update: 更新属性赋值的优先顺序, 修复丢失属性的 BUG
Signed-off-by: huyufei <yufei.hu@castbox.fm>
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				|  | @ -113,12 +113,15 @@ namespace Guru | |||
|         /// </summary> | ||||
|         private void FlushAll() | ||||
|         { | ||||
|             while(_eventBuffer.Pop(out var trackingEvent)) | ||||
|             // #1. 先尝试执行所有预定义的用户属性 | ||||
|             foreach (var propertyAction in _predefinedPropertyDelayedActions) | ||||
|             { | ||||
|                 Debug.Log($"[ANU][GA] --- FlushAll Events: {trackingEvent.eventName}"); | ||||
|                 FlushTrackingEvent(trackingEvent); | ||||
|                 Debug.Log($"[ANU][GA] --- FlushAll predefined Properties: {propertyAction.key}:{ propertyAction}"); | ||||
|                 propertyAction.Execute();     | ||||
|             } | ||||
|             _predefinedPropertyDelayedActions.Clear(); | ||||
| 
 | ||||
|             // #2. 设置所有的用户属性 | ||||
|             foreach (var key in _userPropertyMap.Keys) | ||||
|             { | ||||
|                 Debug.Log($"[ANU][GA] --- FlushAll Properties: {key}:{ _userPropertyMap[key]}"); | ||||
|  | @ -126,13 +129,12 @@ namespace Guru | |||
|             } | ||||
|             _userPropertyMap.Clear(); | ||||
|              | ||||
|              | ||||
|             foreach (var propertyAction in _predefinedPropertyDelayedActions) | ||||
|             // #3. 发送所有的用户事件, 一定要在设置用户属性之后再调用事件, 这样才能携带所有的属性!! | ||||
|             while(_eventBuffer.Pop(out var trackingEvent)) | ||||
|             { | ||||
|                 Debug.Log($"[ANU][GA] --- FlushAll predefined Properties: {propertyAction.key}:{ propertyAction}"); | ||||
|                 propertyAction.Execute();     | ||||
|                 Debug.Log($"[ANU][GA] --- FlushAll Events: {trackingEvent.eventName}"); | ||||
|                 FlushTrackingEvent(trackingEvent); | ||||
|             } | ||||
|             _predefinedPropertyDelayedActions.Clear(); | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|  |  | |||
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