59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
	
		
		
			
		
	
	
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C#
		
	
	
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								using UnityEngine;
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								namespace AmazonAds {
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								    public class AdRequest {
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								        internal IAdRequest client;
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								        public Amazon.OnFailureDelegate onFailed;
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								        public Amazon.OnFailureWithErrorDelegate onFailedWithError;
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								        public Amazon.OnSuccessDelegate onSuccess;
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								        public AdRequest () {
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								#if UNITY_ANDROID
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								            client = new Android.DTBAdRequest ();
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								#elif UNITY_IOS
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								            client = new IOS.DTBAdRequest ();
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								#else
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								            //Other platforms not supported
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								#endif
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								        }
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								        public AdRequest (IAdRequest adRequest) {
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								            client = adRequest;
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								        }
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								        public void PutCustomTarget (string key, string value) {
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								            client.PutCustomTarget (key, value);
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								        }
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								        public void SetRefreshFlag (bool flag) {
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								            client.SetRefreshFlag(flag);
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								        }
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								        public void SetAutoRefresh() {
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								            client.SetAutoRefresh();
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								        }
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								        public void SetAutoRefresh(int secs) {
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								            client.SetAutoRefresh(secs);
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								        }
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								        public void ResumeAutoRefresh() {
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								            client.ResumeAutoRefresh();
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								        }
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								        public void StopAutoRefresh() {
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								            client.StopAutoRefresh();
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								        }
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								        public void PauseAutoRefresh() {
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								            client.PauseAutoRefresh();
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								        }
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								        public void LoadAd () {
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								            if (onSuccess != null && onFailed != null) {
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								                client.LoadAd (onFailed, onSuccess);
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								            } else if (onSuccess != null && onFailedWithError != null) {
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								                client.LoadAd (onFailedWithError, onSuccess);
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								            }
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								        }
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								    }
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								}
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