update: 更新 IOS 内的打包管线逻辑. UnityFramework 设置ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES ->NO

Signed-off-by: huyufei <yufei.hu@castbox.fm>
main
胡宇飞 2024-06-28 12:25:52 +08:00
parent 8cc083410d
commit 1256880b22
1 changed files with 2 additions and 2 deletions

View File

@ -11,7 +11,7 @@ namespace Guru
/// </summary> /// </summary>
public class IOSPostBuildSwift public class IOSPostBuildSwift
{ {
[PostProcessBuild(40)] [PostProcessBuild(2000)]
public static void OnPostProcessBuild(BuildTarget target, string buildPath) public static void OnPostProcessBuild(BuildTarget target, string buildPath)
{ {
if (target != BuildTarget.iOS) return; if (target != BuildTarget.iOS) return;
@ -43,7 +43,7 @@ namespace Guru
// 设置主项目的SWIFT构建支持 // 设置主项目的SWIFT构建支持
project.SetBuildProperty(mainTargetGuid, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES"); project.SetBuildProperty(mainTargetGuid, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
project.SetBuildProperty(frameworkTargetGuid, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "NO");
project.WriteToFile(projectPath); project.WriteToFile(projectPath);
} }