31 lines
		
	
	
		
			633 B
		
	
	
	
		
			C#
		
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			633 B
		
	
	
	
		
			C#
		
	
	
/**
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 * AppLovin MAX Unity Plugin C# Wrapper
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 */
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using UnityEngine;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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public class MaxSdk :
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#if UNITY_EDITOR
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    // Check for Unity Editor first since the editor also responds to the currently selected platform.
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    MaxSdkUnityEditor
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#elif UNITY_ANDROID
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    MaxSdkAndroid
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#elif UNITY_IPHONE || UNITY_IOS
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    MaxSdkiOS
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#else
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    MaxSdkUnityEditor
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#endif
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{
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    private const string _version = "6.5.2";
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    /// <summary>
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    /// Returns the current plugin version.
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    /// </summary>
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    public static string Version
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    {
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        get { return _version; }
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    }
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}
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