update: 更新打点和消息 channel 配置
Signed-off-by: huyufei <yufei.hu@castbox.fm>
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				|  | @ -142,13 +142,15 @@ namespace Guru | |||
| 		 | ||||
| 		private static void OnTokenReceived(object sender, TokenReceivedEventArgs token) | ||||
|         { | ||||
| 	        Debug.Log($"{LOG_TAG} --- OnTokenReceived:{token.Token}"); | ||||
| #if UNITY_IOS | ||||
| 	        DeviceUtil.SetiOSBadge(); | ||||
| #endif | ||||
|         } | ||||
| 
 | ||||
| 		public static void OnMessageReceived(object sender, MessageReceivedEventArgs e) | ||||
| 		public static void OnMessageReceived(object sender, MessageReceivedEventArgs args) | ||||
|         { | ||||
| 	        Debug.Log($"{LOG_TAG} --- OnMessageReceived:{args.Message}"); | ||||
| #if UNITY_IOS | ||||
| 	        DeviceUtil.SetiOSBadge(); | ||||
| #endif | ||||
|  |  | |||
|  | @ -11,6 +11,7 @@ namespace Guru.Notification | |||
|     { | ||||
|         private const string FCM_DEFAULT_CHANNEL_NAME = "fcm_default_channel"; | ||||
|         private const string FCM_DEFAULT_CHANNEL_ID = "default_notification_channel_id"; | ||||
|         private const string FCM_DEFAULT_CHANNEL_DESC = "Default cloud messaging channel"; | ||||
|         private const string STATUS_GRANTED = "granted"; | ||||
|         private const string STATUS_DENIDED = "denied"; | ||||
|         // private const string STATUS_NOT_DETERMINED = "not_determined"; | ||||
|  | @ -160,8 +161,11 @@ namespace Guru.Notification | |||
|                 { | ||||
|                     // 低版本处理方式 | ||||
|                     Debug.Log($"[SDK][Noti] --- #2 SDK {sdkInt} not requested -> open channel"); | ||||
|                     AndroidNotificationCenter.RegisterNotificationChannel(new AndroidNotificationChannel(FCM_DEFAULT_CHANNEL_ID,  | ||||
|                         FCM_DEFAULT_CHANNEL_NAME, "", Importance.Default)); // 打开ChannelID | ||||
|                     AndroidNotificationCenter.RegisterNotificationChannel(new AndroidNotificationChannel( | ||||
|                         FCM_DEFAULT_CHANNEL_ID,  | ||||
|                         FCM_DEFAULT_CHANNEL_NAME,  | ||||
|                         FCM_DEFAULT_CHANNEL_DESC, | ||||
|                         Importance.Default)); // 打开ChannelID | ||||
|                     SetGrantStatus(STATUS_GRANTED); | ||||
|                 } | ||||
|                 else | ||||
|  |  | |||
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