($"Banner Loaded: {_testBannerId}");
}
}
private static void OnDebugBannerLoadFailed(string adUnitId, MaxSdkBase.ErrorInfo errorInfo)
{
if (adUnitId == _testBannerId)
{
RemoveBannerCallBacks();
Debug.Log($"[PM] Load Banner fail => Waterfall:{errorInfo.WaterfallInfo.Name}");
_isLoadingBanner = false;
ShowToast($"Banner Load fail: {_testBannerId}");
}
}
#endregion
#region Interstitial
private static bool _isLoadingIV = false;
private static string _testIVId;
/// <summary>
/// 请求测试广告IV
/// </summary>
public static void LoadDebugIV(string unitId)
{
if (_isLoadingIV) return;
_isLoadingIV = true;
_testIVId = unitId;
AddIvCallBacks();
MaxSdk.LoadInterstitial(_testIVId);
ShowToast($"Load Interstitial: {_testIVId}");
}
private static void AddIvCallBacks()
{
MaxSdkCallbacks.Interstitial.OnAdLoadedEvent += OnDebugIVLoadSuccess;
MaxSdkCallbacks.Interstitial.OnAdLoadFailedEvent += OnDebugIVLoadFailed;
}
private static void RemoveIvCallBacks()
{
MaxSdkCallbacks.Interstitial.OnAdLoadedEvent -= OnDebugIVLoadSuccess;
MaxSdkCallbacks.Interstitial.OnAdLoadFailedEvent -= OnDebugIVLoadFailed;
}
private static void OnDebugIVLoadSuccess(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
if (adUnitId == _testIVId)
{
RemoveIvCallBacks();
_isLoadingIV = false;
Debug.Log($"[PM] Load IV success => Revenue: {adInfo.Revenue}");
string placement = "pm_test_iv";
MaxSdk.ShowInterstitial(adUnitId, placement);
ShowToast($"Load IV Success: {_testIVId}");
}
}
private static void OnDebugIVLoadFailed(string adUnitId, MaxSdkBase.ErrorInfo errorInfo)
{
if (adUnitId == _testIVId)
{
RemoveIvCallBacks();
_isLoadingIV = false;
Debug.Log($"[PM] Load IV fail => Waterfall:{errorInfo.WaterfallInfo.Name}");
ShowToast($"Load IV Fail: {_testIVId}");
}
}
#endregion
#region Reward
private static string _testRVId;
private static bool _isLoadingRV = false;
/// <summary>
/// 请求测试广告RV
/// </summary>
public static void LoadDebugRV(string unitId)
{
if (_isLoadingRV) return;
_isLoadingRV = true;
_testRVId = unitId;
AddRvCallBacks();
MaxSdk.LoadRewardedAd(_testRVId);
ShowToast($"Load RV: {_testRVId}");
}
private static void AddRvCallBacks()
{
MaxSdkCallbacks.Rewarded.OnAdLoadedEvent += OnDebugRVLoadSuccess;
MaxSdkCallbacks.Rewarded.OnAdLoadFailedEvent += OnDebugRVLoadFailed;
}
private static void RemoveRvCallBacks()
{
MaxSdkCallbacks.Rewarded.OnAdLoadedEvent -= OnDebugRVLoadSuccess;
MaxSdkCallbacks.Rewarded.OnAdLoadFailedEvent -= OnDebugRVLoadFailed;
}
private static void OnDebugRVLoadSuccess(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
if (adUnitId == _testRVId)
{
RemoveRvCallBacks();
_isLoadingRV = false;
Debug.Log($"[PM] Load RV success => Revenue: {adInfo.Revenue}");
string placement = "pm_test_rv";
MaxSdk.ShowRewardedAd(adUnitId, placement);
ShowToast($"Load RV Success: {_testRVId}");
}
}
private static void OnDebugRVLoadFailed(string adUnitId, MaxSdkBase.ErrorInfo errorInfo)
{
if (adUnitId == _testRVId)
{
RemoveRvCallBacks();
_isLoadingRV = false;
Debug.Log($"[PM] Load RV fail => Waterfall:{errorInfo.WaterfallInfo.Name}");
ShowToast($"Load RV Fail: {_testRVId}");
}
}
#endregion
#region Debug
/// <summary>
/// 显示Toast信息
/// </summary>
/// <param name="msg"></param>
public static void ShowToast(string msg)
{
#if UNITY_ANDROID
// U3D2Android.ShowToast(msg);
#else
Debug.Log(msg);
#endif
}
#endregion
}
}

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-keep class com.pubmatic.sdk.** { *; }

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# PubMatic 广告插件
## Version 1.0.0
使用方法:
- 先解压缩Package内的zip文档
- 导入两个unitypackage文件
- 将 PubMatic 对应的的 AdChannelPubMatic.cs 文件导入项目
- 在 AdService 内注册AdChannelPubMatic. (需要升级 ADService )
- 在 PlayerSettings 内添加 `AD_PUBMATIC` 的宏
- 在 proguard-user.txt 内添加下面的代码:
```yaml
# PubMatic
-keep class com.pubmatic.** { *; }
```
广告申请和展示时按照正常的 MAX 广告申请接口调用
测试时, 需要使用专用的Debug接口直接拉起 PubMatic 测试广告
```csharp
Debug.Log($"--- 显示 PubMatic Banner ---");
AdChannelPubMatic.RequestDebugBanner();
Debug.Log($"--- 显示 PubMatic IV ---");
AdChannelPubMatic.LoadDebugIV();
Debug.Log($"--- 显示 PubMatic RV ---");
AdChannelPubMatic.RequestDebugRV();
```

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/**********************************************
* Pubmatic 广
**********************************************/
namespace Guru
{
using OpenWrapSDK;
using System;
using OpenWrapSDK.Mediation.AppLovinMAX;
using UnityEngine;
public class AdChannelPubMatic: IAdChannel
{
#region 属性定义
public static readonly string ChanelName = "PubMatic";
public string Name => ChanelName;
public Action<string> OnRequestOver { get; set; }
// --------------- 获取各种SlotID --------------------
private static string PMBannerUnitID => GuruSettings.Instance.PubmaticSetting.BannerUnitID;
private static string PMInterUnitID => GuruSettings.Instance.PubmaticSetting.InterUnitID;
private static string PMRewardUnitID => GuruSettings.Instance.PubmaticSetting.RewardUnitID;
private static string PMStoreUrl => GuruSettings.Instance.PubmaticSetting.StoreUrl;
public static readonly int BidRequestTimeout = 5; // 请求超时 (秒)
/// <summary>
/// 当前平台是否可用
/// </summary>
public bool IsEnabled
{
get
{
#if UNITY_EDITOR
return false;
#endif
// return GuruSettings.Instance.PubmaticSetting.Enable;
return true; // 常驻开启
}
}
#endregion
#region 初始化
/*
* You must set the App Store/Google Play Store storeURL of your app
* before it can request an ad using OpenWrap SDK.
* The storeURL is the URL where users can download your app from the App Store/Google Play Store.
*/
public void Initialize()
{
#if UNITY_EDITOR
Debug.Log($"<color=orange>=== PubMatic will not init on Editor ===</color>");
#endif
if (!IsEnabled)
{
Debug.Log($"[Ads] --- PubMatic is not enabled");
return;
}
var appInfo = new POBApplicationInfo();
appInfo.StoreURL = new Uri(PMStoreUrl);
POBOpenWrapSDK.SetApplicationInfo(appInfo);
}
#endregion
#region 基础参数设置
/// <summary>
/// 设置Banner参数
/// </summary>
/// <param name="adUnitId"></param>
/// <param name="key"></param>
/// <param name="value"></param>
private static void SetBannerParams(string adUnitId, string key, object value)
{
#if UNITY_IOS
MaxSdk.SetBannerLocalExtraParameter(adUnitId,
key,
POBMAXUtil.GetIntPtr(adUnitId, value));
#elif UNITY_ANDROID
MaxSdk.SetBannerLocalExtraParameter(adUnitId,
key,
POBMAXUtil.GetAndroidJavaObject(value));
#endif
}
/// <summary>
/// 设置IV参数
/// </summary>
/// <param name="adUnitId"></param>
/// <param name="key"></param>
/// <param name="value"></param>
private static void SetIVParams(string adUnitId, string key, object value)
{
#if UNITY_IOS
MaxSdk.SetInterstitialLocalExtraParameter(adUnitId,
key,
POBMAXUtil.GetIntPtr(adUnitId, value));
#elif UNITY_ANDROID
MaxSdk.SetInterstitialLocalExtraParameter(adUnitId,
key,
POBMAXUtil.GetAndroidJavaObject(value));
#endif
}
/// <summary>
/// 设置RV参数
/// </summary>
/// <param name="adUnitId"></param>
/// <param name="key"></param>
/// <param name="value"></param>
private static void SetRVParams(string adUnitId, string key, object value)
{
#if UNITY_IOS
MaxSdk.SetRewardedAdLocalExtraParameter(adUnitId,
key,
POBMAXUtil.GetIntPtr(adUnitId, value));
#elif UNITY_ANDROID
MaxSdk.SetRewardedAdLocalExtraParameter(adUnitId,
key,
POBMAXUtil.GetAndroidJavaObject(value));
#endif
}
//---------------- 设置广告超时 -------------------------
private void SetBannerTimeout(string adUnitId, int timeout = 5)
{
SetBannerParams(adUnitId, POBMAXConstants.NetworkTimeoutKey, timeout);
}
private void SetIVTimeout(string adUnitId, int timeout = 5)
{
SetIVParams(adUnitId, POBMAXConstants.NetworkTimeoutKey, timeout);
}
private void SetRVTimeout(string adUnitId, int timeout = 5)
{
SetRVParams(adUnitId, POBMAXConstants.NetworkTimeoutKey, timeout);
}
//------------------ 打开测试广告 ----------------------------
private void EnableBannerTestAds(string adUnitId)
{
SetBannerParams(adUnitId, POBMAXConstants.EnableTestModeKey, true);
}
private void EnableIVTestAds(string adUnitId)
{
SetIVParams(adUnitId, POBMAXConstants.EnableTestModeKey, true);
}
private void EnableRVTestAds(string adUnitId)
{
SetRVParams(adUnitId, POBMAXConstants.EnableTestModeKey, true);
}
//------------------- 打开调试模式 ---------------------------
private static void EnableBannerDebugMode(string adUnitId)
{
SetBannerParams(adUnitId, POBMAXConstants.EnableDebugModeKey, true);
}
private static void EnableIVDebugMode(string adUnitId)
{
SetIVParams(adUnitId, POBMAXConstants.EnableDebugModeKey, true);
}
private static void EnableRVDebugMode(string adUnitId)
{
SetRVParams(adUnitId, POBMAXConstants.EnableDebugModeKey, true);
}
#endregion
#region Banner
public void LoadBannerAD()
{
}
private static bool _isLoadingBanner = false;
/// <summary>
/// 请求测试广告Ba
/// </summary>
public static void RequestDebugBanner()
{
if (_isLoadingBanner) return;
_isLoadingBanner = true;
EnableBannerDebugMode(PMBannerUnitID);
AddBannerCallBacks();
MaxSdk.CreateBanner(PMBannerUnitID, MaxSdkBase.BannerPosition.BottomCenter);
ShowToast($"Load Banner: {PMBannerUnitID}");
}
private static void AddBannerCallBacks()
{
MaxSdkCallbacks.Banner.OnAdLoadedEvent += OnDebugBannerLoadSuccess;
MaxSdkCallbacks.Banner.OnAdLoadFailedEvent += OnDebugBannerLoadFailed;
}
private static void RemoveBannerCallBacks()
{
MaxSdkCallbacks.Banner.OnAdLoadedEvent -= OnDebugBannerLoadSuccess;
MaxSdkCallbacks.Banner.OnAdLoadFailedEvent -= OnDebugBannerLoadFailed;
}
private static void OnDebugBannerLoadSuccess(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
if (adUnitId == PMBannerUnitID)
{
RemoveBannerCallBacks();
Debug.Log($"[PM] Load Banner success => Revenue: {adInfo.Revenue}");
MaxSdk.ShowBanner(adUnitId);
_isLoadingBanner = false;
ShowToast($"Banner Loaded: {PMBannerUnitID}");
}
}
private static void OnDebugBannerLoadFailed(string adUnitId, MaxSdkBase.ErrorInfo errorInfo)
{
if (adUnitId == PMBannerUnitID)
{
RemoveBannerCallBacks();
Debug.Log($"[PM] Load Banner fail => Waterfall:{errorInfo.WaterfallInfo.Name}");
_isLoadingBanner = false;
ShowToast($"Banner Load fail: {PMBannerUnitID}");
}
}
#endregion
#region Interstitial
public void LoadInterstitialAD()
{
}
private static bool _isLoadingIV = false;
/// <summary>
/// 请求测试广告IV
/// </summary>
public static void LoadDebugIV()
{
if (_isLoadingIV) return;
_isLoadingIV = true;
EnableIVDebugMode(PMInterUnitID);
AddIvCallBacks();
MaxSdk.LoadInterstitial(PMInterUnitID);
ShowToast($"Load Interstitial: {PMInterUnitID}");
}
private static void AddIvCallBacks()
{
MaxSdkCallbacks.Interstitial.OnAdLoadedEvent += OnDebugIVLoadSuccess;
MaxSdkCallbacks.Interstitial.OnAdLoadFailedEvent += OnDebugIVLoadFailed;
}
private static void RemoveIvCallBacks()
{
MaxSdkCallbacks.Interstitial.OnAdLoadedEvent -= OnDebugIVLoadSuccess;
MaxSdkCallbacks.Interstitial.OnAdLoadFailedEvent -= OnDebugIVLoadFailed;
}
private static void OnDebugIVLoadSuccess(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
if (adUnitId == PMInterUnitID)
{
RemoveIvCallBacks();
_isLoadingIV = false;
Debug.Log($"[PM] Load IV success => Revenue: {adInfo.Revenue}");
string placement = "pm_test_iv";
MaxSdk.ShowInterstitial(adUnitId, placement);
ShowToast($"Load IV Success: {PMInterUnitID}");
}
}
private static void OnDebugIVLoadFailed(string adUnitId, MaxSdkBase.ErrorInfo errorInfo)
{
if (adUnitId == PMInterUnitID)
{
RemoveIvCallBacks();
_isLoadingIV = false;
Debug.Log($"[PM] Load IV fail => Waterfall:{errorInfo.WaterfallInfo.Name}");
ShowToast($"Load IV Fail: {PMInterUnitID}");
}
}
#endregion
#region Reward
public void LoadRewardAD()
{
}
private static bool _isLoadingRV = false;
/// <summary>
/// 请求测试广告RV
/// </summary>
public static void RequestDebugRV()
{
if (_isLoadingRV) return;
_isLoadingRV = true;
EnableIVDebugMode(PMRewardUnitID);
AddRvCallBacks();
MaxSdk.LoadRewardedAd(PMRewardUnitID);
ShowToast($"Load RV: {PMInterUnitID}");
}
private static void AddRvCallBacks()
{
MaxSdkCallbacks.Rewarded.OnAdLoadedEvent += OnDebugRVLoadSuccess;
MaxSdkCallbacks.Rewarded.OnAdLoadFailedEvent += OnDebugRVLoadFailed;
}
private static void RemoveRvCallBacks()
{
MaxSdkCallbacks.Rewarded.OnAdLoadedEvent -= OnDebugRVLoadSuccess;
MaxSdkCallbacks.Rewarded.OnAdLoadFailedEvent -= OnDebugRVLoadFailed;
}
private static void OnDebugRVLoadSuccess(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
if (adUnitId == PMRewardUnitID)
{
RemoveRvCallBacks();
_isLoadingRV = false;
Debug.Log($"[PM] Load RV success => Revenue: {adInfo.Revenue}");
string placement = "pm_test_rv";
MaxSdk.ShowRewardedAd(adUnitId, placement);
ShowToast($"Load RV Success: {PMRewardUnitID}");
}
}
private static void OnDebugRVLoadFailed(string adUnitId, MaxSdkBase.ErrorInfo errorInfo)
{
if (adUnitId == PMRewardUnitID)
{
RemoveRvCallBacks();
_isLoadingRV = false;
Debug.Log($"[PM] Load RV fail => Waterfall:{errorInfo.WaterfallInfo.Name}");
ShowToast($"Load RV Fail: {PMRewardUnitID}");
}
}
#endregion
#region Debug
private static void ShowToast(string msg)
{
#if UNITY_ANDROID
DeviceUtil.ShowToast(msg);
#endif
}
#endregion
}
}

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//================================================
// Company Name: Castbox
// Project: Ball Sort Puzzle
// Author: HYZ
// CreateTime: 2023-04-12 21:06:02
// Version: 1.0.0
// Desc:
//================================================
using UnityEngine.Serialization;
namespace Guru
{
using System;
using UnityEngine;
public partial class GuruSettings
{
[Header("Pubmatic 广告配置")]
public PubmaticSetting PubmaticSetting;
}
/// <summary>
/// Amazon广告配置
/// </summary>
[Serializable]
public class PubmaticSetting
{
[SerializeField] public bool Enable;
[SerializeField] private PubmaticPlatformSetting Android;
[SerializeField] private PubmaticPlatformSetting iOS;
/// <summary>
/// 获取AppID
/// </summary>
/// <returns></returns>
public PubmaticPlatformSetting GetPlatform()
{
#if UNITY_IOS
return iOS;
#else
return Android;
#endif
}
public string BannerUnitID => GetPlatform().bannerUnitID;
public string InterUnitID => GetPlatform().interUnitID;
public string RewardUnitID => GetPlatform().rewardUnitID;
public string StoreUrl => GetPlatform().storeUrl;
}
/// <summary>
/// Amazon平台专属配置
/// </summary>
[Serializable]
public class PubmaticPlatformSetting
{
// public string name; // 平台名称
public string storeUrl; // 平台商店地址
public string bannerUnitID; // Banner ID
public string interUnitID; // Inter ID
public string rewardUnitID; // Reward ID
}
}

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<?xml version="1.0" encoding="utf-8"?>
<!--
Sample Dependencies.xml:
https://github.com/googlesamples/unity-jar-resolver/blob/master/sample/Assets/ExternalDependencyManager/Editor/SampleDependencies.xml
-->
<dependencies>
<androidPackages>
<androidPackage spec="androidx.core:core:1.7.0" />
<!-- <androidPackage spec="androidx.appcompat:appcompat:1.5.1" />-->
<androidPackage spec="androidx.lifecycle:lifecycle-viewmodel-ktx:2.5.1" />
<androidPackage spec="androidx.work:work-runtime:2.7.1" />
<androidPackage spec="androidx.work:work-runtime-ktx:2.7.1" />
<androidPackage spec="androidx.work:work-rxjava2:2.7.1" />
<androidPackage spec="androidx.lifecycle:lifecycle-process:2.4.0" />
<androidPackage spec="com.jakewharton.timber:timber:4.7.1" />
<androidPackage spec="com.google.code.gson:gson:2.8.5" />
<androidPackage spec="androidx.room:room-runtime:2.4.3" />
<androidPackage spec="androidx.room:room-rxjava2:2.4.3" />
<androidPackage spec="com.squareup.retrofit2:retrofit:2.7.1" />
<androidPackage spec="com.squareup.retrofit2:converter-gson:2.7.1" />
<androidPackage spec="com.squareup.retrofit2:adapter-rxjava2:2.7.1" />
<androidPackage spec="com.squareup.okhttp3:okhttp:4.9.3" />
<!-- <androidPackage spec="com.mapzen:on-the-road:0.8.1" />-->
<!-- <androidPackage spec="com.squareup.retrofit2:retrofit:2.7.1" />-->
</androidPackages>
<iosPods>
<iosPod name="GuruAnalyticsLib" version="0.2.16" bitcodeEnabled="false">
<sources>
<source>git@github.com:castbox/GuruSpecs.git</source>
</sources>
</iosPod>
<iosPod name="JJException" bitcodeEnabled="false" />
</iosPods>
</dependencies>

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-keep class com.guru.** { *; }
-keep class guru.core.** { *; }

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