using UnityEditor; using UnityEngine; using AmazonAds; public class AmazonAboutDialog : ScriptableWizard { public static void ShowDialog () { DisplayWizard (AmazonConstants.titleAboutDialog, AmazonConstants.aboutDialogOk); } protected override bool DrawWizardGUI () { EditorGUILayout.LabelField (AmazonConstants.labelSdkVersion); EditorGUILayout.Space (); if (GUILayout.Button (AmazonConstants.buttonReleaseNotes)) Application.OpenURL (AmazonConstants.RELEASE_NOTES_URL); EditorGUILayout.LabelField ("\n"); EditorGUILayout.LabelField (AmazonConstants.labelReportIssues); return false; } private void OnWizardCreate () { } }