/// 
/// This class has been deprecated and will be removed in a future release
/// 
public class MaxUserServiceUnityEditor
{
    private static readonly MaxUserServiceUnityEditor _instance = new MaxUserServiceUnityEditor();
    public static MaxUserServiceUnityEditor Instance
    {
        get { return _instance; }
    }
    /// 
    /// Preload the user consent dialog. You have the option to call this so the consent dialog appears
    /// more quickly when you call .
    /// 
    public void PreloadConsentDialog()
    {
        MaxSdkLogger.UserWarning("The consent dialog cannot be pre-loaded in the Unity Editor. Please export the project to Android first.");
    }
    /// 
    /// Show the user consent dialog to the user using one from AppLovin's SDK. You should check that you actually need to show the consent dialog
    /// by checking  in the completion block of .
    /// Please make sure to implement the callback .
    /// 
    public void ShowConsentDialog()
    {
        MaxSdkLogger.UserWarning("The consent dialog cannot be shown in the Unity Editor. Please export the project to Android first.");
    }
}