30 lines
		
	
	
		
			988 B
		
	
	
	
		
			C#
		
	
	
		
		
			
		
	
	
			30 lines
		
	
	
		
			988 B
		
	
	
	
		
			C#
		
	
	
|  | #if UNITY_IOS | ||
|  | 
 | ||
|  | using System.Runtime.InteropServices; | ||
|  | 
 | ||
|  | /// <summary> | ||
|  | /// This class has been deprecated and will be removed in a future release | ||
|  | /// </summary> | ||
|  | public class MaxUserServiceiOS | ||
|  | { | ||
|  |     private static readonly MaxUserServiceiOS _instance = new MaxUserServiceiOS(); | ||
|  | 
 | ||
|  |     public static MaxUserServiceiOS Instance | ||
|  |     { | ||
|  |         get { return _instance; } | ||
|  |     } | ||
|  | 
 | ||
|  |     [System.Obsolete("This version of the iOS consent flow has been deprecated as of MAX Unity Plugin v4.0.0 + iOS SDK v7.0.0, please refer to our documentation for enabling the new consent flow.")] | ||
|  |     public void PreloadConsentDialog() {} | ||
|  | 
 | ||
|  |     [DllImport("__Internal")] | ||
|  |     private static extern void _MaxShowConsentDialog(); | ||
|  | 
 | ||
|  |     [System.Obsolete("This version of the iOS consent flow has been deprecated as of MAX Unity Plugin v4.0.0 + iOS SDK v7.0.0, please refer to our documentation for enabling the new consent flow.")]    | ||
|  |     public void ShowConsentDialog() | ||
|  |     { | ||
|  |         _MaxShowConsentDialog(); | ||
|  |     } | ||
|  | } | ||
|  | #endif |