update: 更新 IOS 内的打包管线逻辑. UnityFramework 设置ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES ->NO
Signed-off-by: huyufei <yufei.hu@castbox.fm>main
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				|  | @ -11,7 +11,7 @@ namespace Guru | |||
|     /// </summary> | ||||
|     public class IOSPostBuildSwift | ||||
|     { | ||||
|         [PostProcessBuild(40)] | ||||
|         [PostProcessBuild(2000)] | ||||
|         public static void OnPostProcessBuild(BuildTarget target, string buildPath) | ||||
|         { | ||||
|             if (target != BuildTarget.iOS) return; | ||||
|  | @ -43,7 +43,7 @@ namespace Guru | |||
|              | ||||
|             // 设置主项目的SWIFT构建支持 | ||||
|             project.SetBuildProperty(mainTargetGuid, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES"); | ||||
|              | ||||
|             project.SetBuildProperty(frameworkTargetGuid, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "NO"); | ||||
|              | ||||
|             project.WriteToFile(projectPath); | ||||
|         } | ||||
|  |  | |||
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