using System.Collections; using System.Collections.Generic; using Guru.Editor.Max; using NUnit.Framework; using UnityEditor; using UnityEngine; namespace Guru.Editor { public class GuruMaxTest { [Test] public void TestSettingsPath() { var sttings = AppLovinSettings.Instance; var path = AssetDatabase.GetAssetPath(sttings.GetInstanceID()); Debug.Log($"path: {path}"); Debug.Log($"SdkKey: {sttings.SdkKey}"); Debug.Log($"AdMobAndroidAppId: {sttings.AdMobAndroidAppId}"); Debug.Log($"AdMobIosAppId: {sttings.AdMobIosAppId}"); } #if GURU_SDK_DEV // 测试API检测地址 [Test] public void Test_GetAPIPath() { var aipPath = GuruMaxSdkAPI.DevPackageRoot; Debug.Log($"--- aipPath: {aipPath}"); } #endif } }