com.guru.unity.max/OpenWrapSDK/Platform/Android/Models/POBSegmentClient.cs

90 lines
3.5 KiB
C#

#if UNITY_ANDROID
/*
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using UnityEngine;
using OpenWrapSDK.Common;
namespace OpenWrapSDK.Android
{
/// <summary>
/// Android POBSegment client to set or get parameters on POBSegment object.
/// </summary>
internal class POBSegmentClient : IPOBSegmentClient
{
#region Private variables
private AndroidJavaObject segmentObject;
#endregion
#region Constructor/Destructor
/// <summary>
/// Constructor for segment client object with identifier and name
/// </summary>
/// <param name="identifier">Segment identifier</param>
/// <param name="name">Segment name</param>
internal POBSegmentClient(string identifier, string name)
{
if (name != null)
{
segmentObject = new AndroidJavaObject(POBConstants.POBSegmentClassName, identifier, name);
}
else
{
segmentObject = new AndroidJavaObject(POBConstants.POBSegmentClassName, identifier);
}
}
/// <summary>
/// Destructor
/// </summary>
~POBSegmentClient()
{
Destroy();
}
#endregion
#region IPOBSegmentClient
/// <summary>
/// Getter setter for the segment value
/// </summary>
public string Value
{
set
{
segmentObject.Call("setValue", value);
}
}
public void Destroy()
{
segmentObject = null;
}
/// Provide android native object of POBSegment class
/// </summary>
/// <returns>POBSegment Android Java Object</returns>
public AndroidJavaObject GetNativeObject()
{
return segmentObject;
}
#endregion
}
}
#endif