36 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
		
		
			
		
	
	
			36 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
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								using UnityEngine;
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								/// <summary>
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								/// This class has been deprecated and will be removed in a future release
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								/// </summary>
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								public class MaxUserServiceAndroid
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								{
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								    private static readonly AndroidJavaClass _maxUnityPluginClass = new AndroidJavaClass("com.applovin.mediation.unity.MaxUnityPlugin");
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								    private static readonly MaxUserServiceAndroid _instance = new MaxUserServiceAndroid();
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								    public static MaxUserServiceAndroid Instance
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								    {
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								        get { return _instance; }
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								    }
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								    /// <summary>
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								    /// Preload the user consent dialog. You have the option to call this so the consent dialog appears
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								    /// more quickly when you call <see cref="MaxUserServiceAndroid.ShowConsentDialog"/>.
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								    /// </summary>
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								    public void PreloadConsentDialog()
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								    {
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								        _maxUnityPluginClass.CallStatic("preloadConsentDialog");
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								    }
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								    /// <summary>
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								    /// Show the user consent dialog to the user using one from AppLovin's SDK. You should check that you actually need to show the consent dialog
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								    /// by checking <see cref="MaxSdkBase.ConsentDialogState"/> in the completion block of <see cref="MaxSdkCallbacks.OnSdkInitializedEvent"/>.
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								    /// Please make sure to implement the callback <see cref="MaxSdkCallbacks.OnSdkConsentDialogDismissedEvent"/>.
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								    /// </summary>    
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								    public void ShowConsentDialog()
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								    {
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								        _maxUnityPluginClass.CallStatic("showConsentDialog");
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								    }
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								}
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