36 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
		
		
			
		
	
	
			36 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
|  | using UnityEngine; | ||
|  | 
 | ||
|  | /// <summary> | ||
|  | /// This class has been deprecated and will be removed in a future release | ||
|  | /// </summary> | ||
|  | public class MaxUserServiceAndroid | ||
|  | { | ||
|  |     private static readonly AndroidJavaClass _maxUnityPluginClass = new AndroidJavaClass("com.applovin.mediation.unity.MaxUnityPlugin"); | ||
|  |     private static readonly MaxUserServiceAndroid _instance = new MaxUserServiceAndroid(); | ||
|  | 
 | ||
|  |     public static MaxUserServiceAndroid Instance | ||
|  |     { | ||
|  |         get { return _instance; } | ||
|  |     } | ||
|  | 
 | ||
|  | 
 | ||
|  |     /// <summary> | ||
|  |     /// Preload the user consent dialog. You have the option to call this so the consent dialog appears | ||
|  |     /// more quickly when you call <see cref="MaxUserServiceAndroid.ShowConsentDialog"/>. | ||
|  |     /// </summary> | ||
|  |     public void PreloadConsentDialog() | ||
|  |     { | ||
|  |         _maxUnityPluginClass.CallStatic("preloadConsentDialog"); | ||
|  |     } | ||
|  | 
 | ||
|  |     /// <summary> | ||
|  |     /// Show the user consent dialog to the user using one from AppLovin's SDK. You should check that you actually need to show the consent dialog | ||
|  |     /// by checking <see cref="MaxSdkBase.ConsentDialogState"/> in the completion block of <see cref="MaxSdkCallbacks.OnSdkInitializedEvent"/>. | ||
|  |     /// Please make sure to implement the callback <see cref="MaxSdkCallbacks.OnSdkConsentDialogDismissedEvent"/>. | ||
|  |     /// </summary>     | ||
|  |     public void ShowConsentDialog() | ||
|  |     { | ||
|  |         _maxUnityPluginClass.CallStatic("showConsentDialog"); | ||
|  |     } | ||
|  | } |