update: 添加 AppVersion 保存功能. 打包写入版本的功能
parent
b5576b12a3
commit
203263769e
|
|
@ -73,6 +73,9 @@ namespace Guru.Editor
|
|||
var buildNumber= GetBuildNumberString(BuildTarget.Android);
|
||||
if(buildParam.AutoSetBuildNumber) buildNumber = ChangeBuildNumber(BuildTarget.Android);
|
||||
|
||||
// 保存版本信息
|
||||
SaveBuildVersion(buildParam.BuildVersion, buildNumber);
|
||||
|
||||
//android专用打包设置
|
||||
EditorUserBuildSettings.buildAppBundle = buildParam.IsBuildAAB;
|
||||
EditorUserBuildSettings.development = isDebug;
|
||||
|
|
@ -180,7 +183,11 @@ namespace Guru.Editor
|
|||
ChangeBuildPlayerCommonSetting(buildParam, BuildTargetGroup.iOS);
|
||||
|
||||
//修改打包版本号
|
||||
if(buildParam.AutoSetBuildNumber) ChangeBuildNumber(BuildTarget.iOS);
|
||||
var buildNumber= GetBuildNumberString(BuildTarget.Android);
|
||||
if(buildParam.AutoSetBuildNumber) buildNumber = ChangeBuildNumber(BuildTarget.iOS);
|
||||
|
||||
// 保存版本信息
|
||||
SaveBuildVersion(buildParam.BuildVersion, buildNumber);
|
||||
|
||||
var isDebug = !buildParam.IsBuildRelease;
|
||||
|
||||
|
|
@ -356,6 +363,12 @@ namespace Guru.Editor
|
|||
return "";
|
||||
}
|
||||
|
||||
|
||||
private static void SaveBuildVersion(string version, string code)
|
||||
{
|
||||
GuruAppVersion.SaveToDisk(version, code);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取打包场景
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a38c296b2ea541daae4ded28f1da8f87
|
||||
timeCreated: 1710157153
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: af28bbc1ddeb4338894259b071f3d15f
|
||||
timeCreated: 1710157167
|
||||
|
|
@ -0,0 +1,78 @@
|
|||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Guru
|
||||
{
|
||||
public class GuruAppVersion
|
||||
{
|
||||
public const string BuildInfoName = "build_info";
|
||||
|
||||
public string raw;
|
||||
public string version;
|
||||
public string code;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{version}-{code}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// </summary>
|
||||
public GuruAppVersion()
|
||||
{
|
||||
version = Application.version;
|
||||
code = "unknown";
|
||||
raw = "";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// </summary>
|
||||
/// <param name="version"></param>
|
||||
/// <param name="code"></param>
|
||||
public GuruAppVersion(string version, string code)
|
||||
{
|
||||
this.version = version;
|
||||
this.code = code;
|
||||
}
|
||||
|
||||
public static GuruAppVersion Load()
|
||||
{
|
||||
var raw = Resources.Load<TextAsset>(BuildInfoName)?.text??"";
|
||||
return GuruAppVersion.Parse(raw);
|
||||
}
|
||||
|
||||
|
||||
protected static GuruAppVersion Parse(string raw)
|
||||
{
|
||||
var a = new GuruAppVersion();
|
||||
if (!string.IsNullOrEmpty(raw))
|
||||
{
|
||||
a.raw = raw;
|
||||
var arr = raw.Split('-');
|
||||
if (arr.Length > 0) a.version = arr[0];
|
||||
if (arr.Length > 1) a.code = arr[1];
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 保存至磁盘
|
||||
/// </summary>
|
||||
/// <param name="version"></param>
|
||||
/// <param name="code"></param>
|
||||
public static void SaveToDisk(string version, string code)
|
||||
{
|
||||
var dir = $"{Application.dataPath}/Guru/Resources";
|
||||
if (!Directory.Exists(dir)) Directory.CreateDirectory(dir);
|
||||
var path = $"{dir}/{BuildInfoName}.txt";
|
||||
File.WriteAllText(path, $"{version}-{code}");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 657ac07c8fa7416d985f8919733ebbcc
|
||||
timeCreated: 1710155431
|
||||
Loading…
Reference in New Issue